This article contains all dialogue lines of the Rus Battering Ram and Siege Tower in Age of Empires IV.
- Note: Due to a known issue, the dialogue files on this page may not play on Chromium-based browsers and may perform better on Firefox.
General Command Acknowledgements[]
These dialogue lines have a chance of occurring after any command
- Feudal
- 01
- 02
- 03
- 04
- 05
- Castle
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- 03
- 03 - Stealth
- 04
- 04 - Stealth
- 05
- 05 - Stealth
- Imperial
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- 03
- 03 - Stealth
- 04
- 04 - Stealth
- 05
- 05 - Stealth
General Group Command Acknowledgements[]
These dialogue lines play softer and in the background whenever any command is given to a group
- Feudal
- 01
- 02
- 03
- 04
- 05
- 06
- Castle
- 01
- 02
- 03
- 04
- 05
- 06
- Imperial
- 01
- 02
- 03
- 04
- 05
- 06
Single Unit Commands[]
These dialogue lines play when addressing a single unit
Select (All)[]
- Feudal
- 01
- 02
- Castle
- 01
- 01 - Stealth
- 02
- 02 - Stealth
- Imperial
- 01
- 01 - Stealth
- 02
- 02 - Stealth
Select (Ram only)[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Move[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Attack[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Attack Move[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Single Unit Type Group Commands[]
These dialogue lines play whenever addressing a group of only this unit
Select[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Move or Attack Move[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Attack[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Mixed Unit Group Commands[]
These lines play whenever addressing group of units containing at least one of these units (depending on the other units in the group). The single-unit attack dialogue is played when a direct attack command is given to a mixed group.
Select[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Move[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Attack Move[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- '04
Change Formation[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Stand Ground[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Stop[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Ambient Dialogue[]
These dialogue lines play randomly in the background while the unit is performing an action or after it has completed an action
After Destroying a Target[]
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
When Under Attack[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Unused Dialogue[]
selectseigetower[]
These dialogue lines seem intended to play when selecting the siege tower, but only the generic select lines ever play
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
setup[]
It is possible that rams and siege towers originally also had to pack and unpack, similar to ranged siege, and these dialogue lines could have been intended to play during the unpack/setup time.
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
teardown[]
It is possible that rams and siege towers originally also had to pack and unpack, similar to ranged siege, and these dialogue lines could have been intended to play during the pack-up/tear-down time.
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
garrisonunits[]
These dialogue lines seem intended to play while or after garrisoning units inside, but no dialogue is ever played.
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
unloadunits[]
These dialogue lines seem intended to play when giving the command to unload units, or during/while unloading, but only the standard acknowledge dialogue lines are ever played for the ungarrison command.
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02