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This article is about the building in Age of Empires III. For the similar building in other games of the series, see Barracks.
Trains and upgrades hand and ranged infantry.
In-game description

The Barracks is a military building in Age of Empires III that is available once the Colonial Age is reached. It trains and upgrades infantry.

The Russians and Native American civilizations have Blockhouse and War Hut respectively which combines the functions of a Barracks and an Outpost, while the Chinese have the War Academy which trains banner armies.

Units Edit

Age Unit Cost Pop. Civ.
Ages colonial
Aoe3 pikeman icon Pikeman 40 food,
40 wood
1 British
Dutch
French
Germans
Portuguese
Spanish
Knights of St. John
John Black's Mercenaries
United States
Rodelero small icon Rodelero 65 food,
35 coin
Spanish
Knights of St. John
Doppelsoldner icon Doppelsoldner 75 food,
125 coin
2 Germans
Rajput icon Rajput 100 food,
35 wood
1 Indians
Aoe3 samurai icon Samurai 100 food,
100 coin
2 Japanese
Musketeer icon Musketeer 75 food,
25 coin
1 British
French
Portuguese
Spanish
John Black's Mercenaries
United States
Sepoy icon Sepoy 90 food,
30 coin
Indians
Ashigaru musketeer icon Ashigaru Musketeer 80 food,
40 coin
Japanese
Aoe3 janissary icon Janissary 100 food,
25 coin
Ottomans
Aoe3 crossbowman icon Crossbowman 40 food,
40 wood
French
Germans
Portuguese
Spanish
Knights of St. John
John Black's Mercenaries
Aoe3 longbowman icon Longbowman 60 food,
40 wood
British
Yumi archer icon Yumi Archer 50 food,
55 wood
Japanese
Gurkha icon Gurkha 70 food,
55 coin
Indians
Ages fortress
Aoe3 skirmisher icon Skirmisher 50 food,
65 coin
Dutch
French
Germans
Spanish
John Black's Mercenaries
United States
Cassador icon Cassador 80 food,
35 coin
Portuguese
Aoe3 halberdier icon Halberdier 50 food,
70 coin
Dutch
French
Portuguese
John Black's Mercenaries
Dutch Skirmishers can be trained in the Colonial Age.

Further statistics Edit

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress Flying Buttress (+20%)
Sight Gas Lighting Gas Lighting (+4, European civilizations only)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)
Other Iroquois league Iroquois League (train Iroquois Tomahawks and Iroquois Mantlets, vanilla Age of Empires III only)
Penalties Code Napoleon Code Napoleon (+50% cost, French only)
Counter Infantry Rifling Customized Merc Weapons (+30% cost, John Black's Mercenaries only)

Home City Cards Edit

Trivia Edit

  • The ambient sound for the Barracks is a remastered version of the Military Academy selection sound from the 1998 video game Caesar III.
  • Ironically, although the Barrack’s history description (see below) says that Barracks were built specifically to stop colonists from having to house soldiers, the Barracks does not provide any population and needs houses (civillian ones) to house the soldiers.

History Edit

Barracks were constructed in the British colonies when colonists tired of housing British regulars for two straight years during the French and Indian War. Hostilities escalated as increasing numbers of troops were sent to defend the Crown's interests. More and more settlers were required by law to provide shelter to the soldiers. Eventually the dissatisfaction amongst colonists grew so strong that Lord Laudon, General in Chief of America, agitated for the construction of a number of barracks to house the soldiers.

The Third Amendment of the U.S. Constitution specifically prohibits the requirement by law for citizens to house soldiers.

Gallery Edit

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