“ | Pirate from the Barbary Coast. | ” |
—In-game description |
The Barbary Warrior is a revolutionary hand infantry unit in Age of Empires III: Definitive Edition that is unique to the Barbary States. It is a lesser version of the mercenary Barbary Corsair.
Overview[]
As with Revolutionaries, revolting into Barbary States will turn all Settlers into Barbary Warriors, and they can be trained in place of Settlers at Town Centers.
Barbary Warriors are melee heavy infantry, they are best at fighting cavalry units and are fairly effective against other heavy infantry units, but, for melee heavy infantry, it is relatively weak against buildings. Barbary Warriors have an exceptional speed for infantry.
While they have lower hitpoints and overall attack, they are more population efficient than their mercenary version, and cost food instead of coin. Furthermore, they have a good bonus against Treasure guardians and specially versus Villagers, paired with their speed, makes them good raiders. Their siege attack is lower but attacks faster than the Barbary Corsairs, so their damage per second is better.
Further statistics[]
As Barbary Warriors are unique to the Barbary States, only technologies that their base European civilizations have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Cavalry, shock infantry, slow infantry |
Weak vs. | Light infantry, counter-skirmishers, artillery |
Improvements | |
Hit points | Maya Cotton Armor (+20%) Infantry Breastplate (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Zapotec Cult of the Dead (+20%) Carib Kasiri Beer (+10%) Master Lessons (+10%) Yoga (+5%) Mapuche Tactics (+50% siege attack) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) |
Line of Sight | Town Watch (+3) |
Speed | Military Drummers (+10%) Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) Apache Endurance (+5%) |
Train time | Standing Army (-25%) Akan Fontomfrom (-20%) Quechuan Diet (-15%) |
Cost | Somali Oryx Hide Shields (-10%) |
Home City Cards[]
As Barbary Warriors are unique to the Barbary States, only their base European civilizations' cards and other civilizations' TEAM cards are shown in the following tables (for the base civilization, non-TEAM cards will only be applied if they are sent before revolting):
- Click for a list of Home City Cards related to the Barbary Warrior
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Blue | Shipment that arrives fast (5 seconds) |
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Europeans[]
Card | Description | Age |
---|---|---|
Fencing School | Infantry and shock infantry train time -40% | |
16 Barbary Warriors | Ships 16 Barbary Warriors | |
Barbary Combat | Barbary Warriors get +15% hit points and attack; Corsair Marksmen get +25% hit points and attack | |
Corsair Captain | Ships the Corsair Captain; Corsair Marksmen, Corsair Captain, Barbary Warriors, and Explorer are able to gather crates, get greater resource rewards from treasures and yield coin from destroyed ships and buildings (instead of kill XP) |
- "Fencing School" is not available to the Maltese and Ottomans.
- "16 Barbary Warriors", "Barbary Combat", and "Corsair Captain" are available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Ships 1 Native Scout; infantry get +8 Line of Sight |
Inca[]
Card | Description | Age |
---|---|---|
TEAM Inca Bridges | Ships 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Italians[]
Card | Description | Age |
---|---|---|
Infantry Hitpoints | Infantry get +15% hit points | |
Schiavoni Swords | Infantry and cavalry get +15% hand attack |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points | |
Squires | Military buildings train and research work 80% faster, except Forts which train and research work 260% faster |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Ottomans[]
Card | Description | Age |
---|---|---|
Matrakci School | Infantry and shock infantry train time -30%; Janissary, Azap, Nizam Fusilier, Abus Gunner, and Humbaraci train time -40% instead |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Hand Infantry Attack | Hand infantry get +15% attack | |
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Swedes[]
Card | Description | Age |
---|---|---|
TEAM House of Bernadotte | Heavy infantry get +15% hit points |
In-game dialogue[]
The Barbary Warrior speaks Kabyle language using dialogue files of the Barbary Corsair.
Changelog[]
Definitive Edition[]
- With update 23511, the Barbary Warrior is tagged as an outlaw.
Knights of the Mediterranean[]
- With update 13.27885, the Barbary Warrior is no longer tagged as an outlaw.
- With update 14.43676, the Barbary Warrior's portrait was updated to align with his in-game appearance.