|“||Pirate mercenary from the Barbary Coast.||”|
The Barbary Corsair (often shortened to Corsair) is a mercenary melee heavy infantry in Age of Empires III. With high speed but relatively weak siege attack, the Barbary Corsair can be considered the mercenary version of the Rodelero.
The Barbary Corsair attacks with a large scimitar - a curved sword used across the Arabic world - and uses flaming torches to attack buildings, like most other units. Because Corsairs are melee heavy infantry, they are best at fighting cavalry units and are fairly effective against other heavy infantry units, but, for melee heavy infantry, it is relatively weak against buildings. Corsairs have an exceptional speed for infantry, only surpassed by the Spy and the Coyote Runner.
|Unit strengths and weaknesses|
|Strong vs.||Cavalry, Shock Infantry, slow infantry|
|Weak vs.||Skirmishers, archers, artillery|
|Hit points|| Infantry Breastplate (+10%)|
Thin Red Line (+20%, British only)
Corselet (+25%, Spanish only)
Cree Tanning (+5%)
Maya Cotton Armor (+20%)
Navajo Weaving (+5%)
|Attack|| Customized Merc Weapons (+30%, John Black's Mercenaries only)|
Carib Kasiri Beer (+10%)
Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead (+20%)
Master Lessons (+10%)
|Speed|| Military Drummers (+10%)|
Tilly's Discipline (+20%, Germans only)
Quechuan Mountaineering (+20%)
Apache Endurance (+5%)
|Sight||Town Watch (+2)|
|Creation speed|| Standing Army (-25%)|
Quechuan Diet (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Penalties|| Thin Red Line (-25% speed, British only)|
Coffee Trade (-10% speed, Dutch only)
Tilly's Discipline (+10% cost, Germans only)
Corselet (-15% speed, Spanish only)
Home City Cards
|Click for a list of Home City Cards related to the Barbary Corsair|
The Buccaneer Captain is a Treasure Guardian variant of the Barbary Corsair. With a siege damage of over 100, it is good at destroying buildings and ships. It only appears in the Pirates! scenario of Act I: Blood. This unit is also accessible in the Scenario Editor under the Units category, as "GRD Buc Captain".
|“||Pirate from the Barbary Coast.||”|
A variant of the Barbary Corsair appears in the Algiers scenario of the Historical Battles, serving as a replacement for the Rodelero. He has less hit points, less attack, is not tagged as mercenary, and gives less experience when trained or killed, but can be trained in the Commerce Age, costs less resources and population, and trains in less time than his equivalent. This variant of the Barbary Corsair is also accessible in the Scenario Editor under the Units category, as "SPC Barbary Corsair".
The Barbary Corsair and the Buccaneer Captain speak Kabyle language.
- Select 1 Ajuoh
- Select 2 Wejdah - Ready
- Select 3 Achu tevghid or Achu tevRid
- Move 1 Eih (ⵉⵀ) - Yes
- Move 2 Asili
- Move 3 Akrivmen
- Attack 1 As dam
- Attack 2 A machawer
- Attack 3 Eh, sidi! - Yes, sir!
|“||The Barbary Corsairs were pirates and privateers that raided trade routes and plundered cities on the Mediterranean Sea for hundreds of years. If they had a capitol, it was Algiers - a city captured by the Barbary pirates under their leader Kair Ad Din, more commonly known as Barbarossa. The corsairs had defended Algiers from the Spanish, but turned on the ruler and claimed the city for themselves.|
The Corsairs sailed sleek Galleys, crewed by slaves who rowed and were meant only for short voyages of no more than six or eight weeks. Janissaries accompanied the crews and boarded enemy ships. The reign of the Barbary Corsairs ended in the first half of the nineteenth century when the growing pressure and assault on the pirate states from Europe and Ottoman forces shut down or took control of the Barbary Coast.