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Banner armies are a mechanic in Age of Empires III: The Asian Dynasties that is unique to the Chinese. They are pre-determined combinations of around five troops, each designed to be manufactured en masse for a large army.

There are 13 banner armies; six can be trained at the War Academy and automatically spawned by the Summer Palace wonder, two can be trained at the Castle, and five can be shipped from the Home City.

Banner armies are an advantage for those without the time or skill to micromanage production, or those who plan to fight a certain type of engagement. However, the average cost of a banner army is high (except if trained at Summer Palace, which trains at no cost), since they often incorporate cavalry or artillery — this, and the fixed minimum of four soldiers at a time banner armies impose, can make it difficult to scramble troops quickly. The closest thing to a banner army possessed by any other civilization are the allied forces from the Consulate available to all three Asian civilizations.

Banner armies' training time can be decreased with the Shogunate, "Banner School", "Acupuncture", and "Bakufu" Home City Cards.

Native technologies that affect unit costs and training time also work similarly with banner armies, with a slight adjustment.

Effects of technologies listed below:

  • Reducing both cavalry and infantry training time: Full efficiency with all banner armies (ex: Quechuan Diet)
  • Reducing cavalry cost and training time: Full efficiency with cavalry-only banner armies (ex: Cheyenne Horse Trading)
  • Reducing infantry cost and training time: Full efficiency with infantry-only banner armies (ex: Akan Fontomfrom)
  • Reducing cavalry (or infantry) training time: Half efficiency with cavalry-infantry mixed banner armies
  • Reducing unit cost: Only reducing resource cost based on specific units' base cost (ex: Somali Oryx Hide Shields)

War Academy/Blockhouse/Fort/Fuchuan[]

Age Army Cost Time Pop. Consists of
Age II tech tree aoe3
OldHanArmy Old Han Army 255 food
180 wood
27 seconds 6 3 Chu Ko Nus
3 Qiang Pikemen
StandardArmy Standard Army 255 food
170 coin
5 3 Chu Ko Nus
2 Steppe Riders
MingArmy Ming Army 345 food
120 wood
2 Qiang Pikemen
3 Keshiks
Age III tech tree aoe3
TerritorialArmy Territorial Army 285 food
255 coin
29 seconds 6 3 Changdao Swordsmen
3 Arquebusiers
ForbiddenArmy Forbidden Army 480 food
360 coin
8 2 Iron Flails
2 Meteor Hammers
ImperialArmy Imperial Army 480 food
255 coin
7 3 Arquebusiers
2 Iron Flails

Castle[]

Age Army Cost Time Pop. Consists of
Age II tech tree aoe3
Mongolian army icon aoe3de Mongolian Army 230 food
170 coin
29 seconds 4 2 Keshiks
2 Steppe Riders
Age III tech tree aoe3
BlackFlagArmy-New Black Flag Army 380 food
360 coin
73 seconds 8 4 Changdao Swordsmen
2 Meteor Hammers

Summer Palace[]

Age Army Time Pop. Consists of
Age II tech tree aoe3
OldHanArmy Old Han Army 153 seconds 6 3 Chu Ko Nus
3 Qiang Pikemen
StandardArmy Standard Army 151 seconds 5 3 Chu Ko Nus
2 Steppe Riders
MingArmy Ming Army 158 seconds 2 Qiang Pikemen
3 Keshiks
Mongolian army icon aoe3de Mongolian Army 144 seconds 4 2 Keshiks
2 Steppe Riders
Age III tech tree aoe3
TerritorialArmy Territorial Army 195 seconds 6 3 Changdao Swordsmen
3 Arquebusiers
ForbiddenArmy Forbidden Army 294 seconds 8 2 Iron Flails
2 Meteor Hammers
ImperialArmy Imperial Army 255 seconds 7 3 Arquebusiers
2 Iron Flails
BlackFlagArmy-New Black Flag Army 8 4 Changdao Swordsmen
2 Meteor Hammers

Dojo[]

Age Army Cost Time Pop. Consists of
Age III tech tree aoe3
Dojo yumi Yumi Army 600 food
600 wood
134 seconds 5 5 Yumi Archers
Dojo ashigaru Ashigaru Army 800 food
400 coin
148 seconds 5 Ashigaru Musketeers
Dojo samurai Samurai Army 500 food
500 coin
154 seconds 6 3 Samurai
Dojo naginata Naginata Rider Army 625 food
625 coin
3 Naginata Riders
Dojo yabusame Yabusame Archer Army 250 wood
750 coin
170 seconds 3 Yabusame

Consulate[]

All Consulate armies are also banner armies

Town Center[]

Available upon revolting to Brazil

Age Army Time Pop. Consists of
Revolution
Colonial militia icon Voluntario da Patria 146 seconds 9 9 Voluntarios da Patria

Fort[]

Available for the United States, and Mexicans upon revolting to Texas, with the "Texan Forts" Home City Card

Age Army Time Pop. Consists of
Imperial Age
Fort produce state militia State Militia 84 seconds 5 5 State Militia
Fort produce regular Regulars 95 seconds 5 Regulars
Fort produce sharpshooter Sharpshooters 84 seconds 4 4 Sharpshooters
Fort produce hussar Hussars 109 seconds 6 3 Hussars
Fort produce us cavalry Carbine Cavalry 87 seconds 3 Carbine Cavalry
Fort produce gatling gun Gatling Guns 127 seconds 8 2 Gatling Guns
Fort produce dragoon Legion Dragoons 98 seconds 6 3 Legion Dragoons
Fort produce uhlan Prussian Uhlans 82 seconds 3 Prussian Uhlans
Fort produce magyar hussar Magyar Hussars 109 seconds 2 Magyar Hussars
Fort produce grenadier Legion Grenadiers 98 seconds 3 Legion Grenadiers

Further statistics[]

Improvements
Train time Cheyenne Horse Trading Cheyenne Horse Trading (-40% Forbidden Army and Mongolian Army; -20% Standard Army, Black Flag Army, Ming Army, and Imperial Army)
Kamidana Kamidana (Dojo armies' spawn time -20%)
Akan Drums Akan Fontomfrom (-20% Old Han Army and Territorial Army; -10% Standard Army, Black Flag Army, Ming Army, and Imperial Army)
Quechuan Diet Quechuan Diet (-15% War Academy and Castle banner armies)
Immigrants Immigrants (-10%; -5% spawn time)
New Mexico Immigration New Mexico Immigration (-5% spawn time; United States only)
Cost Somali oryx shields Somali Oryx Hide Shields (-10% food cost Black Flag Army and Territorial Army; -10% wood cost Old Han Army and Ming Army)
Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost Territorial Army and Imperial Army)
Golden liberty Golden Liberty (-5% coin cost Territorial Army and Imperial Army)

Home City Cards[]

Click for a list of Home City Cards related to banner armies
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)

Chinese[]

Card Description Age
Chinese Home City 2 (Old Han Reforms) Old Han Reforms Chu Ko Nus, Qiang Pikemen, Keshiks, and Steppe Riders get +50% hit points and attack; Old Han Army, Standard Army, Ming Army, and Mongolian Army cost +25%
Age IV tech tree aoe 3
Acupuncture aoe3 Acupuncture All units' (except monks) train time -20%; Summer Palace banner army, Heavy Cannon, and Flying Crow train time -5% instead
Age III tech tree aoe3
Banner school Banner School Banner army train time -30%; Summer Palace banner army train time -7% instead
Age II tech tree aoe3

Federal Americans[]

Card Description Age
Federal card texan forts Texan Forts Forts spawn units in batches instead of training them
Age IV tech tree aoe 3

French[]

Card Description Age
French Home City 2 (Early Skirmishers) TEAM House of Bonaparte Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, Sharpshooters, Neftenyas, Imperial Army, and Territorial Army can be trained in the Commerce Age; Bersaglieri can be trained in the Fortress Age; Longbowman, Strelet, Otontin Slinger, Gurkha, Yumi Archer, Jungle Bowman, Leather Cannon, Desert Archer, and Jaeger train time -20%
Age I tech tree aoe3

Indians[]

Card Description Age
Indian Home City 3 (Foreign Trading Companies) Foreign Trading Companies Gives a trickle of 0.75 export/sec.; banner army cost -15% export; Indian units cost +2.5% (Hindu Villagers, Fishing Boats, and Sacred Cows cost +5% instead); +1 Hindu Villager
Age IV tech tree aoe 3

Japanese[]

Card Description Age
Bakufu Bakufu Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%, artillery and banner army train time -10% instead
Age III tech tree aoe3

Mexicans[]

Card Description Age
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3

Portuguese[]

Card Description Age
Portuguese Home City 2 (Early Dragoons) TEAM House of Aviz Dragoons, Ruyters, Cavalry Archers, Rifle Riders, Musket Riders, Yabusame, and Carbine Cavalry can be trained in the Commerce Age; Zamburak, Eagle Runner Knight, Bolas Warrior, Black Rider, and Ming Army train time -15%; Mongolian Army train time -7%
Age I tech tree aoe3

Spanish[]

Card Description Age
Spanish Home City 1 (Archaic Soldier Training) TEAM Hidalgos Pikeman, Crossbowmen, Aenna, Cetan Bow, Longbowman, Otontin Slinger, Yumi Archer, and Pavisier train time -40%; Old Han Army train time -30%; Jungle Bowman, Plumed Spearman, Fulani Archer, Desert Archer, Puma Spearman, Insurgente, Standard Army, and Ming Army train time -15%
Age I tech tree aoe3

United States[]

Card Description Age
US Home City 5 (Washington's Legion) Washington's Legion [Legion] Ships 16 Legion Grenadiers with +2 Line of Sight, Grenade Launchers and Incendiary Grenades; Legion Grenadiers can be trained at Forts; costs 1,000 food, 1,000 wood
Age IV tech tree aoe 3
US Home City 5 (Armand's Legion) Armand's Legion [Legion] Ships 10 Legion Dagoons; Legion Dragoons can be trained at Forts; costs 500 food, 500 wood
Age III tech tree aoe3
US Home City 5 (Kovat's Legion) Kovat's Legion [Legion] Ships 9 Magyar Hussars; Magyar Hussars can be trained at Forts; costs 1,000 food, 1,000 wood
Age IV tech tree aoe 3
US Home City 5 (Pulaski's Legion) Pulaski's Legion [Legion] Ships 12 Prussian Uhlans; Prussian Uhlans can be trained at Forts; costs 500 food, 500 wood
Age III tech tree aoe3
Federal card indiana mobilization Indiana Mobilization Ships 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood
Age III tech tree aoe3

Chinese[]

Card Description Age HC level
Chinese Home City 2 (Old Han Reforms) Old Han Reforms Chu Ko Nus and Qiang Pikemen get +100% hit points and attack; Old Han Army and Standard Army cost +50%
Age IV tech tree aoe 3
40
Acupuncture aoe3 Acupuncture All units' (except monks, Heavy Cannons, Flying Crows, and Summer Palace banner armies) train time -20%
Age III tech tree aoe3
10
Banner school Banner School Banner army train time -30%, Summer Palace banner army spawn time -7%
Age II tech tree aoe3
10

French[]

Card Description Age HC level
French Home City 2 (Early Skirmishers) TEAM Early Skirmishers Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, Imperial Army, and Territorial Army can be trained in the Commerce Age; Longbowman, Strelet, Otontin Slinger, Gurkha, and Yumi Archer train time -20%
Age I tech tree aoe3
25

Portuguese[]

Card Description Age HC level
Portuguese Home City 2 (Early Dragoons) TEAM Early Dragoons Dragoons, Ruyters, Cavalry Archers, Rifle Riders, Musket Riders, and Yabusame can be trained in the Commerce Age; Zamburak train time -15%; Ming Army and Mongolian Army train time -7%
Age I tech tree aoe3
1

Russians[]

Card Description Age HC level
Russian Home City 3 (TEAM Dueling School) TEAM Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
Age II tech tree aoe3
25

Spanish[]

Card Description Age HC level
Spanish Home City 1 (Archaic Soldier Training) TEAM Archaic Soldier Training Pikeman, Longbowman, Crossbowman, Aenna, Cetan Bow, Otontin Slinger, Yumi Archer, and Old Han Army train time -50%; Standard Army and Ming Army train time -25%
Age I tech tree aoe3
10

Banner armies
China waracademy aoe3de War AcademyOldHanArmy Old Han Army · StandardArmy Standard Army · MingArmy Ming Army · TerritorialArmy Territorial Army · ForbiddenArmy Forbidden Army · ImperialArmy Imperial Army
Chinese castle aoe3de CastleBlackFlagArmy-New Black Flag Army · Mongolian army icon aoe3de Mongolian Army
Consulate armies in Age of Empires III: The Asian Dynasties
Consulate british BritishBritishExpeditionaryCompany icon Company · BritishExpeditionaryForce icon Force · BritishExpeditionaryArmy icon Army
Consulate dutch DutchDutchExpeditionaryCompany icon Company · DutchExpeditionaryForce icon Force · DutchExpeditionaryArmy icon Army
Consulate french FrenchFrenchExpeditionaryCompany icon Company · FrenchExpeditionaryForce icon Force · FrenchExpeditionaryArmy icon Army
Consulate germans GermansGermanExpeditionaryCompany icon Company · GermanExpeditionaryForce icon Force · GermanExpeditionaryArmy icon Army
Consulate ottomans OttomansOttomanExpeditionaryCompany icon Company · OttomanExpeditionaryForce icon Force · OttomanExpeditionaryArmy icon Army
Consulate portuguese PortuguesePortugueseExpeditionCompany icon Company · PortugueseExpeditionForce icon Force · PortugueseExpeditionArmy icon Army
Consulate russians RussiansRussianExpeditionaryCompany icon Company · RussianExpeditionaryForce icon Force · RussianExpeditionaryArmy icon Army
Consulate spanish SpanishSpanishExpeditionaryCompany icon Company · SpanishExpeditionaryForce icon Force · SpanishExpeditionaryArmy icon Army
Campaign-exclusive
Consulate Chinese Mercenaries Chinese MercenariesManchu icon Company · Iron Troop icon Force · Rattan Shield icon Army
Consulate dutch DutchHorse artillery icon Company · Falconet icon Force · Mortar icon Army
Consulate Indian Mercenaries Indian MercenariesJat Lancer icon Company · Dacoit icon Force · Chakram icon Army
Consulate Japanese Mercenaries Japanese MercenariesYojimbo icon Company · Ronin icon Force · Ninja icon Army
Consulate portuguese PortugueseCulverin icon Company · Falconet icon Force · Heavy cannon icon aoe3de Army
Gameplay elements in the Age of Empires series
Age · Ability (II · M · III · IV) · Architecture set (II · III) · Area of Effect (Trample damage) · Armor/Resists (hack/melee · pierce/ranged · crush/siege)  · Armor class/Tag (I - original · I - Return of Rome · II · IV) · Artificial intelligence · Attack (Attack bonus/Multiplier) · Attack delay · Attack ground · Aura (IV) · Auto Scout · Building (I · II · M · III · IV) · Civilization (I · II · M · III · IV) · Civilization bonus · Cheat code (I · II · M · III · IV) · Conversion · Counter · Diplomacy · Gaia/Mother Nature · Game modes · Garrison · Gather Point · Healing · Hit points · Hotkey · Line of Sight · Mini map · Player · Population · Range · Rate of Fire · Regeneration · Relic (II · M · IV) · Repairing · Resource (Renewable resources) · Scenario Editor (I · II · M · III · IV) · Score · Signal Allies/Flare · Soundtrack (I · II · M · III · IV) · Speed · Stealth mode · Taunt · Technology (I · II · M · III · IV) · Technology tree (I · II · IV) · Town Bell · Trade (IV) · Tribute · Unit (I · II · M · III · IV) · Unit formation · Unit stance (III) · Upgrade (I · II · III · IV) · User interface · Victory · Villager Priority
Genie Engine
Frame delay · Full Tech Tree · Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins · Discovery
AoE2-DLCicon-0 Age of Empires IIPass-through damage · Projectile duplication
Bang Engine
Autoqueue · Snare
Aom original icon Age of MythologyGod (Major · Minor) · God power · Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Nuggets · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Essence Engine
GameIcon-AoE4 Age of Empires IVBounty · Dynasty · Fire armor · Imperial Council (Vizier Point) · Influence · Landmark · Religion · Sacred Site · Variant civilization
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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