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This article is about the technology in Age of Empires. For other uses, see Ballistics.

Ballistics improves the accuracy of all ranged units by enabling them to hit moving targets more precisely. It can only be researched from the Government Center and is needed to develop the technology that upgrades Guard Towers to Ballista Towers. However, the only unit that is precise without researching this technology is the Mirror Tower. It is available to every civilization.

Gameplay[]

The "improved accuracy" works by making an archer, siege unit, warship or Tower fire at where a unit is going to be (assuming they continue moving in the same way) rather than where they are. So if an archer tries to fire at a cavalry unit moving in a straight line past him where each shot would ordinarily miss, each shot would hit instead. This is particularly useful against the enemy AI. With Ballistics, the unit being targeted may still be able to dodge the projectiles, if the player controlling it would maneuver and change the unit's movement pattern instead. This would require great micromanagement skills, though.

Affected units[]

Team bonuses[]

  • Palmyrans: Researching Ballistics is 30% faster.

Changelog[]

Age of Empires[]

Definitive Edition[]

Return of Rome[]

History[]

The use of missile weapons for war presented challenges that hunting with the bow did not. Hunters stalked game and shot ideally at a stationary target. War targets were often armored, partially shielded, or moving. Effective use of the bow and other missile weapons required tactics and training. Bowmen of low skill were taught to fire in barrages at an area rather than at specific targets. Better- trained archers learned to shoot for specific parts of the target, including the horses of chariots or cavalry. Ballistics, the study of projectile flight, was derived from the name of an ancient missile weapon, the Ballista.
Age of Empires manual
Technologies in Age of Empires
Economic technologies
Wood Woodworking · Artisanship · Craftsmanship
Food Domestication · Plow · Irrigation
Gold Gold Mining · Coinage
Stone Stone Mining · Siegecraft
Miscellaneous Wheel · Zealotry
Military technologies
General Ballistics · Alchemy · Conscription
Infantry Toolworking · Metalworking · Metallurgy
Leather Armor Infantry · Scale Armor Infantry · Chain Mail Infantry
Bronze Shield · Iron Shield · Tower Shield
Logistics
Aristocracy
Slinger Stone Mining · Siegecraft
Bronze Shield · Iron Shield · Tower Shield
Logistics
Cavalry Toolworking · Metalworking · Metallurgy
Leather Armor Cavalry · Scale Armor Cavalry · Chain Mail Cavalry
Nobility
Archer Woodworking · Artisanship · Craftsmanship
Leather Armor Archers · Scale Armor Archers · Chain Mail Archers
Scout Ship Woodworking · Artisanship · Craftsmanship
Siege Engineering
Priest Astrology · Mysticism · Polytheism · Afterlife · Monotheism · Fanaticism · Medicine · Theocracy
Building Architecture · City Watch · Urbanization
Miscellaneous technologies
Writing
Unit/Building unlocking/upgrade technologies
Individual Battle Axe · Catapult Trireme · Small Wall · Watch Tower
Series Improved Bow · Composite Bow
Broad Sword · Long Sword
Unused or removed technologies
Sacrifice · Scouting · Short Sword · Mathematics
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