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The '''Babylonians''' were the inhabitants of the '''Babylonian Empire''', which once controlled the region of Mesopotamia at its height. They are a playable civilization in ''[[Age of Empires]]'' and are primarily a defensive civilization in both land and water maps. They can survive multiple enemy rushes with their doubled [[Tower]] and [[Wall]] hit points bonus. [[Villager (Age of Empires)|Villagers]] gather stone 30% faster and their [[Priest (Age of Empires)|Priests]] regain their faith 50% faster, making them a good choice for beginners or those who favor a [[Strategy:Turtle|turtling]] strategy. |
The '''Babylonians''' were the inhabitants of the '''Babylonian Empire''', which once controlled the region of Mesopotamia at its height. They are a playable civilization in ''[[Age of Empires]]'' and are primarily a defensive civilization in both land and water maps. They can survive multiple enemy rushes with their doubled [[Tower]] and [[Wall]] hit points bonus. [[Villager (Age of Empires)|Villagers]] gather stone 30% faster and their [[Priest (Age of Empires)|Priests]] regain their faith 50% faster, making them a good choice for beginners or those who favor a [[Strategy:Turtle|turtling]] strategy. |
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− | They also can be efficient in the [[Strategy:Boom|booming]] strategy as they can wall |
+ | They also can be efficient in the [[Strategy:Boom|booming]] strategy as they can wall off, exploiting the defensive bonuses, and boom quietly until they are prepared to take on the offensive. |
== Features == |
== Features == |
Revision as of 07:51, 21 June 2018
Template:Infobox Civilization
“ | If a man destroys the eye of another man, they shall destroy his eye | ” |
—Hammurabi |
The Babylonians were the inhabitants of the Babylonian Empire, which once controlled the region of Mesopotamia at its height. They are a playable civilization in Age of Empires and are primarily a defensive civilization in both land and water maps. They can survive multiple enemy rushes with their doubled Tower and Wall hit points bonus. Villagers gather stone 30% faster and their Priests regain their faith 50% faster, making them a good choice for beginners or those who favor a turtling strategy.
They also can be efficient in the booming strategy as they can wall off, exploiting the defensive bonuses, and boom quietly until they are prepared to take on the offensive.
Features
- Babylonian Architecture
- Wall +75% hit points
- Tower +75% hit points
- Stone mining +30%
- Priest rejuvenation +30%
AI Player Names
Names shown in italics are only used in the original game, names shown in bold are used in both the original game and its expansions.
- Hammurabi - King of Babylon 1792-1750 BC
- Nebuchadnezzar - Name of 4 kings of Babylon; Nebuchadnezzar I: King of Babylon c. 1124-1104 BC
- Hammurabi II - Did not exist in Babylon
- Nebuchad II - Most famous king with the name; Nebuchadnezzar II: King of Babylon 605-562 BC
- Hammurabi III - Did not exist in Babylon
- Nebuchad III - Nebuchadnezzar III: King of Babylon 522 BC
- Hammurabi IV - Did not exist in Babylon
- Nebuchad - Short for Nebuchadnezzar
- Nabopolassar - King of Babylon 626-605 BC
- Belshazzar - Crown-prince and co-regent of Babylon 553-539 BC (son of king Nabonidus)
- Nabonidus - Last king of the Neo-Babylonian Empire 556-539 BC
- Croesus - King of Lydia 560-547
- Telepinus - King of the Hittites ca, 1460 BC
- Astyages - Last king of the Median Empire 585-550 BC
Civilizations in Age of Empires categorised by architecture set | |
---|---|
East Asian architecture | Choson · Lac Viet · Shang · Yamato |
Egyptian architecture | Assyrians · Egyptians · Hittites |
Greek architecture | Greeks · Minoans · Phoenicians |
Mesopotamian architecture | Babylonians · Persians · Sumerians |
Roman architecture | Carthaginians · Macedonians · Palmyrans · Romans |