In-game, the Babylonians are specified as a defensive civilization.
Characteristics[]
Civilization bonuses[]
- Stone miners work 20% faster and carry +2 stone.
- Market technologies cost -30%.*
- Walls and towers have +60% hit points.
- Priests rejuvenate 30% faster.
- Chariot units have +1 pierce armor.*
Team bonus[]
- Builders work 10% faster.
Missing technologies[]
Missing units[]
- Heavy Horse Archer, Elephant Archer, Heavy Cavalry, War Elephant, Phalangite, Ballista, Trireme, Catapult Trireme
Tech tree key[]
- Blue: Units
- Red: Buildings
- Green: Technologies
- Grey: Unavailable to this civilization
Military[]
Barracks[]
Archery Range[]
Barracks |
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Improved Bow |
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Wheel |
Stable[]
Barracks |
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Wheel |
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Siege Workshop[]
Archery Range |
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Academy[]
Stable |
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Dock[]
Catapult Trireme |
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War Galley |
Temple[]
Market |
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Defensive structures[]
Granary[]
Ballistics |
Research[]
Storage Pit[]
Government Center[]
Market |
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Economy[]
Town Center[]
Market[]
Granary |
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Other[]
Image format[]
Click to enlarge:
Technology trees in Age of Empires | |
---|---|
East Asian architecture | Choson · Lac Viet · Shang · Yamato |
Egyptian architecture | Assyrians · Egyptians · Hittites |
Greek architecture | Greeks · Minoans · Phoenicians |
Mesopotamian architecture | Babylonians · Persians · Sumerians |
Roman architecture | Carthaginians · Macedonians · Palmyrans · Romans |