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Civilization Technology tree Strategy History

Walk through the Ishtar Gate, ascend ziggurats, and explore the great city of Babylon, a testament to your people's mastery of stone masonry. Its palace garden, a wonder of the world, was truly paradise on earth.
—Description[1]

The Babylonians are a playable civilization in Age of Empires, based on the inhabitants of the Babylonian Empire, which once controlled the region of Mesopotamia at its height.

Characteristics[]

Civilization bonuses[]

Team bonus[]

Builders work 10% faster.

Missing technologies[]

Iron Shield

Missing units[]

Heavy Horse Archer, Elephant Archer, Heavy Cavalry, War Elephant, Phalangite, Ballista, Trireme, Catapult Trireme

Overview[]

This section is most likely incomplete and may need expansion. You can help by adding to it.

They are primarily a defensive civilization in both land and water maps. They can survive multiple enemy rushes with their increased Tower and Wall hit points bonus. Stone miners work 20% faster and carry +2 stone, and their Priests regain their faith 30% faster, making them a good choice for beginners or those who favor a turtling strategy.

Changelog[]

Age of Empires[]

  • Towers and walls have +100% hit points.
  • Stone miners work 44% faster (but stated 30%) and carry +3 stone.
  • Priests rejuvenate 50% faster.
  • Metallurgy, Heavy Transport, and Chain Mail are not available.

Definitive Edition[]

Return of Rome[]

  • Team bonus added.
  • Chariot units +1 pierce armor added.
  • Upon release, Chain Mail was removed from their technology tree. With hotfix 85208, it is readded.

Campaign appearances[]

The Babylonians are playable in their own campaign, Voices of Babylon. They also appear as AI players in:

Ascent of Egypt[]

Glory of Greece[]

Voices of Babylon[]

This campaign is played as the Babylonians

Yamato, Empire of the Rising Sun[]

  • 3. Capture (original)
    • Izumo - Enemy

Reign of the Hittites[]

Sargon of Akkad[]

  • 2. Divine Will
    • Nippur - Enemy → Ally
    • Lugal-Zaggisi's Army - Enemy
  • 3. The Prophecy
    • Lugal-Zaggisi - Enemy
    • Lugal-Zaggisi's Army - Enemy
    • Lugal-Zaggisi's Farmers - Enemy
  • 4. The Land of Kings
    • Nina - Neutral → Ally

AI player names[]

When playing a random map game against the computer, the player may encounter any of the following Babylonians AI characters.

  • Hammurabi (𒄩𒄠𒈬𒊏𒁉) - King of Babylon 1792-1750 BC
  • Nebuchadnezzar (𒀭𒀝𒆪𒁺𒌨𒊑𒋀) - Name of 4 kings of Babylon; Nebuchadnezzar I: King of Babylon c. 1124-1104 BC
  • Nebuchad - Short for Nebuchadnezzar
  • Nabopolassar (𒀭𒀝𒌉𒍑𒌶) - King of Babylon 626-605 BC
  • Belshazzar (𒂗𒈗𒋀) - Crown-prince and co-regent of Babylon 553-539 BC (son of king Nabonidus)
  • Nabonidus (𒀭𒀝𒉎𒌇) - Last king of the Neo-Babylonian Empire 556-539 BC
  • Croesus (Κροῖσος) - King of Lydia 560-547
  • Telepinus (𒀭𒋼𒂊𒇷𒁉𒉡𒌑) - King of the Hittites ca, 1460 BC
  • Astyages - Last king of the Median Empire 585-550 BC

The following AI players are only present before the Definitive Edition:

  • Hammurabi II - Did not exist in Babylon
  • Nebuchad II - Most famous king with the name; Nebuchadnezzar II: King of Babylon 605-562 BC
  • Hammurabi III - Did not exist in Babylon
  • Nebuchad III - Nebuchadnezzar III: King of Babylon 522 BC
  • Hammurabi IV - Did not exist in Babylon

History[]

See also: the History subpage.
1900 to 539 BC

The Mesopotamian city-state of Babylon twice expanded to become an important world empire before being absorbed by Persia. Its two great expansions were sufficiently remarkable to earn it a place in history beside the two other great Mesopotamian cultures, the Sumerians and Assyrians. Between its Old and New Empire periods, Babylonia devolved back into a small but rich city-state that was captured occasionally by its neighbors.

The predominate inhabitants of Babylon changed several times over its existence, although the culture remained relatively constant and distinct. The Amorites, the Kassites, and the Chaldeans were all Babylonians at least once.
—excerpt from the History section in the Age of Empires manual

Trivia[]

  • The civilization's icon introduced in Return of Rome portrays the symbol of the Babylonian sun god Shamash/Shemesh/Utu.
  • The user interface image in Return of Rome is that of a Mušḫuššu, the sacred animal of the god Marduk, the patron deity of the city of Babylon.
  • Three AI names were not Babylonians: Astyages was a Median (precursors of the Persians), Telepinus was Hittite, and Croesus was Lydian (related to the Hittites).

Gallery[]

References[]

Civilizations in Age of Empires categorised by architecture set
East Asian architecture Choson · Lac Viet · Shang · Yamato
Egyptian architecture Assyrians · Egyptians · Hittites
Greek architecture Greeks · Minoans · Phoenicians
Mesopotamian architecture Babylonians · Persians · Sumerians
Roman architecture Carthaginians · Macedonians · Palmyrans · Romans
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