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Age of Empires Series Wiki
Age of Empires Series Wiki

This page contains all Home City Cards available to the Aztec civilization in The WarChiefs, including The Asian Dynasties expansion.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times
  • Red: Shipment that can be sent TWICE

Card Description Age HC level
2 Villagers Ships 2 Villagers
1
4 Villagers Ships 4 Villagers
1
3 Villagers Ships 3 Villagers
10
5 Villagers Ships 5 Villagers
10
8 Villagers Ships 8 Villagers
10
TEAM Calpulli Ships 3 Villagers
25
Crates of 300 Food Ships 300 food
1
Crates of 600 Food Ships 600 food
1
Crates of 700 Food Ships 700 food
10
Cords of 300 Wood Ships 300 wood
1
Cords of 600 Wood Ships 600 wood
1
Cords of 700 Wood Ships 700 wood
10
Cords of 1000 Wood Ships 1,000 wood
10
Cords of 1600 Wood Ships 1,600 wood
25
Chests of 300 Coin Ships 300 coin
1
Chests of 600 Coin Ships 600 coin
10
Chests of 900 Coin Ships 900 coin
10
Chests of 1300 Coin Ships 1,300 coin
25
TEAM Chests of 600 Coin Ships 600 coin
10
TEAM Chests of 1000 Coin Ships 1,000 coin
25
1 Covered Wagon Ships 1 Covered Wagon; Town Center build limit +1
1
TEAM 2 Warrior Priests Ships 2 Warrior Priests
10
3 Warrior Priests Ships 3 Warrior Priests
25
5 Warrior Priests Ships 5 Warrior Priests
N/A
High Priest of Ixtlilton The Aztec War Chief gets +50% hit points and attack; +10% Warrior Priests effectiveness at the Community Plaza
1
Smoking Mirror The Aztec War Chief gets +25% speed and +2 hand attack Area of Effect
10
5 Pet Jaguars Ships 5 Janey the Pet Jaguars and enables the Aztec War Chief to train them
10
4 Pet Jaguars Ships 4 Janey the Pet Jaguars and enables the Aztec War Chief to train them
25
TEAM 3 Pet Jaguars Ships 3 Janey the Pet Jaguars
40
Advanced Scouts Native Scouts get +50% hit points, +200% attack, ×20.0 multiplier against heroes, +2.0 multiplier against mercenaries, can snare enemies, +20 train limit, but also use 1 population
25

Card Description Age HC level
5 Coyote Runners Ships 5 Coyote Runners
1
8 Coyote Runners Ships 8 Coyote Runners
1
12 Coyote Runners Ships 12 Coyote Runners
10
10 Coyote Runners Ships 10 Coyote Runners
10
15 Coyote Runners Ships 15 Coyote Runners
25
Coyote Combat Coyote Runners get +20% hit points and +10% speed
10
Silent Strike Coyote Runners can use stealth mode
40
9 Puma Spearmen Ships 9 Puma Spearmen
1
6 Puma Spearmen Ships 6 Puma Spearmen
10
9 Otontin Slingers Ships 8 Otontin Slingers
1
12 Otontin Slingers Ships 12 Otontin Slingers
1
9 Otontin Slingers Ships 9 Otontin Slingers
10
13 Otontin Slingers Ships 13 Otontin Slingers
10
24 Otontin Slingers Ships 24 Otontin Slingers
25
20 Otontin Slingers Ships 20 Otontin Slingers
40
Otontin Slinger Combat Otontin Slinger get +20% hit points and attack
40
War Hut Training Coyote Runner, Otontin Slinger, and Puma Spearman train time -35%
10
5 Eagle Runner Knights Ships 5 Eagle Runner Knights
1
9 Eagle Runner Knights Ships 9 Eagle Runner Knights
10
6 Eagle Runner Knights Ships 6 Eagle Runner Knights
10
Ruthlessness Coyote Runners, Otontin Slingers, and Puma Spearmen get +0.5 multiplier against villagers
40
6 Jaguar Prowl Knights Ships 6 Jaguar Prowl Knights
1
8 Jaguar Prowl Knights Ships 8 Jaguar Prowl Knights
1
14 Jaguar Prowl Knights Ships 14 Jaguar Prowl Knights
10
12 Jaguar Prowl Knights Ships 12 Jaguar Prowl Knights
40
9 Jaguar Prowl Knights Ships 9 Jaguar Prowl Knights
10
Scorched Earth Arrow Knights, Eagle Runner Knights, and Jaguar Prowl Knights get +50% siege attack
10
Knight Hitpoints Arrow Knights, Eagle Runner Knights, Jaguar Prowl Knights, and Skull Knights get +15% hit points
10
Knight Attack Arrow Knights, Eagle Runner Knights, Jaguar Prowl Knights, and Skull Knights get +15% attack
10
Knight Combat Arrow Knights, Eagle Runner Knights, Jaguar Prowl Knights, and Skull Knights get +15% hit points and attack
25
7 Arrow Knights Ships 7 Arrow Knights
1
6 Arrow Knights Ships 6 Arrow Knights
1
4 Skull Knights Ships 4 Skull Knights
1
5 Skull Knights Ships 5 Skull Knights
10
6 Skull Knights Ships 6 Skull Knights; costs 350 food*
10
7 Skull Knights Ships 7 Skull Knights
25
Chichimeca Rebellion Turns all Puma Spearmen into Jaguar Prowl Knights, Coyote Runners into Eagle Runner Knights and Otontin Slingers into Arrow Knights; Villagers now turn into Warriors upon death; costs 1,000 food, 1,000 wood, 1,000 coin
N/A

Card Description Age HC level
Native Lore Native technologies 20% cheaper
1
Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
1
Native Alliance Native warrior train limit +20% and cost -10%
N/A
3 Trading Post Travois Ships 3 Trading Post Travois
10
Blood Brothers Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard (if not already); Native Embassies get +40% hit points and +5 build limit
25
Advanced Trading Posts Trading Posts get a ranged attack and +20% hit points, and costs -35%
25
Kinship Ties Villagers can be trained at Native Embassies, and allows the Native Embassy to be built if they are not available
25
Tollocan Garrisons War Huts cost -50%
1
2 War Hut Travois Ships 2 War Hut Travois and War Huts get +15% hit points
10
Fencing School Infantry train time -40% (except Warrior Priests and Skull Knights)
10
Pioneers Villagers get +65% hit points; units affected by villager upgrades get +20% hit points
1
Warrior Culture Villagers get +20 attack, and now attack enemies automatically; units affected by villager upgrades get +3 attack
1
2 Nobles' Hut Travois Ships 2 Nobles' Hut Travois
10
3 Nobles' Hut Travois Ships 3 Nobles' Hut Travois
10
4 Nobles' Hut Travois Ships 4 Nobles' Hut Travois
25
Oztuma Citadel Ships 1 American Citadel Travois; American Citadel build limit +1
N/A
Town Ceremony Town Ceremony available at the Community Plaza
10
Improved Buildings Buildings get +40% hit points
10
Aztec Fortifications War Hut and Nobles' Hut build limit +100%
1
Heavy Fortifications Grants all defensive building upgrades (if not already); costs 250 wood
25
Stone Towers War Huts and Nobles' Huts get +6 Line of Sight and range
25
Advanced Farm Farms get +100% hit points and cost -50%; +1 Farm Travois
1
Advanced Market Markets get +20% buy/sell factors; +1 Market Travois
1
Advanced Dock Docks get +100% attack and heal ships 85% faster, and war ship train time -33%
10
Ranching Farms can train Cows
1
Ritual Gladiators Ships 1 Jaguar Prowl Knight for each 2 you have lost so far this game (ships up to a maximum of 12 Jaguar Prowl Knights)
N/A
Wall of Skulls Ships 1 Skull Knight for each 3 you have lost so far this game (ships up to a maximum of 13 Skull Knights)
N/A
Calendar Ceremony Ships 1 Warrior Priest; Calendar Ceremony available at the Community Plaza
N/A
Calmecac The next Council Member chosen, or being chosen, will Age up twice as fast
N/A

Card Description Age HC level
1 Farm Travois Ships 1 Farm Travois
1
2 Farm Travois Ships 2 Farm Travois
1
3 Farm Travois Ships 3 Farm Travois
10
Fish Market Fishing Boats, Canoes, War Canoes, and Tlaloc Canoes gather from Fish 25% faster and from Whales 20% faster
1
TEAM Texcoco Fishing Boats Fishing Boats and Fishing Canoes cost -20 wood
1
Schooners Fishing Boats cost -20 wood and train time -30%
10
Sawmills Settlers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer
10
Exotic Hardwoods Settlers gather wood from trees and Mango Groves 20% faster
25
TEAM Exotic Hardwoods Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather wood from trees and Mango Groves 15% faster
25
Food Silos Villagers gather food from Farms, Mills, and Rice Paddies 15% faster
1
Sustainable Agriculture Villagers gather food from Farms, Mills, and Rice Paddies 15% faster
10
Grain Market Villagers gather food from Farms, Mills, and Rice Paddies 20% faster
25
Chinampa Villagers gather food from Farms, Fields, Haciendas, Mills, and Rice Paddies, and coin from Estates, Fields, Haciendas and Rice Paddies 10% faster; Haciendas auto gather food and coin 10% faster
10
Great Chinampa Villagers gather food from Farms, Fields, Haciendas, Mills, and Rice Paddies, and coin from Estates, Fields, Haciendas and Rice Paddies 20% faster; Haciendas auto gather food and coin 20% faster
25
Land Grab Farms and Estates cost -40% and build time -75%
25
Furrier Villagers gather from gather food from huntable animals 15% faster and from Berry Bushes, Blueberry Bushes and Cherry Orchards 20% faster; huntable animals last 7.5% longer; Berry Bushes and Cherry Orchards last 10% longer
1
TEAM Silversmith Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather coin from mines, Tribal Marketplaces and Mountain Monasteries 10% faster; Abuns gather coin and influence from Mountain Monasteries 10% faster; Mountain Monasteries auto gather coin and influence 10% faster; mines last 10% longer
1
Aztec Mining Villagers gather coin from mines and Mountain Monasteries 40% faster; mines last 20% longer; changes Otontin Slinger and Coyote Runner wood cost to coin*
25
Medicine Villager cost and train time -15%
25
TEAM Medicine Villager train time -15%
25
Stonemasons Villagers build buildings 65% faster
10
Agrarian Ways Farm and Estate technologies (except Large Scale Gathering, Excessive Tribute, and Big Buttons) are free
25
Old Ways Big Button technologies cost -50%
40

Card Description Age HC level
3 Fishing Boats Ships 3 Fishing Boats
1
4 Canoes Ships 4 Canoes
1
2 War Canoes Ships 2 War Canoes
10
4 War Canoes Ships 4 War Canoes
10
2 Tlaloc Canoes Ships 2 Tlaloc Canoes
10
3 Tlaloc Canoes Ships 3 Tlaloc Canoes
25
Offshore Support Warships get +15% attack, +2 Line of Sight and range
40
Improved Warships Warships get +25% hit points and attack
25
Water Ceremony Water Ceremony available at the Community Plaza
1
Artificial Islands Warships cost -35% wood
25
9 Zapotec Allies Ships 9 Zapotec Lightning Warriors; costs 500 coin
1
24 Zapotec Allies Ships 24 Zapotec Lightning Warriors; upgrades Zapotec Lightning Warriors to Elite (if not already); costs 1,000 coin
10
17 Zapotec Allies Ships 17 Zapotec Lightning Warriors; upgrades Zapotec Lightning Warriors to Champion (if not already); costs 1,000 coin
40
11 Mayan Allies Ships 11 Maya Holcan Javelineers*; costs 500 coin
1
24 Mayan Allies Ships 24 Maya Holcan Javelineers; upgrades Maya Holcan Javelineers to Elite (if not already); costs 1,000 coin
10
17 Mayan Allies Ships 17 Maya Holcan Javelineers; upgrades Maya Holcan Javelineers to Champion (if not already); costs 1,000 coin
40
11 Renegade Spanish Ships 11 Rodeleros; costs 500 coin
1
24 Renegade Spanish Ships 24 Rodeleros; upgrades Rodeleros to Veteran (if not already); costs 1,000 coin
10
Temple of Centeotl Support Ships 12 Otontin Slingers; Otontin Slingers get +25% hit points, +2 Line of Sight and range; costs 500 coin
10
Temple of Coatlicue Support Ships 6 Arrow Knights; Arrow Knights get +20% attack and +10% siege resistance; costs 500 coin
10
Great Temple of Huiztilopochtli Support Ships 11 Skull Knights; Skull Knights get +1 hand attack Area of Effect and +0.25 speed; costs 1,500 coin
25
Temple of Xipe Totec Support Ships 7 Coyote Runners; Coyote Runners get +20% attack and +15% resistance; costs 500 coin
10
Temple of Xolotl Support Ships 8 Villagers; Villagers gather food from Farms and coin from Estates 10% faster; costs 500 coin
10
Great Temple of Quetzalcoatl Support Ships 6 Jaguar Prowl Knights; Jaguar Prowl Knights get +20% hit points and attack; costs 1,000 coin
25
Temple of Xochipilli Support Ships 8 Puma Spearmen; Puma Spearmen get +20% speed; costs 500 coin
10
Temple of Tlaloc Support Ships 5 Eagle Runner Knights; Eagle Runner Knights get +4 Line of Sight and range; costs 500 coin
10
Great Temple of Tezcatlipoca Support Ships 12 Janey the Pet Jaguars; Janey the Pet Jaguars get +50% hit points and attack; costs 1,500 coin
25
Religious Unity Temple Supports, Native Allies, Renegades, and Buccaneers cards cost -50% (infinite Native Allies cost -25% instead)
40
Recruit Buccaneers Ships 3 Privateers; costs 500 coin
10
Recruit Buccaneer Fleet Ships 4 Privateers; costs 800 coin
25
TEAM 14 Zapotec Allies Ships 14 Zapotec Lightning Warriors; upgrades Zapotec Lightning Warriors to Elite (if not already); costs 1,000 coin
N/A

Changelog[]

Click for changelogs of Aztec Home City Cards


The Asian Dynasties[]

  • With patch 1.01, Offshore Support effect decreased to provide +5 range (down from +10 range) and effect added to provide 20% bonus to damage to all War Ships, Ruthlessness effect now provides 50% bonus multiplier to Coyote Runners, Puma Spearmen and Macehualtins against Abstract Villager, and effect no longer given to Eagle Runner Knights.

Definitive Edition[]

  • Schooners (I): Fishing Boats now cost -20 wood and train time -40% instead of cost -60% wood.
  • Furrier (I): Huntable animals last 7.5% longer; Berry Bushes and Cherry Orchards last 10% longer.
  • Sawmills (I): Trees and Mango Groves last 15% longer.
  • Advanced Scouts (I): Native Scouts gets +20.0× against heroes, +10.0× against mercenaries and can snare enemies.

Aztec-specific[]

  • TEAM Cheap Fishing Boats (I): Fishing Boats now cost -20 wood instead of cost -25% wood.
  • Aztec Mining (I): Mines last 20% longer.
  • TEAM Silversmith (I): Mines last 10% longer.
  • Artificial Islands (III): Warships cost -35% wood instead of cost -50% wood.
  • Admiralty (II): removed from Aztec Home City.

The African Royals[]

  • With update 50830, Calmecac (I), Calendar Ceremony (I), Ritual Gladiators (III), 5 Warrior Priests (III), Wall of Skulls (IV), Otontin Slinger Combat (IV), and Chichimeca Rebellion (IV) were added.

Knights of the Mediterranean[]

  • With update 13.27885, "Otontin Slinger Combat": Damage and Hitpoint improvement increased to 20% (from 10%). "5 Villagers" (II): Removed from Home City, "High Priest of Ixtlilton": Effect updated to "Improves your War Chief in combat. Warrior Priests are more effective at the Community Plaza." (Previously: "Improves your War Chief in combat. Enables you to construct Nobles Huts and train Jaguar Prowl Knights from them an age sooner than usual."): +50% War Chief damage and hitpoints (no changes), +20% Warrior Priest effectiveness, "Great Temple of Tezcatlipoca Support" (IV): Now grants +50% damage and hitpoints to Pet Jaguars (up from 35%), "Great Temple of Quetzalcoatl Support" (III): Jaguar Prowl Knight damage and hitpoints improvement increased to 20% (from 15%), "Temple of Coatlicue Support" (IV): Now also grants Arrow Knights 10% siege resistance, "INF 1000 Coin" (IV): Increased to 1300c.
  • With update 13.58326, 2 War Hut Travois (II): Improves the hitpoints of War Huts by 15% (down from 20%), High Priest of Ixtlilton (I): The Gather Work Rate of Warrior Priests is now increased by 10% (down from 20%), Infinite 1300 Coin (IV): Arrival time increased to 60 seconds (up from 40 seconds). The card will arrive in ~40 seconds due to the recent acceleration of Imperial Age card arrivals, Chichimeca Rebellion (IV): Cost reduced to 1,000 of each resource (down from 1,500).
Home City Cards in Age of Empires III
Civilizations
African Ethiopians · Hausa
Asian Chinese · Indians · Japanese
European British · Dutch · French · Germans · Italians · Maltese · Ottomans · Portuguese · Russians · Spanish · Swedes
Federal American Mexicans · United States
Native American Aztecs · HaudenosauneeI · Inca · LakotaS
Campaign and Historical Battle civilizations
Barbary Pirates (Algiers) · Black Family Estate (Act I: Fire and Act II: Shadow) · Canadians (Battle of Queenston Heights) · John Black's Mercenaries (Act II: Ice) · Knights of St. John (Act I: Blood) · Moroccans (The Battle of the Three Kings) · United States (campaign) (Act III: Steel)
I formerly "Iroquois"; S formerly "Sioux"