|This article is about the civilization in Age of Empires II: The Conquerors. For the civilization in Age of Empires III, see Aztecs (Age of Empires III).|
Their unique unit is the Jaguar Warrior, the highest rank of warrior in the Aztec army, wielding a wooden club studded with obsidian sharp shards. The Jaguar Warrior is thus a heavy infantry unit which is strong against other infantry units. Their Castle Age unique technology, Atlatl, represents a tool employed by hunters and Warriors that was used for throwing spears or javelins. Their Imperial Age unique technology, Garland Wars, references the "flower wars" which the Aztecs organized among their allies in order to provide more sacrifices. The Aztecs were also known as a hard working and innovative civilization, and their Villagers carry more resources (and got the Loom technology free before The Forgotten). Being a highly military civilization, the Aztecs also have a general creation speed bonus across the board for all their military units. They were famous for their bloody and ardent faith, with their Relics generating extra gold and their Monks receiving extra HP per each Monastery technology researched, allowing their Monks to join other soldiers on the battlefield. The Aztecs did not have horses or gunpowder. Thus, they completely lack Stables (and with it the entire cavalry branch) and cannons. Also, they start random map games with an Eagle Scout (an Eagle Warrior in The Conquerors) as a scouting unit instead of a Scout Cavalry.
The Aztecs are a Native American civilization. As such, they lack any access to horses and with it, access to cavalry, including Cavalry Archers. They possess some of the strongest infantry, despite lacking Halberdiers. Their archers are below average without Thumb Ring and Ring Archer Armor, but their Skirmishers are still very strong with Atlatl. The Aztecs are strong in the siege weapon department with Siege Rams, Siege Onagers, and Siege Engineers. Their navy is weak, lacking almost everything apart from the fully upgradable Fast Fire Ship. But their Monks are the best in the game with access to all religious technologies and an extra 5 HP for every one researched. Their defenses are below average, and their economy average, lacking Guilds and Two-Man Saw.
Campaign appearances Edit
Unique unit Edit
Unique technologies Edit
Civilization bonuses Edit
Team bonus Edit
The Conquerors Edit
The Forgotten Edit
The African Kingdoms Edit
In-game dialogue language Edit
In-game, Aztec units are supposed to speak Classical Nahuatl, but the in-game voices are not even close to any dialect of Nahuatl. They are probably from some Mayan language, though the exact source language is unknown.
Lumberjack is pronounced like ajsi, which means lumberjack in some Mayan languages such as Yucatec (si means wood and aj- is a prefix which forms names of profession).
Fisherman (female) is pronounced somewhat like ajkix. The first part, aj-, is probably the same prefix as ajsi (lumberjack), and the second, kix, means fish in another Mayan language: Mam. Similarly, ajtsaq (builder) means bricklayer in several Mayan languages such as Kaqchikel.
So they are possibly from some Mayan language, such as Yucatec, Kaqchikel, Quiche, or Mam, but they do not exactly conform with any of these languages.
AI player names Edit
Political control of the populous and agriculturally rich central valley of Mexico fell into confusion after 1100. Gradually assuming ever-greater power were the Aztecs, probably a northern tribe that had migrated to the valley and occupied a minor town on the shore of the great central lake. They were a society that valued the skills of warriors above all others, and this emphasis gave them an advantage against rival tribes in the region. By the end of the 15th century, the Aztecs controlled all of central Mexico as a military empire that collected tribute from rivals.
The Aztec culture drew upon the experience of those that came before it and invented little that was new. They had an advanced agriculture that supported a very large population. They built immense buildings of grand design and flourished in many arts. They were adept metal workers, but had no iron. Lacking any suitable draft animal, they made no motive use of the wheel.
One of the distinctive features of the Aztec culture was its penchant for sacrifice. Aztec myths dictated that human blood be fed to the Sun to give it the strength to rise each day. Human sacrifices were conducted on a grand scale; several thousand in a single day were not uncommon. Victims were often decapitated or flayed, and hearts were cut from living victims. Sacrifices were conducted at the top of tall pyramids to be close to the sun and blood flowed down the steps. Although the Aztec economy was based primarily on corn (or maize), the people believed that crops depended on the regular provision of sacrificial blood.
The incessant demand for sacrificial victims meant that the Aztecs tolerated loose control over satellite cities because frequent revolts offered opportunities for capturing new victims. During times of peace, “garland wars” were arranged strictly as contests of courage and warrior skill, and for the purpose of capturing victims. They fought with wooden clubs to maim and stun, rather than kill. When fighting to kill, the clubs were studded with obsidian blades.
Despite their great agriculture and arts, the Aztecs appear in retrospect to have been a waning society. They passed on no significant technology or ideas of religion or political theory. Their civilization was brought to an abrupt end by the arrival of the Spanish in the early 16th century. Already devastated by European disease passed by early traders, they fell to a small Spanish army armed with steel weapons, firearms, and riding a few horses. The cruelty of the Aztecs contributed to their downfall by making it easy for the Spanish to enlist allies among the non-Aztecs in Mexico.
Video overview Edit