This article is about the War Chief. For the untrainable unit, see Aztec Chief. |
ā | The leader of your Tribe. Possesses many powerful bonuses and abilities. Explores, fights, builds Town Centers and Trading Posts. | ā |
—In-game description |
The Aztec War Chief is a melee infantry hero in Age of Empires III: The WarChiefs. In standard random map games, the Aztecs start with an Aztec War Chief. It explores uncharted areas of the map and has some special abilities to help himself and his tribe.
Overview[]
The Aztec War Chief doubles the experience bounty from kills made by friendly units in a radius of 24 around him. As all War Chiefs do, he can convert human Treasure guardians, detect stealth units, claim Treasures, and build Town Centers and Trading Posts. Like other explorer-type units, the Aztec War Chief will collapse instead of dying and can be rescued once he recovers enough health, although the War Chief Ceremony at the Community Plaza allows the player to return him there after a while as well as increasing his hit points.
Special abilities[]
- Recruit Guardian: Recruits a human treasure guardian (with the process taking 4 seconds to complete). 90 seconds cooldown; shared across the Swashbuckler Attack special ability.
- Swashbuckler Attack (requires The Chief Tribal Council member): A sweepping hand attack that damages all units in the area (deals 60 hand damage in a radius of 3 around with Ć3.0 multiplier against Treasure guardians, Ć0.5 vs. villagers, and Ć0.1 vs. MercType2). 90 seconds cooldown; shared across the Recruit Guardian special ability.
- Cuachic Ascension: A powerful area attack that inflicts great damage against Treasure guardians and temporarily improves your War Chief's attack speed (deals 60 hand damage against treasure guardians in a radius of 2 around him, and improves the War Chief's attack speed by 30% for 13 seconds). 60 seconds cooldown.
- Health Regeneration (passive): Regenerates 0.25% hit points per second after 3.5 seconds idle.
- War Chief Support (passive): The Aztec War Chief doubles XP kill bounty from nearby friendly units.
Upgrades[]
The Aztec War Chief is automatically upgraded in every Age up.
- +50% hit points and attack
- +100% hit points and +150% attack
- +100% hit points and +200% attack
- +275% hit points and +300% attack
Further statistics[]
As the Aztec War Chief is unique to the Aztecs, only technologies that they have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Treasure guardians, infantry |
Weak vs. | Villagers, cavalry, MercType2 |
Improvements | |
Hit points | Sikh Gurus (+50%) Maya Cotton Armor (+20%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Zapotec Cult of the Dead (+20%) Carib Kasiri Beer (+10%) Master Lessons (+10%) Yoga (+5%) Mapuche Tactics (+50% siege attack) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) |
Speed | Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) |
Other | Founder (War Chief aura triples XP bounty) Carib Ambush Party (train Carib Ambushers) Loyal Nootka War Chief (train Nootka War Chief) Tupi Animal Lore (train Buttercup the Pet Cougars) |
Home City Cards[]
As the Aztec War Chief is unique to the Aztecs, only their cards and other civilizations' TEAM cards are shown in the following tables:
- Click for a list of Home City Cards related to the Aztec War Chief
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Blue | Shipment that arrives fast (5 seconds) |
Aztecs[]
Card | Description | Age |
---|---|---|
High Priest of Ixtlilton | The Aztec War Chief gets +50% hit points and attack; Warrior Priests get +10% effectiveness at the Community Plaza | |
Smoking Mirror | The Aztec War Chief gets +25% speed and +2 hand attack Area of Effect |
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Ships 1 Native Scout; infantry get +8 Line of Sight |
Inca[]
Card | Description | Age |
---|---|---|
TEAM Inca Bridges | Ships 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Fencing Instructor | Heroes get +20% hit points and attack (except Shaolin Masters' Roundhouse Kick attack and Sohei Archers' Sabotage attack) | |
TEAM Hand Infantry Attack | Hand infantry get +15% attack | |
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Aztecs[]
Card | Description | Age | HC level |
---|---|---|---|
High Priest of Ixtlilton | The Aztec War Chief gets +50% hit points and attack, and can train Pet Jaguars | 1 | |
Smoking Mirror | The Aztec War Chief gets +35% speed and +2 hand attack Area of Effect | 10 |
Dutch[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Infantry Hitpoints | Infantry get +15% hit points | 10 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack | 25 |
Iroquois[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Scout Infantry | Infantry get +8 Line of Sight | 10 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Explorer Combat | Heroes get +20% hit points and attack (except Shaolin Masters' Roundhouse Kick attack and Sohei Archers' Sabotage attack) | 1 | |
TEAM Hand Infantry Attack | Hand infantry get +15% attack | 10 | |
TEAM Inquisition | All units get +10 Line of Sight | 10 |
Random names[]
- Tenoch
- Acamapichtli
- Huitzilihitl
- Chimalpopoca
- Itzcoatl
- Moctezuma
- Axayacatl
- Tizoc
- Ahuitzotl
- Cuitlahuac
- Tlacotzin
- Motelchiuh
- Xochiquentzin
- Huanitzin
- Tehuetzquitizin
- Cecetzin
- Nanacacipactzin
Changelog[]
The WarChiefs[]
- Has Nature Friendship which converts all Treasure guardians, human and non-human.
- The "High Priest of Ixtilton" Home City Card allows the Aztec War Chief to train Janey the Pet Jaguars.
Definitive Edition[]
- Nature Friendship replaced by Recruit Guardian, which converts human Treasure guardians only.
- Receives Cauchic Ascension.
- All special abilities now goes on cooldown when one is used, which is as long as the activated one.
- The "High Priest of Ixtilton" Home City Card now allows the Aztec War Chief to build Nobles' Huts.
- With update 9476, the Aztec War Chief can train Eagle Scouts.
The African Royals[]
- Although it is not listed in the patch notes, with update 50830, the Aztec War Chief portrait has been updated.
Trivia[]
- The Aztec War Chief use the same weapon as the Jaguar Prowl Knight, an obsidian sword known by the Aztecs as Macahuitl.
- When idle and in movement, it is possible to see that the Aztec War Chief holds a bow, but he only attacks using the Macahuitl. This is due to the fact that the Aztec War Chief reuses the Explorer's idle and movement animations.
History[]
ā | The most densely populated region of the New World in 1492 was Mesoamerica, the region where North and Central America meet. Among the people living there were the Aztecs (also known as Mexica or Tenocha); they built a complex civilization centered around their great city of Tenochtitlan (modern Mexico City). This was one of the largest cities in the world (with an estimated population of 200,000) and arguably more beautiful and cleaner than most contemporary European capitals. In Aztec society, membership in the calpulli established each individual's religious and secular schooling, as well as how they would be trained in warfare. The men of a calpulli served together in battle and on the numerous public works projects. Their soldiers wielded weapons of wood and stone, and they often sought prisoners to be sacrificed in religious ceremonies. | ā |
Gallery[]
In other languages[]
- French: Chef de Guerre AztĆØque
- Spanish: Jefe Guerrero Azteca