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  This article is about the War Chief. For the untrainable unit, see Aztec Chief.

The leader of your Tribe. Possesses many powerful bonuses and abilities. Explores, fights, builds Town Centers and Trading Posts.
—In-game description

The Aztec War Chief is a melee infantry hero in Age of Empires III: The WarChiefs. In standard random map games, the Aztecs start with an Aztec War Chief. It explores uncharted areas of the map and has some special abilities to help himself and his tribe.

Overview[edit | edit source]

The Aztec War Chief doubles the experience bounty from kills made by friendly units in a radius of 24 around him. As all War Chiefs do, he can convert human Treasure Guardians, detect stealth units, claim Treasures, and build Town Centers and Trading Posts. Like other explorer-type units, the Aztec War Chief will collapse instead of dying and can be rescued once he recovers enough health, although the War Chief Ceremony at the Community Plaza allows the player to return him there after a while as well as increasing his hit points.

Special abilities[edit | edit source]

Recruit Guardian: Converts a human treasure guardian to the Aztec War Chief's side with the process taking 4 seconds to complete. 90 seconds cooldown.
Cauchic Ascension: For the next 45 seconds, Warrior Priests, Arrow Knights, Eagle Runner Knights, and Jaguar Prowl Knights receive a +3.0x multiplier against treasure guardians. 90 seconds cooldown.
Swashbuckler attack.png Swashbuckler Attack (requires The Chief Tribal Council member): The Aztec War Chief performs a sweeping hand attack that does 60 (180 against treasure guardians, 15 against villagers, 6 against Spies and Ninja) melee damage to the target enemy and all enemies in a radius of 3 around him. 90 seconds cooldown.

Nature friendship.png Nature Friendship: Converts a treasure guardian to the Aztec War Chief's side with the process taking 4 seconds to complete. 90 seconds cooldown.
Swashbuckler attack.png Swashbuckler Attack (requires The Chief Tribal Council member): The Aztec War Chief performs a sweeping hand attack that does 60 (180 against treasure guardians, 15 against villagers, 6 against Spies and Ninja) melee damage to the target enemy and all enemies in a radius of 3 around him. 90 seconds cooldown.

Upgrades[edit | edit source]

The Aztec War Chief is automatically upgraded in every Age up.

Colonial age up.png +50% hit points and attack
Fortress age up.png +50% hit points and +100% attack
Industrial age up.png +50% attack
Imperial age up.png +175% hit points and +100% attack

Further statistics[edit | edit source]

As the Aztec War Chief is unique to the Aztecs, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Treasure guardians, infantry
Weak vs. Villagers, cavalry, Spies, Ninja
Improvements
Hit points Cree Tanning.png Cree Tanning (+5%)
Maya Cotton Armor.png Maya Cotton Armor (+20%)
Navajo Weaving.png Navajo Weaving (+5%)
Sikh Gurus.png Sikh Gurus (+50%)
Attack Carib Kasiri Beer.png Carib Kasiri Beer (+10%)
Mapuche Tactics.png Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead.png Zapotec Cult of the Dead (+20%)
Yoga.png Yoga (+5%)
Master Lessons.png Master Lessons (+10%)
Speed Inca Road-building.png Incan Road-building (+20%)
Apache Endurance.png Apache Endurance (+5%)
Other Founder.png Founder (War Chief aura triples XP bounty)
Carib Ambush Party.png Carib Ambush Party (train Carib Ambushers)
Loyal Nootka Warchief.png Loyal Nootka War Chief (train Nootka War Chief)

Home City Cards[edit | edit source]

As the Aztec War Chief is unique to the Aztecs, only their cards and other civilizations' TEAM cards are shown in the following tables:

Random names[edit | edit source]

  • Tenoch
  • Acamapichtli
  • Huitzilihitl
  • Chimalpopoca
  • Itzcoatl
  • Moctezuma
  • Axayacatl
  • Tizoc
  • Ahuitzotl
  • Cuitlahuac
  • Tlacotzin
  • Motelchiuh
  • Xochiquentzin
  • Huanitzin
  • Tehuetzquitizin
  • Cecetzin
  • Nanacacipactzin

Changelog[edit | edit source]

The WarChiefs[edit | edit source]

  • Has Nature Friendship which converts all Treasure Guardians, human and non-human.
  • The "High Priest of Ixtilton" Home City Card allows the Aztec War Chief to train Janey the Pet Jaguars.

Definitive Edition[edit | edit source]

  • Nature Friendship replaced by Recruit Guardian, which converts human Treasure Guardians only.
  • Receives Cauchic Ascension.
  • All special abilities now goes on cooldown when one is used, which is as long as the activated one.
  • The "High Priest of Ixtilton" Home City Card now allows the Aztec War Chief to build Nobles' Huts.

History[edit | edit source]

The most densely populated region of the New World in 1492 was Mesoamerica, the region where North and Central America meet. Among the people living there were the Aztecs (also known as Mexica or Tenocha); they built a complex civilization centered around their great city of Tenochtitlan (modern Mexico City). This was one of the largest cities in the world (with an estimated population of 200,000) and arguably more beautiful and cleaner than most contemporary European capitals.

In Aztec society, membership in the calpulli established each individual's religious and secular schooling, as well as how they would be trained in warfare. The men of a calpulli served together in battle and on the numerous public works projects. Their soldiers wielded weapons of wood and stone, and they often sought prisoners to be sacrificed in religious ceremonies.

Gallery[edit | edit source]

In other languages[edit | edit source]

  • French: Chef de Guerre Aztèque
  • Spanish: Jefe Guerrero Azteca

See also[edit | edit source]

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