The Ayyubids are a variant of the Abbasid Dynasty in Age of Empires IV: The Sultans Ascend. The civilization is based on the Ayyubid dynasty established by Saladin in 1171.
Civilization overview[]
“ | The Ayyubids are a variant of Age of Empires IV's Abbasid Dynasty civilization and available with The Sultans Ascend Expansion. At the confluence of continents, where trade and science meet, and where empires clash, the Ayyubids use their pursuit of knowledge to gain the upper hand. The House of Wisdom is the focal point of this combination of urbanization and science, unlocking powerful Golden Age bonuses and advancing through the ages. The Ayyubids focus on versatile units to gain a tactical advantage on the battlefield. The Ayyubids possess powerful camel cavalry that lay waste to enemy armies, while their imposing siege weapons flatten defenses. With the calculated use of unique abilities, the Ayyubids can dismantle their opponent's strategies and tear into their forces. |
” |
Civilization bonuses[]
- Mills constructed near Berry Bushes create Orchards, increasing Food capacity by +100.
- Gather from Berry Bushes +30% faster, but cannot gather from Boar. Berry carry capacity increased +3.
- Traders cost -33%.
- Docks cost -50%.
- Advance to the next Age without the need for Villagers by upgrading wings on the House of Wisdom.
- Mangonels (called Manjaniqs for the Ayyubids) can switch to a fire projectile mode, dealing devastating damage to buildings and units in a large area.
- Enter a Golden Age by building structures within the influence of the House of Wisdom, increasing resource gather rate, research times, and production speed.
Golden Age bonuses[]
Tier | Structures | Bonus unlocked |
---|---|---|
10 | Villager gather rate +10% | |
20 | Research speed +25% | |
30 | Production speed +20% | |
50 | Siege engines cost -20% | |
75 | Camel units attack 20% faster |
Starting resources[]
Unique units[]
“ | The Ayyubids features a unit roster brimming with tricky abilities. Early on, the Desert Raider causes confusion in the enemy ranks with its mastery of both melee and ranged combat. With the Infantry Support technology, their camels gain increased durability when supported by nearby infantry. Later, their unique mangonel – the Manjaniq – can switch to a fire projectile mode, dealing devastating damage to buildings and units in a large area. | ” |
Ayyubids exclusives[]
- Desert Raider : Camel unit capable of quickly switching between ranged and melee combat stances - available at both the Archery Range and Stable.
- Tower of the Sultan : Replaces the Siege Tower. Expensive and powerful siege weapon which fires arrows while ramming down buildings.
- Camel Lancer : Camel unit which has a tactical charge which deals more damage the further it travels before impact.
- Dervish : Religious cavalry unit with a Mass Heal ability.
- Manjaniq : Mangonel with an extra attack mode in an increased area.
House of Wisdom spawning units[]
- Advisors:
- Atabeg : Can garrison in any military production building to improve units trained there.
- Bazaar : The following units spawn randomly upon selecting Bazaar as the choice of Age advancement:
- Bedouin Skirmisher : Light ranged infantry with an attack bonus against light infantry; similar to Javelin Thrower.
- Bedouin Swordsman : Light melee infantry with an attack bonus against all melee units.
[]
- Ghulam : Man-at-Arms replacement. Heavy melee infantry that can attack twice in a quick succession, as well as having increased hit points and faster movement speed, in exchange for lower base melee attack and increased cost and training time.
Unique buildings[]
“ | The House of Wisdom for the Ayyubids selects between two powerful bonuses at each wing when advancing to the next Age. The remaining wings will then increase their bonuses for the next Age selection, offering endless strategic possibilities. Some present immediate value, while others bring long-term investment opportunities. The major strength of the Ayyubids is the ability to adapt their House of Wisdom to fit their needs. | ” |
- House of Wisdom - The Ayyubids can choose between two different focuses when constructing each of the four wings.
Landmarks[]
The House of Wisdom is the only Landmark available to the Ayyubids. It can be built in the Dark Age and upgraded with new 'wings' to provide various bonuses. Wings can be added in any order, and each wing that is added advances the civilization to the next Age. For more information about this unique mechanic, see the House of Wisdom's article.
Unique technologies[]
Ayyubids exclusives[]
- Sultan's Mamluks (Blacksmith)
- Infantry Support (Blacksmith)
- Siege Carpentry (Siege Workshop)
[]
- Phalanx (Barracks)
- Teak Masts (Dock)
Changelog[]
- Originally, Golden Age tier 2 research speed bonus was +50%. With patch 11.1.1201, it was reduced to +25%.
Trivia[]
- They were initially to be named Sultan's Army. Following the name's announcement, it was changed after community feedback.
- The flag comprises the regular yellow banner of the Ayyubid Dynasty and has the Eagle of Saladin on it.
Gallery[]
References[]
Civilizations in Age of Empires IV | |
---|---|
African | Malians |
Asian | Abbasid Dynasty · Chinese · Delhi Sultanate · Japanese · Mongols · Ottomans |
European | Byzantines · English · French · Holy Roman Empire · Rus |
Variant civilizations | |
Asian | Ayyubids · Zhu Xi's Legacy |
European | Jeanne d'Arc · Order of the Dragon |
Campaign-only civilizations | |
Asian | Fatimid Caliphate · Ilkhanate · Mamluk Sultanate · Saladin · Seljuk Empire |
European | Anglo-Saxon England · Antioch · Cyprus · Danes · Grand Duchy of Lithuania · Jerusalem · Kingdom of Bohemia · Kingdom of Hungary · Kingdom of Poland · Knights Hospitaller · Knights Templar · Normans · Novgorod Republic · Teutonic Order |
Classification of campaign-only civilizations is based on their base civilizations, not geographical locations. |