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This article is about the unit in Age of Mythology. For the unit in Age of Empires, see Axeman (Age of Empires).

The Axeman is an Egyptian counter-infantry infantry in Age of Mythology that can be trained at the Barracks once the Classical Age is reached.

Attack bonuses[edit | edit source]

Strengths and weaknesses[edit | edit source]

Strong against
Weak against

Improvements[edit | edit source]

Specific[edit | edit source]

General[edit | edit source]

Strategy[edit | edit source]

Like the Slinger, the Axeman is a hard counter unit. It has a large bonus against infantry units and Norse Heroes. Infantry are commonly used in the Classical Age, especially by Norse players. As Axemen are cheap and quick to train, Egyptian players can rapidly mass them to wipe out any early threat from infantry.

Axemen have a poor normal attack and are very vulnerable to ranged attacks from archers and counter-archers due to their abysmal pierce armor. To mitigate this, they can be supported by counter-archer units such as the Slinger. Axemen fare acceptably against cavalry if they outnumber them well enough, although the Spearman is always a better choice to occupy this role.

As with all Barracks units, Axemen are weaker than Migdol Stronghold units. The Chariot Archer is much more versatile and can occupy the anti-infantry role to a certain extent. On the other hand, Axemen deal nearly twice as much damage to infantry as Chariots do. Furthermore, Horus worshipers may find a use for Axemen, as Axe of Vengeance turns them into building-wreckers.

Trivia[edit | edit source]

  • In the Spanish version of Age of Mythology, the Axeman's name is incorrectly translated as "Axe Thrower" (Lanzador de hachas).

History[edit | edit source]

The two-handed piercing axe was especially useful as a weapon against heavily armored opponents because the axe could penetrate almost any armor. The axe was difficult to use, however, because it was unwieldy, required space to enable a swing, was relatively slow in use, and left the axe man exposed during the swing. Opponents slowed by heavy armor and shields had less opportunity to take advantage of these handicaps.

Gallery[edit | edit source]

Military units in Age of Mythology
Culture Type Units
Greeks Infantry Hoplite  · Hypaspist  · Myrmidon (Zeus) · Militia (Poseidon)
Archer Toxotes  · Peltast  · Gastraphetes (Hades)
Cavalry Hippikon  · Prodromos  · Hetairoi (Poseidon)
Siege weapon Petrobolos  · Helepolis
Ship Trireme  · Pentekonter  · Juggernaut
Other Kataskopos
Egyptians Infantry Spearman  · Axeman  · Mercenary  · Khopesh Swordsman
Archer Slinger  · Chariot Archer
Cavalry Camelry  · War Elephant  · Mercenary Cavalry
Siege weapon Catapult  · Siege Tower
Ship Kebenit  · Ramming Galley  · War Barge
Norse Infantry Ulfsark  · Throwing Axeman  · Huskarl
Archer Bogsveigir
Cavalry Raiding Cavalry  · Jarl
Siege weapon Portable Ram  · Ballista
Ship Longboat  · Drakkar  · Dragon Ship
Atlanteans Infantry Murmillo  · Katapeltes  · Destroyer  · Fanatic
Archer Arcus  · Turma
Cavalry Contarius
Siege weapon Cheiroballista  · Fire Siphon  · Onager
Ship Bireme  · Fireship  · Siege Bireme
Other Oracle
Chinese Infantry Halberdier
Archer Chu Ko Nu  · Mounted Archer
Cavalry Cataphract  · General  · Scout Cavalry  · War Chariot
Siege weapon Fire Lance  · Sitting Tiger
Ship Junk  · Fire Ship  · Siege Junk
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