“ | Horus increases the attack of Axemen as they lose hitpoints, and makes them stronger against buildings. | ” |
—In-game description in Retold |
Axe of Vengeance is an Egyptian myth technology in Age of Mythology that is available to worshipers of Horus and can be researched at the Barracks. Once researched, it triples the damage Axemen do to buildings, and causes them to deal more damage when missing hit points. For example, at 50% hit points, they gain +25% attack.
Effects[]
- Axeman: +0.5% attack per 1% missing hit points and +2 damage multiplier against buildings.
Changelog[]
Age of Mythology[]
- Axe of Vengeance costs 300 wood, 25 favor. It increases Axeman damage multiplier against buildings by +2.
Tale of the Dragon[]
- Axe of Vengeance costs 300 wood, 20 favor. It also increases Axeman hack attack by +10%.
- With patch 2.7, Axe of Vengeance increases Axeman hack attack by +20%.
Retold[]
- Axe of Vengeance costs 150 wood, 20 favor. It also increases Axeman attack by +0.5% per 1% missing hit points.
History[]
“ | The Egyptians favored two different forms of axe: one that hacked and one that pierced. The earlier, hacking axe had a long cutting edge and was better against unarmored foes. The piercing axe could punch through armor, helmets and skulls alike, as the mummy of Sekenere Tao II, a 17th Dynasty ruler of Thebes, reveals. | ” |
—In-game help section |