No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
# [[Foraging]] |
# [[Foraging]] |
||
# [[Discoveries]] |
# [[Discoveries]] |
||
− | # [[Dawn of a New Age]] ('''Advancing to the next Age''' in the [[Age of Empires: |
+ | # [[Dawn of a New Age]] ('''Advancing to the next Age''' in the [[Age of Empires: Definitive Edition|Definitive Edition]]) |
# [[Skirmish (Campaign)|Skirmish]] |
# [[Skirmish (Campaign)|Skirmish]] |
||
# [[Farming]] |
# [[Farming]] |
Revision as of 05:13, 23 February 2018
The Ascent of Egypt Learning Campaign in Age of Empires is primarily based on the history of the establishment of the Old Kingdom in Ancient Egypt.
This campaign is primarily designed to teach new players to learn how to play Age of Empires (as is implied in the campaign name). The early scenarios teach the players fundamentals of the game. As the campaign progresses, it teaches players more advanced strategies such as converting, trading, and even building a Wonder.
This campaign consists of 12 different scenarios, each with a different set of goals and challenges the player must face.
Scenarios
- Hunting
- Foraging
- Discoveries
- Dawn of a New Age (Advancing to the next Age in the Definitive Edition)
- Skirmish
- Farming
- Trade
- Crusade (Religion in the Definitive Edition)
- River Outpost
- Naval Battle
- A Wonder of the World
- Siege in Canaan