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This article is about the unit type in Age of Empires III. For other uses, see Artillery.
Aoe3 unit type artillery
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A battery of Heavy Cannons, firing behind a column of heavy infantry

Artillery are heavy weapon units in Age of Empires III, superseding the role of siege units in Age of Empires II.

Overview[]

Artillery generally become available in the Fortress Age and are produced from Artillery Foundries or Forts for European civilizations, from Castles for Asian civilizations, from Siege Workshops for the Haudenosaunee, and from Palaces for African civilizations. However, the most powerful artillery (such as Heavy Cannons, the British Rockets, the Ottomans' Great Bombards, or the Italians' Papal Bombards) are produced at Factories in the Industrial Age. They can also be shipped from the Home City.

Artillery are typically effective against infantry, buildings, and ships, and are best countered by heavy cavalry, light ranged cavalry, shock infantry, and Culverins.

Note: They are different from the so-called siege units/siege troopers (such as Grenadiers) which are specifically differentiated when damage multipliers come into effect. Siege units/siege troopers are classified as infantry or cavalry, and they benefit from the the corresponding improvements and are countered accordingly. Counter-artillery units such as Culverins and Hand Mortars are not as efficient against siege units/siege troopers.

Most cannons have modes for moving (Limber mode) and firing (Bombard mode). In Bombard mode, they move at 40% of their base speed. Switching modes takes a few seconds, and they will automatically switch to the appropriate mode when commanded to attack or move for more than a short distance.

Some civilizations have their own unique artillery pieces, such as the Rocket for the British, the Great Bombard for the Ottomans, and the Papal Bombard for the Italians. The Spanish (with the Unction card) and the Japanese (Shogun/Daimyo auras) can increase the hit points or damage of their artillery units through the use of aura effects.

List of artillery units[]

Auto-spawning artillery[]

Campaign only[]

Cheat units[]

Trivia[]

  • For the most part of the Modern age, artillery wasn't standardized, and the guns names were exchanged until the Gribeauval system. Ensemble Studios used the now-outdated "Harper's Encyclopedia of Military History" theoretical framework for the units' appearances, while they based their roles on the works of Luis Collado (?-1602):
    • Culverins are the modern strict sense of "cannons" or "guns": artillery used for straight fire, relatively long and slender, used in long distance fire.
    • Cannons are the equivalent of modern howitzers: curved trajectories, from relatively thick barrels.
Tags in Age of Empires III
Infantry
Heavy infantryHand infantry ยท Pikeman ยท Musket infantry
Light infantryFoot archer ยท Rifle infantry ยท Hand skirmisher
OtherCounter skirmisher ยท Gunpowder trooper ยท Grenade trooper
Cavalry / Shock infantry
Heavy cavalry Hand cavalry ยท Ranged heavy cavalry ยท Lance cavalry
Light ranged cavalryGunpowder cavalry
Shock infantry Hand shock infantry ยท Ranged shock infantry
OtherCamel ยท Elephant
Siege units
Siege trooper ยท Artillery ยท Siege Elephant ยท Gatling Camelยท Fixed Gunยท Arrow Knight*
Ships
Fishing boat ยท War ship ยท Recruiting ship
Building
Resource enclosure ยท Wall ยท Frontier fortification ยท Barracks
Other
Hero ยท Mercenary ยท Monk ยท Outlaw ยท Pet ยท Villager
Mother nature
Hunted animals ยท Treasure guardian
Support tags
Archer ยท Healing unit ยท Native warrior ยท Archaic infantry ยท Ranged infantry ยท Ranged cavalry ยท Consulate unit
All tags with icons are related to the bonus and penalties counter system, except *hidden tags that aren't in the UI
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