This article is about the technology in Age of Empires II. For other uses, see Artillery. |
Artillery is a technology in Age of Empires II: The Conquerors that is unique to the Turks that can be researched at the Castle once the Imperial Age is reached. Once researched, it increases the range of Bombard Towers, Bombard Cannons, and Cannon Galleons by +2.
Strategy[]
Artillery allows Turkish Bombard Towers to outrange enemy Bombard Cannons, as well as making their Elite Cannon Galleons have the second greatest range (17) of any unit in the game (tied with a generic Trebuchet with Siege Engineers researched). Only the Tatar Trebuchet can achieve a greater range (19). It also gives Bombard Cannons a larger range, making both units formidable for sieges and allowing Bombard Cannons to deal with enemy siege units at a very safe range. Prior to update 50292, it had a stone cost that meant it was situational, though afterwards it is relatively cheap compared to the cost of the units it helps.
Team bonuses[]
- Portuguese: Researching Artillery is 25% faster.
Changelog[]
The Conquerors[]
Lords of the West[]
- With update 50292, Artillery costs 450 wood, 500 gold.
Dynasties of India[]
- With update 81058, Artillery costs 600 food, 650 gold.
History[]
“ | Early firearms and cannons were operated by professionals and mercenaries who worked for the high bidder. In the late Middle Ages, the high bidder was often the Turks who controlled important trade routes to the East. This gave the Turks important experience with these new weapons that they used with effect against Constantinople and other Christian citadels. | ” |
—The Conquerors manual |
Trivia[]
- Before update 50292, Artillery was the only technology to cost both gold and stone.