“ | You have advanced to the Mythic Age through the Determination of Artemis. | ” |
—Age up text in Age of Mythology |
Artemis is a Mythic Age Greek minor goddess in Age of Mythology. She is available to worshipers of Hades and Poseidon.
Attributes[]
God power[]
Earthquake: The tremors caused by Earthquake deal massive amounts of damage to all buildings in the target area, but little to human units.
Technologies[]
Flames of Typhon: Upgrades Chimerai to Chimera Tyrants, granting +40% attack.
Shafts of Plague: Archers have +10% attack, and their attacks deal poison damage.
Beast Slayer: Heroes have +200% attack vs. myth units. (Since Retold)
Trierarch: Triremes have +27% crush armor, The Argo has +25% crush armor. (Before Retold)
Myth unit[]
Chimera: Three-headed monster that breathes fire all over its enemies.
Technology tree[]
![]() Artemis |
Age | ![]() |
---|---|---|
God power | ![]() Earthquake | |
![]() Temple |
![]() Chimera |
![]() Flames of Typhon |
![]() Archery Range |
![]() Shafts of Plague |
|
![]() Armory |
||
![]() Fortress |
![]() Beast Slayer |
Strategy[]
Artemis improves ranged units and heroes. Shafts of Plague not only strengthens the attacks of ranged soldiers, but also gives them the ability to poison their enemies, dealing damage over time. This pairs well with Hades, who grants Burning Pitch for free in the Mythic Age and increases the range and Line of Sight of all ranged soldiers, making them all the deadlier. Ares' Enyo's Bow of Horror also synergizes well with these improvements, giving Toxotai even stronger attack and all arrow-firing units even faster arrows. These improvements additionally work nicely with Apollo, who also provides improvements to ranged soldiers with Sun Ray. Beast Slayer makes the already-powerful Greek heroes even more powerful against their targets, myth units. This bonus is most especially useful against Titans due to their high hit points.
Artemis' myth unit, the Chimera, is very tough, can attack multiple units at a time, and even leave behind temporary areas that damage all units over time. The Flames of Typhon technology makes them even more dangerous. She also has a highly offensive god power, Earthquake, that can turn the tide of a siege by almost leveling an enemy city, negating defenses and preventing additional units from being trained.
Artemis improves ranged units. Archers have substantially increased attack, increasing their abilities to support attacks and defend, especially for Hades players. In addition, Triremes gain increased crush armor, which makes them less vulnerable to siege ships and some naval myth units.
Artemis' myth unit, the Chimera, is very tough and can attack multiple units at a time. The Flames of Typhon technology makes them even more dangerous. Artemis also has a highly offensive god power, Earthquake, that can turn the tide of a siege by almost leveling an enemy city, negating defenses and preventing additional units from being trained.Changelog[]
Age of Mythology[]
- Artemis has access to Trierarch.
Retold[]
- Trierarch removed. Artemis gains the former common Greek technology Beast Slayer as a myth technology.
Mythology[]
“ | The goddess of the hunt and the protector of children, she is often seen with her bow and with wild animals, or wandering in the woods accompanied by nymphs. She and her twin brother, Apollo, were children of Zeus and the Titan Leto. Artemis was said to be aloof and free-spirited, free of husband and home, and forever a virgin. She exacts complete and deadly retribution for those who transgressed against the gods or herself. She turned the hunter Actaeon into a stag that was torn apart by his own hunting dogs, all for accidentally seeing her bathing. She was also believed to be responsible for the deaths of women in childbirth. | ” |
—In-game help section |