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Mercenary light artillery that throws fire bombs to destroy buildings. Also good against infantry.
—In-game description

The Arsonist is a mercenary ranged heavy infantry in Age of Empires III: The Asian Dynasties.


Available for certain civilizations from the Home City, Arsonists can sometimes be trained from the Tavern (or equivalent building). The Arsonist costs only coin, and has a powerful ranged attack with good area effect. The Arsonist also has a high siege attack making it strong against buildings being able to level bases in short seconds.

Essentially a powerful mercenary version of the Grenadier, the Arsonist is weak against heavy cavalry, artillery, ranged cavalry, and being a mercenary, is weak against all spy units, such as the Spy, Ninja, and the Ninjitsu-Zukai (the Consulate version of the Ninja, available to Japanese players who choose the Japanese Isolationism option).

The Arsonist is similar to the Hoop Thrower, available in the Age of Empires III Act 1 campaign.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Infantry in groups, buildings
Weak vs. Cavalry, Coyote Runners, artillery
Hit points Thin Red Line.png Thin Red Line (+20%, British only)
Cree Tanning.png Cree Tanning (+5%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Incendiary grenades.png Incendiary Grenades (+15% siege attack and +1 AOE)
Yoga.png Yoga (+5%)
Clenched Fist.png Clenched Fist (+30% melee attack)
Speed Military Drummers.png Military Drummers (+10%)
Inca Road-building.png Quechuan Mountaineering (+20%)
Apache Endurance.png Apache Endurance (+5%)
Sight Town Watch.png Town Watch (+2)
Creation speed Standing Army.png Standing Army (-25%)
Inca Chaquis Messengers.png Quechuan Diet (-25%)
Train cost Mapuche Ad-mapu.png Mapuche Ad-mapu (-10% coin cost)
Penalties Thin Red Line.png Thin Red Line (-25% speed, British only)
Coffee Trade.png Coffee Trade (-10% speed, Dutch only)

Home City Cards[]


Light artillery that throws fire bombs to destroy buildings.
—In-game description

The Arsonist in The Asian Dynasties Act III: India campaign possesses much lower hit points and siege damage than the mercenary equivalent. However, its melee damage is slightly higher and takes up only one population. This unit is also accessible in the Scenario Editor under the Units category, as "SPC YP Arsonist".


The Asian Dynasties[]

  • Arsonists cost 300 coin and 2 population.

Definitive Edition[]

Knights of the Mediterranean[]

  • With update 13.12327, Arsonists cost 250 coin and 3 population, and all attacks inflict siege damage as well as burning damage over time.

In-game dialogue[]

Main article: Indians (Age of Empires III)#In-game dialogue
  • आदेश [Ādeś] (command)
  • तैयार [Taiyār] (ready)
  • हाँ? [Hān?] (yes?)
  • मैं जा रहा हूँ [Main jā rahā hūn] (I am going)
  • मैं करूँगा [Main karunga] (I will do it)
  • हाँ [Hān] (yes)
  • युद्ध करने के लिए [Yuddh karne ke liye] (to do war – To war/To battle)
  • हमला [Hamalā] (attack!)
  • हाँ! [Hāṃ!] (yes!)


Before exploding into greater conflict, the Sepoy Mutiny of 1857, also known as the First War of Indian Independence, consisted of series of smaller bouts of violence manifesting the Indian people’s discontent with the British occupation and the prominent role of the British East India Company in daily life. The most common of these incidents involved arson. Several months before the rebellion ignited and united the country against the foreign occupation, a number of serious fires broke out in the areas surrounding the city of Calcutta. The arson of January 24, 1857 is often considered to be the turning point between scattered uprisings and the formation of a definitive resistance movement.