|“||Mercenary light artillery that throws fire bombs to destroy buildings. Also good against infantry.||”|
Available for certain civilizations from the Home City, Arsonists can sometimes be trained from the Tavern (or equivalent building). The Arsonist costs only coin, and has a powerful ranged attack with good area effect. The Arsonist also has a high siege attack making it strong against buildings being able to level bases in short seconds.
Essentially a powerful mercenary version of the Grenadier, the Arsonist is weak against heavy cavalry, artillery, ranged cavalry, and being a mercenary, is weak against all spy units, such as the Spy, Ninja, and the Ninjitsu-Zukai (the Consulate version of the Ninja, available to Japanese players who choose the Japanese Isolationism option).
|Unit strengths and weaknesses|
|Strong vs.||Infantry in groups, buildings|
|Weak vs.||Cavalry, Coyote Runners, artillery|
|Hit points|| Thin Red Line (+20%, British only)|
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Incendiary Grenades (+15% siege attack and +1 AOE)|
Clenched Fist (+30% melee attack)
|Speed|| Military Drummers (+10%)|
Quechuan Mountaineering (+20%)
Apache Endurance (+5%)
|Sight||Town Watch (+2)|
|Creation speed|| Standing Army (-25%)|
Quechuan Diet (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Penalties|| Thin Red Line (-25% speed, British only)|
Coffee Trade (-10% speed, Dutch only)
Home City Cards
|Click for a list of Home City Cards related to the Arsonist|
Green: TEAM Shipment that is sent to each player in a team
|“||Light artillery that throws fire bombs to destroy buildings.||”|
The Arsonist in The Asian Dynasties Act III: India campaign possesses much lower hit points and siege damage than the mercenary equivalent. However, its melee damage is slightly higher and takes up only one population. This unit is also accessible in the Scenario Editor under the Units category, as "SPC YP Arsonist".
The Asian Dynasties
- Arsonists cost 300 coin and 2 population.
- Arsonists are now tagged as Grenade Trooper.
- Arsonists are now affected by the Incendiary Grenades technology.
Knights of the Mediterranean
- With update 13.12327, Arsonists cost 250 coin and 3 population, and all attacks inflict siege damage as well as burning damage over time.
- Main article: Indians (Age of Empires III)#In-game dialogue
- आदेश [Ādeś] (command)
- तैयार [Taiyār] (ready)
- हाँ? [Hān?] (yes?)
- मैं जा रहा हूँ [Main jā rahā hūn] (I am going)
- मैं करूँगा [Main karunga] (I will do it)
- हाँ [Hān] (yes)
- युद्ध करने के लिए [Yuddh karne ke liye] (to do war – To war/To battle)
- हमला [Hamalā] (attack!)
- हाँ! [Hāṃ!] (yes!)
|“||Before exploding into greater conflict, the Sepoy Mutiny of 1857, also known as the First War of Indian Independence, consisted of series of smaller bouts of violence manifesting the Indian people’s discontent with the British occupation and the prominent role of the British East India Company in daily life. The most common of these incidents involved arson. Several months before the rebellion ignited and united the country against the foreign occupation, a number of serious fires broke out in the areas surrounding the city of Calcutta. The arson of January 24, 1857 is often considered to be the turning point between scattered uprisings and the formation of a definitive resistance movement.||”|