Available for certain civilizations from the Home City, Arsonists can sometimes be trained from the Tavern (or equivalent building). The Arsonist costs only coin, and has a powerful ranged attack with good area effect. The Arsonist also has a high siege attack making it strong against buildings being able to level bases in short seconds.
Essentially a powerful mercenary version of the Grenadier, the Arsonist is weak against heavy cavalry, artillery, ranged cavalry, and being a mercenary, is weak against all spy units, such as the Spy and Ninja.
Their ability 'Burning Damage' affects their target with a burning effect dealing 1 siege damage per second for 10 seconds, which can stack with multiple hits. It deals full damage when applied to buildings, and 0.4x damage to cavalry and shock infantry. Note that the effect is only applied by their siege, melee, and rocket attacks. Their default ranged attack does not apply any burning damage.
Special Abilities[]
Burning Damage (Passive): Burning damage inflicts further damage after the target was hit.
Civilization differences[]
The Germans' Battleships can train Arsonists through the "Adler von Lübeck" Home City Card (if they are available in the Tavern).
The Indians can upgrade Arsonists to Rocketeers through the "Rocketeers" Home City Card, that attack units with rockets at longer range and can be trained at Castles and the Monastery.
The United States can get Arsonists through the "Poker" Home City Card, in the pool of random mercenaries shipped, which also randomly enables them in Saloons.
Grenade trooper damage +15%, siege attack damage +20%; Grenadier Line of Sight +2 and replaces it ranged attack with a mortar attack; card plays a jingle upon arrival
Mercenary train time -15%, speed (except Napoleon Gun and Li'l Bombard) +7%; mercenary shipment arrive time -20%; enables Highlander to be trained at Barracks and Taverns, Royal Horseman at Stables and Taverns; Pikeman, Halberdier, Skirmisher, Hussar, and Ruyter cost +10%
Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
"Cult of the Supreme Being" is available upon revolting to Revolutionary France.
Unit all melee attack damage +15%; Rajput hand attack damage +20% instead, +1 Hindu Villager
Rocketeers
Upgrades Arsonists to Rocketeers: bonus damage against infantry 1.25x, gets a rocket attack, and enables it to be trained at Castles and the Monastery, +1 Hindu Villager
TEAM Shivaji's Tactics
Unit hit points and damage +5%
Zamindars
Delivers 2 Sepoys instead of 1 Hindu Villager with every future Home City shipment, including this one; infantry train time -20%
Hire Indian Arsonists
Delivers 6 Arsonists, +1 Hindu Villager; costs 1,000 coin
Hire Indian Mercenary Army
Delivers 7 Arsonists and 5 Jat Lancers, +1 Hindu Villager; costs 2,000 coin
Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Outlaw Combat
Outlaw and mercenary hit points and damage +15%; costs 500 coin
Bastimento
Villager train time -20%; infantry train time -25%, Revolutionary train time -50% instead
Mercenary hit points and damage +20%; enables Landsknechts and Jaegers to be trained at Barracks, Blockhouses, Taverns (for Landsknechts), and Galleons; enables Black Riders to be trained at Stables and Galleons
Delivers 13 random mercenaries; enables up to 3 random mercenaries at Saloons; costs 3,500 coin
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Hamilton's Own
Delivers 2 Li'l Bombards and 4 Napoleon Guns; mercenary hit points and damage +25%; costs 2,500 coin
Imperial Age
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Hamilton's Own" is available upon selecting the New York Federal State.
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
Light artillery that throws fire bombs to destroy buildings.
”
—In-game description
The Indian Arsonist in The Asian DynastiesAct III: India campaign possesses much lower hit points and siege damage than the mercenary equivalent. However, its hand damage is slightly higher and takes up only one population. This unit is also accessible in the Scenario Editor under the Units category, as "SPC YP Arsonist".
“
Light artillery that throws fire bombs to destroy buildings.
”
—In-game description
The Marathan Arsonist is an Outlaw variant of the Arsonist, exclusive to Unknown maps.
With update 13.12327, Arsonists cost 250 coin and 3 population, and all attacks inflict siege damage as well as burning damage over time.
In-game dialogue[]
The Arsonist speaks Modern Hindi.
Select 1Hān? (हाँ?) - Yes?
Select 2Taiyār (तैयार) - Ready
Select 3Aadesh (आदेश) - Command
Move 1Hān (हाँ) - Yes
Move 2Main karoonga (मैं करूँगा) - I will do it (masculine)
Move 3Main jā rahā hūn (मैं जा रहा हूँ) - I am going (masculine)
Attack 1Hamalā (हमला) - Attack!
Attack 2Yuddh karne ke liye (युद्ध करने के लिए) - To Battle!
Attack 3Hān! (हाँ!) - Yes
History[]
“
Before exploding into greater conflict, the Sepoy Mutiny of 1857, also known as the First War of Indian Independence, consisted of series of smaller bouts of violence manifesting the Indian people's discontent with the British occupation and the prominent role of the British East India Company in daily life. The most common of these incidents involved arson. Several months before the rebellion ignited and united the country against the foreign occupation, a number of serious fires broke out in the areas surrounding the city of Calcutta. The arson of January 24, 1857 is often considered to be the turning point between scattered uprisings and the formation of a definitive resistance movement.
”
—In-game compendium section
Gallery[]
From left to right: Arsonist (campaign version), Arsonist (mercenary version), Repentant Arsonist