"Provides military improvements."—In-game description
The Arsenal is a military building in Age of Empires III that is unique to European civilizations and is available once the Fortress Age is reached unless if the Advanced Arsenal Home City Card has been sent, in which case it can be built in the Colonial Age. It provides technologies to improve the effectiveness of military units from the three major lines – infantry, cavalry, and artillery.
Whether players build one or a mix of unit lines, the bonuses provided in the Arsenal can give their armies an edge.
The Advanced Arsenal Home City Card provides the Arsenal with additional technologies.
|Melee infantry and archers get +10% hit points|
|Skirmishers, Abus Guns, Cassadores, Streltsy, Cherokee Riflemen, Cree Trackers, Klamath Riflemen, Navajo Riflemen, and Jaeger get +1.0x multiplier against heavy infantry|
|Musketeers, Janissaries, Grenadiers, Highlanders, and Fusiliers get +20% melee attack|
|Gunpowder infantry gets +10% hit points; requires Advanced Arsenal Home City Card|
|Gunpowder infantry gets +15% attack; requires Advanced Arsenal Home City Card|
|Infantry gets +10% speed; requires Advanced Arsenal Home City Card|
|Heavy cavalry gets +10% hit points|
|Light cavalry gets +10% attack, +2 LOS and +2 range|
|Heavy cavalry gets +25% siege attack; requires Advanced Arsenal Home City Card|
|Grenadiers get +30% siege attack and +1 AOE radius|
|Artillery gets +6 LOS|
|Artillery and defensive buildings get +0.5x multiplier against ships|
|Artillery gets +10% hit points; requires Advanced Arsenal Home City Card|
|Artillery gets +15% speed; requires Advanced Arsenal Home City Card|
- Note: Incendiary Grenades is only available to civilizations that can train Grenadiers (British, Dutch, Ottomans, and Russians) and can be researched once the Fortress Age is reached (if the Arsenal is built at the Colonial Age with the Advanced Arsenal Home City Card).
Civilization differences Edit
- The Japanese can build one (and only one) Arsenal by allying with the Dutch at the Consulate (requires a level 25 Home City), which provides the Arsenal Wagon shipment that ships a namesake unit capable of building an Arsenal for free.
Further statistics Edit
As the Arsenal can only be built by European civilizations, only improvements available to them (including native improvements) are listed here.
|Building strengths and weaknesses|
|Hit points||Flying Buttress (+20%)|
|Sight||Gas Lighting (+4)|
|Construction cost|| Cree Textile Craftsmanship (-25% wood)|
Tupi Forest Burning (-20% wood)
|Penalties|| Code Napoleon (+50% cost, French only)|
Customized Merc Weapons (+30% cost, John Black's Mercenaries only)
Home City Cards Edit
As the Arsenal is exclusive to European civilizations, only other civilizations' TEAM cards that affects them are listed here.
|Click for a list of Home City Cards related to the Arsenal|
"An arsenal is a storehouse for all manner of weapons and ordinance of war. Some arsenals were brick-and-mortar storehouses, guarded and protected. During the lead up to the American Revolutionary War, arsenals could be any stockpile of weapons, often hidden in attics and walls so that British soldiers could not find them. Artillery pieces were even taken apart and buried in fields to hide them, making "arsenals" out of entire towns.
On April 19, 1775, the British marched into Lexington hoping to chase down rebellion leaders and capture an insurgent arsenal. The British regulars outnumbered the revolutionaries 10 to 1 and ordered the gathered militia to stand down so that they could go about disbanding the militia and seizing or destroying any weapons cached in an arsenal."
|Buildings in Age of Empires III|
|Economic||Town Center · Trading Post · House (Europeans except British, Aztecs) · Manor (British) · Longhouse* (Iroquois) · Teepee* (Sioux) · Village** (Chinese) · Indian House** (Indians) · Shrine** (Japanese) · Market · Mill (Europeans) · Bank (Dutch) · Farm* (Native Americans) · Rice Paddy** (Asians) · Livestock Pen (Europeans) · Sacred Field** (Indians) · Fire Pit* (Native Americans) · Mosque (Ottomans) · Consulate** (Asians) · Church (Europeans except Ottomans) · Plantation (Europeans and Native Americans) · Factory (Europeans) · Capitol (Europeans)|
|Military||Outpost (Europeans except Russians) · Blockhouse (Russians) · War Hut* (Native Americans) · Castle** (Asians) · Dock · Monastery** (Asians) · Barracks (Europeans except Russians, Indians and Japanese) · Stable (Europeans and Japanese) · Corral* (Native Americans) · Caravanserai** (Indians) · War Academy** (Chinese) · Artillery Foundry · Saloon* (Europeans) · Arsenal (Europeans) · Fort (Europeans) · Siege Workshop* (Iroquois) · Nobles' Hut* (Aztecs) · Dojo** (Japanese)|
|Other||Field Hospital · Native Embassy* · Wonders** (Asians)|
|* introduced in The WarChiefs|
** introduced in The Asian Dynasties