The Arsenal is a research building in Age of Empires III.

Overview Edit

The building provides improvement technologies of the three major unit lines - infantry, cavalry, and artillery while also providing improvements for anti-ship-buildings as well.

Whether players build one or a mix of unit lines, the bonuses provided in the arsenal can give their armies an edge. The "Advanced Arsenal" card available to some civilizations from their Home City adds additional improvements to the arsenal.

Technologies Edit

Infantry Edit

Icon Name Cost Description
Infantry Breastplate
Infantry Breastplate 200 wood and 200 coin
Counter Infantry Rifling
Counter Infantry Rifling 200 wood and 200 coin
Socket Bayonet
Socket Bayonet 400 wood and 400 coin
Flint Lock
Flint Lock 200 wood and 250 coin
  • Infantry armed with muskets or rifles hit points increased.
  • Gunpowder Unit: Increases hit points by 10.00%
Paper Cartridge
Paper Cartridge 350 wood and 350 coin
  • Infantry armed with firearms have their attack increased.
  • Gunpowder Unit: Increases All Actions Damage by 15.00%
Military Drummers
Military Drummers 150 wood and 150 coin
  • All infantry march faster.
  • Infantry: Increases Speed by 10.00%

Cavalry Edit

Icon Name Cost Description
Cavalry Cuirass
Cavalry Cuirass 100 wood and 300 coin
  • Hand cavalry hitpoints increased.
  • Hand Cavalry: Increases Hitpoints by 10.00%
Ranged Cavalry Caracole
Ranged Cavalry Caracole 200 food and 300 wood
  • Ranged cavalry attack and range increased.
  • Light Cavalry: Adds 2.00 LOS
  • Light Cavalry: Adds 2.00 to Ranged Attack Maximum Range
  • Light Cavalry: Increases all Actions Damage by 10.00%
Pillage 300 wood and 350 coin
  • Hand cavalry attack against buildings increased
  • Increases Siege Attack Damage Bonus against Buildings by 25.00%

Artillery Edit

Icon Name Cost Description
Incendiary grenades
Incendiary Grenades 400 wood and 300 coin
  • Grenadiers have an increased burst radius and do more damage to buildings.
  • Grenadier: Increases Siege Attack Damage Bonus against Buildings by 30.00%
  • Grenadier: Adds 1.00 to Ranged Attack Damage Area
Gunners Quadrant
Gunner's Quadrant 100 food and 100 coin
  • Artillery line of sight increased.
  • Artillery: Adds 6.00 LOS
Heated Shot
Heated Shot 150 food and 150 wood
  • Artillery and combat buildings do more damage to war ships.
  • Artillery: Increases Bombard Attack Damage Bonus against Ships by 50.00%
  • Buildings: Increases Anti Ship Attack Damage Bonus against Ships by x1.5
Professional Gunners
Professional Gunners 400 food and 100 coin
  • Artillery hitpoints increased.
  • Artillery: Increases Hitpoints by 10.00%
Trunion 400 wood and 200 coin
  • Trunion invention makes artillery more mobile.
  • Artillery: Increases Speed by 15.00%

Shipments Edit

History Edit

"An arsenal is a storehouse for all manner of weapons and ordinance of war. Some arsenals were brick-and-mortar storehouses, guarded and protected. During the lead up to the American Revolutionary War, arsenals could be any stockpile of weapons, often hidden in attics and walls so that British soldiers could not find them. Artillery pieces were even taken apart and buried in fields to hide them, making "arsenals" out of entire towns.

On April 19, 1775, the British marched into Lexington hoping to chase down rebellion leaders and capture an insurgent arsenal. The British regulars outnumbered the revolutionaries 10 to 1 and ordered the gathered militia to stand down so that they could go about disbanding the militia and seizing or destroying any weapons cached in an arsenal.

Gallery Edit