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Heavy ranged infantry mercenary from Savoy who uses his thick darkened armor to deflect some of the damage inflicted to nearby allies. Pistol attack deals area damage.
—In-game description

The Armored Pistoleer is a mercenary gunpowder infantry unit in Age of Empires III: Definitive Edition - Knights of the Mediterranean.

Overview[]

The Armored Pistoleer is a heavy ranged infantry with high hit points, melee resistance, and base attack. It is effective against cavalry and Shock Infantry, but vulnerable against Skirmishers and artillery.

Unlike other heavy infantry units, the Armored Pistoleer has more hit points and is highly resistant against melee attacks. In addition to its increased attack, which causes splash damage in ranged mode, and its melee multipliers, the Armored Pistoleer excels at defeating cavalry and shock infantry units, and is slightly effective against heavy infantry like Halberdiers or Doppelsoldners. The Armored Pistoleer also has the Deflection passive ability, which allows it to absorb some of the damage inflicted to nearby player or ally units in a radius of 12.

They take more population space, are expensive, and have slow speed and training time, but they are tanky infantry units useful to protect another units from enemy attacks. However, it is recommended to combine Armored Pistoleers with Hussars to defeat long-ranged infantry units (like Skirmishers) or artillery units, which can counter heavy infantry.

Strategy[]

Further statistics[]

Unit strengths and weaknesses
Strong vs. Cavalry, Shock Infantry, heavy infantry
Weak vs. Light infantry, artillery
Improvements
Hit points Flint lock.png Flint Lock (+10%)
Thin Red Line.png Thin Red Line (+20%; British only)
Corselet.png Corselet (+25%; Spanish only)
Gadaa System.png Gadaa System (+5%; Ethiopians only)
Second guarantee.png Second Guarantee (+15%; Mexicans only)
Cree Tanning.png Cree Tanning (+10%)
Navajo Weaving.png Navajo Weaving (+5%)
Tar kilns.png Tar Kilns (+5%)
Attack Socket Bayonet.png Socket Bayonet (+20% melee attack)
Paper cartridge.png Paper Cartridge (+15%)
New order infantry.png New Order Infantry (+0.5× melee multiplier vs. cavalry, +0.3× vs. Shock Infantry; Ottomans only)
Gadaa System.png Gadaa System (+5%; Ethiopians only)
Second guarantee.png Second Guarantee (+15%; Mexicans only)
Smokeless Powder.png Smokeless Powder (+10%)
Yoga.png Yoga (+5%)
Clenched Fist.png Clenched Fist (+25% melee attack)
Armatoloi.png Armatoloi (+5%)
Armor Somali oryx shields.png Somali Oryx Hide Shields (+10% melee/ranged resistance)
Speed Military Drummers.png Military Drummers (+10%)
Tillys Discipline.png Tilly's Discipline (+20%; Germans only)
Quechuan Mountaineering.png Quechuan Mountaineering (+10%)
Apache Endurance.png Apache Endurance (+5%)
Akan Drums.png Akan Fontomfrom (+5%)
Sight Town Watch.png Town Watch (+2)
Creation speed Standing Army.png Standing Army (-25%)
New order infantry.png New Order Infantry (-20%; Ottomans only)
Blue Nile Ties.png Blue Nile Ties (-15%; Ethiopians only)
Quechuan Diet.png Quechuan Diet (-10%)
Akan Drums.png Akan Fontomfrom (-25%)
Philhellenism.png Philhellenism (-10%)
Train cost Mapuche Ad-mapu.png Mapuche Ad-mapu (-10% coin cost)
Golden liberty.png Golden Liberty (-5% coin cost)
Blue Nile Ties.png Blue Nile Ties (-15%; Ethiopians only)
Yemeni Relations.png Yemeni Relations (exchanges cost for 50% coin, 50% influence; Ethiopians only)
Philhellenism.png Philhellenism (-10%)
Penalties Thin Red Line.png Thin Red Line (-25% speed; British only)
Coffee Trade.png Coffee Trade (-10% speed; Dutch only)
Tillys Discipline.png Tilly's Discipline (+10% cost; Germans only)
Corselet.png Corselet (-15% speed; Spanish only)
Second guarantee.png Second Guarantee (+30% train time; Mexicans only)

Home City Cards[]

Click for a list of Home City Cards related to the Armored Pistoleer
  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times

All[]

Card Description Age HC level
Spanish Home City 3 (Fencing School).png Fencing School Infantry train time -40%
Age II tech tree aoe3.png
10
Mexico card Liberation March.png Liberation March Infantry, cavalry, and Shock Infantry get +5% speed and train time -35%
Age III tech tree aoe3.png
N/A
The Fencing School card is not available to Chinese, Haudenosaunee, Japanese, Lakota, Mexicans, Ottomans and Spanish.
The Liberation March card is available to Mexicans and Spanish

Africans[]

Card Description Age
Trainspeed africa.png Feudal Armies Unit train time -15%; Hero respawn time -15%
Age III tech tree aoe3.png

British[]

Card Description Age HC level
British Home City 2 (Musketeers and Longbowmen Hitpoints).png TEAM Musketeer/Grenadier Hitpoints Musket Infantry and Grenade Trooper get +15% hit points
Age IV tech tree aoe 3.png
40

Chinese[]

Card Description Age HC level
Western reforms.png Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3.png
40
Acupuncture aoe3.png Acupuncture Unit train time -20%
Age III tech tree aoe3.png
10

Dutch[]

Card Description Age HC level
Dutch Home City 2 (Infantry Hitpoints).png TEAM Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3.png
10

Ethiopians[]

Card Description Age
Ethiopian Home City 2 (TEAM Coffee Consumption).png TEAM Coffee Consumption Ranged Infantry get +5% speed
Age IV tech tree aoe 3.png
Temenyas.png Temenyas Gunpowder infantry get +5% attack; Neftenya available in the Commerce Age
Age I tech tree aoe3.png
Ignatian spirituality.png Ignatian Spirituality All units get +5% hit points and regeneration capability even while in combat
Age IV tech tree aoe 3.png
Loyal warriors.png Loyal Warriors Native warriors, mercenaries, and outlaws cost -15% (also affects shipments)
Age I tech tree aoe3.png

French[]

Card Description Age HC level
French Home City 2 (Ranged Infantry Attack).png TEAM Ranged Infantry Attack Ranged infantry get +15% attack
Age III tech tree aoe3.png
10

Germans[]

Card Description Age HC level
German Home City 5 (Improved Mercenaries).png Improved Mercenaries Mercenaries get +20% hit points and attack +3 Uhlans
Age III tech tree aoe3.png
10

Haudenosaunee[]

Card Description Age HC level
Iroquois Home City 2 (Scout Infantry).png TEAM Scout Infantry Infantry get +8 LOS
Age II tech tree aoe3.png
10

Incas[]

Card Description Age
Inca Home City 2 (TEAM Inca Bridges).png TEAM Inca Bridges Infantry and civilian units get +5% speed; +1 Chasqui
Age I tech tree aoe3.png

Indians[]

Card Description Age HC level
Dravidian martial arts.png Dravidian Martial Arts All units get +15% melee attack +1 Villager
Age II tech tree aoe3.png
40
Shivajis tactics.png TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3.png
25

Italians[]

Card Description Age
Iroquois Home City 2 (Infantry Hitpoints).png Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3.png
Italian Home City 2 (Schiavoni Swords).png Schiavoni Swords All cavalry and infantry get +15% hand attack
Age II tech tree aoe3.png
Italian Home City 5 (Savoyard Company).png Savoyard Company Ships 6 Royal Horsemen and 9 Armoured Pistoleers; costs 1,000 food, 1,000 wood, and 1,000 coin
Age IV tech tree aoe 3.png
Italian Home City 5 (Black Company).png Black Company Ships 5 Black Rider and 5 Armoured Pistoleers; costs 500 food, 500 wood, and 500 coin
Age III tech tree aoe3.png
Italian Home City 5 (TEAM House of Savoy).png TEAM House of Savoy Ships 4 Armored Pistoleers; costs 750 coin
Age IV tech tree aoe 3.png

Japanese[]

Card Description Age HC level
Onin war.png Onin War Infantry get +33% siege attack
Age II tech tree aoe3.png
40
Bakufu.png Bakufu Daimyo and Shogun Tokugawa get +10% speed, +20 LOS and train units 15% faster; Banner army train time -10%; Land military unit train time -20%
Age III tech tree aoe3.png
25

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table).png TEAM Knights of the Round Table Ships 1 Hospitaller for each Center owned by the player; increases all unit hit points by 2%
Age I tech tree aoe3.png
Maltese Home City 5 (Hire Armored Pistoleers).png Hire Armored Pistoleers Ships 8 Armored Pistoleers; costs 1,000 coin
Age III tech tree aoe3.png

Mexicans[]

Card Description Age
Mexico card Plan of Tuxtepec.png Plan of Tuxtepec [Plan] Turns all Salteadores into Soldados; Musket Infantry get +1 range and Line of Sight.
Age III tech tree aoe3.png
Mexico card TEAM Mariachi.png TEAM Mariachi For the next 30 seconds, military buildings have their work rate increased by 400% and units have their speed increased by 10%
Age I tech tree aoe3.png

Portuguese[]

Card Description Age HC level
Portuguese Home City 2 (Gunpowder Infantry Hitpoints).png TEAM Gunpowder Infantry Hitpoints Gunpowder infantry get +15% hit points
Age III tech tree aoe3.png
10

Russians[]

Card Description Age HC level
Russian Home City 2 (Ransack).png Ransack Infantry get +50% siege attack
Age III tech tree aoe3.png
25
Russian Home City 3 (Dueling School).png Dueling School Infantry train time -25%
Age I tech tree aoe3.png
25

Spanish[]

Card Description Age HC level
Spanish Home City 3 (Inquisition).png TEAM Inquisition All units get +10 LOS
Age I tech tree aoe3.png
10

Swedes[]

Card Description Age
Swedish Home City 2 (TEAM House of Bernadotte).png TEAM House of Bernadotte Heavy infantry get +15% hit points
Age II tech tree aoe3.png
Swedish Home City 5 (German Mercenary Contracts).png German Mercenary Contracts Mercenaries get +25% hit points and attack; Jaegers and Landsknechts can be trained at Barracks and Galleons; Black Riders can be trained at Stables and Galleons
Age IV tech tree aoe 3.png

United States[]

Card Description Age
US Home City 2 (United States Army).png United States Army The General, Minutemen, and Heavy Infantry get +15% hit points and attack
Age III tech tree aoe3.png

Federal State[]

Card Description State
Federal card indiana mobilization.png Indiana Mobilization Ships an additional Carbine Cavalry for each shipment sent so far this game including this one; all units and technologies including Age advancements train and research 10% faster; costs 250 food, 250 wood Indiana
Federal card land of lincoln.png Land of Lincoln Inspiring Flags LOS and AOE +70, and now also improve unit's hit points by 5% and buildings' hit points by 10% Illinois
Federal card colegio de san nicolas.png Colegio de San Nicolás Ships 500 XP; units and buildings get +8 LOS; sees what enemies can see for 20 seconds Michoacán
Federal card bustamante.png Bustamante The General can build Field Hospitals for free; Musket Infantry get +10% hit points; Field Hospitals can train Soldados San Luis Potosí
Federal card national servant.png National Servant All units get +10% hit points; Padre healing speed increased by 200% Estado de México
Federal card cinco de mayo.png Cinco de Mayo Forts increase the hit points and attack of friendly Infantry and Cavalry in an AOE of 26 around them by 25% Puebla

Changelog[]

Knights of the Mediterranean[]

  • Originally, Armored Pistoleers had 37 melee damage and 53 ranged damage. With update 13.10442, they have 25 melee damage and 45 ranged damage.
  • With update 13.12327, the Armored Pistoleer image from the Compendium section was updated.

In-game dialogue[]

The Armored Pistoleer speaks French using the French Mortar's dialogue files.

Trivia[]

  • The Armored Pistoleer wears a Savoyard style three quarter armour with a closed burgonet helm which resembles a human face.
  • The Armored Pistoleer is tagged as Musket Infantry, although he does not wield a musket.
  • Despite not using a musket, he is seen with one in its Compendium section image. This was corrected in update 13.12327.

History[]

During the early-modern period, one military innovation made by Franco-Italian states in particular was the use of dismounted elite infantry in instances where fighting on foot was preferable to being astride a horse. One such group, the Savoyard cuirassiers, flourished during the 17th century, fighting in full plate armor while wielding pistols and swords. The sight of these troops, particularly their peculiar burgonet helms – which resembled an otherworldly face – struck fear into even the most hardened adversaries.

Gallery[]

v  d  e
Mercenary units in Age of Empires III
Mercenaries
InfantryArmored Pistoleer^^ · Arsonist** · Askari^ · Barbary Corsair · Cannoneer^ · Dahomey Amazon^ · Fusilier* · Giant Grenadier^^ · Highlander · Irish Brigadier^^ · Iron Troop** · Jaeger · Landsknecht · Ninja* · Pandour^^ · Ronin · Swiss Pikeman · Zouave***
CavalryBlack Rider · Bosniak^^ · Elmetto* · Gatling Camel^ · Hackapell · Harquebusier*** · Jat Lancer** · Kanuri Guard^ · Mameluke · Manchu · Mounted Rifleman^^ · Royal Horseman^^ · Sennar Horseman^ · Stradiot · Yojimbo** · Zenata Rider^
ArtilleryLi'l Bombard* · Napoleon Gun***
ShipPrivateer · War Dhow^ · Wokou Junk** · Xebec^
Outlaws
InfantryDacoit** · Desert Archer^ · Desert Warrior^ · Hajduk^^ · Highwayman^^ · Inquisitor^^ · Pirate · Pistolero* · Renegado* · Thuggee** · Wokou Monk** · Wokou Pirate** · Wokou Ronin**
CavalryComanchero* · Cossack Daredevil^^ · Crabat^^ · Desert Raider^ · Highwayman^^ · Wokou Horseman**
ShipMarathan Catamaran**
Flag American act3 aoe3de.png United States***Gunslinger · Cowboy · Owlhoot
Flag MexicanDE.png Mexicans***Desperado · Cuatrero · Bandido
* added in The WarChiefs   ** in The Asian Dynasties   *** in the Definitive Edition   ^ in The African Royals   ^^ in Knights of the Mediterranean
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