Heavy ranged infantry mercenary from Savoy who uses his thick darkened armor to deflect some of the damage inflicted to nearby allies. Pistol attack deals area damage.
Unlike other heavy infantry units, the Armored Pistoleer has more hit points and is highly resistant against hand attacks. In addition to its increased attack, which causes splash damage in ranged mode, and its melee multipliers, the Armored Pistoleer excels at defeating cavalry and shock infantry units, and is slightly effective against heavy infantry like Halberdiers or Doppelsoldners. The Armored Pistoleer also has the Deflection passive ability, which allows it to absorb some of the damage inflicted to nearby player or ally units in a radius of 12. Coupled with healing units, the Armored Pistoleer can absorb a lot of damage.
They take more population spaces, are expensive, and have slow speed and training time, but they are bulky infantry units useful to protect another units from enemy attacks. However, it is recommended to combine Armored Pistoleers with Hussars to defeat long-ranged infantry units (like Skirmishers) or artillery units, which can counter all infantry.
Special abilities[]
Deflection: Absorb 25% of the damage inflicted to nearby allies within 12 range.
The United States can get Armored Pistoleers through the "Poker" Home City Card, in the pool of random mercenaries shipped, which also randomly enables them in Saloons.
Mercenary train time -15%, speed (except Napoleon Gun and Li'l Bombard) +7%; mercenary shipment arrive time -20%; enables Highlander to be trained at Barracks and Taverns, Royal Horseman at Stables and Taverns; Pikeman, Halberdier, Skirmisher, Hussar, and Ruyter cost +10%
Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
"Cult of the Supreme Being" is available upon revolting to Revolutionary France.
Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Transforms all Salteadores into Soldados; musket infantry Line of Sight, ranged and mortar attack range +1; costs 500 food, 500 wood
TEAM Mariachi
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
Bustamante
Field Hospital cost free, but does not grant build and kill bounty; enables the General to build Field Hospitals; enables Soldado to be trained at Field Hospitals; musket infantry hit points +10%
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Outlaw Combat
Outlaw and mercenary hit points and damage +15%; costs 500 coin
Bastimento
Villager train time -20%; infantry train time -25%, Revolutionary train time -50% instead
Mercenary hit points and damage +20%; enables Landsknechts and Jaegers to be trained at Barracks, Blockhouses, Taverns (for Landsknechts), and Galleons; enables Black Riders to be trained at Stables and Galleons
The General, Minuteman, and heavy infantry hit points and damage +15%
Poker
Delivers 13 random mercenaries; enables up to 3 random mercenaries at Saloons; costs 3,500 coin
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Hamilton's Own
Delivers 2 Li'l Bombards and 4 Napoleon Guns; mercenary hit points and damage +25%; costs 2,500 coin
Imperial Age
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Hamilton's Own" is available upon selecting the New York Federal State.
The Armored Pistoleer is based on the Cuirassiers from the Duchy of Savoy, which eventually became part of the Carabinieri (the Italian gendarmerie).
Its in-game appearance is based on the Cuirassiers from the 16th century, as the unit wears a Savoyard style three quarter armor with a closed burgonet helm which resembles a human face. Three quarter armor was used until the late 17th century, when the limb armor was discarded and Cuirassiers kept only the breast and backplate.
The Armored Pistoleer is tagged as musket infantry, although he does not wield a musket.
Despite not using a musket, he is seen with one in its Compendium section image. This was corrected in update 13.12327.
History[]
“
During the early-modern period, one military innovation made by Franco-Italian states in particular was the use of dismounted elite infantry in instances where fighting on foot was preferable to being astride a horse. One such group, the Savoyard cuirassiers, flourished during the 17th century, fighting in full plate armor while wielding pistols and swords. The sight of these troops, particularly their peculiar burgonet helms – which resembled an otherworldly face – struck fear into even the most hardened adversaries.
”
Gallery[]
Updated Armored Pistoleer image from the Compendium section
Armored Pistoleer image from the Compendium section, before update 13.12327