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The Armored Elephant is a heavy cavalry unit in Age of Empires: The Rise of Rome that can be trained at the Stable in the Iron Age once Iron Shield is researched. Compared to its predecessor, the War Elephant, it does 24-25 additional siege damage to buildings and 8-9 against towers, making it a useful alternative to stone throwing siege weapons for civilizations lacking a well developed Siege Workshop tech tree.

Like stone throwing siege weapons, Armored Elephants do trample damage to adjacent enemy targets, although at a larger area. They are effective against infantry and cavalry but are vulnerable to conversion and quicker units that can attack at long range. Its attack cannot be upgraded and it does not benefit from Nobility; only the armor can be improved.

Unit availability
Available Unavailable

Further statistics[]

Unit strengths and weaknesses
Strong vs. Infantry, cavalry, buildings
Weak vs. Priests, siege weapons, large groups of Centurions and Camel Riders
Upgrades
Armor Leatherarmorcavalryicon.png Leather Armor Cavalry (+2/+0)
Scalearmorcavalryicon.png Scale Armor Cavalry (+2/+0)
Chainmailcavalryicon.png Chain Mail Cavalry (+2/+0)

Civilization bonuses[]

Trivia[]

History[]

Armies using elephants in battle learned quickly that wounded animals could be as dangerous to friendly troops as they were to the enemy. One solution to this problem was to cover elephants partially with light armor that helped protect them from arrows and spears. Unwounded animals were much easier to control and direct against the enemy. Keeping the elephants under control and bringing them into contact with the enemy was critical. Only veteran troops would stand and fight against a determined charge by elephants. All others would rout when the elephants got close.
The Rise of Rome manual

Gallery[]

Video[]

ARMORED_ELEPHANT_vs_EVERY_UNIT_-_Age_of_Empires-_Definitive_Edition

ARMORED ELEPHANT vs EVERY UNIT - Age of Empires- Definitive Edition


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