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This article is about the technology in Age of Empires. For other uses of the term, see Architecture. |
Architecture is a technology that is researched at the Government Center during the Bronze Age.
Gameplay[]
It improves the hit points of all buildings, including walls, by 20% and, decreases the time needed to construct a building by 33%. It costs 150 food, 175 wood.
Only three civilizations lack this technology: the Phoenicians, the Assyrians and the Hittites. This technology provides the greatest benefit if the player attempts to win a game by building a Wonder.
Team bonuses[]
Palmyrans: Researching Architecture is 30% faster.
Changelog[]
Age of Empires[]
Hittites: Can research Architecture.
Definitive Edition[]
Hittites: Architecture removed from the technology tree.
History[]
“ | The art and science of designing and constructing buildings arose from the practical need to provide first shelter, then storage for food reserves, and then defenses for both. One of the specializations that appeared in the first towns was the builder whose skills and techniques continue to evolve today. Builders and architects worked with the materials available to construct buildings and fortifications. Over time new techniques of architecture improved the efficiency, strength, and utility of construction. | ” |
—Age of Empires manual |