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This article is about the building in Age of Mythology. For the building in other games of the series, see Archery Range. |
“ | Greek Archery Ranges train archer and counter-archer units. | ” |
—In-game description |
The Archery Range is a Greek building in Age of Mythology that can be built once the Classical Age is reached. It is where ranged soldiers are trained and technologies that improve them are researched.
In the original game, Hades players have a unique archer unit, the Gastraphetoros, but it could only be trained at the Fortress. The Titans enables this unit to be trained at the Archery Range as well.
Further statistics[]
God bonuses[]
General technologies[]
Masons: +15% hit points and -5% crush vulnerability.
Architects: +20% hit points and -5% crush vulnerability.
Signal Fires ➞
Carrier Pigeons: +6 Line of Sight.
Myth technologies[]
Divine Blood (Aphrodite): +15% construction speed.
Oracle (Apollo): +4 Line of Sight.
Athenian Wall (Hera): +20% hit points. (Before Retold)
Relics[]
Blanket of Empress Zoe: -15% crush vulnerability.
Five Colored Stone of Nüwa: -50% repairing cost.
Head of Orpheus: +8 Line of Sight.
Nose of the Sphinx: +15% hit points.
Texts of Imhotep: -10% construction time.
Units[]
Toxotes
Peltast
Gastraphetoros (Hades only, since The Titans)
Technologies[]
General[]
Medium Ranged Soldiers
Heavy Ranged Soldiers
Levy Ranged Soldiers
Champion Ranged Soldiers
Conscript Ranged Soldiers
Myth[]
Technology tree[]
![]() Archery Range |
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![]() Toxotes |
![]() Peltast |
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![]() Medium Ranged Soldiers |
![]() Heavy Ranged Soldiers |
![]() Champion Ranged Soldiers | ||||
![]() Levy Ranged Soldiers |
![]() Conscript Ranged Soldiers |
Changelog[]
Age of Mythology[]
- It has 96% pierce armor.
Retold[]
- It has 90% pierce armor.
History[]
“ | In Age of Mythology, Greek civilizations may produce at the Archery Range soldiers trained to fight with missile weapons. They may also raise the quality of these units and research improvements to make them more effective. By the time of Philip and Alexander of Macedon, pure Hoplite infantry armies were at a major disadvantage when fighting against mixed armies of infantry, archers, and cavalry. Thereafter, most effective ancient armies combined all arms. Soldiers using missile weapons like the bow and javelin required substantial skill and training to be effective, however. To reach a minimum level of proficiency they practiced at the Archery Range. |
” |
—In-game help section |
Trivia[]
- Much like the Stable and Siege Works, the Archery Range was intended to be available to all civilizations, where a basic archer unit could be trained, along with a counter-archer unit.
Gallery[]
Archaic/Classical Age Archery Range in Retold