This article is about the building in Age of Empires IV. For the building in other games of the series, see Archery Range. |
“ | Produces ranged infantry[sic] units. | ” |
—Age of Empires IV description |
The Archery Range is a military production building in Age of Empires IV that can be built starting in the Feudal Age. It trains and upgrades ranged military units, both infantry and cavalry. For several civilizations, it also offers unique technologies that improve ranged units.
Trainable units[]
Generic units[]
- Archer (All civilizations except English, Japanese, Order of the Dragon, and Zhu Xi's Legacy)
- Crossbowman (All civilizations except French, Jeanne d'Arc, Japanese, Malians, and Order of the Dragon)
- Handcannoneer (All civilizations except Malians, Order of the Dragon, Ottomans, Rus, and Zhu Xi's Legacy)
Unique units[]
- Camel Archer ( Abbasid Dynasty)
- Desert Raider ( Ayyubids)
- Grenadier ( Chinese - Ming Dynasty, Zhu Xi's Legacy)
- Zhuge Nu ( Chinese - Song Dynasty, Zhu Xi's Legacy)
- Tower Elephant ( Delhi Sultanate)
- Longbowman ( English)
- Arbalétrier ( French, Jeanne d'Arc)
- Onna-Musha ( Japanese)
- Yumi Ashigaru ( Japanese)
- Yumi Bannerman ( Japanese)
- Javelin Thrower ( Malians)
- Musofadi Gunner ( Malians)
- Mangudai ( Mongols)
- Khan's Hunter ( Mongols, requires Deer Stones)
- Gilded Archer ( Order of the Dragon)
- Gilded Crossbowman ( Order of the Dragon)
- Gilded Handcannoneer ( Order of the Dragon)
- Janissary ( Ottomans)
- Horse Archer ( Rus)
- Streltsy ( Rus)
Available technologies[]
- All technologies are unique.
- Pyrotechnics ( Chinese)
- Howdahs ( Delhi Sultanate)
- Arrow Volley ( English)
- Crossbow Stirrups ( French, Jeanne d'Arc)
- Gambesons ( French, Jeanne d'Arc)
- Kabura-ya Whistling Arrow ( Japanese)
- Poisoned Arrows ( Malians)
- Siha Bow Limbs ( Mongols)
- Scale Armor ( Order of the Dragon)
- Mounted Training ( Rus)
- Janissary Guns ( Ottomans)
- Hard Cased Bombs ( Zhu Xi's Legacy)
- Bolt Magazines ( Zhu Xi's Legacy)
Further statistics[]
Technologies | |
---|---|
Hit points | Court Architects (+30%) |
Armor | Slate and Stone Construction (+5 fire armor, Holy Roman Empire and Order of the Dragon) |
Line of Sight | Gion Festival (+2 tiles, Japanese) |
Creation speed | Military Academy (+33%); Improved: (+53%, Mongols) |
Work rate | Efficient Production (+100% with garrisoned Scholar, Delhi Sultanate) |
Civilization bonuses | |
---|---|
Resource cost | Ottomans (-33%) |
Build speed | Chinese and Zhu Xi's Legacy (+100%) Order of the Dragon (+25%) |
Other | Byzantines (Grant +18 stone when built) Chinese and Zhu Xi's Legacy (Generates taxes from creating units and researching technologies) Mongols (Can pack up and move) |
Changelog[]
- With update 8324, Composite Bows was added to the Abbasid Dynasty Archery Range. With update 6.0.878, it was removed.
- With Season Two Update 17718, Pyrotechnics was added to the Chinese Archery Range.
- With update 7.0.5861, the Double Time technology was removed from the Rus Archery Range.
- With update 12.0.1974, Hard Cased Bombs and Bolt Magazines were added to Zhu Xi's Legacy's Archery Range.
Campaign version[]
The Archery Range has the same stats in the campaign, but it cannot produce Mangudai in the The Mongol Empire campaign. Additionally, in The Hundred Years War, French Archery Ranges extend the Keep influence range with their own 7 x 7 influence area.
Trivia[]
- The Archery Range was supposed to train only ranged infantry units, and not ranged cavalry units. This can be concluded from its original and still prevalent description and the fact that in the campaigns The Mongol Empire and The Rise of Moscow, the Mangudai and Horse Archer[Citation needed] are trainable at the Stable.