Age of Empires Series Wiki
(Comparison table: added icons & noted age requirements for consistency with other pages, noted civ., made it clear which of the units are archers and which aren't.)
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'''Archer units''' are military units that fight on foot but use missile weapons to fight their enemies at a distance. This distinguishes them from [[Infantry units (Age of Mythology)|infantry]] and [[Cavalry units (Age of Mythology)|cavalry units]].
 
'''Archer units''' are military units that fight on foot but use missile weapons to fight their enemies at a distance. This distinguishes them from [[Infantry units (Age of Mythology)|infantry]] and [[Cavalry units (Age of Mythology)|cavalry units]].
   
Archers are also [[Human unit|human units]], rather than the superhuman [[Hero (Age of Mythology)|heroes]] or monstrous [[Myth unit|myth units]]. The units below are also considered archers because counter-archer units have an attack bonus against them and they benefit from Archer upgrades (i.e. [[Medium Archers]] etc.,) - though this is not true of the [[Atlantean|Atlanteans]] heroes.
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Archers are also [[Human unit|human units]], rather than the superhuman [[Hero (Age of Mythology)|heroes]] or monstrous [[Myth unit|myth units]]. The units below are also considered archers because counter-archer units have an attack bonus against them and they benefit from Archer upgrades (i.e. [[Medium Archers]] etc.,) - though this is not true of the [[Atlanteans|Atlantean]] heroes.
   
 
There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfill the above criteria. The [[Norse]] do not have any archer units. ''Note: This is no longer the case in the [[Age of Mythology:Tale of the Dragon|Tale of the Dragon]] expansion, as the Norse were given a single archer unit, the [[Bogsveigir]].''
 
There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfill the above criteria. The [[Norse]] do not have any archer units. ''Note: This is no longer the case in the [[Age of Mythology:Tale of the Dragon|Tale of the Dragon]] expansion, as the Norse were given a single archer unit, the [[Bogsveigir]].''
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| style="text-align:left"| [[File:GastraphetesIcon.png|22px]] [[Gastraphetes]]
 
| data-sort-value="4" | [[File:MythicAge.png|22px|link=Mythical Age]]
 
| data-sort-value="4" | [[File:MythicAge.png|22px|link=Mythical Age]]
| [[Greeks (Age of Mythology)|Greek]]{{tt|*|Hades only}}
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| [[Greeks (Age of Mythology)|Greek]]
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{{tt|*|Hades only}}
 
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* Peltasts, Slingers and Turmas have +300% attack vs all Archers and +100% or +200% attack vs [[Throwing Axeman (Age of Mythology)|Throwing Axemen]].
 
* Peltasts, Slingers and Turmas have +300% attack vs all Archers and +100% or +200% attack vs [[Throwing Axeman (Age of Mythology)|Throwing Axemen]].

Revision as of 14:52, 1 February 2019

Info icon
This article is about the archer units in Age of Mythology. For archer units in other games of the series, see Archers.
Chu Ko Nu archers

A group of Chinese Chu Ko Nu

Archer units are military units that fight on foot but use missile weapons to fight their enemies at a distance. This distinguishes them from infantry and cavalry units.

Archers are also human units, rather than the superhuman heroes or monstrous myth units. The units below are also considered archers because counter-archer units have an attack bonus against them and they benefit from Archer upgrades (i.e. Medium Archers etc.,) - though this is not true of the Atlantean heroes.

There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfill the above criteria. The Norse do not have any archer units. Note: This is no longer the case in the Tale of the Dragon expansion, as the Norse were given a single archer unit, the Bogsveigir.

Greeks

Egyptians

Norse

Atlanteans

  • Arcus and Arcus Hero
  • Turma (mounted) and Turma Hero (mounted)

Atlantean archer units retain their archer status when they are upgraded to heroes.

Chinese

Brief comparison table

Some non-archer units were added for comparison purposes.

Name Age Civ Wood Gold Pop P.Dmg Range HP H.Armor P.Armor Spd
Toxotesicon Toxotes ClassicalAge Greek 55 35 2 6.5 15m 60 15% 15% 4.0 m/s
Aompeltasticon Peltast HeroicAge Greek 60 20 2 3 16m 70 15% 20% 4.0 m/s
GastraphetesIcon Gastraphetes MythicAge Greek

*

120 80 3 8 24m 60 15% 15% 3.8 m/s
Aomslingericon Slinger ClassicalAge Egyptian 60 24 2 3 16m 65 15% 25% 4.0 m/s
AoMChariotArcherIcon Chariot Archer HeroicAge Egyptian 100 40 3 8.5 20m 90 30% 20% 5.0 m/s
Bogsveigir icon Bogsveigir HeroicAge Norse 80 40 2 7 18m 80 20% 20% 4.2 m/s
Arcus icon Arcus HeroicAge Atlantean 60 35 2 6 20m 60 15% 15% 3.75 m/s
Turmaicon Turma ClassicalAge Atlantean 50 45 2 4 12m 80 5% 30% 5.0 m/s
Chu Ko Nu Icon Chu Ko Nu ClassicalAge Chinese 60 40 2 4(×2) 16m 60 15% 15% 4.0 m/s
Mounted Archer Icon Mounted Archer HeroicAge Chinese 80 60 2 7 15m 100 15% 15% 5.3 m/s
Ballistaicon Ballista* MythicAge Norse 150 150 3 9(×3) 30m 85 20% 80% 2.4 m/s
Cheiroballistaicon Cheiroballista* ClassicalAge Atlantean 115 100 4 4(×3) 20m 85 25% 50% 3.85 m/s
Fire Lance Icon Fire Lance* HeroicAge Chinese 60 60 2 8 20m 80 15% 15% 4.0 m/s


  • Peltasts, Slingers and Turmas have +300% attack vs all Archers and +100% or +200% attack vs Throwing Axemen.
  • Slingers also have +25% bonus against Axemen and Hypaspists.
  • Mounted Archers have +25% attack against cavalry.
  • Toxotes, Arcus and Chu Ko Nu have -10% attack vs Raiding Cavalry.
  • Among the Cheiroballista's many bonuses are: +150% vs infantry, +350% vs the Huskarl and +300% against the Destroyer.