EE75750909 (talk | contribs) (Comparison table: added icons & noted age requirements for consistency with other pages, noted civ., made it clear which of the units are archers and which aren't.) |
EE75750909 (talk | contribs) mNo edit summary |
||
Line 2: | Line 2: | ||
'''Archer units''' are military units that fight on foot but use missile weapons to fight their enemies at a distance. This distinguishes them from [[Infantry units (Age of Mythology)|infantry]] and [[Cavalry units (Age of Mythology)|cavalry units]]. |
'''Archer units''' are military units that fight on foot but use missile weapons to fight their enemies at a distance. This distinguishes them from [[Infantry units (Age of Mythology)|infantry]] and [[Cavalry units (Age of Mythology)|cavalry units]]. |
||
− | Archers are also [[Human unit|human units]], rather than the superhuman [[Hero (Age of Mythology)|heroes]] or monstrous [[Myth unit|myth units]]. The units below are also considered archers because counter-archer units have an attack bonus against them and they benefit from Archer upgrades (i.e. [[Medium Archers]] etc.,) - though this is not true of the [[ |
+ | Archers are also [[Human unit|human units]], rather than the superhuman [[Hero (Age of Mythology)|heroes]] or monstrous [[Myth unit|myth units]]. The units below are also considered archers because counter-archer units have an attack bonus against them and they benefit from Archer upgrades (i.e. [[Medium Archers]] etc.,) - though this is not true of the [[Atlanteans|Atlantean]] heroes. |
There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfill the above criteria. The [[Norse]] do not have any archer units. ''Note: This is no longer the case in the [[Age of Mythology:Tale of the Dragon|Tale of the Dragon]] expansion, as the Norse were given a single archer unit, the [[Bogsveigir]].'' |
There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfill the above criteria. The [[Norse]] do not have any archer units. ''Note: This is no longer the case in the [[Age of Mythology:Tale of the Dragon|Tale of the Dragon]] expansion, as the Norse were given a single archer unit, the [[Bogsveigir]].'' |
||
Line 74: | Line 74: | ||
| style="text-align:left"| [[File:GastraphetesIcon.png|22px]] [[Gastraphetes]] |
| style="text-align:left"| [[File:GastraphetesIcon.png|22px]] [[Gastraphetes]] |
||
| data-sort-value="4" | [[File:MythicAge.png|22px|link=Mythical Age]] |
| data-sort-value="4" | [[File:MythicAge.png|22px|link=Mythical Age]] |
||
− | | [[Greeks (Age of Mythology)|Greek]] |
+ | | [[Greeks (Age of Mythology)|Greek]] |
+ | {{tt|*|Hades only}} |
||
| 120 |
| 120 |
||
| 80 |
| 80 |
||
Line 216: | Line 217: | ||
|} |
|} |
||
</center> |
</center> |
||
+ | |||
* Peltasts, Slingers and Turmas have +300% attack vs all Archers and +100% or +200% attack vs [[Throwing Axeman (Age of Mythology)|Throwing Axemen]]. |
* Peltasts, Slingers and Turmas have +300% attack vs all Archers and +100% or +200% attack vs [[Throwing Axeman (Age of Mythology)|Throwing Axemen]]. |
Revision as of 14:52, 1 February 2019
This article is about the archer units in Age of Mythology. For archer units in other games of the series, see Archers. |
Archer units are military units that fight on foot but use missile weapons to fight their enemies at a distance. This distinguishes them from infantry and cavalry units.
Archers are also human units, rather than the superhuman heroes or monstrous myth units. The units below are also considered archers because counter-archer units have an attack bonus against them and they benefit from Archer upgrades (i.e. Medium Archers etc.,) - though this is not true of the Atlantean heroes.
There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfill the above criteria. The Norse do not have any archer units. Note: This is no longer the case in the Tale of the Dragon expansion, as the Norse were given a single archer unit, the Bogsveigir.
Greeks
- Toxotes
- Peltast
- Gastraphetes (Hades only)
- Sentinel (Hades only. A statue, but an archer nevertheless)
Egyptians
- Slinger
- Chariot Archer (mounted)
Norse
- Bogsveigir (in Tale of the Dragon)
Atlanteans
Atlantean archer units retain their archer status when they are upgraded to heroes.
Chinese
Brief comparison table
Some non-archer units were added for comparison purposes.
Name | Age | Civ | Wood | Gold | Pop | P.Dmg | Range | HP | H.Armor | P.Armor | Spd |
---|---|---|---|---|---|---|---|---|---|---|---|
Toxotes | Greek | 55 | 35 | 2 | 6.5 | 15m | 60 | 15% | 15% | 4.0 m/s | |
Peltast | Greek | 60 | 20 | 2 | 3 | 16m | 70 | 15% | 20% | 4.0 m/s | |
Gastraphetes | Greek
* |
120 | 80 | 3 | 8 | 24m | 60 | 15% | 15% | 3.8 m/s | |
Slinger | Egyptian | 60 | 24 | 2 | 3 | 16m | 65 | 15% | 25% | 4.0 m/s | |
Chariot Archer | Egyptian | 100 | 40 | 3 | 8.5 | 20m | 90 | 30% | 20% | 5.0 m/s | |
Bogsveigir | Norse | 80 | 40 | 2 | 7 | 18m | 80 | 20% | 20% | 4.2 m/s | |
Arcus | Atlantean | 60 | 35 | 2 | 6 | 20m | 60 | 15% | 15% | 3.75 m/s | |
Turma | Atlantean | 50 | 45 | 2 | 4 | 12m | 80 | 5% | 30% | 5.0 m/s | |
Chu Ko Nu | Chinese | 60 | 40 | 2 | 4(×2) | 16m | 60 | 15% | 15% | 4.0 m/s | |
Mounted Archer | Chinese | 80 | 60 | 2 | 7 | 15m | 100 | 15% | 15% | 5.3 m/s | |
Ballista* | Norse | 150 | 150 | 3 | 9(×3) | 30m | 85 | 20% | 80% | 2.4 m/s | |
Cheiroballista* | Atlantean | 115 | 100 | 4 | 4(×3) | 20m | 85 | 25% | 50% | 3.85 m/s | |
Fire Lance* | Chinese | 60 | 60 | 2 | 8 | 20m | 80 | 15% | 15% | 4.0 m/s |
- Peltasts, Slingers and Turmas have +300% attack vs all Archers and +100% or +200% attack vs Throwing Axemen.
- Slingers also have +25% bonus against Axemen and Hypaspists.
- Mounted Archers have +25% attack against cavalry.
- Toxotes, Arcus and Chu Ko Nu have -10% attack vs Raiding Cavalry.
- Among the Cheiroballista's many bonuses are: +150% vs infantry, +350% vs the Huskarl and +300% against the Destroyer.