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BroccoliBot (talk | contribs) m (clean up, replaced: [[Infantry Units (Age of Mythology) → [[Infantry units (Age of Mythology)) |
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{{for|archer units in [[Age of Mythology]]|archer units in other games of the [[Age of Empires (series)|series]]|Archers}} |
{{for|archer units in [[Age of Mythology]]|archer units in other games of the [[Age of Empires (series)|series]]|Archers}} |
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[[File:Chu_Ko_Nu_archers.jpg|thumb|A group of Chinese Chu Ko Nus.]] |
[[File:Chu_Ko_Nu_archers.jpg|thumb|A group of Chinese Chu Ko Nus.]] |
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− | '''Archer Units''' are military units that fight on foot, but use missile weapons to enable them to fight at a distance from their enemies. This distinguishes them from [[Infantry |
+ | '''Archer Units''' are military units that fight on foot, but use missile weapons to enable them to fight at a distance from their enemies. This distinguishes them from [[Infantry units (Age of Mythology)|infantry]] and [[Cavalry Units (Age of Mythology)|cavalry units]]. |
Archers are also human units, rather than the superhuman [[Hero (Age of Mythology)|Heroes]] or monstrous Myth Units. The units below are also considered archers because counter-archer units have an attack bonus against them. Furthermore, they benefit from Archer upgrades (i.e. [[Medium Archers]] etc.,) though this is not true of the Atlantean heroes. |
Archers are also human units, rather than the superhuman [[Hero (Age of Mythology)|Heroes]] or monstrous Myth Units. The units below are also considered archers because counter-archer units have an attack bonus against them. Furthermore, they benefit from Archer upgrades (i.e. [[Medium Archers]] etc.,) though this is not true of the Atlantean heroes. |
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| 15% |
| 15% |
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| 15% |
| 15% |
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− | | 4. |
+ | | 4.0 m/s |
|- |
|- |
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| [[Peltast]] |
| [[Peltast]] |
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| 15% |
| 15% |
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| 20% |
| 20% |
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− | | 4. |
+ | | 4.0 m/s |
|- |
|- |
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| [[Gastraphetes]] |
| [[Gastraphetes]] |
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| 15% |
| 15% |
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| 15% |
| 15% |
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− | | 3. |
+ | | 3.8 m/s |
|- |
|- |
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| [[Slinger (Age of Mythology)|Slinger]] |
| [[Slinger (Age of Mythology)|Slinger]] |
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| 15% |
| 15% |
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| 25% |
| 25% |
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− | | 4. |
+ | | 4.0 m/s |
|- |
|- |
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| [[Chariot Archer (Age of Mythology)|Chariot Archer]] |
| [[Chariot Archer (Age of Mythology)|Chariot Archer]] |
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| 30% |
| 30% |
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| 20% |
| 20% |
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− | | 5. |
+ | | 5.0 m/s |
|- |
|- |
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| [[Bogsveigir]] |
| [[Bogsveigir]] |
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| 20% |
| 20% |
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| 20% |
| 20% |
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− | | 4. |
+ | | 4.2 m/s |
|- |
|- |
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| [[Arcus]] |
| [[Arcus]] |
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| 15% |
| 15% |
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| 15% |
| 15% |
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− | | 3. |
+ | | 3.75 m/s |
|- |
|- |
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| [[Turma]] |
| [[Turma]] |
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| 5% |
| 5% |
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| 30% |
| 30% |
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− | | 5. |
+ | | 5.0 m/s |
|- |
|- |
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| [[Chu Ko Nu (Age of Mythology)|Chu Ko Nu]] |
| [[Chu Ko Nu (Age of Mythology)|Chu Ko Nu]] |
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| 15% |
| 15% |
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| 15% |
| 15% |
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− | | 4. |
+ | | 4.0 m/s |
|- |
|- |
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| [[Mounted Archer]] |
| [[Mounted Archer]] |
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| 15% |
| 15% |
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| 15% |
| 15% |
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− | | 5. |
+ | | 5.3 m/s |
|- |
|- |
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| [[Ballista (Age of Mythology)|Ballista]] |
| [[Ballista (Age of Mythology)|Ballista]] |
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| 20% |
| 20% |
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| 80% |
| 80% |
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− | | 2. |
+ | | 2.4 m/s |
|- |
|- |
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| [[Cheiroballista]] |
| [[Cheiroballista]] |
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| 25% |
| 25% |
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| 50% |
| 50% |
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− | | 3. |
+ | | 3.85 m/s |
|- |
|- |
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| [[Fire Lance]] |
| [[Fire Lance]] |
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| 15% |
| 15% |
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| 15% |
| 15% |
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− | | 4. |
+ | | 4.0 m/s |
|} |
|} |
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</center> |
</center> |
Revision as of 17:05, 20 January 2018
This article is about the archer units in Age of Mythology. For archer units in other games of the series, see Archers. |
Archer Units are military units that fight on foot, but use missile weapons to enable them to fight at a distance from their enemies. This distinguishes them from infantry and cavalry units.
Archers are also human units, rather than the superhuman Heroes or monstrous Myth Units. The units below are also considered archers because counter-archer units have an attack bonus against them. Furthermore, they benefit from Archer upgrades (i.e. Medium Archers etc.,) though this is not true of the Atlantean heroes.
There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfil the above criteria. The Norse do not have any archer units. Note: This is no longer the case in the Tale of the Dragon expansion, as the Norse were given a single archer unit, the Bogsveigir.
Greeks
- Toxotes
- Peltast
- Gastraphetes (Hades only)
- Sentinel (Hades only. A statue, but an archer nevertheless)
Egyptians
- Slinger
- Chariot Archer (mounted)
Norse
- Bogsveigir (in Tale of the Dragon)
Atlanteans
Atlantean archer units retain their archer status when they are upgraded to heroes.
Chinese
Brief Comparison Table
Some non-archers units were added for comparison purposes.
Name | Wood | Gold | Pop | Pierce Dmg | Range | HP | H.Armor | P.Armor | Spd |
---|---|---|---|---|---|---|---|---|---|
Toxotes | 55w | 35g | 2 | 6.5 | 15m | 60 | 15% | 15% | 4.0 m/s |
Peltast | 60w | 20g | 2 | 3 | 16m | 70 | 15% | 20% | 4.0 m/s |
Gastraphetes | 120w | 80g | 3 | 8 | 24m | 60 | 15% | 15% | 3.8 m/s |
Slinger | 60w | 24g | 2 | 3 | 16m | 65 | 15% | 25% | 4.0 m/s |
Chariot Archer | 100w | 40g | 3 | 8.5 | 20m | 90 | 30% | 20% | 5.0 m/s |
Bogsveigir | 80w | 40g | 2 | 7 | 18m | 80 | 20% | 20% | 4.2 m/s |
Arcus | 60w | 35g | 2 | 6 | 20m | 60 | 15% | 15% | 3.75 m/s |
Turma | 50w | 45g | 2 | 4 | 12m | 80 | 5% | 30% | 5.0 m/s |
Chu Ko Nu | 60w | 40g | 2 | 4(×2) | 16m | 60 | 15% | 15% | 4.0 m/s |
Mounted Archer | 80w | 60g | 2 | 7 | 15m | 100 | 15% | 15% | 5.3 m/s |
Ballista | 150w | 150g | 3 | 9(×3) | 30m | 85 | 20% | 80% | 2.4 m/s |
Cheiroballista | 115w | 100g | 4 | 4(×3) | 20m | 85 | 25% | 50% | 3.85 m/s |
Fire Lance | 60w | 60g | 2 | 8 | 20m | 80 | 15% | 15% | 4.0 m/s |
- Peltast, Slinger, Turma have +300% dmg against Archers and +100-200% dmg Bonus against Throwing Axeman.
- Slinger also have +25% bonus against Axeman and Hypaspist.
- Mounted Archer have +25% dmg against Cavalry.
- Toxotes, Arcus, Chu Ko Nu have -10% dmg against Raiding Cavalry.
- Cheiroballista have huge list of bonuses, worth to mention: +150% against infantry, +350% against Huskarl, +300% against Destroyer.