|This article is about the archer units in Age of Mythology. For archer units in other games of the series, see Archers.|
Archers are also human units, rather than the superhuman heroes or monstrous myth units. The units below are also considered archers because counter-archer units have an attack bonus against them and they benefit from Archer upgrades (i.e. Medium Archers etc.,) - though this is not true of the Atlantean heroes.
There are also a few units that, while mounted, are considered archers rather than cavalrymen as they fulfill the above criteria. The Norse do not have any archer units. Note: This is no longer the case in the Tale of the Dragon expansion, as the Norse were given a single archer unit, the Bogsveigir.
- Gastraphetes (Hades only)
- Sentinel (Hades only. A statue, but an archer nevertheless)
- Bogsveigir (in Tale of the Dragon)
Atlantean archer units retain their archer status when they are upgraded to heroes.
Brief comparison table Edit
Some non-archer units were added for comparison purposes.
|Chariot Archer||100w||40g||3||8.5||20m||90||30%||20%||5.0 m/s|
|Chu Ko Nu||60w||40g||2||4(×2)||16m||60||15%||15%||4.0 m/s|
|Mounted Archer||80w||60g||2||7||15m||100||15%||15%||5.3 m/s|
|Fire Lance||60w||60g||2||8||20m||80||15%||15%||4.0 m/s|
- Peltasts, Slingers and Turmas have +300% attack vs all Archers and +100% or +200% attack vs Throwing Axemen.
- Slingers also have +25% bonus against Axemen and Hypaspists.
- Mounted Archers have +25% attack against cavalry.
- Toxotes, Arcus and Chu Ko Nu have -10% attack vs Raiding Cavalry.
- Among the Cheiroballista's many bonuses are: +150% vs infantry, +350% vs the Huskarl and +300% against the Destroyer.