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This article is about the unit in Age of Empires II. For other uses, see Archer.

โ€œ Ranged unit. โ€
—In-game description

โ€œ Quick and light. Weak at close range; excels at battle from distance. โ€
—In-game description

The Archer is a foot archer unit in Age of Empires II that can be trained at the Archery Range. Despite having low attack, HP, and armor, it compensates for that by having a ranged attack, which can easily decimate most enemy infantry given equivalent upgrades.

Tactics[]

Archers are extremely proficient raiding units in the Feudal Age due to their ranged attack. With it, they can easily pick off enemy infantry such as Men-at-Arms or Spearmen and disrupt the enemy's economy by harassing their Villagers. However, they are extremely ineffective against all buildings, Scout Cavalry, and Skirmishers. Archers often are the Feudal Age rush unit of choice, because they are the most effective Feudal Age unit against Villagers (thanks to their range, allowing for quick kills, and negating small quick-Walls) and they do not cost food, allowing the player to stockpile food for advancing to the Castle Age. However, because they require more investment and higher numbers than Men-at-Arms or Scout Cavalry, most civilizations will open with the latter units during the early stages of the Feudal Age.

Archerrush

Archers performing a Feudal Age rush, harassing enemy Villagers

The Feudal Age counters to Archers (Scouts and Skirmishers) are quite food intensive, delaying the defending player's Castle Age advance substantially, if they are not prepared for it. Mid-sized to large groups of Archers make extremely good early harassment soldiers due to the absence of Knights on both sides. It can still be effective mid-game, but its power rapidly diminishes with the introduction of not only Knights, but also Scorpions and Mangonels. Many early rush strategies like the Tower rush can become more successful if supported with Archers as they can garrison in the attacking Towers and increase the number of arrows fired.

Their ranged attack can also prove helpful when defending from an early raid. When garrisoned inside Watch Towers or placed behind a Wall, they can be very effective.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Infantry, Villagers
Weak vs. Skirmishers, Scout Cavalry, Eagle Scouts
Upgrades
Attack Fletching (+1)
Bodkin Arrow (+1)
Bracer (+1)
Chemistry (+1)
Bogsveigar+ (+1, Vikings only)
Range Fletching (+1)
Bodkin Arrow (+1)
Bracer (+1)
Yeomen+ (+1, Britons only)
Firing rate Thumb Ring+ (+18%)
Accuracy Thumb Ring+ (increases accuracy to 100% for non-moving targets)
Ballistics (hit moving targets)
Armor Padded Archer Armor (+1/+1)
Leather Archer Armor (+1/+1)
Ring Archer Armor (+1/+2)
Conversion defense Devotion (+1 min, +1 max)
Faith (+4 min, +4 max)
Heresy (die upon getting converted)
First Crusade (+4 min, +4 max)+ (Sicilians only)
Creation speed Conscription (+33%)
Cost Kamandaran+ (converts cost to 60 wood, 0 gold, Persians only)
Upgrades Crossbowman+
+ means that the speed of research can be improved by +33% by researching Conscription.

Civilization bonuses[]

Team bonuses[]

Changelog[]

The Age of Kings[]

  • Archers train in 27 seconds.
  • The Crossbowman upgrade costs 125 food, 75 gold.
  • Archers do not have a special attack bonus against Spearmen.
  • Saracens (team bonus): Archers have +2 attack against standard buildings.

The Conquerors[]

The Forgotten[]

The African Kingdoms[]

Rise of the Rajas[]

  • Vietnamese: Initially, Archers had +10%/+15%/+20% HP in the Feudal/Castle/Imperial Age. With patch 5.8, they have +20% HP.

Definitive Edition[]

  • Bulgarians: Initially, the Team Bonus gave the Blacksmith a 50% work rate boost. With update 42848, this was changed to a 80% work rate boost.
  • Bulgarians: With update 42848, Blacksmith updates cost -50% food.
  • Persians: Kamandaran technology introduced in replacement for Boiling Oil, making Archers cost 50 wood. With update 34699, Kamandaran makes Archers cost 60 wood.
  • Koreans: Initially, Archers cost -15% wood. With update 39284, they cost -20% wood.
  • Koreans: With update 42848, Archer armor upgrades are free.
  • Portuguese: With update 42848, technologies are researched 30% faster.
  • Saracens: Initially, Archers have +3 attack bonus against standard buildings. With update 34055, Archers have +1/+2/+3 attack bonus against standard buildings in the Feudal/Castle/Imperial Age.

Lords of the West[]

Dynasties of India[]

Return of Rome[]

  • With update 87863, Magyars lose foot archers +2 Line of Sight team bonus.
  • Chinese: With update 87863, technologies that benefit Archers are 5%/10%/15% cheaper in the Feudal/Castle/Imperial Age.
  • Koreans: With update 87863, Archers cost -50% wood.

Victors and Vanquished[]

History[]

โ€œ The bow remained an important military weapon after the fall of Rome, although less so in areas of Europe covered by dense forests. Archers could fight from a distance, from behind walls or other cover, and from ambush. They were usually not decisive in battle on the attack because they could not physically take ground from the enemy like infantry could. They acted mainly as defensive troops and as light troops that disrupted enemy formations prior to the decisive moment when the armies clashed hand-to-hand. If barrages of arrows could cause casualties and drain the fighting spirit of the enemy prior to the clash, friendly troops had a better chance of breaking the will of the enemy and being victorious. Archers were also very useful when both defending and attacking a castle. โ€

Trivia[]

  • In terms of wood, the units from the Archer line are the cheapest archers in the game.
  • With 30, the Archer has the fewest hit points of all military units, tied with the Skirmisher and the Karambit Warrior; the Villager is the only trainable unit with less HP (25 without Loom).
  • The Archer line units are the only common archer units that do not have any base melee armor nor pierce armor.
  • In pre-release versions of Age of Empires II, Archers and Crossbowmen were two separate lines. Archers were trash units that were cheap, fast firing, inaccurate, and weak, and consisted of the Archer itself, and the Composite Archer. Crossbowmen were expensive, cost wood and gold, slower firing, more accurate, and gave a high damage output.
    • In real life, an archer's training consumes more time and resources than a crossbowman's.

Gallery[]

Units in Age of Empires II
Civilian Villager ยท Trade Cart ยท Fishing Ship ยท Trade Cog ยท King
Miscellaneous Transport Ship ยท Monk ยท Petard
Infantry Militia โ†’ Man-at-Arms โ†’ Long Swordsman โ†’ Two-Handed Swordsman โ†’ Champion
Spearman โ†’ Pikeman โ†’ Halberdier
Archer Archer โ†’ Crossbowman โ†’ Arbalester
Skirmisher โ†’ Elite Skirmisher
Hand Cannoneer
Cavalry Archer โ†’ Heavy Cavalry Archer
Cavalry Scout Cavalry โ†’ Light Cavalry โ†’ Hussar
Knight โ†’ Cavalier โ†’ Paladin
Siege weapon Battering Ram โ†’ Capped Ram โ†’ Siege Ram
Mangonel โ†’ Onager โ†’ Siege Onager
Scorpion โ†’ Heavy Scorpion
Bombard Cannon
Trebuchet
Siege Tower
War ship Galley โ†’ War Galley โ†’ Galleon
Fire Galley โ†’ Fire Ship โ†’ Fast Fire Ship
Demolition Raft โ†’ Demolition Ship โ†’ Heavy Demolition Ship
Cannon Galleon โ†’ Elite Cannon Galleon
Regional
Infantry Eagle Scout โ†’ Eagle Warrior โ†’ Elite Eagle Warrior
Fire Lancer โ†’ Elite Fire Lancer
Archer Elephant Archer โ†’ Elite Elephant Archer
Cavalry Camel Rider โ†’ Heavy Camel Rider
Battle Elephant โ†’ Elite Battle Elephant
Steppe Lancer โ†’ Elite Steppe Lancer
Xolotl Warrior
Armored Elephant โ†’ Siege Elephant
Hei Guang Cavalry โ†’ Heavy Hei Guang Cavalry
War ship Dromon
Lou Chuan
Siege weapon Rocket Cart โ†’ Heavy Rocket Cart
Traction Trebuchet
Unique
Monk Missionary ยท Warrior Priest
Infantry Berserk ยท Chakram Thrower ยท Condottiero ยท Dismounted Konnik ยท Flemish Militia ยท Gbeto ยท Ghulam ยท Huskarl ยท Jaguar Warrior ยท Jian Swordsman ยท Kamayuk ยท Karambit Warrior ยท Legionary ยท Liao Dao ยท Obuch ยท Samurai ยท Serjeant ยท Shotel Warrior ยท Teutonic Knight ยท Throwing Axeman ยท Urumi Swordsman ยท Warrior Priest ยท White Feather Guard ยท Woad Raider
Archer Arambai ยท Camel Archer ยท Chu Ko Nu ยท Composite Bowman ยท Conquistador ยท Genitour ยท Genoese Crossbowman ยท Grenadier ยท Fire Archer ยท Imperial Skirmisher ยท Janissary ยท Kipchak ยท Longbowman ยท Mangudai ยท Plumed Archer ยท Ranged Ratha ยท Rattan Archer ยท Slinger ยท Xianbei Raider ยท War Wagon
Cavalry Ballista Elephant ยท Boyar ยท Camel Scout ยท Cataphract ยท Centurion ยท Coustillier ยท Imperial Camel Rider ยท Iron Pagoda ยท Keshik ยท Konnik ยท Leitis ยท Magyar Huszar ยท Mameluke ยท Monaspa ยท Melee Ratha ยท Mounted Trebuchet ยท Savar ยท Shrivamsha Rider ยท Tarkan ยท Tiger Cavalry ยท War Chariot ยท War Elephant ยท Winged Hussar
Siege weapon Houfnice ยท Hussite Wagon ยท Organ Gun
War ship Caravel ยท Dragon Ship ยท Longboat ยท Thirisadai ยท Turtle Ship
Hero Cao Cao ยท Liu Bei ยท Sun Jian
Miscellaneous Flaming Camel
For different types of units, see Category:Unit types (Age of Empires II).
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