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Burmese unique unit. Mounted dart thrower.
Age of Empires II description

The Arambai is the unique unit of the Burmese in Age of Empires II HD: Rise of the Rajas. It is a cavalry archer with a powerful attack, but low accuracy. It throws darts at enemies.

Arambai can be upgraded to Elite Arambai in the Imperial Age.


The Arambai has some similarities to the Conquistador, as they are both mounted ranged units available at the Castle, with a powerful attack and average speed and HP. However, it is more akin to the Cavalry Archer, as it has the same Rate of Fire and frame delay. However, the Arambai is comparatively frail (lacking two armor upgrades), and affected by Ballistics.

Arambai throw darts that cause a lot of damage compared to other archers, though less than a Conquistador's shot. Their speed makes them well suited for taking down soft targets like Villagers, Monks, and some military units, such as archers and infantry. Even heavier units, or Skirmishers, can potentially suffer a lot of damage from a lucky shot, particularly if the Arambai fight in large groups, because in the event their darts miss their original target, but land on another enemy, it will cause full damage, unlike the halved damage regular archers would do in this case. This makes massed Arambai great against units that are clumped up together.

To offset their attack, their accuracy is abysmal, by far the worst in the game. Attacks often miss at long range, especially if the target moves, but the accuracy increases as they get closer. At close range, they are more vulnerable (being cavalry archers, they are countered by many troops), but also more capable of doing serious damage. Sadly, lacking most archer upgrades, they can be damaged severely, so cavalry and/or Battle Elephants should escort Arambai to soak damage, while the strong Burmese infantry and Monks can assist the Arambai by killing or converting counter-units respectively.

All in all, Arambai are powerful units capable of dealing high amounts of damage, but are also lost fairly easily because lots of units counter them well (see the "Further statistics" section below). Therefore, they should always be used with caution as losses can prove quite costly.

Further statistics[]

As Arambai are unique to the Burmese, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Infantry, Villagers, Monks, units in dense formation
Weak vs. Archers (especially Skirmishers), Kamayuks, Genoese Crossbowmen, Huskarls, Mamelukes, Camel Riders, Eagle Warriors, Samurai, Camel Archers, Genitours
Hit points BloodlinesDE.png Bloodlines (+20)
Accuracy BallisticsDE.png Ballistics (hit moving targets)
Armor PaddedArcherArmorDE.png Padded Archer Armor (+1/+1)
Speed HusbandryDE.png Husbandry (+10%)
Conversion defense FaithDE.png Faith
Creation speed ConscriptionDE.png Conscription (+33%)
Upgrades Elite-unique-research.jpg Elite Arambai

Civilization bonuses[]

Team bonuses[]


Rise of the Rajas[]

  • The Arambai has a Rate of Fire of 2.0.
  • Initially, (Elite) Arambai have 18 (20) attack and move at a speed of 1.35. With patch 5.7, they have 17 (19) attack and move at a speed of 1.3.
  • Initially, Elite Arambai have +2 armor against anti-cavalry archer attacks. With patch 5.7, that bonus armor was removed.
  • Initially, Arambai cost 50 wood, 60 gold. With patch 5.8, they cost 80 wood, 60 gold.
  • Initially, Manipur Cavalry gives Arambai +6 attack against buildings. With patch 5.3, the bonus is spread over the two building classes (building and standard building) equally.
  • Attack delay reduced from 0.7 to 0.6 seconds (unspecified in patch notes).

Definitive Edition[]

Lords of the West[]

  • With update 44725, (Elite) Arambai have 12 (15) attack. The Arambai has a Rate of Fire of 2.0. Stray shots do full (instead of half) damage to the unit they hit.

Dawn of the Dukes[]


  • They belong to the Meitei people (also known as Manipuris, after the state of Manipur on the Indian-Burmese border), who speak a Sino-Tibetan language related, among others, to Burmese and Mandarin as well as other Chinese varieties like Cantonese, Wu, Min, etc.
  • While they serve the Burmese civilization, the Kingdom of Manipur (also known as Kingdom of Kangleipak) was, in reality, often enemies with the Toungoo Empire, having had to stave off multiple Burmese invasions. It was not until much later, during the 17th-18th centuries long after Bayinnaung's death, that Manipur Cavalry served in the Burmese cavalry. Furthermore, the Burmese Manipuris fought primarily as lancers. However, the traditional primary arm for the Burmese cavalry was a short javelin that was used similarly to the Arambai.
  • Arambai are one of just three cavalry units in the game to attack with a thrown weapon (next to the Mameluke and the Genitour).
  • Before update 44725, the Arambai was considered overpowered by many players, especially on closed maps like Arena, because they were capable of taking down most building in few seconds, due to their high base attack. This was highly criticized, because they are not supposed to take down buildings easily in the Castle Age.


Arambai is the name of a dart-like weapon with a sharp point at the tip and feathered tail at the grip. It was the secret weapon of the Meiteis, the main community of Manipur in easternmost India. Arambai were carried in a quiver strapped near the horse saddle, and were tipped with poison in time of war. The arambai-carrying horsemen would gallop in, throw their arambai, and depart before the enemy could react.[1] Today, the art of arambai is still practiced by local people of Manipur during the Kwak Jatra festival.[2]