The Apache Cavalry play similarly to Dragoons in that they are ranged gunpowder cavalry strong against other cavalry.
Once Apache Raiders is researched, they gain extra damage against villagers as well, making them effective at disrupting an enemy economy or killing villagers that stray too far. As with most cavalry they are weak against heavy infantry.
For African civilizations, native warriors are upgraded automatically and for free.
Civilization differences[]
The Mexicans have the "Renegade Apache" Home City Card, which ships 14 Apache Cavalry, upgrades them to Elite and Champion level, and adds them +0.75 attack multiplier against villagers.
The United States have the "Apache Scouts" Home City Card, which ships 8 Apache Cavalry, upgrades them to Elite, and allows them to use the Stealth ability.
Revolutions[]
Mexico can train Apache Cavalry at Native Embassies through the "Central American Allies" Home City Card.
Each different allied native tribe sends a shipment of their respective native warriors (also +2 Uhlans for the Germans)
Native Alliance
Native warrior train limit +20% and cost -10% (also +1 Hindu Villager for the Indians)
Native Warriors
Native warriors cost -25% (also +3 Uhlans for the Germans)
Native Warrior Combat
Native warriors get +15% hit points and damage
TEAM Native Weapon Trade
Native warrior train limit +20%
Blood Brothers
Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard; Native Embassies get +40% hit points and +5 build limit (also +4 Uhlans for the Germans)
Cavalry train time -40%; Cuirassier and Oprichnik train time -35% instead; Gatling Camel train time -20% instead (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians)
"Cavalry Damage" is available to the British and Lakota.
"Cavalry Hitpoints" is available to the British and Haudenosaunee.
"Cavalry Combat" is available to the British, Dutch, French, Italians, Lakota, Mexicans, Ottomans, Russians, and Spanish.
"Native Treaties" is available to Africans, Europeans (except the Maltese), Federal Americans, and Native Americans, and ships 3 Apache Cavalry if the player had built a Trading Post on an Apache settlement.
"Native Alliance" is available to the Aztecs, Inca, Indians, and Japanese.
"Native Warriors" is available to Europeans, the Lakota and Mexicans.
"Native Warrior Combat" is available to the French, Haudenosaunee, and Inca, and also Mexicans upon revolting to the Maya, and British upon revolting to Haiti.
"TEAM Native Weapon Trade" is available to the Dutch and Lakota, and also British and French upon revolting to Canada.
"Blood Brothers" is available to the Aztecs, French, Germans, Haudenosaunee, Lakota, Portuguese, Russians, and Spanish, and also British upon revolting to Canada or Haiti.
"Liberation March" is available to the Mexicans and Spanish.
"Riding School" is available to Europeans (except the Maltese and Spanish) and the Indians.
Each different allied native tribe sends a large shipment of their respective native warriors and upgrades them to Elite and Champion; native warriors train time -10%; native warrior shipments and "Native Treaties" arrive time -50%; costs 500 food, 500 wood
"Indian Friendship" is available to the United States and "Chimayo Genizarios" to the Mexicans.
"Indian Friendship"/"Chimayo Genizarios" ships 6 Apache Cavalry if the player had built a Trading Post on an Apache settlement.
The player gains +10% XP from training units and other players receive -10% XP from defeating them; Sansculottes gather resources from Crates 50% faster; food from Berry Bushes and Cherry Orchards 25% faster; wood from trees and Mango Groves and coin from mines 20% faster; food from huntable and Herded animals, Mills, Farms and coin from Estates 15% faster
"Cult of the Supreme Being" is available upon revolting to Revolutionary France.
Delivers 8 Apache Cavalry which can use stealth mode; grants Apache Warrior Societies; costs 250 food, 250 wood
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood
Seminole Ponies
Delivers 9 Hussars; hand cavalry get +15% hit points and damage, and +5% speed; cavalry train time -10%
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Seminole Ponies" is available upon selecting the Florida Federal State.
Each different allied native tribe sends a shipment of their respective native warriors (also +2 Uhlans for the Germans)
1
Native Warriors
Native warriors cost -25% (also +3 Uhlans for the Germans)
10
Native Warrior Combat
Native warriors get +25% hit points and damage
25
TEAM Native Warrior Societies
Native warrior train limit +30%
25
Blood Brothers
Upgrades native warriors to Elite/Disciplined and Champion/Honored (also +4 Uhlans for the Germans)
25
Riding School
Cavalry train time -40% (also +2 Uhlans for the Germans; +1 Villager for the Indians)
10
"Cavalry Combat" is available to the Dutch, Ottomans, Russians, and Sioux.
"Native Treaties" is available to Europeans and Native Americans, and ships 3 Apache Cavalry if the player had built a Trading Post on an Apache settlement.
"Native Warriors" is available to Europeans and Native Americans.
"Native Warrior Combat" is available to the French and Iroquois.
"TEAM Native Warrior Societies" is available to the Dutch and Native Americans.
"Blood Brothers" is available to the Aztecs, French, Germans, Iroquois, Portuguese, Russians, Sioux, and Spanish.
"Riding School" is available to Europeans and Indians.
The tribal people known by the name "Apache" inhabited the American Southwest, from at least the sixteenth century until today. "Apache" is probably derived from the Zuni word "apachu" meaning enemy.
The historic Apache were known as primarily a nomadic people who lived as hunters-gatherers. They kept few possessions and didn't settle in one location for long. Apache life centered around a matriarchal culture, with the family its core unit.
The Apache nation consisted of several loosely-knit tribes, including the Mescaleros, Chiricahua, and Coyoteros. The warriors of these groups were famed for their bravery and cunning. The U.S. Army considered the Apache as one of their most difficult opponents during the entire period known as the Indian Wars. Even though their numbers were relatively small, the Apache proved an extremely tough and difficult foe.
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Gallery[]
Apache Cavalry image from the Compendium section
An in-game Apache Cavalry
An in-game Apache Cavalry in the Definitive Edition