Age of Empires Series Wiki

Feel free to comment on a page! To do this, simply scroll to the bottom at type into the box.

READ MORE

Age of Empires Series Wiki
Advertisement
Age of Empires Series Wiki
โ€œ Beast possessed by the will of Set to fight for his worshippers. Good against human soldiers. โ€
—Common in-game description for all Animals of Set in Retold

Animals of Set are creatures under the influence of the Egyptian major god Set in Age of Mythology. They come in two types.

They are animals and not myth units, but heroes also deal bonus damage against them, although to a smaller extent. They can resist certain myth unit abilities as well as god powers (like the Medusa's petrification) due to being neither human soldiers nor myth units. As animals, enemy villagers attack them with bows and can kill them relatively easily in groups. Neither can be healed by Priests or by any other source of healing.

In Retold, no hero has attack multipliers specifically against Animals of Set. Furthermore, Animals of Set can now be healed, making them last longer in combat. Lastly, if the Son of Osiris god power is invoked on an allied Set player's Pharaoh, the resultant Son of Osiris unit will be able to summon Animals of Set without any interruption to his current action.

Both have lesser food, hit points, and attack compared to their wild counterparts. In the Archaic Age, all of them (both summoned Baboons of Set and any converted animals) have 0.1ร— the attack compared to their wild versions, which increases back once the player reaches the Classical Age.

If Odin's Great Hunt god power is used on another player's Animals of Set, the newly created Animals of Set will belong to the Mother Nature player and become hostile to all.

AoMR Priest conversion

A Priest converting a Gazelle near a converted Giraffe.

Designated Animals of Set[]

First, there are eight designated animals that have 'of Set' added to their names: the Ape of Set, Gazelle of Set, Hyena of Set, Giraffe of Set, Crocodile of Set, Hippopotamus of Set, Rhinoceros of Set, and Elephant of Set. There are a few differences between the Animals of Set and their regular Mother Nature or converted counterparts. They yield only 50-60% of the food that a regular animal does, resulting in less food than even converted animals. The Gazelle, Giraffe and Hyena of Set have all had their speeds changed to 4.0.

The Set player obtains these special animals in one of two ways. First, they are granted to the Set player as bonus units, and second, they can also be summoned by the Pharaoh.

Bonus Animals of Set[]

At the start of each Age, bonus units appear at the Set player's Temple, as follows:

Age Animals
Archaic Age 1 Baboon of Set (appears at the start of the game at the player's Town Center)
Classical Age 3 Gazelles of Set 2 Hyenas of Set
Heroic Age 3 Giraffes of Set 2 Crocodiles of Set
Mythic Age 2 Rhinos of Set 3 Hippopotamuses of Set

Summoned Animals of Set[]

The following animals can be summoned by the Pharaoh:

Animals of Set cost only favor, leaving the player's other resources for more important uses. Also, summoning only takes a few seconds. Note that the Pharaoh is free to move, empower buildings and attack while he is summoning animals. Elephants of Set were introduced in Retold.

Unlike other trainable units, the production of Animals of Set by the Pharaoh cannot be autoqueued.

Converted animals[]

In addition, Set's Priests are able to convert any huntable animal in the game, except for Ducks and Chickens. Normally, conversion times range from 18 seconds for deer to 1 minute for a Rhinoceros, though on some maps conversion takes longer. All converted animals yield 75% of the food that the original Mother Nature animal yields.

Converting animals leaves the player's Laborers with less to hunt, leaving the player with a dilemma. To avoid this, it is sometimes wise to convert animals in enemy territory, as the player will be gaining units while at the same time removing his foe's food sources.

Even if the converted animal dies close to an enemy base, the reduction in food works in the Set player's favor, in addition to food decay until the enemy player is able to start harvesting.

List[]

Converted animals did not have the suffix "of Set" in their names before Retold. The following list omits convertible animals which can also be summoned by the Pharaoh.

Converted animal Name Icon
Retold Original
Arctic Wolf Arctic Wolf of Set Arctic Wolf
Aurochs Aurochs of Set Aurochs
Black Bear Black Bear of Set Black Bear
Bear Bear of Set Bear
Boar Boar of Set Boar
Caribou Caribou of Set Caribou
Chicken Chicken of Set * -
Crowned Crane Crowned Crane of Set Crowned Crane
Deer Deer of Set Deer
Dog - Dog
Elk Elk of Set Elk
Golden Pheasant Golden Pheasant of Set Golden Pheasant
Lion Lion of Set Lion
Lizard - Lizard
Monkey Monkey of Set ** Monkey
Panda Bear - Panda Bear
Polar Bear Polar Bear of Set Polar Bear
Ram - Ram
Red Crowned Crane Red Crowned Crane of Set Red Crowned Crane
Reindeer - Reindeer
Spotted Deer Spotted Deer of Set Spotted Deer
Tiger - Tiger
Walrus Walrus of Set Walrus
Water Buffalo Water Buffalo of Set Water Buffalo
Wolf Wolf of Set Wolf
Zebra Zebra of Set Zebra

* - The Chicken of Set cannot be obtained in standard matches, as Chickens are still not convertible.
** - A part of the Cheat code called "I WANT TEH MONKEYS!!!1!" (100 pieces will be spawned at the Town Center.)

Statistics[]

To save space, a table is included here. The term "of Set" is also dropped for simplicity.

Unit Pop Time HP HAt ROF HAr PAr Food Speed LOS
Arctic Wolf 1 27.5 35 7 (per hit) 1.7 20 30 90 3.5 14
Aurochs 2 55 100 6 (per hit) 1 20 30 300 4.5 14
Black Bear
Bear 1 35 70 5 (per hit) 1.3 10 30 150 4.3 14
Boar 2 45 70 6 (per hit) 1 20 30 225 5 14
Caribou 1 30 15 3 (per hit) 1.1 35 0 100 4 14
Chicken 1 25 4 N/A 1 10 0 N/A 1.8 10
Crowned Crane 1 25 10 3 (per hit) 1.6 35 20 75 4 12
Deer 1 30 15 3 (per hit) 1.1 35 0 100 4 14
Dog 2 17 29 2 (per second) N/A 20 30 60 4.0 14
Elk 1 30 15 3 (per hit) 1.1 35 0 100 4 14
Golden Pheasant
Lion 1 25 45 9 (per hit) 2.2 20 30 75 5 14
Lizard 2 60 58 4 (per second) N/A 10 30 150 3.3 18
Monkey 1 25 29 3 (per hit) 1 35 5 75 3.3 12
Panda Bear 2 53 58 2 (per second) N/A 10 30 150 5.0 18
Polar Bear 1 35 70 5 (per hit) 1.3 20 30 150 4.3 14
Ram 1 30 29 1 (per second) N/A 35 20 225 3.3 16
Red Crowned Crane
Reindeer 1 30 13 1 (per second) N/A 35 0 112 2.2 16
Spotted Deer
Tiger 2 40 39 2 (per second) N/A 20 30 75 5 18
Walrus 2 55 100 5 (per hit) 0.8 10 20 300 3.3 14
Water Buffalo 2 55 100 7 (per hit) 1 20 30 300 4 14
Wolf 1 27.5 35 8 (per hit) 1.7 20 30 90 3.5 14
Zebra 1 35 15 5 (per hit) 1.4 35 0 150 4 14
Common
  • All animals, except Chickens, are convertible since the start of the game.
  • All animals deal hack damage.
  • All animals have a reduced attack multiplier of 0.5ร— vs. buildings, except Elephants of Set which deal increased damage due to a 1.5ร— multiplier.
  • All animals have crush armor as 99%.
  • Once slain, the meat in all Animals of Set decays at 0.2 food per second.

Further statistics[]

This section is most likely incomplete and may need expansion. You can help by adding to it.

Age-ups[]

Specific[]

  • Feral: +25% attack, +20% hit points, +10% movement speed, -10% hack and pierce vulnerability. (Before Retold)

Relics[]

Changelog[]

This section is most likely incomplete and may need expansion. You can help by adding to it.

Age of Mythology[]

  • Set players begin the game with a Hyena of Set.
  • Mythic Age critter spawn is 3 Rhinos of Set and 2 Hippos of Set.
  • Animals of Set take 15 - 35 seconds to convert (30 - 50 seconds in archaic), cannot be healed by any means, have their damage reduced by 20%, and have a build limit of 20.
  • Animals of Set can be instantly killed by the Petrification ability of Medusai and Perseus.
  • Animals of Set are immune to Curse.
  • Heroes deal bonus damage to Animals of Set since they are classified as a MythUnit. The bonus varied per unit from x1.5 to x7.
  • Aurochs cost 2 population, have 84 hit points, 7 attack, 5 speed. Boars also cost 2 population.
  • With patch 1.03 heroes no longer deal bonus damage to Animals of Set since they no longer have the unit type MythUnit
  • With patch 1.06 Animals of Set take +15 seconds longer to convert (+10 seconds longer on priest) and deal 50% less damage to buildings
  • With patch 1.07 Animals of Set now have their damage reduced by 40% and have 35% less HP.

The Titans[]

  • Heroes now deal x3 bonus damage to Animals of Set except for Atlantean heroes which deal x5 bonus damage instead. This bonus applies to any unit type of SetAnimal.

Extended Edition[]

  • With patch 1.5, Aurochs cost 3 population and have 4.5 speed. Boars also cost 3 population.

Tale of the Dragon[]

  • With patch 2.0, the Dog, Lizard, Panda, Ram, Reindeer, and Tiger were introduced and big animals such as Aurochs now cost 2 population while small animals such as Wolves cost 1 population. Additionally, Animals of Set have their damage reduced by 70%, but it is now increased by 70% in the Classical Age.
  • With patch 2.7, Animals of Set now have their damage reduced by 35% while still retaining the 70% increase in the Classical Age.
  • With patch 2.8, Animals of Set now only receive a 35% increase to damage in the Classical Age.

Retold[]

  • Set players begin the game with a Baboon of Set. Baboons of Set are scout units and can Auto Scout.
  • Mythic Age critter spawn is 2 Rhinos of Set and 3 Hippos of Set.
  • All Animals of Set, both summoned and converted ones, have their attributes significantly changed, no longer have build limits, and can now be healed.
  • Heroes no longer deal bonus damage to animals of set. Animals of Set now have the unit type MythUnitMelee and heroes only do bonus damage to unit type MythUnit.
  • Aurochs have 130 hit points and 6 attack.
  • Chicken of Set introduced as a unit, but wild Chickens still cannot be converted.
  • Tale of the Dragon animals removed.
  • The technology Feral is removed.
  • The Son of Osiris unit can now summon Animals of Set if the god power used to create him is invoked on an allied Set player's Pharaoh.
  • Animals of Set are now immune to the Petrification ability of Medusai and Perseus, but can be affected by the Curse god power.
  • With update 17.18697, Animals of Set retain their original wild counterparts' full hit points. As of update 17.27932, Animals of Set now only have 75% of their original hit points, rounded to the nearest multiple of 5.

Trivia[]

  • A player can kill an allied player's Animals of Set, although this provides no food to the player.
  • Huntable animals who are controlled by the player also make the same noises as Animals of Set when selected, controlled, and tasked.
Units in Age of Mythology
Common
Non-military Fishing Ship ยท Transport Ship ยท Caravan ( Donkey ยท Camel ยท Ox ยท Llama ยท Mechanical Ox)
Myth units Titan
Heroes Regent
Greeks
Non-military Villager ยท Kataskopos
Infantry Hoplite ยท Hypaspist ยท Myrmidon (Zeus) ยท Militia (Poseidon)
Ranged soldiers Toxotes ยท Peltast ยท Gastraphetoros (Hades)
Cavalry Hippeus ยท Prodromos ยท Hetairos (Poseidon)
Siege weapons Petrobolos ยท Helepolis
Ships Trireme ยท Pentekonter ยท Juggernaut
Heroes Hippocrates (Removed)
Zeus : Jason ยท Odysseus ยท Heracles ยท Bellerophon
Poseidon : Theseus ยท Atalanta ยท Hippolyta ยท Polyphemus
Hades : Ajax ยท Achilles ยท Chiron ยท Perseus
Aphrodite : The Argo
Myth units Pegasus ยท Hippocampus ยท Shade of Hades ยท Centaur ยท Minotaur ยท Cyclops ยท Scylla ยท Nemean Lion ยท Hydra ยท Manticore ยท Carcinos ยท Colossus ยท Medusa ยท Chimera
Egyptians
Non-military Laborer
Infantry Spearman ยท Axeman ยท Mercenary ยท Khopesh Swordsman (Removed)
Ranged soldiers Slinger ยท Chariot Archer
Cavalry Camel Rider ยท War Elephant ยท Mercenary Cavalry
Siege weapons Catapult ยท Siege Tower
Ships Kebenit ยท Ramming Galley ยท War Barge ยท Lost Ship
Heroes Pharaoh ยท Priest ยท Son of Osiris
Myth units Anubite ยท Sphinx ยท Wadjet ยท Leviathan ยท Petsuchos ยท Roc ยท Scarab ยท Scorpion Man ยท Minion ยท War Turtle ยท Phoenix ยท Phoenix Egg ยท Avenger ยท Mummy
Animals Baboon of Set ยท Gazelle of Set ยท Hyena of Set ยท Giraffe of Set ยท Crocodile of Set ยท Hippopotamus of Set ยท Rhinoceros of Set ยท Elephant of Set ยท Serpent ยท Sea Snake
Norse
Non-military Gatherer ยท Dwarf ยท Ox Cart
Infantry Berserk ยท Throwing Axeman ยท Hirdman ยท Huskarl
Ranged soldiers Bogsveigir (Removed)
Cavalry Raiding Cavalry ยท Jarl
Siege weapons Portable Ram ยท Ballista
Ships Longboat ยท Dreki ยท Dragon Ship
Heroes Hersir ยท Godi ยท Hero of Ragnarok ยท Gullinbursti
Myth units Raven ยท Troll ยท Valkyrie ยท Einheri ยท Draugr ยท Kraken ยท Mountain Giant ยท Walking Woods ยท Frost Giant ยท Battle Boar ยท Rock Giant ยท Jormun Elver ยท Fimbulwinter Wolf ยท Fenris Wolf Brood ยท Fire Giant ยท Fafnir ยท Nidhogg
Atlanteans
Non-military Citizen ยท Oracle
Infantry Murmillo ยท Katapeltes ยท Destroyer ยท Fanatic
Ranged soldiers Arcus ยท Turma
Cavalry Contarius
Siege weapons Cheiroballista ยท Fire Siphon ยท Onager (Removed)
Ships Bireme ยท Fire Ship ยท Siege Bireme
Myth units Automaton ยท Spider egg ยท Promethean ( Promethean Offspringยท Caladria ยท Servant ยท Carnivora ยท Nereid ยท Satyr ยท Stymphalian Bird ยท Dryad ยท Behemoth ยท Man O' War ยท Centimanus ยท Argus ยท Lampades ยท Tartarian Spawn
Chinese (Immortal Pillars)
Non-military Peasant ยท Kuafu ยท Sky Lantern ยท Clay Peasant (Nรผwa)
Infantry Dao Swordsman ยท Ge Halberdier ยท Tiger Cavalry (Dismounted)
Ranged soldiers Chu Ko Nu ยท Fire Archer ยท Wuzu Javelineer
Cavalry Terracotta Rider ยท Tiger Cavalry ยท White Horse Cavalry
Siege weapons Siege Crossbow ยท Axe Cart
Ships Doujian ยท Mengchong ยท Louchuan
Heroes Pioneer ยท Sage ยท Jiang Ziya ยท Yang Jian (Fuxi) ยท Nezha (Fuxi) ยท Li Jing (Nรผwa) ยท Kuafu (Hero) (Nรผwa) ยท Wen Zhong (Shennong)
Myth units Qilin ยท Yazi ยท Qiongqi ยท Chiwen ยท Baihu ยท Pixiu ยท Fei ยท Taotie ยท Taowu ยท Xuanwu ยท Zhuque ยท Qinglong ยท Hundun ยท Yinglong
Removed in Retold
Chinese (Tale of the Dragon)
Non-military Peasant ยท Yak Caravan
Infantry Halberdier
Ranged soldiers Chu Ko Nu ยท Mounted Archer
Cavalry Cataphract ยท General ยท Scout Cavalry ยท War Chariot
Siege weapons Fire Lance ยท Sitting Tiger
Ships Junk ยท Fire Ship ยท Siege Junk
Heroes Monk ยท Immortal
Myth units Qilin ยท Monkey King ยท Terracotta Warrior ยท War Salamander ยท Jiangshi ยท Pixiu ยท Azure Dragon ยท Dragon Turtle ยท Vermilion Bird ยท White Tiger ยท Earth Dragon
Other (non-campaign exclusive)
Cheat units Bella ยท Flying Purple Hippo ยท Forkboy ยท Lazer Bear ยท Methane Chicken ยท Walking Berry Bush
Animals Alfred ยท Arctic Wolf ยท Aurochs ยท Baboon ยท Bear ยท Black Bear ยท Boar ยท Caribou ยท Chicken ยท Cow ยท Crocodile ยท Crowned Crane ยท Deer ยท Bird: Hawk, Flying Red Crowned Crane, Vulture ยท Elephant ยท Elk ยท Gazelle ยท Golden Lion ยท Giraffe ยท Goat ยท Golden Pheasant ยท Harpy ยท Hippopotamus ยท Hyena ยท Lion ยท Monkey ยท Panda ยท Pig ยท Polar Bear ยท Red Crowned Crane ยท Relic Monkey ยท Rhinoceros ยท Serpent (Predator) ยท Shade (RM) ยท Walrus ยท Water Buffalo ยท Wolf ยท Zebra
Removed in Retold: Bird: Eagle, Parrot ยท Duck ยท Elephant (Indian) ยท Lizard ยท Panda Bear ยท Ram ยท Tiger ยท Yak
Scenario Editor Bow Cavalry ยท Dog ยท Harpy ยท Horse ยท Monkey Raft ยท Ornlu ยท Priest (SPC) ยท Qing Rider ยท Raft ยท Reindeer ยท Santa ยท Testing Dummy ยท Valkyrie Horse ยท Vulture
Cut Greeks: Cataphract ยท Oxybeles
Egyptians: Chariot ยท Gaiassa
Norse: Knarr
Chinese: Guandao Pikeman ยท Meteor Hammer ยท Rocket Artillery
Nature: Unicorn ยท Wild Camel ยท Nubian Goat ยท Wild Horse ยท Shore Fish ยท Anchovies ยท Musk Ox
Hidden Apep ยท Bondi ยท Golem ยท Griffon ยท Recognizer ยท Revealer ยท Trollkarien ยท William Walrus
Advertisement