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Age of Empires Series Wiki
Age of Empires Series Wiki
Animal prev

Cow from Age of Empires II: Definitive Edition.

Animals are creatures of nature found on maps. This page lists all the animals that appear in the Age of Empires series, excluding animals used by mounted units.

Age of Empires[]

Huntable[]

Gatherable[]

These animals can be hunted for food. They only yield food if killed by a Villager, and the amount of food gradually decays over time (quickly for predators, slowly for Gazelles, very slowly for Elephants).

Non-gatherable[]

These animals can be killed but do not give any food.

  • Eagle - Decorative unit, explodes like a catapult projectile when hit
  • Hawk - Decorative unit, explodes like a catapult projectile when hit
  • Horse - Could only be killed with Catapults before Return of Rome, is a capturable animal in Return of Rome
  • Wild Horse - A non-capturable animal introduced in Return of Rome

Aquatic[]

These animals live in the waters. They can be fished for food.

These new fish were imported from Age of Empires II in Return of Rome:

Military units[]

These animals are military units.

  • Lion (tame) - Only available in the Scenario Editor, removed since Return of Rome

Scenario and Cheat units[]

"Alpha/King" animals appear in some campaign scenarios and are available in the Scenario Editor. Entering the cheat code "GRANTLINKSPENCE" (case-insensitive) converts all animals into their "Alpha" versions (King before the Definitive Edition).

Age of Empires II[]

Huntable[]

Gatherable[]

These animals can be hunted for food.

Non-gatherable[]

These animals can be killed, but do not give any food. In the Return of Rome mode, all wild animals can be hunted for food, but only hold 100 food and 20 hit points (the Bactrian Camel, Camel, Donkey, Horse, Wild Bactrian Camel, Wild Camel, Wild Horse, Rabid Wolf, and Dire Wolf do not give food in the Return of Rome mode).

Herdable[]

These animals can be captured and controlled by players, and give food when killed.

Aquatic[]

Oysters can be gathered for gold.

The following animals live in the water. They can be fished for food.

Decorative[]

These animals are purely decorative and cannot be interacted with.

  • Butterflies
  • Falcon
  • Hawk
  • Macaw
  • Red Crowned Crane
  • Seagulls
  • Stork
  • Stormy Dog (cheat unit)
  • Vulture

Cheat units[]

These animals are military units. They can only be found in the Scenario Editor or obtained by entering a specific cheat code.

Age of Mythology[]

Huntable[]

Timid huntable[]

These animals can be hunted for food and do not fight back:

Aggressive huntable[]

These animals can be hunted for food but do fight back when attacked:

Wild animals[]

These animals can be hunted for food and do fight back when attacked, but they also attack nearby workers and livestock of any players by their own volition:

Herdable[]

These animals can be captured and controlled by players, they fatten over time increasing their contained food to a limit, and can be harvested for the same:

Military animal[]

These animals are available only to players, and only as military units and not as a source of food (except Animals of Set):

Aquatic[]

These animals live in the water and can be fished for food:

Decorative animal[]

These animals are purely decorative and cannot be interacted with:

Scenario Editor-exclusive animal[]

These animals are only available in the Scenario Editor.

Cheat units[]

These animals can only be obtained by entering a cheat code.

Notes[]

Despite not being trainable, huntable animals in Age of Mythology have a population cost written in their stats. Additionally, most timid huntables have a base hand attack and attack animation, despite never attacking when controlled by Mother Nature. This is because they can be converted by Priests of Set. Chickens and Ducks, however, do not have a hand attack and cannot be converted. The Horse was a planned animal and even had its model made, but was eventually cut from the game. While the Animals of Set have largely the same stats as their wild counterparts, most of the former (with the exception of the Ape and Gazelle of Set) cost one or two less population space.

Age of Empires III[]

Animals AoeIII

Animal models in Age of Empires III

Heroic[]

These animals can be controlled but cannot be killed.

Huntable[]

Gatherable[]

These animals can be hunted for food.

Non-gatherable[]

These animals can be killed but do not give any food. Prior to the Definitive Edition, they could be controlled after being tamed by a Native American War Chief.

Herdable[]

These animals can be captured and controlled by players, and give food when killed.

Aquatic[]

These animals live in the waters. They can be fished for food or coin.

Pets[]

These animals are controlled by players and can be killed, but do not give any food.

Decorative[]

These animals are purely decorative and cannot be interacted with.

  • Bar-Headed Goose
  • Blackbird
  • Buzzard
  • Canada Goose
  • Condor
  • Crab Seal
  • Duck
  • Eagle
  • Falcon
  • Hawk
  • Horse
  • Kingfisher
  • Macaw
  • Parrot
  • Seagull
  • Sea Lion
  • Snowy Owl
  • Swan
  • Stork
  • Turtle
  • Vulture

Cheat units[]

These animals can only be obtained by entering a cheat code.

Age of Empires IV[]

Animals in Age of Empires IV are limited, but do not have a variant in any other form.

Herdable Sheep Herdable animal which should be herded by the scout to the Town Center. Contains relatively less food, and is the first choice of the food source.
Huntable Deer Huntable animal which should be milled. Contains a good amount of food but is spawned far from the Town Center. Spawns in groups.
Huntable Boar Huntable animal which contains a huge amount of food. Attacks its hunters and regenerates HP. Must be hunted with 10+ villagers. Cannot be collected by Muslim civilizations.
Wolf Wild animal which attacks nearby units. Does not contain food.
Fish Fishable animal found in both Depth Water and Shorelines.
Cattle Trainable herdable animal which can be trained by the Malians to be either harvested or garrisoned in Cattle Ranch to passively generate food.

Notes[]

According to unused art and animation files in the game data, a number of other animals were planned to be added to the game at some point but were never implemented, including foxes, bears, crocodiles and zebras.

Trivia[]

  • In earlier versions of Age of Mythology, predator animals were able to hunt prey animals. The reason for why this was cut is unknown, likely to prevent uneven balance in availability of hunt.
Animals in Age of Empires
Until Definitive Edition
Huntables Gazelle · Elephant
Predators Alligator · Lion · Crocodile
Marine creatures Shore Fish · Tuna · Salmon · Whale
Animal Kings Lion (Alpha) · Crocodile (Alpha) · Gazelle (Alpha) · Elephant (Alpha)
Other Lion (tame)
Decorative Bird · Dragon
Cut Horse · Goat
Including Return of Rome
Huntable Deer · Ibex · Iron Boar · Javelina · Ostrich · Rhinoceros · Wild Boar · Zebra
Herdable Cow · Goat · Goose · Llama · Pig · Sheep · Turkey · Water Buffalo
Predator Bear · Dire Wolf · Jaguar · Komodo Dragon · Rabid Wolf · Snow Leopard · Tiger · Wolf
Civilian Bactrian Camel · Camel · Donkey · Horse
Military animals Alfred the Alpaca · Furious the Monkey Boy · Penguin
Decorative Stormy Dog · Wild Bactrian Camel · Wild Camel · Wild Horse
Marine animals Box Turtles · Dolphin · Dorado · Marlin · Perch · Snapper
Animals in Age of Empires II
Herdable animals Chicken · Cow · Goat · Goose · Llama · Pig · Sheep · Turkey · Water Buffalo
Timid huntables Argali · Deer · Gazelle · Ibex · Mouflon · Ostrich · Wild Chicken · Zebra
Aggressive huntables Elephant · Iron Boar · Javelina · Rhinoceros · Wild Boar
Wild animals Arabian Wolf · Black Bear · Brown Bear · Crocodile · Dire Wolf · Grey Wolf · Jaguar · Komodo Dragon · Lion · Polar Bear · Rabid Wolf · Snow Leopard · Tiger
Marine animals Box Turtles · Dolphin · Dorado · Marlin · Oysters · Perch · Salmon · Shore Fish · Snapper · Tuna
Civilian animals Bactrian Camel · Camel · Donkey · Horse
Military animals Alfred the Alpaca · Furious the Monkey Boy · Penguin
Hero animals Hunting Wolf · Ornlu the Wolf
Decorative animals Bird · Stormy Dog · Wild Bactrian Camel · Monkey · Penguin · Wild Camel · Wild Horse
Animals (non-myth units) in Age of Mythology
Herdable animals Cow · Goat · Pig · Yak*
Timid huntables Baboon · Caribou · Chicken · Crowned Crane · Deer · Duck* · Elk · Gazelle · Giraffe · Golden Pheasant · Monkey · Red Crowned Crane · Spotted Deer · Zebra
Aggressive huntables Aurochs · Black Bear · Boar · Elephant · Hippopotamus · Ram* · Rhinoceros · Walrus · Water Buffalo
Wild animals Arctic Wolf · Crocodile · Bear · Hyena · Lion · Lizard* · Panda Bear* · Polar Bear · Serpent (Predator) · Tiger* · Wolf
Military animalsAnimal of Set · Golden Lion · Relic Monkey
Fish Herring · Mahi-mahi · Perch · Salmon
Decorative animalsBird ( Eagle* · Hawk · Parrot* · Flying Red Crowned Crane · Vulture) · Panda · Hawksbill Turtle · Orca · Shark · Whale
Scenario Editor-exclusive animals Alfred · Dog · Giant Duck-Billed Platypus · Golden Fleece (also herdable) · Horse · Reindeer
Cheat animals Chicken Exploding
Cut animalsAnchovies · Camel · Musk Ox · Nubian Goat · Shore Fish · Unicorn
Animals in Age of Empires III
Land
Herdables Cow · Goat · Llama · Sacred Cow · Sanga Cattle · Sheep · Water Buffalo · Yak · Zebu Cattle · Big Benny
Huntables Bighorn Sheep · Bison · Capybara · Caribou · Deer · Elephant · Elk · Gazelle · Giant Salamander · Giraffe · Guanaco · Ibex · Marco Polo Sheep · Moose · Musk Deer · Musk Ox · Nilgai · Ostrich · Pronghorn · Rhea · Saiga · Serow · Tapir · Turkey · Zebra
Treasure guardians Alligator · Baboon · Black Bear · Black Panther · Beast · Beast of Gévaudan · Brown Bear · Cougar · Coyote · Crocodile · Elephant · Ethiopian Wolf · Grizzly Bear · Hippo · Honey Badger · Hyena · Jaguar · Leopard · Lion · Lion-Tailed Macaque · Mad Dog · Monitor Lizard · Orangutan · Panda · Polar Bear · Rhino · Snow Leopard · Snow Monkey · Tibetan Macaque · Tiger · Warthog
Unknown-exclusive Cash Cow · Wood Cattle
Military Dog · Intrepid Turkey Scout · Lamb of the Creator · Tengri Wolf
Water
Treasure guardians Alligator · Hippo · Great White Shark · Orca · White Tiger · Wild Boar · Wolf
Fish Bass · Carp · Catfish · Cod · Mahi-mahi · Mola Mola · Salmon · Sardines · Squid · Tarpon · Tuna
Whales Beluga Whale · Humpback Whale · Minke Whale
Air
Bird · Bird (unit)
Animals in Age of Empires IV
Herdable animals Herdable Sheep · Cattle (Malians only)
Timid huntables Huntable Deer
Aggressive huntables Huntable Boar
Wild animals Wolf
Fish Fish · Shoreline Fish
Cut animalsBear · Crocodile · Fox · Zebra
Tags in Age of Empires III
Infantry
Heavy infantryHand infantry · Pikeman · Musket infantry
Light infantryFoot archer · Rifle infantry · Hand skirmisher
OtherCounter skirmisher · Gunpowder trooper · Grenade trooper
Cavalry / Shock infantry
Heavy cavalry Hand cavalry · Ranged heavy cavalry · Lance cavalry
Light ranged cavalryGunpowder cavalry
Shock infantry Hand shock infantry · Ranged shock infantry
OtherCamel · Elephant
Siege units
Siege trooper · Artillery · Siege Elephant · Gatling Camel· Fixed Gun· Arrow Knight*
Ships
Fishing boat · War ship · Recruiting ship
Building
Resource enclosure · Wall · Frontier fortification · Barracks
Other
Hero · Mercenary · Monk · Outlaw · Pet · Villager
Mother nature
Hunted animals · Treasure guardian
Support tags
Archer · Healing unit · Native warrior · Archaic infantry · Ranged infantry · Ranged cavalry · Consulate unit
All tags with icons are related to the bonus and penalties counter system, except *hidden tags that aren't in the UI