Anatolia is a random map in Age of Mythology and Age of Empires III: Definitive Edition - Knights of the Mediterranean. It represents Asia Minor, the Asian part of Turkey.
Age of Mythology[]
The cold desert beyond the Mediterranean is carved by cliffs and gorges that protect Gold Mines. - Map description.
This map feels like a combination and inversion of two Age of Empires II maps: Mongolia and Scandinavia, as it features a steppe environment, with many gorges, but also two stripes of sea, covering the north and south part of the map. At the same time, it features many Berry Bushes (unlike in Scandinavia), found close to starting positions, but also scattered around the steppe.
It is recommended to be highly aggressive in this map, even when worshiping a Turtle-focused major god. The central part of the map is rich in Gold, while most of the wild animals live around the cliffed regions, while some Settlements may be found close to enemy positions. Still, defensive Gods, especially Gaia (thanks to her substantial economic and defensive bonuses), tend to fare decently on this map, thanks to the abundance of chokepoints, mainly on the central part of the map.
On land, Castle drops, Rushes and Booming are all great ways to outperform the enemy's economy, keep the pressure on foes, and prevent them from expanding towards the center. On sea, there should be less emphasis, but do not let the water stripes fall entirely into enemy influence, as they will be able to Boom with Fishing Ships, providing them with an enormous advantage.
Environment[]
Huntables include Boars, Deer, Wolves and Chickens, while stray Goats are scattered all around the region.
As mentioned, there are many cliffs and gorges throughout the central part of the map, where most of the Gold Mines and Relics can be found, but beware of Wolves. The environment itself is one of the most beautiful in the game, combining unique orange lighting (accessed in the Scenario Editor) with a landscape that harmonically merges snow, sand and Palm Trees.
There are also moderate amounts of Fish in the two stripes of sea, the species present being the Mahi-mahi.
Age of Empires III[]
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โ | A long grassy valley bisects the rugged landscape of Anatolia and at times separates teammates. Within the valley players will find the only trade route and grazing livestock. Each player begins with a local settlement of Phanariotes near their first town. In free-for-all games, a short circular trade route spawns in the center and each player begins in their own valley with one easily defensible opening. | โ |
—In-game description |
Anatolia is a map in Age of Empires III: Definitive Edition - Knights of the Mediterranean. It contains multiple trade routes along a central trade line in the center of the map, Treasure Guardians scattered around the map, and two native tribes.
Trivia[]
- While Age of Mythology claims that Anatolia is a cold desert, in reality it can be considered more as a steppe and a semi-arid plateau.
- No Asian minor civilizations appear in the Age of Empires III version of the map.
- In Knights of the Mediterranean, the filter section of the select map groups Anatolia as an European map, even though its actual location is in Asia.