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A rugged, mountainous area that creates many choke points.
Age of Empires IV description

Altai is a random map in Age of Empires IV. It is mainly mountainous with a flat middle area and edges of the mountains serving as choke points.

Features[]

Altai is a mountainous land map. It is notable for its two large mountain ranges which run parallel to the map edges and split the map into a wider central lane and two smaller edge lanes. The mountain ranges extend nearly the length of the map and are generally impassable, but there are always openings behind the player start locations. There is also always at least one opening in each range nearer to the middle of the map, and sometimes more, especially with larger map sizes. Players will always spawn in the central lane towards the back. Altai has three Sacred Sites, with one in each lane. The two edge lane Sacred Sites are always in opposite corners. There are also two Trade Posts which are always in opposite corners of the map, behind the starting player locations, making them very defendable and suitable for trade. Altai follows the standard Relic generation, with the Relics capable of appearing in any of the lanes.

Resources[]

Altai is notable in that every player will always start with one large Deer pack near to their starting Town Center. In a 1 vs 1 game, there will be six other small Deer packs spread further out (three per player), whereas in team games, each player will simply have a second large Deer pack in contested area. Each player will have the standard Berry Bush distribution, with one medium patch in close proximity, a second one further out, and a large Berry patch in contested area. Boars also follow the standard map size distribution.

Each player will start out with two large circular woodlines which can be in front of, behind, or beside their Town Center, and small circular woodlines dot the rest of the map. Gold Mines and Stone Outcroppings vary depending on player number and map size. Each player will always have two small Gold Mines and two small Stone Outcroppings in relatively close proximity regardless of map size, but the number of contested resources will vary depending on map size:

  • 1 vs 1: 2 large Gold Mines and Stone Outcroppings, 4 small Gold Mines and small Stone Outcroppings
  • 2 vs 2: 4 large Gold Mines and Stone Outcroppings, 6 small Stone Outcroppings
  • 3 vs 3: 4 large Gold Mines, 6 large Stone Outcroppings, 1 small Gold Mine, and 8 small Stone Outcroppings
  • 4 vs 4: 5 large Gold Mines, 8 large Stone Outcroppings, 2 small Gold Mines, and 12 small Stone Outcroppings

Trivia[]

  • The map's name implies it is based off the Altai Mountains of Central Asia, where the controversial proposed Altaic language family is assumed to originate from.

Gallery[]

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