“ | Powerful African Warchief who gains strength from nearby Native Warriors. Can heal and build. Good against cavalry. | ” |
—In-game description |
The Akan Tufohen is an infantry native hero in Age of Empires III: Definitive Edition - The African Royals that is available once Akan Asafo is researched.
Overview[]
The Akan Tufohen is like a hero mercenary. It can explore and claim treasures, or aid in battle. With its fealty aura, its combat capability can be increased if any native warriors are nearby. It can also heal allies, and can build Trading Posts and Native Embassies.
It can use the Chaos ability to confuse Treasure guardians to attack each other. Unlike the Ras, it cannot upgrade the Chaos ability to Mayhem.
Special abilities[]
- Chaos: Causes the target Treasure guardian and other Guardians in an Area of Effect of 3 around them to attack each other for 5 seconds. 18 range, 90 seconds cooldown.
- Fealty Aura (passive): Increases the Akan Tufohen's hit points by 3% and attack by 1.5% for every allied native warriors in an Area of Effect of 32 around him.
Upgrades[]
The Akan Tufohen is automatically upgraded in every Age up until the Industrial Age.
- +25% hit points and attack
- +30% hit points and attack
- +40% hit points and attack
Age | Upgrade | Cost | Effect |
---|---|---|---|
Legendary Native Warriors Exalted Natives |
1,500 food 1,500 wood |
Upgrades native warriors to Legendary/Exalted/Imperial (+50% hit points and attack) |
- The Legendary Native Warriors technology is available in the Capitol for European civilizations and the Mexicans, the State Capitol for the United States, and the Town Center for Asian (as Exalted Natives) and Native American civilizations.
- For African civilizations, native warriors are upgraded automatically and for free.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Cavalry, shock infantry |
Weak vs. | Light infantry, artillery, MercType2 |
Improvements | |
Hit points | Knighthood (+1,000) Peerage (+1,000) Tlaxcaltec Initiation (+100%; Mexicans only upon selecting Tlaxcala Federal State) Corselet (+25%; Spanish only) Maya Cotton Armor (+20%) Infantry Breastplate (+10%) Cree Tanning (+5%) |
Attack | Peerage (+100% ranged and hand attack) Tlaxcaltec Initiation (+100%; Mexicans only) Zapotec Cult of the Dead (+20%) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) Hualcana (+5% resistance; Inca only) |
Line of Sight | Town Watch (+3) |
Speed | Tilly's Discipline (+20%; Germans only) Military Drummers (+10%) Push of Pike (+10%; Swedes only) Akan Fontomfrom (+5%) |
Other | Akan Asafo (ships the Akan Tufohen) Akan Fontomfrom (-20% respawn time) |
Penalties | Corselet (-15% speed; Spanish only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Akan Tufohen
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Red | Shipment that can be sent twice |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
Native Warrior Combat | Native warriors get +15% hit points and damage | |
Liberation March | Infantry, cavalry, and shock infantry get +5% speed and -35% train time |
- "Native Warrior Combat" is available to the French, Haudenosaunee, and Inca, and also Mexicans upon revolting to the Maya, and British upon revolting to Haiti.
- "Liberation March" is available to the Mexicans and Spanish.
Africans[]
Card | Description | Age |
---|---|---|
Feudal Armies | All units' train time -15%; hero respawn time -15% |
Asians[]
Card | Description | Age |
---|---|---|
Native Warrior Hitpoints | Native warriors get +30% hit points and +10% speed (also +1 Hindu Villager for the Indians) | |
Native Warrior Attack | Native warriors get +30% damage and -25% train time |
- "Native Warrior Hitpoints" is not available to the Japanese.
- "Native Warrior Attack" is not available to the Indians.
British[]
Card | Description | Age |
---|---|---|
Captain | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer can use Swashbuckler Attack |
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Delivers 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed | |
Western Reforms | All units get +8% hit points and damage |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
Stadhouder | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; Town Centers cost -50% wood | |
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Ethiopians[]
Card | Description | Age |
---|---|---|
Ignatian Spirituality | Ranged infantry get +5% speed |
Europeans[]
Card | Description | Age |
---|---|---|
Sevites | Maroons, native warriors, and villagers now regenerate hit points at a rate of 0.25% per second when idle; Yoruba Eso Rider hit point degeneration rate -60% and Militiaman hit point degeneration rate -10%, and for both stops at 25% hit points | |
Louverture Liberation | Delivers 6 Citizens; Citizens can be trained at Town Centers for 70 coin; Fishing Boats can be trained at Docks; native warriors get +20% hit points and +5% speed | |
Wanderlust | Land military units and land villagers get +5% hit points; land villagers and construction wagons get +5% speed |
- "Sevites" and "Louverture Liberation" are available to the British and French upon revolting to Haiti.
- "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.
French[]
Card | Description | Age |
---|---|---|
Voyageur | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer can use Heal ability | |
Wilderness Warfare | Coureurs des Bois, Cree Coureurs des Bois, native warriors, Skirmishers, and Settlers get +20% hit points | |
TEAM French Auxiliaries Combat | Native warriors get +10% hit points and damage | |
Cult of the Supreme Being | The player gains +10% XP from training units and other players receive -10% XP from defeating them; Sansculottes gather resources from Crates 50% faster; food from Berry Bushes and Cherry Orchards 25% faster; wood from trees and Mango Groves and coin from mines 20% faster; food from huntable and herdable animals, Mills, Farms and coin from Estates 15% faster |
- "Cult of the Supreme Being" is available upon revolting to Revolutionary France.
Germans[]
Card | Description | Age |
---|---|---|
Buergermeister | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer builds Town Centers and Trading Posts 100% faster |
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Delivers 1 Native Scout; infantry get +8 Line of Sight | |
Conservative Tactics | Infantry get +10% hit points and damage | |
Native Warrior Conscription | Native warrior cost -25% and train limit +20% |
Hausa[]
Card | Description | Age |
---|---|---|
Sahelian Kingdoms | Native warriors get +15% hit points and damage; mercenaries and outlaws get +10% hit points and damage |
Inca[]
Card | Description | Age |
---|---|---|
Road Building | Land military units get +10% speed | |
TEAM Inca Bridges | Delivers 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
Dravidian Martial Arts | All units get +15% all melee attack damage; Rajputs get +20% all melee attack damage instead; +1 Hindu Villager | |
TEAM Shivaji's Tactics | All units get +5% hit points and damage |
Italians[]
Card | Description | Age |
---|---|---|
Machiavellianism | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer gets +25% speed and now picks up treasures nearly instantly | |
Infantry Hitpoints | Infantry get +15% hit points | |
Schiavoni Swords | Infantry, cavalry, and shock infantry get +15% all melee attack damage |
Japanese[]
Card | Description | Age |
---|---|---|
Onin War | Infantry get +33% siege attack damage |
Lakota[]
Card | Description | Age |
---|---|---|
Moccasins | Infantry get +10% speed |
Maltese[]
Card | Description | Age |
---|---|---|
Bailiff | Delivers 1 Lamb of the Creator; heroes get +50% hit points and damage; the Grand Master now boosts nearby units' build rate by 50% | |
TEAM Knights of the Round Table | Delivers 1 Hospitaller for each Town Center and Command Post build; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
Comandante | Heroes get +50% hit points and damage; the General and Padre's Saber Strike ability is immediately available | |
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
Colegio de San Nicolás | Delivers Books of 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds | |
National Servant | All units get +10% hit points; Padre healing 200% faster | |
Pok Ta Pok | Infantry get +10% speed and -10% train time | |
Cult of the Talking Cross | Heroes get +1,500 hit points and +100% damage; costs 1,000 food |
- "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
- "National Servant" is available upon selecting the Estado de México Federal State.
- "Pok Ta Pok" and "Cult of the Talking Cross" are available upon revolting to the Maya.
Ottomans[]
Card | Description | Age |
---|---|---|
Agha | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer gets +1.0 speed |
Portuguese[]
Card | Description | Age |
---|---|---|
Navigator | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer's Spyglass ability gets +6 Area of Effect |
Russians[]
Card | Description | Age |
---|---|---|
Polar Explorer | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer gets +2.0 attack bonus damage against treasure guardians | |
Ransack | Infantry get +50% siege attack damage |
Spanish[]
Card | Description | Age |
---|---|---|
Conquistador | Heroes get +50% hit points and damage; War Dogs get +20% hit points and damage | |
TEAM Fencing Instructor | Heroes get +20% hit points and damage (except Shaolin Masters' Roundhouse Kick attack and Sohei Archers' Sabotage attack) | |
TEAM Hand Infantry Attack | Hand infantry get +15% damage | |
Archaic Infantry Hitpoints | Hand infantry and foot archers get +15% hit points; Rodeleros get +20% hit points instead | |
Archaic Infantry Combat | Hand infantry and foot archers get +15% hit points and damage | |
TEAM Spanish Inquisition | Delivers 1 Inquisitor; all units get +10 Line of Sight |
Swedes[]
Card | Description | Age |
---|---|---|
Duelist | Delivers 1 Explorer's Dog; heroes get +50% hit points and damage; the Explorer can use the Heavy Strike ability | |
Hand Infantry/Hand Cavalry Attack | Hand infantry and hand cavalry get +15% damage | |
Hand Infantry/Hand Cavalry Hitpoints | Hand infantry and hand cavalry get +15% hit points | |
TEAM House of Bernadotte | Heavy infantry get +15% hit points |
United States[]
Card | Description | Age |
---|---|---|
Sheriff | Heroes get +50% hit points and damage; the General gets +100% bonus damage against treasure guardians and outlaws; Carbine Attack is immediately available | |
United States Army | The General, Minutemen, and heavy infantry get +15% hit points and damage |
In-game dialogue[]
- Main article: Akan#In-game dialogue
History[]
“ | The tufohen were leaders of the asafo, formidable Akan warrior companies who dominated the Gold Coast. Wielding their deadly characteristic akrafena swords, they represented the height of warrior culture and led their men fearlessly into battle. A tufohen was only as powerful as his retinue, however, and every loss diminished his power. | ” |