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{{Upcoming}}
 
 
{{InfoboxGames
 
{{InfoboxGames
 
|Name = ''Age of Empires IV''
 
|Name = ''Age of Empires IV''
|Image = File:Logo-age4-vert-1.png
+
|Image = AoE4 Wallpaper X1.jpg
|Developer = [[Relic Entertainment]]<br />World's Edge
+
|Developer = [[Relic Entertainment]]<br />World's Edge<br />[[Forgotten Empires]]
 
|Publisher = [[Xbox Game Studios]]
 
|Publisher = [[Xbox Game Studios]]
 
|Genre = Real-time strategy
 
|Genre = Real-time strategy
|Platform = Windows
+
|Platform = Windows<br />Xbox
|Windows = Fall 2021
+
|Windows = October 28, 2021
  +
|Xbox = August 22, 2023
 
|TypeOfGame = Main series title
 
|TypeOfGame = Main series title
  +
|Icon = GameIcon-AoE4.png
  +
|Expansions = ''[[Age of Empires IV: Anniversary Edition|Anniversary Edition]]<br />[[Age of Empires IV: The Sultans Ascend|The Sultans Ascend]]''
 
}}
 
}}
'''''Age of Empires IV''''' is an upcoming real-time strategy game developed by [[Relic Entertainment]] and published by [[Xbox Game Studios]]. It is the fourth main title in the [[Age of Empires (series)|''Age of Empires'' series]] and will run on a new iteration of Relic's Essence Engine.<ref>https://www.gamesradar.com/au/age-of-empires-4-is-being-treated-as-a-fresh-start-and-that-means-its-going-to-do-things-differently/</ref>
+
'''''Age of Empires IV''''' is a real-time strategy game developed by [[Relic Entertainment]] and published by [[Xbox Game Studios]]. It is the fourth main title in the [[Age of Empires (series)|''Age of Empires'' series]] and runs on a new iteration of Relic's [[wikipedia:Essence Engine|Essence Engine]].<ref>https://www.gamesradar.com/au/age-of-empires-4-is-being-treated-as-a-fresh-start-and-that-means-its-going-to-do-things-differently/</ref> Mikolai Stroinski composed the [[Soundtrack (Age of Empires IV)|soundtrack]].
   
  +
== Developments ==
Like ''[[Age of Empires II]]'', the game is set in the post-classical period, featuring an expanded medieval era starting earlier and ending towards the "edge" of the renaissance period.<ref>https://www.youtube.com/watch?v=Wldt-DCsU2I</ref>
 
 
Announced on August 21, 2017, it released on October 28, 2021. At the X019 event, in-engine gameplay footage along with the English and Mongol civilizations were revealed on November 14, 2019.<ref>https://www.pcgamer.com/age-of-empires-4-gameplay-reveal-is-coming-tomorrow/</ref>
   
  +
On August 23, 2022, the Ottomans and Malians were announced as a free expansion, the ''[[Age of Empires IV: Anniversary Edition|Anniversary Edition]]'', which was released on October 25, 2022. Content released with this expansion is marked with <sup>+</sup>.
Announced on August 21, 2017, it is set for release in the Fall of 2021. At the X019 event, in-engine gameplay footage along with the English and Mongol civilizations were revealed on November 14, 2019<ref>https://www.pcgamer.com/age-of-empires-4-gameplay-reveal-is-coming-tomorrow/</ref>.
 
  +
  +
It was initially available only on PC (through Steam and Windows Store), and was later launched on Xbox on August 22, 2023. On March 12, 2024, with [[update 10.0.576]], it received cross-play between PC and Xbox versions of the game.
  +
  +
On August 23, 2023, a new expansion was announced, ''[[Age of Empires IV: The Sultans Ascend|The Sultans Ascend]]'', which was released on November 14, 2023. Content released with this expansion is marked with <sup>x</sup>.
   
 
== Features ==
 
== Features ==
  +
Like ''[[Age of Empires II: The Age of Kings|Age of Empires II]]'', the game is set in the post-classical period. The start and end of the covered time frame is in general shifted slightly forward compared to ''Age of Empires II'', from post-Migration Era to well into the Late Middle Ages and Renaissance.<ref>https://www.youtube.com/watch?v=Wldt-DCsU2I</ref> Migration Era civilizations like the Goths and Huns are missing, and equivalent civilizations appear in their post-Migration Era forms (i.e. French instead of Franks, English instead of Britons), and in the Imperial Age, units typically feature more advanced gunpowder technologies and armor designs.
  +
  +
The list of notable features in ''Age of Empires IV'' includes, but is not limited to:{{columns|cols=2|
  +
* Activated unit abilities
 
* Asymmetric civilization design
 
* Asymmetric civilization design
  +
* Automatically generated paths and roads
* Forest ambushes
 
  +
* Grid-based building placement
* Landmark buildings
 
  +
* Fire mechanic for building destruction
* Multiple farm types (e.g., wheat farm)
 
 
* Landmark buildings for [[Age]] advancement
 
* Stealth Forest ambushes
  +
* Stone walls immune to non-siege attacks
 
* Unit combat and movement on walls
 
* Unit combat and movement on walls
  +
* Unit Line of Sight (LOS) and movement limited by obstructions (e.g. forests)
* Units rallying other troops
 
  +
* Unlimited unit selection cap
  +
}}
   
 
== Campaigns ==
 
== Campaigns ==
  +
The game includes five (six for Xbox - the extra is marked with *) single-player [[campaign]]s themselves broken down into grouped scenarios. Each campaign covers the events of a historical period from the perspective of the particular civilization and accompanied by documentary-style narration and cinematics:
Four campaigns are planned for launch.The known campaign is:
 
  +
{{columns|cols=2|
* Norman
 
  +
* [[The Normans]]
  +
* [[The Hundred Years War]]
  +
* [[The Mongol Empire]]
  +
* [[The Rise of Moscow]]
  +
* [[The Rise of a King]]*
  +
* [[The Sultans Ascend (campaign)|The Sultans Ascend]]<sup>x</sup>
  +
}}
  +
  +
=== [[The Art of War (Age of Empires IV)|The Art of War]] ===
  +
The Art of War is a special type of campaign across the series to help players learn the basics of the game.
  +
{{columns|cols=3|
  +
* [[Early Economy (Age of Empires IV)|Early Economy]]
  +
* [[Late Economy]]
  +
* [[Basic Combat]]
  +
* [[Early Siege]]
  +
* [[Late Siege]]
  +
* [[Advanced Combat]]
  +
* [[Ottomans (scenario)|Ottomans]]<sup>+</sup>
  +
* [[Malians (scenario)|Malians]]<sup>+</sup>
  +
}}
   
 
== Civilizations ==
 
== Civilizations ==
  +
''Age of Empires IV'' launched with eight [[Civilization (Age of Empires IV)|civilizations]]. Two were added with the first free expansion and ''[[Age of Empires IV: The Sultans Ascend|The Sultans Ascend]]'' each, with the latter also adding four [[variant civilization]]s.
Eight civilizations are planned for launch. The known civilizations are:
 
  +
{{columns|cols=3|
* Chinese
 
  +
* {{4icons|Abbasid Dynasty}}
* Delhi Sultanate
 
  +
* {{4icons|Ayyubids}}<sup>x</sup>
* English
 
  +
* {{4icons|Byzantines}}<sup>x</sup>
* Mongols
 
 
* {{4icons|Chinese}}
 
* {{4icons|Delhi Sultanate}}
  +
* {{4icons|French}}
 
* {{4icons|English}}
  +
* {{4icons|Holy Roman Empire}}
  +
* {{4icons|Japanese}}<sup>x</sup>
  +
* {{4icons|JdA}}<sup>x</sup>
  +
* {{4icons|Malians}}<sup>+</sup>
 
* {{4icons|Mongols}}
  +
* {{4icons|OotD}}<sup>x</sup>
  +
* {{4icons|Ottomans}}<sup>+</sup>
  +
* {{4icons|Rus}}
  +
* {{4icons|ZXL}}<sup>x</sup>
  +
}}
  +
  +
== Ages ==
  +
* {{4icons|Dark Age}}
  +
* {{4icons|Feudal Age}}
  +
* {{4icons|Castle Age}}
  +
* {{4icons|Imperial Age}}
  +
  +
== Win conditions ==
  +
One can achieve [[victory]] in the following ways:
  +
{{#lsth:Victory|''Age of Empires IV''}}
  +
== Resources ==
  +
* Gold Vein ({{Resources|Gold}} Source)
  +
* Stone Outcropping ({{Resources|Stone}} Source)
  +
* Tree ({{Resources|Wood}} Source)
  +
  +
; {{Resources|Food}} sources
  +
{{columns|cols=2|
  +
* [[Sheep]]
  +
* [[Wild Boar|Boar]]
  +
* [[Deer]]
  +
* [[Berry Bush]]
  +
* [[Farm (Age of Empires IV)|Farm]]/[[Olive Grove]] (building)
  +
* [[Fish]]
  +
* [[Cattle]]
  +
}}
  +
  +
== Units ==
  +
{{Main|Unit (Age of Empires IV)}}
  +
The game features kinds of units as described as follows. The units shown are for a generic civilization. All civilizations have at least one unique unit replacing a generic unit. However, some civilizations do not get an equivalent at all.
  +
* Non-combat
  +
** {{4icons|Villager}} - gathers resources, constructs and repairs buildings
  +
** {{4icons|Trader}} - trades with Trade Posts and allied Markets to generate gold
  +
** {{4icons|Fishing Boat}} - collects [[Fish]]
  +
** {{4icons|Transport Ship}} - transports land units across water bodies
  +
** {{4icons|Trade Ship}} - trades with Trade Posts and allied Docks to generate gold
  +
** {{4icons|Religious unit}} - collects [[Relic (Age of Empires IV)|Relics]], captures [[Sacred Site]]s, heals allied units, and converts enemy units (actual unit depends on [[Religion (Age of Empires IV)|religion]] of the civilization)
  +
* [[Melee infantry unit (Age of Empires IV)|Melee infantry]]
  +
** {{4icons|Spearman line}} - anti-cavalry light infantry
  +
** {{4icons|Man-at-Arms line}} - general purpose heavy infantry
  +
* [[Ranged infantry unit (Age of Empires IV)|Ranged infantry]]
  +
** {{4icons|Archer line}} - low attack anti-light-infantry unit
  +
** {{4icons|Crossbowman line}} - anti-heavy unit
  +
** {{4icons|Handcannoneer}} - general purpose unit
  +
* [[Melee cavalry unit (Age of Empires IV)|Melee cavalry]]
  +
** {{4icons|Scout}} - [[scout unit]] which cannot be upgraded
  +
** {{4icons|Horseman line}} - anti-archer light cavalry
  +
** {{4icons|Knight line}}/[[Lancer (Age of Empires IV)|Lancer]] - general purpose heavy cavalry
  +
* [[Siege engine|Siege]]
  +
** {{4icons|Battering Ram}}
  +
** {{4icons|Siege Tower}}
  +
** {{4icons|Mangonel}}
  +
** {{4icons|Counterweight Trebuchet}}
  +
** {{4icons|Springald}}
  +
** {{4icons|Bombard}}
  +
** {{4icons|Culverin}}
  +
** {{4icons|Ribauldequin}}
  +
* [[Ship (Age of Empires IV)|Military ship]]
  +
** {{4icons|Archer Ship}}
  +
** {{4icons|Springald Ship}}
  +
** {{4icons|Incendiary Ship}}
  +
** {{4icons|Warship}}
  +
  +
== Buildings ==
  +
{{Main|Building (Age of Empires IV)}}
  +
  +
== Technologies ==
  +
{{Main|Technology (Age of Empires IV)}}
  +
  +
== Masteries ==
  +
'''[[Masteries]]''' are a series of tasks that can be completed which can unlock certain cosmetic items that can be displayed to other players in online games. Such items include portraits and coat of arms which are displayed in matchmaking lobbies, and monuments which are displayed in the player's [[Town Center (Age of Empires IV)|Town Centers]] during the game.
  +
  +
== Trivia ==
  +
* The announcement trailers were voiced by [[wikipedia:Charles Dance|Charles Dance]].
  +
  +
== Age of Empires IV communities ==
  +
* Discord: Age of Empires IV: https://discord.gg/t3Wh5kSnaa
  +
* Twitter: Age of Empires: https://twitter.com/AgeOfEmpires?s=20
  +
* Facebook: Age of Empires IV: https://www.facebook.com/AgeofEmpiresIV/
  +
* Reddit: Age of Empires IV: https://www.reddit.com/r/aoe4/
  +
* AoE4 World: https://aoe4world.com/ - an unofficial platform for checking the dataset, statistics of multiplayer games, and much more
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
  +
Logo-age4-vert-1.png|Logo
File:AoE4-Screenshot_(1).jpg|An English town in ''Age of Empires IV''.
 
File:AoE4-Screenshot_(2).jpg|An English town in ''Age of Empires IV'', featuring the new buildings and graphic style.
+
AoE4-Screenshot (1).jpg|An English town in ''Age of Empires IV''.
File:AoE4-Screenshot_(3).jpg|An English town in ''Age of Empires IV'', featuring new units including those which patrol on the walls.
+
AoE4-Screenshot (2).jpg|An English town in ''Age of Empires IV'', featuring the new buildings and graphic style.
File:AoE4-Screenshot_(4).jpg|An English town in ''Age of Empires IV'', featuring wheat farms.
+
AoE4-Screenshot (3).jpg|An English town in ''Age of Empires IV'', featuring new units including those which patrol on the walls.
File:AoE4-Screenshot_(5).jpg|A Mongolian army in ''Age of Empires IV''.
+
AoE4-Screenshot (4).jpg|An English town in ''Age of Empires IV'', featuring wheat farms.
File:AoE4-Screenshot_(6).jpg|A Mongolian army in ''Age of Empires IV'', featuring new units and some Mongolian buildings in the background.
+
AoE4-Screenshot (5).jpg|A Mongolian army in ''Age of Empires IV''.
File:AoE4-Screenshot_(7).jpg|An English town in ''Age of Empires IV'', featuring an army of infantry marching to the gates.
+
AoE4-Screenshot (6).jpg|A Mongolian army in ''Age of Empires IV'', featuring new units and some Mongolian buildings in the background.
File:AoE4-Screenshot_(8).jpg|A Mongolian army in ''Age of Empires IV'', featuring some cavalry and trebuchets.
+
AoE4-Screenshot (7).jpg|An English town in ''Age of Empires IV'', featuring an army of infantry marching to the gates.
File:AoE4-Screenshot_(9).jpg|A Mongolian army in ''Age of Empires IV'', featuring some cavalry and trebuchets.
+
AoE4-Screenshot (8).jpg|A Mongolian army in ''Age of Empires IV'', featuring some cavalry and trebuchets.
File:AoE4-Screenshot_(10).jpg|A battle between the English and the Mongolian army in ''Age of Empires IV''.
+
AoE4-Screenshot (9).jpg|A Mongolian army in ''Age of Empires IV'', featuring some cavalry and trebuchets.
File:AoE4-Screenshot_(11).jpg|A Mongolian siege upon an English town in ''Age of Empires IV'', featuring detailed building destruction.
+
AoE4-Screenshot (10).jpg|A battle between the English and the Mongolian army in ''Age of Empires IV''.
File:AoE4-Screenshot_(12).jpg|A bird's-eye view of a Mongolian siege upon an English town in ''Age of Empires IV''.
+
AoE4-Screenshot (11).jpg|A Mongolian siege upon an English town in ''Age of Empires IV'', featuring detailed building destruction.
File:AoE4-Screenshot_(13).jpg|''Age of Empires IV'' Game Director, Quinn Duffy, playing the pre-alpha version of ''Age of Empires IV''.
+
AoE4-Screenshot (12).jpg|A bird's-eye view of a Mongolian siege upon an English town in ''Age of Empires IV''.
File:AoE4-Screenshot_(14).jpg|A screenshot of ''Age of Empires IV'', featuring the new advanced graphics with better-looking rivers.
+
AoE4-Screenshot (13).jpg|''Age of Empires IV'' Game Director, Quinn Duffy, playing the pre-alpha version of ''Age of Empires IV''.
File:AoE4-Screenshot_(15).jpg|An English castle in the middle of an English town in ''Age of Empires IV''.
+
AoE4-Screenshot (14).jpg|A screenshot of ''Age of Empires IV'', featuring the new advanced graphics with better-looking rivers.
File:AoE4-Screenshot_(16).jpg|A Mongolian camp in ''Age of Empires IV'', featuring their unique-looking buildings and army.
+
AoE4-Screenshot (15).jpg|An English castle in the middle of an English town in ''Age of Empires IV''.
File:AoE4-Screenshot_(17).jpg|A bird's-eye view of a Mongolian camp in ''Age of Empires IV'', featuring some villagers and sheep.
+
AoE4-Screenshot (16).jpg|A Mongolian camp in ''Age of Empires IV'', featuring their unique-looking buildings and army.
File:AoE4-Screenshot_(18).jpg|A Mongolian leader overlooking an English town in ''Age of Empires IV''.
+
AoE4-Screenshot (17).jpg|A bird's-eye view of a Mongolian camp in ''Age of Empires IV'', featuring some villagers and sheep.
 
AoE4-Screenshot (18).jpg|A Mongolian leader overlooking an English town in ''Age of Empires IV''.
  +
AoE4 Jeanne d'Arc trailer scene.jpg|Jeanne d'Arc leading a French army as seen in the release trailer
 
</gallery>
 
</gallery>
   
 
== Videos ==
 
== Videos ==
 
<gallery>
 
<gallery>
  +
Age of Empires IV - X019 - Gameplay Reveal
File:Age_of_Empires_IV_Announce_Trailer-1
 
  +
Age of Empires IV Behind the Scenes
File:Age_of_Empires_IV_-_X019_-_Gameplay_Reveal
 
File:Age of Empires IV Behind the Scenes
+
Age of Empires IV - Gameplay Trailer
File:Age of Empires IV - Gameplay Trailer
+
Age of Empires IV - Official Launch Trailer
  +
Age of Empires IV- Anniversary Edition – Official Console Launch Trailer
 
</gallery>
 
</gallery>
   
Line 71: Line 204:
 
{{DISPLAYTITLE:''Age of Empires IV''}}
 
{{DISPLAYTITLE:''Age of Empires IV''}}
 
[[es:Age of Empires IV]]
 
[[es:Age of Empires IV]]
[[Category:Age of Empires IV]]
+
[[fr:Age of Empires IV]]
  +
[[Category:Age of Empires IV| ]]
 
[[Category:Main series]]
 
[[Category:Main series]]

Latest revision as of 07:35, 29 March 2024

Age of Empires IV is a real-time strategy game developed by Relic Entertainment and published by Xbox Game Studios. It is the fourth main title in the Age of Empires series and runs on a new iteration of Relic's Essence Engine.[1] Mikolai Stroinski composed the soundtrack.

Developments[]

Announced on August 21, 2017, it released on October 28, 2021. At the X019 event, in-engine gameplay footage along with the English and Mongol civilizations were revealed on November 14, 2019.[2]

On August 23, 2022, the Ottomans and Malians were announced as a free expansion, the Anniversary Edition, which was released on October 25, 2022. Content released with this expansion is marked with +.

It was initially available only on PC (through Steam and Windows Store), and was later launched on Xbox on August 22, 2023. On March 12, 2024, with update 10.0.576, it received cross-play between PC and Xbox versions of the game.

On August 23, 2023, a new expansion was announced, The Sultans Ascend, which was released on November 14, 2023. Content released with this expansion is marked with x.

Features[]

Like Age of Empires II, the game is set in the post-classical period. The start and end of the covered time frame is in general shifted slightly forward compared to Age of Empires II, from post-Migration Era to well into the Late Middle Ages and Renaissance.[3] Migration Era civilizations like the Goths and Huns are missing, and equivalent civilizations appear in their post-Migration Era forms (i.e. French instead of Franks, English instead of Britons), and in the Imperial Age, units typically feature more advanced gunpowder technologies and armor designs.

The list of notable features in Age of Empires IV includes, but is not limited to:

  • Activated unit abilities
  • Asymmetric civilization design
  • Automatically generated paths and roads
  • Grid-based building placement
  • Fire mechanic for building destruction
  • Landmark buildings for Age advancement
  • Stealth Forest ambushes
  • Stone walls immune to non-siege attacks
  • Unit combat and movement on walls
  • Unit Line of Sight (LOS) and movement limited by obstructions (e.g. forests)
  • Unlimited unit selection cap

Campaigns[]

The game includes five (six for Xbox - the extra is marked with *) single-player campaigns themselves broken down into grouped scenarios. Each campaign covers the events of a historical period from the perspective of the particular civilization and accompanied by documentary-style narration and cinematics:

The Art of War[]

The Art of War is a special type of campaign across the series to help players learn the basics of the game.

  • Early Economy
  • Late Economy
  • Basic Combat
  • Early Siege
  • Late Siege
  • Advanced Combat
  • Ottomans+
  • Malians+

Civilizations[]

Age of Empires IV launched with eight civilizations. Two were added with the first free expansion and The Sultans Ascend each, with the latter also adding four variant civilizations.

Ages[]

Win conditions[]

One can achieve victory in the following ways:

Resources[]

  • Gold Vein (Gold Source)
  • Stone Outcropping (Stone Source)
  • Tree (Wood Source)
Food sources

Units[]

Main article: Unit (Age of Empires IV)

The game features kinds of units as described as follows. The units shown are for a generic civilization. All civilizations have at least one unique unit replacing a generic unit. However, some civilizations do not get an equivalent at all.

Buildings[]

Main article: Building (Age of Empires IV)

Technologies[]

Main article: Technology (Age of Empires IV)

Masteries[]

Masteries are a series of tasks that can be completed which can unlock certain cosmetic items that can be displayed to other players in online games. Such items include portraits and coat of arms which are displayed in matchmaking lobbies, and monuments which are displayed in the player's Town Centers during the game.

Trivia[]

Age of Empires IV communities[]

Gallery[]

Videos[]

References[]

Age of Empires
Main series
ReturnRome-AoEIcon Age of EmpiresRomeIcon The Rise of Rome
Age of Empires Definitive Edition icon Definitive Edition
AoE2Icon-ReturnRome Age of Empires II: Definitive Edition - Return of Rome
AoE2-DLCicon-0 Age of Empires IIAoE2-DLCicon-1 The Conquerors
Aoe2 hb HD Edition: AoE2-DLCicon-2 The Forgotten · AoE2-DLCicon-3 The African Kingdoms · AoE2-DLCicon-4 Rise of the Rajas
AoEIIDE icon Definitive Edition (AoE2-DLCicon-5 The Last Khans) : AoE2Icon-LordsWest Lords of the West · Dawn of the Dukes icon Dawn of the Dukes · AoE2Icon-DynastiesIndia Dynasties of India · AoE2Icon-ReturnRome Return of Rome · AoE2Icon-MountainRoyals The Mountain Royals · Aoe2 hb Victors and Vanquished
Aom original icon Age of MythologyAoM The Titans icon The Titans
AoM Extended icon Extended Edition: AoM Extended icon Tale of the Dragon
AoMIcon-Retold Retold
3Icon48px Age of Empires III3WCIcon48px The WarChiefs · 3ADIcon48px The Asian Dynasties
Age3DE Icon Definitive Edition: AoE3 USA DLC USA DLC · Age3DE Icon The African Royals · AoE3 Mexico DLC Mexican DLC · Age3DE Icon Knights of the Mediterranean
GameIcon-AoE4 Age of Empires IVAnniversary Edition · The Sultans Ascend
Other games
Age of Empires Online · Age of Empires: Castle Siege
HandheldAge of Empires: The Age of Kings · Age of Empires: Mythologies
MobileAge of Empires II Mobile (Deluxe) · Age of Empires III Mobile · Age of Empires III: The Asian Dynasties Mobile · Age of Empires: World Domination · Age of Empires Mobile
TabletopAge of Empires: Expandable Card Game · Age of Mythology: The Boardgame · Glenn Drover's Empires: The Age of Discovery