Age of Empires Series Wiki
Age of Empires Series Wiki

Age of Empires IV is an upcoming real-time strategy game developed by Relic Entertainment and published by Xbox Game Studios. It is the fourth main title in the Age of Empires series and will run on a new iteration of Relic's Essence Engine.[1] Mikolai Stroinski will compose the soundtrack.

Like Age of Empires II, the game is set in the post-classical period, featuring an earlier starting medieval era that ends towards the "edge" of the renaissance period.[2]

Announced on August 21, 2017, it is planned for release on October 28, 2021. At the X019 event, in-engine gameplay footage along with the English and Mongol civilizations were revealed on November 14, 2019[3].


  • Activated unit abilities
  • Asymmetric civilization design
  • Automatically generated paths and roads
  • Grid-based building placement
  • Fire mechanic for wood building destruction
  • Forest ambushes
  • Landmark buildings for Age advancement
  • Multiple farm types (e.g., wheat farm)
  • Unit combat and movement on walls
  • Unit line of sight (LOS) and movement limited by obstructions (e.g. forests)


Four campaigns are planned for launch. These cover notable historical figures and their descendants over the course of each campaign's period:

  • Norman
  • The Hundred Years' War
  • The Mongol Empire
  • The Rise of Moscow


Eight civilizations are planned for launch: