|This article or section documents upcoming content.
Age of Empires II: Definitive Edition is an upcoming remaster of Age of Empires II.
It features 4K resolution graphical upgrades, a fully remastered soundtrack, and new civilizations. It is expected to be released on November 14th, 2019.
New features Edit
- The Age of Empires II HD base game and all expansions ported into the Definitive Edition
- New graphics and effects, including building demolition
- New soundtrack
- Remastered original soundtrack
- Each soundtrack set now begins with a theme of the civilization you are playing as
- Allows you to select sets of soundtracks from the options
- Toggleable options for old school fans
- Automatic farm/fish trap reseeding
- Global queue
- Mixed units and tech queue
- Progress bar for buildings, effects on them if they are working
- Challenge maps to learn mechanics such as boar luring and build orders
- New server-based multiplayer
- New AI that doesn't cheat, and a new level of difficulty: extreme
- Reworked GUI with villagers working in each resource displayed in the top
- Reworked and improved old campaigns, including changes to the civilizations displayed for a more accurate representation
- Changes to some civilizations architectural sets
- Byzantines and Spanish now use the Mediterranean European set
- The Last Khans content
- Includes popular mods, like smalltree and grid
- Modding possibility via Age of Empires web
- New units and objects, and redesign for some old ones (e.g. "sea wall")
- Crests for each civilization which appear in various places
- Improved spectator mode and multiplayer, including native streaming support
- Crossplay between Steam and Microsoft Store
- New functions on the main menu
- Historical Battles (Battles of the Conquerors and Battles of the Forgotten renamed and combined into one new section)
- The Art of War (new tutorial-like feature (advanced version with challenges), Learn to Play still does exists)
- Manual gate rotation (using mouse-wheel)
- New scenario editor features, including a reworked triggers system.
New content Edit
Like Age of Empires II HD: The African Kingdoms and Rise of the Rajas, this expansion adds four new civilizations from the same general geographical area (Eastern Europe and Central Asia, in this case).
- Bulgarians (Eastern Europe)
- Lithuanians (Eastern Europe)
- Cumans (new Central Asia architecture)
- Tatars (Central Asia)
- Steppe Lancer: Ranged melee cavalry, available at the Stable for Central Asian civilizations (Cumans and Tatars).
- Konnik: Castle unique unit of the Bulgarians, cavalry unit that creates a Dismounted Konnik infantry when killed at no cost.
- Kipchak: Castle unique unit of the Cumans, multi-shot cavalry archer.
- Leitis: Castle unique unit of the Lithuanians, cavalry with an attack that ignores armor.
- Keshik: Castle unique unit of the Tatars, cavalry that generates gold while attacking other units.
- Pig (herdable)
- Goose (herdable)
- Cow (herdable) - Now with four variants
- Ibex (huntable)
- Horse - Now with five variants
- Alaric the Goth
- Bactrian Camel
- Wild Bactrian Camel
- Flaming Camel
- Ox Wagon
- Ox Cart
- Grand Chariot
- Sosso Guard
- Iroquois Warrior
- Xolotl Warrior
- Mounted Samurai
- Town Center (Packed)
Cheat units Edit
- Photonman - Cheat unit
- Krepost: Unique building of the Bulgarians, small Castle that can train Konniks but not research technologies.
- Tower of London
- Dormition Cathedral
- Paifang Gate
- Sankore Madrasah
- Aachen Cathedral
- Rock Church
- Supplies: Militia line units cost -15 food. Cost: 150 food, 100 gold. Available to all civilizations except Goths.
- Silk Armor (Tatars): Scout line and Cavalry Archers +1 pierce armor.
- Timurid Siegecraft (Tatars): Trebuchets +1 range.
- Stirrups (Bulgarians): Scout line and Konniks +25% attack speed.
- Bagains (Bulgarians): Militia line +3 armor.
- Steppe Husbandry (Cumans): Scout line and Cavalry Archers train 80% faster.
- Cuman Mercenaries (Cumans): Team members can train up to 10 Elite Kypchaks for free at the Castle.
- Hill Forts (Lithuanians): Town Centers have +3 range.
- Tower Shields (Lithuanians): Spearman and Skirmisher lines +1 pierce armor.
- Chain - Similar to Palisade Wall, only available in Map Editor and appears in certain campaigns including Attila the Hun.
- Nubian Pyramid
- City Gate (City Wall counterpart)
- Temple Ruin
- Army Tent - (Comes in 5 variants)
- Huts - (Comes in 7 variants)
- Target - (Comes in 2 variants)
- Tent - (Comes in 5 variants)
- 3 new barricade variants
- 2 new pagoda variants
- 1 new bridge variant
- 1 new torch variant
- New statue variants (Civilization, Column, "Right")
- Movable map revealer
- Invisible Object
- Tracking removed: Effects apply to all civilizations for free upon reaching the Feudal Age. Slavs receive free Supplies instead.
- Tower HP reduced.
- Camel renamed Camel Rider (and its upgrades renamed accordingly).
- Arbalest renamed Arbalester.
- Nordic Swordsman renamed Norse Warrior.
Example of the new extended civilization theme, for the Malays.