Age of Empires Series Wiki
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All ages aoe2de

All age icons in Age of Empires II: Definitive Edition.

The term Age describes the periods of player civilization advancement in the Age of Empires games. It is a system of tiered advancement in which each tier offers increasingly powerful units and technologies. Age of Empires, Age of Empires II, and Age of Empires IV feature four Ages each, while Age of Empires III and Age of Mythology feature an extra fifth (the latter since The Titans). In Age of Empires III, the final Age can only be reached in a Supremacy type game.

Advancing to a new Age opens up new units, buildings, and technologies for each civilization. Ages enable many new powerful options to the researcher, both in the short-term and long-term. However, they usually come at high resource costs and research times, and shouldn't be mindlessly researched.

In all main Age of Empires games, including each expansion, the player is able to choose which Age to start from at the beginning of a game (including the Post-Imperial Age in Age of Empires II and Age of Empires III).

List of Ages[]

The following list shows all Ages that are available in every game throughout the Age of Empires series.

ReturnRome-AoEIcon Age of Empires[]

The first title of the series takes place during Antiquity, between 12,000 BC and 500 AD.

AoE Age 5 Republic Age - A fifth age was planned but was cut.

AoE2-DLCicon-0 Age of Empires II[]

Age of Empires II takes place between the beginning of the Middle Ages in 476 and ends in the beginning of the Early Modern Age, c.1500.

Aom original icon Age of Mythology[]

Age of Mythology is based only partially on real history. However, the civilizations, technologies, and units seem to take place mostly during Antiquity.

3Icon48px Age of Empires III[]

Age of Empires III takes place during the Early Modern Age, between 1500 and 1850.

Age of Empires Online Age of Empires Online[]

Age of Empires Online returns to the Antiquity of Age of Empires and Age of Mythology, but in a more casual way.

  • CopperAgeIcon Copper Age
  • BronzeAge AOEO Icon Bronze Age
  • SilverAgeIcon Silver Age
  • GoldenAgeIcon Golden Age

GameIcon-AoE4 Age of Empires IV[]

Age of Empires IV returns to the Middle Ages of Age of Empires II in a new way.

Trivia[]

  • In several games, especially those prior to Age of Empires III, there are certain trends regarding Ages.
    • The Stone Age in Age of Empires and the Dark Age in Age of Empires II both severely limit the player's options, only allowing for the creation of four units: Villagers, a basic infantry unit from the Barracks, a ship capable of fishing, and one other non-combat boat.
    • The Tool Age in Age of Empires, Feudal Age in Age of Empires II, and Classical Age in Age of Mythology all cost a similar amount to advance to (400 to 500 food), provide access to military buildings capable of producing archers and cavalry as well as infantry, allow for the creation of warships, and are when more of a game's technologies become available.
    • The third ages in these three games, the Bronze Age, Castle Age, and Heroic Age, again have much in common. All three require 800 food to advance to them, although the gold cost differs. These ages allow for siege units and, in the case of the Castle Age and Heroic Age, allow for the creation of large fortification buildings that train units (Castles, Kreposts, Fortresses, Hill Forts, etc). This is also when the game begins allowing for some more exotic units. For example, although horse-mounted cavalry are available in the prior age, this the age in which camel units, elephant units, and/or ranged cavalry become widely available.
    • The Iron Age, Imperial Age, and Mythic Age all require 1,000 food and somewhere from 800 to 1,000 gold to advance. They are largely defined by giving access to expensive upgrades to existing units more than providing access to entirely new units, though some new units do emerge (the Horse Archer, Hand Cannoneer, and Helepolis are all examples of the latter).

Gallery[]

Ages in the Age of Empires series
ReturnRome-AoEIcon Age of Empires
Stone Age Icon (DE) Stone Age · Tool Age Icon (DE) Tool Age · Bronze Age Icon (DE) Bronze Age · Iron Age Icon (DE) Iron Age

Cut: Prehistoric Age · Republic Age
AoE2-DLCicon-0 Age of Empires II
DarkageDE Dark Age · FeudalageDE Feudal Age · CastleageDE Castle Age · ImperialageDE Imperial Age
Aom original icon Age of Mythology
ArchaicAge Archaic Age · ClassicalAge Classical Age · HeroicAge Heroic Age · MythicAge Mythic Age · SecretsOfTheTitans Titan Age · AoMR Wonder Age icon Wonder Age
3Icon48px Age of Empires III
Age I tech tree aoe3 Exploration Age · Age II tech tree aoe3 Commerce Age · Age III tech tree aoe3 Fortress Age · Age IV tech tree aoe 3 Industrial Age · Age V tech tree aoe 3 Imperial Age

Revolution Revolution
GameIcon-AoE4 Age of Empires IV
GameIcon-DarkAgeAoE4 Dark Age · GameIcon-FeudalAgeAoE4 Feudal Age · GameIcon-CastleAgeAoE4 Castle Age · GameIcon-ImperialAgeAoE4 Imperial Age
Gameplay elements in the Age of Empires series
Age · Ability (II · M · III · IV) · Architecture set (II · III) · Area of Effect (Trample damage) · Armor/Resists (hack/melee · pierce/ranged · crush/siege)  · Armor class/Tag (I - original · I - Return of Rome · II · IV) · Artificial intelligence · Attack (Attack bonus/Multiplier) · Attack delay · Attack ground · Aura (IV) · Auto Scout · Building (I · II · M · III · IV) · Civilization (I · II · M · III · IV) · Civilization bonus · Cheat code (I · II · M · III · IV) · Conversion · Counter · Diplomacy · Gaia/Mother Nature · Game modes · Garrison · Gather Point · Healing · Hit points · Hotkey · Line of Sight · Mini map · Player · Population · Range · Rate of Fire · Regeneration · Relic (II · M · IV) · Repairing · Resource (Renewable resources) · Scenario Editor (I · II · M · III · IV) · Score · Signal Allies/Flare · Soundtrack (I · II · M · III · IV) · Speed · Stealth mode · Taunt · Technology (I · II · M · III · IV) · Technology tree (I · II · IV) · Town Bell · Trade (IV) · Tribute · Unit (I · II · M · III · IV) · Unit formation · Unit stance (III) · Upgrade (I · II · III · IV) · User interface · Victory · Villager Priority
Genie Engine
Frame delay · Full Tech Tree · Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins · Discovery
AoE2-DLCicon-0 Age of Empires IIPass-through damage · Projectile duplication
Bang Engine
Autoqueue · Snare
Aom original icon Age of MythologyGod (Major · Minor) · God power · Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Nuggets · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Essence Engine
GameIcon-AoE4 Age of Empires IVBounty · Dynasty · Fire armor · Imperial Council (Vizier Point) · Influence · Landmark · Religion · Sacred Site · Variant civilization
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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