The Loop (Games)
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History[edit | edit source]
|“||An important question that ancient religions attempted to address was what happens when people die. Many religions held that there was an afterlife, a place or existence that continued once a person's time on earth ended. The promise of an attractive afterlife was a powerful inducement for behavior that conformed to the goals of a particular religion. Fervent believers in an afterlife might give up their lives to serve their gods. Well- considered religions that offered a good return for acceptance, including an attractive afterlife, grew more in power and influence than those that did not. Christianity, for example, promised everlasting life to everyone of faith, not just to the rich buried in great tombs with servants and goods.||”|
|—Age of Empires manual|
|Age of Empires|
|Bronze Age||Astrology · Mysticism · Polytheism|
|Iron Age||Afterlife · Monotheism · Fanaticism · Zealotry|
|The Rise of Rome|
|Iron Age||Medicine · Sacrifice|
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