“ | A dangerous outcast. | ” |
—In-game description |
The African Vagabond is an outlaw in Age of Empires III: Definitive Edition, introduced in update 13.18214. It is trainable only in the Unknown at the moment. It was first introduced as a treasure guardian.
Overview[]
The African Vagabond can be compared to the Pikeman, with its similar tags and anti-cavalry usage. The African Vagabond is more expensive, with its cost of 100 coin, but in turn has more hit points, attack, and speed, with similar multipliers, but lower siege damage and triple the population requirement. Additionally, the African Vagabond resists ranged attacks, whereas the Pikeman resists hand attacks. This greater speed assists in catching cavalry, and the ranged resistance allows it to take more shots from opposing ranged infantry.
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Upgrades[]
The African Vagabond upgrades in the Industrial Age and the Imperial Age when Compunction, Folk Heroes, or Wild West are researched.
- +30% hit points and damage
- +50% hit points and damage
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Cavalry, shock infantry, buildings |
Weak vs. | Light infantry, counter-skirmishers, artillery |
Improvements | |
Hit points | Corselet (+25%; Spanish only) Compunction (+20%; Asians only) Folk Heroes (+20%; Europeans only) Wild West (+20%; Mexicans and Native Americans only) Maya Cotton Armor (+20%) Infantry Breastplate (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Compunction (+20%; Asians only) Folk Heroes (+20%; Europeans only) Wild West (+20%; Mexicans and Native Americans only) Zapotec Cult of the Dead (+20%) Carib Kasiri Beer (+10%) Master Lessons (+10%) Yoga (+5%) Mapuche Tactics (+50% siege attack) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) |
Line of Sight | Town Watch (+3) |
Speed | Tilly's Discipline (+20%; Germans only) Military Drummers (+10%) Push of Pike (+10%; Swedes only) Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) Apache Endurance (+5%) |
Train time | Compunction (-50%; Asians only) Folk Heroes (-50%; Europeans only) Wild West (-50%; Native Americans only) Standing Army (-25%) Akan Fontomfrom (-20%) Quechuan Diet (-15%) Immigrants (-10%) |
Cost | Somali Oryx Hide Shields (-10%) Mapuche Ad-mapu (-10% coin cost) Golden Liberty (-5% coin cost) |
Other | Meritocracy (-20% upgrade cost) |
Penalties | Corselet (-15% speed; Spanish only) Push of Pike (+10% train time; Swedes only) Tilly's Discipline (+10% cost; Germans only) |
Home City Cards[]
- Click for a list of Home City Cards related to the African Vagabond
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Red | Shipment that can be sent twice |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
Fencing School | Infantry (except Warrior Priests and Skull Knights) and shock infantry train time -40% (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians) |
- "Fencing School" is available to Europeans (except the French, Maltese, Ottomans, and Spanish), and the Indians.
Asians[]
Card | Description | Age |
---|---|---|
Atonement | Iron Troops/Jat Lancers/Yojimbos can be trained at the Monastery and available one age early; outlaws take -2 population (to a minimum of 1) |
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Delivers 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed | |
Western Reforms | All units get +8% hit points and damage | |
Acupuncture | All units' (except monks) train time -20%; Heavy Cannon, Flying Crow, and Summer Palace banner army spawn time -5% |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Europeans[]
Card | Description | Age |
---|---|---|
Theaters | Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population (to a minimum of 1) | |
Kraton Guards | Pikemen get +25% hit points and damage; Revolutionaries get +15% hit points and damage | |
Wanderlust | Land military units and land villagers get +5% hit points; land villagers and construction wagons get +5% speed |
- "Theaters" is not available to the Germans.
- "Kraton Guards" is available to the Dutch and Portuguese upon revolting to Indonesia.
- "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.
French[]
Card | Description | Age |
---|---|---|
Royal Fencing School | Delivers 3 Royal Musketeers; infantry and shock infantry train time -40% |
Germans[]
Card | Description | Age |
---|---|---|
Witch Hammer | Delivers 3 Inquisitors; Inquisitors can be trained at Taverns/Mercenary Camps, Town Centers, Church, Outposts, and Command Posts; outlaws take -2 population (to a minimum of 1); +2 Uhlans; +2 Uhlans |
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Delivers 1 Native Scout; infantry get +8 Line of Sight |
Inca[]
Card | Description | Age |
---|---|---|
TEAM Inca Bridges | Delivers 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
Dravidian Martial Arts | All units get +15% all melee attack damage; Rajputs get +20% all melee attack damage instead; +1 Hindu Villager; +1 Hindu Villager | |
TEAM Shivaji's Tactics | All units get +5% hit points and damage | |
Zamindars | Infantry train time -20%; delivers 2 Sepoys instead of 1 Hindu Villager with each Home City shipment, including this one |
Italians[]
Card | Description | Age |
---|---|---|
Infantry Hitpoints | Infantry get +15% hit points | |
Schiavoni Swords | Infantry, cavalry, and shock infantry get +15% all melee attack damage |
Japanese[]
Card | Description | Age |
---|---|---|
Onin War | Infantry get +33% siege attack damage | |
TEAM Sengoku | Unit upgrades cost -20% | |
Bakufu | Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%, artillery and banner army train time -10% instead |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Delivers 1 Hospitaller for each Town Center and Command Post build; all units get +2% hit points | |
Squires | Military buildings train and research work 80% faster, except Forts which train and research work 260% faster |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Ottomans[]
Card | Description | Age |
---|---|---|
Matrakci School | Infantry and shock infantry train time -30%; Janissary, Azap, Nizam Fusilier, Abus Gunner, and Humbaraci train time -40% instead |
Russians[]
Card | Description | Age |
---|---|---|
Ransack | Infantry get +50% siege attack damage | |
Dueling School | Infantry train time -25% |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Hand Infantry Attack | Hand infantry get +15% damage | |
Archaic Infantry Hitpoints | Hand infantry and foot archers get +15% hit points; Rodeleros get +20% hit points instead | |
Archaic Infantry Combat | Hand infantry and foot archers get +15% hit points and damage | |
Liberation March | Infantry, cavalry, and shock infantry get +5% speed and -35% train time | |
TEAM Spanish Inquisition | Delivers 1 Inquisitor; all units get +10 Line of Sight |
Swedes[]
Card | Description | Age |
---|---|---|
Hand Infantry/Hand Cavalry Attack | Hand infantry and hand cavalry get +15% damage | |
Hand Infantry/Hand Cavalry Hitpoints | Hand infantry and hand cavalry get +15% hit points | |
TEAM House of Bernadotte | Heavy infantry get +15% hit points |
Treasure guardian[]
“ | A dangerous outcast. | ” |
—In-game description |
The African Vagabond is also a treasure guardian unit introduced first in Age of Empires III: Definitive Edition - The African Royals. It's not very different from the outlaw unit, adjusted with appropriate damage multipliers and unit types.
In-game dialogue[]
The African Vagabond speak Sudanese Arabic using Sudanese dialogue files.
Gallery[]
Treasure guardians in Age of Empires III | |
---|---|
Humans | African Vagabond · Ambushing Shongo Thrower · Caravan Bandit · Carib Blowgunner · Colonial Gunslinger · Colonial Looter · Colonial Officer · Colonial Oppressor · Colonial Swashbuckler · Comanchero · Evzone · Haramija · Knife Thrower · Pirate · Pistolero · Plague Doctor · Renegado · Wokou Horseman · Wokou Monk · Wokou Pirate · Wokou Ronin |
Land animals | Baboon · Beast · Black Bear · Black Panther · Brown Bear · Cougar · Coyote · Elephant · Ethiopian Wolf · Hippo · Honey Badger · Hyena · Jaguar · Leopard · Lion · Lion-Tailed Macaque · Mad Dog · Orangutan · Panda · Polar Bear · Rhinoceros · Snow Leopard · Snow Monkey · Tibetan Macaque · Tiger · Warthog · White Tiger · Wild Boar · Wolf |
Marine animals | Alligator · Crocodile · Hippo · Komodo Dragon · Orca · Shark |
Ships | Marathan Catamaran · Wokou Junk |