Age of Empires Series Wiki

Bowman. Good against infantry.
—In-game description

The Aenna is an archer in Age of Empires III: The WarChiefs that is unique to the Haudenosaunee and can be trained at the War Hut once the Commerce Age is reached.


The Aenna is a ranged infantry unit that's cheap to produce and are best fielded against slow, non-ranged units, so that they have time to fire a deadly barrage of arrows before they are forced to flee or fight hand to hand. The Aenna is special in that it is faster than most ranged infantry units, and it costs only food, making it easy to micromanage for a player's economy to produce. The Aenna is vulnerable to hand cavalry, so it is stronger when mixed with Tomahawks.

Aenna can remain useful throughout all stages of the game due to their extremely cost-effective nature. While the Haudenosaunee have a very poor coin economy (having only a single upgrade card available for Estates), they can have a powerful livestock and Fulling Mills food economy. By utilizing this, Aenna can be massed extremely easily to supplement their otherwise quite expensive and coin-dependent army.

A large number of infantry upgrades are available to the Haudenosaunee, allowing Aenna to scale very well for an archaic unit. This is especially true on maps where Minor Native settlements feature archer upgrades, the Seminole being noteworthy.


Age Upgrade Cost Effect
Age III tech tree aoe3.png
Elite ranged infantry.png Elite Aennas 200 wood,
100 coin
Upgrades Aennas to Elite (+25% hit points and attack)
Age IV tech tree aoe 3.png
Champion ranged infantry.png Champion Aennas 400 wood,
200 coin
Upgrades Aennas to Champion (+25% hit points and attack); requires Elite Aenna
Imperial Age
Legendary ranged infantry.png Legendary Aennas 1,500 wood,
1,500 coin
Upgrades Aennas to Legendary (+50% hit points and attack); requires Champion Aenna

Further statistics[]

As Aennas are unique to the Haudenosaunee, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Heavy infantry, light cavalry, Eagle Runner Knights
Weak vs. Heavy cavalry, Coyote Runners, artillery
Hit points Infantry Breastplate.png Infantry Breastplate (+10%)
Cree Tanning.png Cree Tanning (+5%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Carib Kasiri Beer.png Carib Kasiri Beer (+10%)
Carib Garifuna Drums.png Carib Garifuna Drums (+1.0x multiplier vs. villagers)
Seminole Bowyer.png Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs.png Tupi Poison Arrow Frogs (+10%)
Yoga.png Yoga (+5%)
Clenched Fist.png Clenched Fist (+30% melee attack)
Range Lacrosse.png Lacrosse (+2)
Speed Inca Road-building.png Quechuan Mountaineering (+20%)
Apache Endurance.png Apache Endurance (+5%)
Sight Lacrosse.png Lacrosse (+2)
Creation speed Inca Chaquis Messengers.png Quechuan Diet (-25%)
Other Merritocracy.png Meritocracy (-20% upgrade cost)

Home City Cards[]

As Aennas are unique to the Haudenosaunee, only their cards and other civilizations' TEAM cards are shown in the following tables:


  • Aenna means "bow". [1]


Before the coming of the white man, the main missile weapon of the Iroquois was the bow. Even after muskets became available, bows were still widely used for hunting and warfare, because bows were inexpensive and did not depend on unreliable trade ties for gunpowder.