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Exploration and contact with other cultures has brought new ideas to Egypt. You are learning new skills, including new technologies for fishing. Advance your culture to the Tool Age to gain access to even better skills and capabilities.
In-game campaign description in the Original Release

Advancing to the Next Age (Dawn of a New Age in the original) is the fourth scenario of the Ascent of Egypt Learning Campaign in Age of Empires: Definitive Edition. An early version is the first scenario of the Dawn of Civilization beta campaign (and the CGW Demo). The scenario introduces the player into the concept of promoting their civilization by advancing through different Ages.

Scenario instructions Edit

Description Edit

Nile River bank, around 6000 BCE

Exploration and contact With other cultures have brought new ideas to Egypt. Your people are learning new Skills, including technologies for fishing and more complex stone tools. Advance your culture to the Tool Age to gain access to these skills and new capabilities.
In-game section of the Definitive Edition

Starting conditions Edit

Objective Edit

Advance to the Tool Age. To do this you must:

  • Build a Town Center
  • Construct two different Stone Age buildings

Hints Edit

  • The best way to gather food in this scenario is to fish With villagers and boats. Keep in mind that you must build a Dock to fish With boats.
  • You can collect shore fish With your boats but it's not as efficient as collecting fish from the larger fish deposits further away from the coast.
  • Elephants can also be hunted for food.
  • The more villagers you have chopping wood and the more boats you have fishing for food, the faster your stockpile grows.
  • Don't forget to build Houses to support the new villagers and boats you create.

Description Edit

Exploration and contact with other cultures has brought new ideas to Egypt. You are learning new skills, including new technologies for fishing. Advance your culture to the Tool Age to gain access to even better skills and capabilities.
In-game section

Starting conditions Edit

  • Starting Age: StoneAgeIcon Stone Age
  • Starting resources: None
  • Population limit: 50
  • Starting units:
  • Gaia units: None

Objective Edit

  • Advance to the Tool Age.

Description Edit

You are the leader of the small Stone Age Egyptian tribe. To win this scenario, advance the Egyptians from the Stone Age and to the Tool Age.
In-game section

Starting conditions Edit

  • Starting Age: StoneAgeIcon Stone Age
  • Starting resources: None
  • Population limit: 50
  • Starting units:
  • Gaia units: None

Objective Edit

  • Advance to the Tool Age

Players Edit

Player Edit

  • Player (Egyptians): The player starts with a town center and three villagers in the center of the map near the coast.

Strategy Edit

There are no enemies in this campaign. The main focus of the scenario is resource collecting, since at least 220 wood is required to build two buildings, which are needed to advance to the Tool Age. 500 food is also required in order to advance into the Tool Age. Food is scant near the player's settlement so the key here is once again in the picture, scouting.

The only Food source on the island are two Elephants, one east and one south, which provide a maximum of 600 food. In the beta version, there are also gazelles and a lion. Since Food depletes in wildlife over time, the best bet to gather Food is by fishing. Instead of spending time on hunting elephants, have the Villagers collect Wood while your Fishing Boats are busy collecting Fish. Once enough resources are gathered, the player simply needs to click the Town Center and hit the "Advance to Tool Age" button, and wait until it reaches 100% to complete the scenario.

History Edit

Historical notes Edit

The increase in human population and the competition for good food Sites accelerated the advance in technology that had been fostered by the challenging environments of the last Ice Age. Better and more varied tools increased the efficiency of hunters and gatherers, increasing the advantages of humans over other varieties of life.

Anthropologists mark the technological advance of our human ancestors by dividing their progress into eras defined by the artifacts that have survived over the years. Most of these artifacts are tools, and the oldest of these are made of stone. Later, tools slowly started being made of various metals, such as copper and bronze. The most commonly used names for these eras are the Old Stone Age (Paleolithic), New Stone Age (Neolithic), Bronze Age, and Iron Age. In Age of Empires, you advance from the Stone Age to the Tool Age to the Bronze Age to the Iron Age. Each advance requires that some prerequisites be met. Entering a new age makes it possible to research new technologies and to build new buildings and units.

The Tool Age represents innovation from the large, bulky choppers and hand axes first used as tools. The new stone tools were blades struck from a core stone. These small blades, called microliths, were fitted into handles as knives and onto shafts as arrow and spearpoints. These tools were much more efficient than their predecessors and made daily tasks much easier.
In-game section

Victory Edit

Your people have mastered the techniques of making improved stone tools and have entered a new age of development which will be called the Neolithic Period. With these new technologies, your people thrive and gain an advantage on the other groups around them.
In-game section

Loss Edit

While you were fishing, a crocodile dragged you into the water. Your puny Stone Age stick could do nothing to its tough hide. Though you failed your people, you made a happy and very full reptile.
In-game section

Historical notes Edit

The increase in human population and the competition for good food sites accelerated the advance in technology that had been fostered by the challenging environments of the last Ice Age. Better and more varied tools increased the efficiency of hunters and gatherers, increasing the advantages of humans over other varieties of life.

Anthropologists mark the technological advance of our human ancestors by dividing their progress into eras defined by the artifacts that have survived over the years. The majority of these artifacts are tools, and the oldest of these are made of stone. Later they are made of various metals. The most commonly used era names are the Old Stone Age (Paleolithic), New Stone Age (Neolithic), Bronze Age, and Iron Age. In Age of Empires, you advance from the Stone Age to the Tool Age to the Bronze Age to the Iron Age. Each advance requires that some prerequisites be met. Entering a new age makes it possible to research new technologies and to build new buildings and units.

The Tool Age represents innovation from the large, bulky choppers and hand axes first used as tools. The new stone tools were blades struck from a core stone. The small blades, called microliths, were fitted into handles as knives and fitted onto shafts as arrow and spear points. A new precision was made possible.
In-game section

Historical outcome Edit

The prehistoric Egyptians moved into the Tool Age and successfully kept up with technology advances because of their location. The river and the nearby coast were natural trade routes for desirable commodities, and ideas traveled as well. The combination of rich lands and good trade was a foundation for the Egyptian expansion that was to come.
In-game section

Historical notes Edit

River valleys like that of the Nile were attractive to hunters and gatherers because of the abundance and diversity of food sources available. Humans learned to gather plants, hunt animals, and fish. The Stone Age residents of the area were well endowed with both resources and a strategic position that allowed them to keep up with technological innovation. At the end of the last Ice Age they were poised to move into the Tool Age.
In-game section

Historical outcome Edit

Humans prospered along the Nile and moved into the Tool Age ahead of many other cultures. The ancient Egyptians kept pace with technological advancement for three reasons: the diversity of life along the river encouraged innovation, traders passing down the river and past the coast imported ideas and skills, and the richness of the area attracted invaders so the Egyptians had to keep up or be overrun. The ancient Egyptians were poised to become one of the great cultures of antiquity, but first they had to survive.
In-game section

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