"Ottoman light artillery. Good against infantry."—In-game description. Abus Guns are not actually tagged as artillery in-game.
The Abus Gun is a ranged infantry in Age of Empires III that is unique to the Ottomans and can be trained at Artillery Foundry, Fort, and Galleon. Although it resembles a small artillery piece, it is classified as an infantry unit.
An Abus Gun is an anti-infantry unit; however, it can focus fire much more easily than the Falconet and Great Bombard. They have a relatively high attack (similar to the German War Wagon), especially in the Imperial Age where they deal over 80+ damage per hit (excluding damage multipliers). The Abus Gun's ranged attack is classified as siege rather than ranged, making them excellent against taking out enemy artillery and ships, which have high ranged resistance. Culverins are still better for taking out ships due to their longer range, but take up twice as much population, which an Ottoman player might find problematic when creating an army.
Although the Falconet/Great Bombard is better at taking out groups of infantry, the Abus Gun can pick off those that survive the cannon barrage, due to the slow firing rate of cannons.
The Abus Gun also has a melee attack, which allows them to fend off against hostile enemies that manage to reach them. Although it is not as strong as their ranged attack, it at least gives them a fighting chance. Cannons like the Falconet have no fighting chance against an enemy unit that gets up close to them, as they will either deal little or no damage. Like their ranged attack, their melee attack also has bonuses against infantry.
Abus Guns should be paired up with Janissaries and/or Cavalry Archers to take out any hostile cavalry they encounter, as the Abus Gun's damage is reduced when fighting them. The Abus Gun can easily take care of any infantry, or cannons if the enemy uses a cavalry/cannon mix while the Janissaries and Cavalry Archers protect them from enemy cavalry.
|Veteran Abus Guns||200 wood,|
|Upgrades Abus Guns to Veteran (+20% hit points and attack)|
|Guard Abus Guns||450 food,|
|Upgrades Abus Guns to Guard (+30% hit points and attack); requires Veteran Abus Guns|
|Imperial Abus Guns||1,500 wood,|
|Upgrades Abus Guns to Imperial (+50% hit points and attack); requires Guard Abus Guns|
Further statistics Edit
As Abus Guns are unique to the Ottomans, only technologies that they have access to are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Heavy infantry, ranged infantry, artillery (when massed), ships|
|Weak vs.||Cavalry, light infantry|
|Hit points|| Flint Lock (+10%)|
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Counter Infantry Rifling (+1.0x multiplier vs. heavy infantry)|
Paper Cartridge (+15%)
Iroquois Lacrosse (+10%, vanilla Age of Empires III only)
Smokeless Powder (+30% siege attack)
Clenched Fist (+30% melee attack)
|Speed|| Military Drummers (+10%)|
Incan Road-building (+20%)
Apache Endurance (+5%)
|Sight||Town Watch (+2)|
|Creation speed|| Standing Army (-25%)|
Incan Chasquis Messengers (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other||Meritocracy (-20% upgrade cost)|
Home City Cards Edit
As Abus Guns are unique to the Ottomans, only their cards and other civilizations' TEAM cards that are shown in the following tables:
|Click for a list of Home City Cards related to the Abus Gun|
Green: TEAM Shipment that is sent to each player in a team
"Abus guns are a short-barreled artillery piece that fired shot about the size of a fist. Ottoman artillery did not seem to conform to any known standards, and their artillery pieces varied widely, from large siege bombards to small Abus Guns light enough to travel with soldiers on the move, rather than sitting in guarded artillery emplacements. Abus Guns are roughly analagous to Falconets, but are considered howitzers because of the low velocity of their projectiles."