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This article is about the list of abilities in Age of Mythology. For the list of abilities in other games, see Ability.
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Abilities are special actions or effects for units and buildings in Age of Mythology which are either activated by a unit in combat, or are constantly active as a passive effect. Some units have multiple abilities, and certain abilities are conferred after researching specific myth technologies.

In the original game, abilities are not named. Retold adds names and icons to the game's interface for each ability, and adds and changes several abilities.

Manually-activated abilities[]

These abilities must be either manually activated by the player in order to use them, or are automatically used by the unit in certain circumstances. Most of them do not need to recharge after being used.

Ability Description Unit/Building
A Thousand Li of Parched Land Self-destructs when used. Damages nearby enemies and temporarily turns them into sand. Requires Drought Ships (Nüba):
Fishing Ship (Chinese)
Auto-Scout Turn on Auto Scouting for the selected unit. Hippocampus
Kataskopos
Pegasus
Priest
Baboon of Set
Berserk
Raven
Oracle
Oracle (Hero)
Pioneer
Bolster Greatly increases the armor of a nearby targeted building. Chiwen
Colossal Hunger Consumes trees or mines to regenerate hitpoints. Colossus
Convert Animal Can convert wild animals to fight for you. Priest (Set only)
Distributed Heal Heal an injured allied unit. Nearby units are healed at a reduced rate. Cangjie
Empower Can empower buildings to boost resource income, construction speed, productivity, and number of projectiles fired.

Monuments have major-god specific abilities which increase when empowered by a Pharaoh or Son of Osiris. Ra has Mandjet, Isis has Divine Shield, and Set has Devotees.
Pharaoh
Priest (Ra only)
Setna
Son of Osiris
Heal Heal an injured allied unit, restoring it to full hitpoints.

Note that healers automatically heal nearby injured units when both the healer and the target are idle, even when this ability is not set to activate automatically.
Pharaoh
Priest
Son of Osiris
Setna
Valkyrie
Caladria
Servant
Reginleif
Sage
Flight Can take off and fly. While in the air, Qionq qi[sic] cannot attack. Qiongqi
Fly Can take off and fly to transport units. If the Roc is shot down, garrisoned units will take damage from the fall.

Issuing a move command to a landed Roc will trigger this ability.
Roc
Fuel Expulsion Expels a fiery blast at a targeted area. Consume enemies with 'Fuel Consumption' to use this ability. Taotie
Healing Descent Rapidly regenerates hitpoints while landed on the ground. Requires Song of Midsummer (Zhurong):
Zhuque
Land Can land to load or unload units. When landed, the Roc can be attacked by melee units as well.
Issuing a garrison command on an airborne Roc will trigger this ability
Roc
Can land on the ground to attack enemies. Qiongqi
Release Sky Lantern Target a direction to release a Sky Lantern and slowly reveal the surrounding area. Pioneer
Switch Weapon Switch to Nezha's Universe Ring to attack at range. Attacks slow and paralyze enemy units. Nezha (Youth)
Switch to Nezha's Fire-Tipped Spear to attack at close range. Attacks ignite enemies, inflicting damage over time.
Teleport Ungarrison all of your Sky Passages' occupants in this location. Sky Passage

Combat abilities[]

These abilities, also referred to as Charged abilities, are combat commands which automatically activate when the unit is in combat. After using the ability, there is a cooldown before they can use the ability again.

In Retold, these abilities can also be triggered manually in the command panel, as well as can be set to not auto-activate. By default, they will always activate automatically during combat. In Retold, their autocast can be enabled or disabled by right-clicking the ability icon in the user interface panel. Players can still activate the ability manually.

Ability Description Unit/Building
Acidic Spray Projects a deadly pool of acid that melts enemy units over time. Argus
Aqua Burst Unleashes aquatic energy, causing a watery explosion in the targeted area and damaging all enemies there. Qinglong
Banish Temporarily sends all human and myth units within a conical area into a void. Hundun
Bash Smashes a unit with his shield, sending it flying and damaging it greatly. Ajax (SPC)
Ajax (older)
Blaze Breathes a jet of fire, setting a small area ablaze. Chimera
Blazing Strafe Breathes fire while swooping downwards in a straight line, setting the area in its path aflame and greatly damaging nearby units. Nidhogg
Blessing of Protection Protects nearby soldiers with a shield. Yan Feifeng
Bludgeon Crushes enemy buildings with its club. Mountain Giant
Boulder Toss Hurls a large rock, damaging and displacing enemy units in its path. Troll
Bow Attack Momentarily switches weapons to fire its bow at the enemy. White Horse Cavalry
Buck Kicks and bucks enemy units, flinging them through the air. Battle Boar
Thrashes around, flinging nearby enemy ships through the air. War Turtle
Burst Heal Rapidly heals nearby friendly units. Caladria
Capsize Wraps its tentacles around an enemy ship, dragging it underwater and destroying it immediately. Kraken
Chaotic Fear Terrifies enemies, forcing them to flee in random directions. Hundun
Chaotic Realignment Makes an enemy unit temporarily hostile to all players. Lampades
Charge Increases its speed for a short time, knocking enemy units out of its path. Taowu
Deadly Leap Jumps into the air towards an enemy unit, bypassing all obstructions. Deals immense damage to the targeted unit as well as area damage upon landing. Amanra
Queen Amanra
Deluge Summons a downpour at Yinglong's current location, slowing enemies within a wide area. Yinglong
Devour Pulls an enemy human unit into its maw, killing it instantly. Carnivora
Dwarven Punt Kicks Dwarves into enemy units or buildings, dealing area damage.

In Retold, this ability exists but is not used. Mountain Giants can simply use this as a regular attack.
Mountain Giant
Fiery Breath Shoots a jet of fire, damaging all units in its path. Qilin
Fiery Deflector Temporarily increases its own and nearby friendly units' armor. Zhuque
Fire Storm Hurls a flaming inferno, damaging groups of enemy units. Ineffective against buildings. Fire Giant
Fire King
Flash Strike Instantly teleports to the targeted location, inflicting damage to any enemies. Yazi
Freeze Titan Freezes enemy titans with his breath. King Folstag
Frigid Breath Freezes enemy units with its breath. Frost Giant
King Folstag
Fuel Consumption Consumes an enemy human soldier to gain more attack damage and +1 charge of 'Fuel Expulsion'. Taotie
Fury of Thunder Unleashes two lightning attacks over a wide area. Yinglong
Fury Smash Smashes the ground, damaging nearby units. Chiyou
Golden Pagoda Summons a golden pagoda to immobilize enemy units in the targeted area. Li Jing
Gore Knocks enemy units aside, injuring them greatly. Minotaur
Kamos
Horn Blast Blows his battle horn to inspire nearby warriors to move faster and deal more damage. Einheri
Jotunmodr Taunts nearby enemies, bolstering its armor and forcing them to attack it, protecting allies. Rock Giant
Jump Leaps into the air towards an enemy unit, bypassing all obstructions. Inflicts area damage upon landing Anubite
Theris
Tartarian Spawn
Life Absorption Absorbs the life of nearby enemy units. Huang Zhaowu
Lightning Blast Creates an electric shockwave that throw multiple units at once, injuring them greatly. Arkantos (Blessed)
Arkantos (God)
Lightning Strike Calls a lightning bolt down from the heavens to strike an enemy unit. Guardian
Linear Shockwave Slams the ground, scattering and damaging enemy units in front of it. Centimanus
Pacify Bewitches an enemy unit to slow its movement and attack speeds. Caladria
Pegasus Charge Leaps valiantly in battle, damaging the targeted unit greatly. Bellerophon
Petrification Turns the target to stone, instantly destroying most units. Survivors break free after a short time.

Titans, wild animals, and Animals of Set are immune to this ability.
Medusa
Perseus
Piercing Shot Shoots a particularly powerful arrow that penetrates everything in its path. Odysseus
Piercing Throw Throws particularly powerful spears that penetrate everything in their path. Satyr
Promethean Spawn Hurls flaming balls of clay, which turn into Prometheans when they come to rest. Prometheus
Punt Kicks human soldiers into enemy units or buildings, dealing area damage. Requires Jotuns (Njord):
Mountain Giant
Reincarnation Curses an enemy unit, dealing damage over time and causing it to rise as a Minion under your control if it falls while cursed. Mummy
Replicate Target an enemy myth unit to stun it and summon a mirror image to temporarily fight for you. Sage
Wen Zhong
Cangjie
Roar Roars, damaging, stunning, and slowing down nearby enemy units. Nemean Lion
Robotic Repair Can revive and repair other Automatons. Automaton
Scattershot Fires multiple projectiles in a volley forward. Draugr
Seismic Smash Slams the ground, scattering and damaging nearby units.

Instantly kills myth units in the Extended Edition.
Polyphemus
Shark Bite Tears into its opponent, damaging it greatly. Especially effective against myth units. Nereid
Sink Drubs an enemy ship with its tentacles, sinking it instantly.

This ability was originally assigned to Water Carnivora, but was removed in update 17.30764.
Spin Whirls around rapidly with his sword, greatly damaging surrounding enemy units. Avenger
Spine Volley Launches a volley of spines that is highly effective against groups of soldiers. Manticore
Sting Poisons nearby units with his stinger, inflicting additional damage over time. Scorpion Man
Stun Lashes out with his swords, hurling and stunning multiple enemies. Kastor
Kastor (Legend)
Sweeping Maul Leaps towards an enemy, immobilizing it and dealing a series of attacks,, throwing other enemy units away around the landing zone. Baihu
Throw Hurls human soldiers into enemy units or buildings, dealing area damage. Cyclops
Kraken
Gargarensis
Titanic Smash Smashes the ground, sending nearby enemy units flying. Titan (Greek)
Titan (Egyptian)
Titan (Norse)
Titan (Atlantean)
Titan (Chinese)
Triple Shot Fires three arrows simultaneously, greatly damaging the targeted unit. Chiron (SPC)
Tusk Sweep Knocks enemy units aside, stunning and injuring them greatly. Gullinbursti
Venomous Spit Attacks enemies with a poisonous blast at long range. Xuanwu
Volley Fires a volley of several arrows, damaging enemy units in the targeted area.

In the original game, this ability is instead a single shot that never misses.
Centaur
Wake of Destruction Thrashes around with its tail, creating waves that damage and displace enemies. Jormun Elver
Warcry Raises his weapon and delivers a warcry, inspiring nearby military units to deal more damage. Arkantos
General Melagius
Whirlwind Turns into a sand vortex, dealing damage to nearby enemy units. Sphinx
Xiaotian Quan Yang Jian Summons his celestial dog to damage enemies and heals Yang Jian on its return. Yang Jian

Passive abilities[]

These abilities cannot be triggered by the player. The effects are either always active, or are triggered under specific conditions.

Ability Description Unit/Building
Andvari's Curse Grants Gold to its slayer. Fafnir
Apep's Spawn Spawns Sea Snakes while attacking enemy naval units. Requires Solar Barque (Sobek):
Kebenit
Area Heal Heals nearby friendly units. Healing Spring
Heals nearby allied units. Qilin
Armor Smithing Boosts nearby soldiers' armor, making them more resistant to enemy attacks. Brokk
Battle Frenzy Moves and attacks faster as it loses hitpoints. Requires Devotees of Atlas (Atlas):
Fanatic
Fanatic (Hero)
Bladed Feathers Razor-sharp feathers cause targets to continue bleeding out over time. Stymphalian Bird
Billowing Smog Toxic smog damages all nearby enemy units. Fafnir
Call of Lotan 10% chance to spawn a Leviathan when a War Barge is destroyed. Requires Funeral Barge (Nephthys):
War Barge
Causticity Oozes corrosive blood when it dies, greatly damaging nearby units. Lampades
Scarab
Carcinogenicity Explodes on death in a noxious cloud, dealing area damage. Carcinos
Cavernous Hunger Regenerates while attacking enemy buildings. Requires Granite Maw (Aegir):
Rock Giant
Charisma Increases nearby soldiers' speed and attack. Kastor
Kastor (Legend)
Chosen Legend Legends can pick up and drop off Relics, cannot be targeted by enemy God Powers and regenerate hitpoints over time. Kastor (Legend)
Critical Strike Occasionally delivers a critical strike, slowing the target and inflicting additional damage. Requires Anastrophe (Apollo):
Pentekonter
Daktyloi Heals nearby friendly naval units.

Although it is assigned to buildings, the ability doesn't display in the HUD.
Dock
Dazing Shot Attacks have a chance to stun the target. Houyi
Deathly Donative Death yields gold to this unit's owner. Requires Funeral Rites (Nephthys):
Pharaoh
Priest
Son of Osiris
Axeman
Camel Rider
Chariot Archer
Slinger
Spearman
War Elephant
Mercenary
Mercenary Cavalry
Devotees Monuments reduce the cost of training units at nearby Barracks and Migdol Strongholds. Monument to Villagers (Set only)
Monument to Soldiers (Set only)
Monument to Priests (Set only)
Monument to Pharaohs (Set only)
Monument to Gods (Set only)
Directional Plating Takes less damage when attack from the front than from the back or sides.

In The Titans, this instead has the effect of regenerating 2 hit points per second.
Behemoth
Divine Immunity Cannot be targeted by enemy god powers.

Immunity depends on the unit and the god power.
Godi
Hero of Ragnarok
Hersir
Roc
Son of Osiris
Transport Ship (Atlantean)
Transport Ship (Egyptian)
Transport Ship (Greek)
Transport Ship (Norse)
Ajax (SPC)
Agamemnon
Amanra
Arkantos
Arkantos (Blessed)
Arkantos (God)
Brokk
Chiron (SPC)
Circe
Eitri
Folstag Flag Bearer
Gaia
Gargarensis
General Melagius
Guardian
Kamos
Kastor
Kastor
Kemsyt
King Folstag
Kronos
Odysseus (SPC)
Setna
Skult
Prometheus
Reginleif
Theris
Cangjie
Chiyou
Houyi
Huang Zhaowu
Nüchou
Xiaoli
Yan Feifeng
Divine Protection Cannot be targeted by enemy god powers. Nidhogg
Divine Shield Monuments prevent God Powers from being invoked nearby. Empowered Monuments protect a wider areas and heal nearby friendly units. Monument to Villagers (Isis only)
Monument to Soldiers (Isis only)
Monument to Priests (Isis only)
Monument to Pharaohs (Isis only)
Monument to Gods (Isis only)
Dwarven Can also gather resources. Gathers Gold especially fast. Brokk
Eitri
Earthly Death Divides into several Promethean Offspring when killed. Promethean
Entrap Attacks pull enemy units closer to the Carnivora, making them easier to devour. Carnivora
Water Carnivora
Hamask Moves and attacks faster as it loses hitpoints. Requires Hamask (Odin):
Berserk
Heka Inflicts divine damage when fighting myth units. Pharaoh
Priest
Setna
Illuminate Attacks reveal enemy units for a short time. Petsuchos
Last Stand Gains more armor as it loses hitpoints.

Although it is assigned to units, the ability doesn't display in the HUD.
Requires Last Stand (Gonggong):
Terracotta Rider
Tiger Cavalry
White Horse Cavalry
Lifesteal Regenerates when attacking enemy units. Requires Thracian Horses (Dionysus):
Achilles
Hippeus
Hetairos
Kataskopos
Prodromos
Requires Crimson Linen (Sekhmet):
Anubite
Avenger
Leviathan
Minion
Mummy
Phoenix
Sphinx
Wadjet
War Turtle
Requires Berserkergang (Tyr):
Berserk
Regains hitpoints while attacking enemy units. Requires Rage of Slaughter (Chiyou):
Yazi
Lush Spreads Gaia's lush terrain, which causes units and buildings to regenerate. Citadel Center (Gaia only)
Economic Guild (Gaia only)
Manor (Gaia only)
Market (Gaia only)
Town Center (Gaia only)
Village Center (Gaia only)
Mandjet Pharaoh-empowered Monuments automatically empower all nearby buildings. Monument to Villagers (Ra only)
Monument to Soldiers (Ra only)
Monument to Priests (Ra only)
Monument to Pharaohs (Ra only)
Monument to Gods (Ra only)
Manned Engine Units can enter this siege engine, increasing its attack. Helepolis
Siege Tower
Master of Weaponry Greatly snares enemy cavalry units on hit. Requires Master of Weaponry (Chiyou):
Ge Halberdier
Mysterious Strategy Nearby enemy myth units suffer reduced damage. Jiang Ziya
Nature's Eyes Nearby animals and natural objects reveal their surroundings. Requires Eyes in the Forest (Loki):
Ballista
Berserk
Dwarf
Gatherer
Godi
Hersir
Hirdman
Huskarl
Jarl
Portable Ram
Raiding Cavalry
Regent
Throwing Axeman
Dragon Ship
Dreki
Fishing Ship
Longboat
Transport Ship
Battle Boar
Draugr
Einheri
Fafnir
Fimbulwinter Wolf
Fenris Wolf Brood
Fire Giant
Frost Giant
Jormun Elver
Kraken
Mountain Giant
Nidhogg
Rock Giant
Titan
Troll
Valkyrie
Walking Woods
Ox Cart
Pack Larger groups of Fenris Wolves become stronger and faster. Fenris Wolf Brood
Perpetual Rain Increases the gathering rate of nearby farms. Yinglong
Petrified Frame Due to a developer oversight, this ability is missing its name and description in the HUD. The name has been taken from the reference for it in the game's code. Cheiroballista
Cheiroballista (Hero)
Fire Siphon
Siege Bireme
Polycephaly Grows additional heads when fighting enemy units. Each head can attack. Hydra
Scylla
Prosperity Deposits Food and Wood in addition to Gold Requires Autumn of Abundance (Rushou):
Pixiu
Prosperous Seeds Villagers have a bonus gathering rate when harvesting Food from this blessed farm. Shennong's Farm
Provocation Folstag's banner enrages the Norse, drawing them to attack its bearer. Folstag Flag Bearer
Qilin's Blessing Heals nearby allied units. Requires Qilin's Blessing (Xuannü):
Qilin
Ran's Net Spawns Krakens while attacking enemy naval units. Requires Grasp of Ran (Aegir):
Dragon Ship
Rebirth Leaves an egg upon death. If the egg survives, a new Phoenix can hatch from it. Phoenix
This egg was deposited by a fallen Phoenix. If it survives, a new Phoenix will hatch from it. Phoenix Egg
Rock Solid Armor increases while standing still. Requires Rock Solid (Nüba):
Baihu
Chiwen
Fei
Hundun
Pixiu
Qilin
Qinglong
Qiongqi
Taotie
Xuanwu
Yazi
Yinglong
Zhuque
Sacred Hands Can pick up Relics and drop them off at a Temple.

Except for campaign heroes, units cannot pick up relics until a Temple has been built.
Achilles
Ajax
Atalanta
Bellerophon
Chiron
Heracles
Hippolyta
Jason
Perseus
Polyphemus
Theseus
Pharaoh
Son of Osiris
Godi
Hersir
Hero of Ragnarok
Citizen (Hero)
Oracle (Hero)
Murmillo (Hero)
Katapeltes (Hero)
Turma (Hero)
Cheiroballista (Hero)
Arcus (Hero)
Contarius (Hero)
Destroyer (Hero)
Fanatic (Hero)
Kuafu (Hero)
Sage
Jiang Ziya
Li Jing
Nezha
Yang Jian
Wen Zhong
Agamemnon
Amanra
Arkantos
Arkantos (Blessed)
Arkantos (God)
Brokk
Circe
Eitri
Gargarensis
General Melagius
Kamos
Kastor
Kastor
Kemsyt
King Folstag
Odysseus
Reginleif
Setna
Theris
Cangjie
Houyi
Huang Zhaowu
Yan Feifeng

Requires Hands of the Pharaoh:
Priest

Requires Divine Light:
Pioneer
Scatter Radiance Releases a radiant attack, striking multiple enemies at range. Li Jing
Scourge of the Skies Switches to a ranged attack to fight flying units. Achilles
Ajax
Atalanta
Bellerophon
Heracles
Jason
Perseus
Polyphemus
Theseus
Searing Point Projectiles reduce enemy unit armor. Requires Scorching Feathers (Nüba):
Chu Ko Nu
Fire Archer
Pioneer
Wuzu Javelineer
Seidr Boosts the hitpoints of nearby Godis, Hersirs, and Valkyries. Reginleif
Sellsword Only recruitable for a short amount of time.

Although it is assigned to units, the ability doesn't display in the HUD.
Mercenary
Mercenary Cavalry
Serrated Blades Attacks cause targets to continue bleeding out over time. Requires Bite of the Shark (Oceanus):
Fanatic
Fanatic (Hero)
Murmillo
Murmillo (Hero)
Shennong's Protection Grants invisibility to units located on this Farm. Shennong's Farm
Sinister Defiance Gains more armor when more enemy units are nearby. Requires Sinister Defiance (Houtu):
Qiongqi
Skadi's Breath Attacks slow down and eventually freeze enemy units and ships. Requires Arctic Winds (Skadi):
Dreki
Skaldic Inspiration Grows larger and more powerful as it inflicts more damage. Requires Long Serpent (Bragi):
Longboat
Soaring Ascension Unit can fly.

Only appears when unit is landed on the ground.
Zhuque (landed)
Solar Flame Shoots fireballs, which inflict area damage. Requires Pioneer of the Skies (Hyperion):
Siege Bireme
Solar Flare Projectiles reveal the area around where they land. Requires Sun Ray (Apollo):
Centaur
Gastraphetoros
Helepolis
Peltast
Petrobolos
Toxotes
Chiron
Odysseus
Juggernaut
Trireme
The Argo
Manticore
Medusa
Soul Steal Instantly kills a myth unit, but perishes in the process. Shade
Strike Unleashes a mighty kick that sends footballs flying.

Just imagine a team of Mountain Giants, with muscles that ripple like boulders and beards that could rival a forest, lumbering onto a football field...
With FOOTY cheat code:
Mountain Giant
Temporal Scaffolding Increases the construction speed of nearby buildings. Manor (Kronos only)
The Silk Road Trading with allies will also grant them extra resources. Requires Silk Road:
Mechanical Ox Caravan
Three-pointed Double-edged Lance Deals area damage with each attack. Yang Jian
Titanic Stature Can traverse both land and water, walk over walls, and instantly destroy enemy building foundations. Titan (Greek)
Titan (Egyptian)
Titan (Norse)
Titan (Atlantean)
Titan (Chinese)
Transfiguration Transforms an enemy human unit into a chicken. Requires Asper Blood (Hekate):
Lampades
Transportation Units can enter and be transported. Leviathan
Roc
Transport Ship (Atlantean)
Transport Ship (Chinese)
Transport Ship (Egyptian)
Transport Ship (Greek)
Transport Ship (Norse)
Universe Ring Universe Ring automatically attacks enemies in range. Attacks slow down and paralyze enemy units. Nezha (Adult)
Unyielding Resolve Continues fighting as infantry when dismounted. Tiger Cavalry
Venomous Attacks poison enemy units, inflicting additional damage for a short time. Wadjet

Requires Shafts of Plague (Artemis):
Gastraphetoros
Peltast
Toxotes

Requires Serpent Spear (Anubis):
Spearman
Wall Breaching Deals area damage against walls. Helepolis
Petrobolos
Catapult
Siege Tower
Ballista
Portable Ram
Fire Siphon
Axe Cart
Siege Crossbow
Weapon Smithing Boosts nearby soldiers' weapons, making them deal more damage to enemy units. Eitri
Wind Fire Wheels Leaves a trail of fire that damages enemy units. Nezha (Adult)
Wonder Age Safeguard this wonder for world-ending bonuses
  • Favor: +1 Favor per second
  • God Powers: -75% cost and -75% cooldown
  • Myth Unit and Titan: +100 Attack Damage and Hitpoints
  • Myth Unit and Titan: +20% Speed
  • Titan Gate: Can be rebuilt every 10 minutes
Wonder
Valhalla's Chosen Death yields Favor to this unit's owner. Requires Call of Valhalla (Bragi):
Berserk
Venom Trail Leaves a trail of poison mist as it moves, spreading infection to nearby enemies and animals. Fei
Vibrant Land Goumang blesses this house causing trees to grow around it. Requires Vibrant Land (Goumang):
House
Viking Generates Gold while fighting enemy units. Requires Vikings (Njord):
Raiding Cavalry
Xuanyuan's Bloodline Gains increased damage and regains hitpoints while attacking when nearby units fall in battle. Requires Xuanyuan's Bloodline (Huangdi):
Dao Swordsman
Ge Halberdier

Tale of the Dragon[]

As abilities are unnamed, they are listed here by unit:

Combat abilities
  • General: Rears his horse and calls to his men to boost morale.
  • Monkey King: Damages and stuns adjacent enemy units.
  • Jiangshi: Deals greater damage and recovers more hit points.
  • Azure Dragon: Ranged fire breath special attack (only against land units).
  • White Tiger: Jumps towards any enemy unit, dealing massive damage.
  • Dragon Turtle: Naval unit with a ranged fire breath similar to that of the Chimera.
  • Titan: Jumps and slams the ground to send adjacent enemy units flying away, causing damage and briefly stunning them.
  • Griffon: A roar that does a burst of damage to enemies nearby.
  • Jiao-Long: Uses a powerful sword strike to deal a little extra damage (the description wrongly states that his special attack sends units flying.)
  • Santa: Smashes a building dealing high damage. Kicks a dwarf, damaging and sending him flying.
  • Shun: Power attack which sends target human foot unit flying. Identical to Kastor's ability.
Passive abilities
  • Immortal: Automatically switches between melee and ranged modes.
  • Monk: Converts human units and can heal friendly units. Shennong Monks can also convert myth units.
  • Qilin: When killed it heals all other friendly units nearby. Resistant to most god powers and other units' abilities.
  • Terracotta Warrior: Refunds some resources when destroyed while damaging enemy units nearby.
  • War Salamander: Amphibious.
  • Jiangshi: Heals itself while damaging enemy units.
  • Pixiu: Generates gold while attacking anything.
  • Azure Dragon: Amphibious.
  • Zhi: Can heal friendly units.

Trivia[]

  • In the original game and Tale of the Dragon, Setna and Zhi have combat ability cooldown bars, but no assigned combat abilities.
  • In Retold, there is an unused Amphibious ability with the description: Can traverse both land and water.
  • Immortal Pillars has many unused icons for abilities that were not implemented:
    • Two unique abilities intended for Wen Zhong, who ultimately did not end up with any unique abilities.
    • Two unique abilities intended for Kuafu. Based on the images depicted in the icons, these may have been intended to reflect the improvements they can receive after researching the Mountainous Might (Nüwa) and Chasing the Sun (Houtu) technologies.
    • A unique ranged combat ability for the Siege Crossbow, which is implemented in code, but goes unused and is missing text strings.
    • Icons for unique secondary abilities for Baihu, Sage, and Taowu. The Sage icon was most likely intended for Distributed Heal, which uses the same icon as their regular Heal ability.
    • Icons for unique tertiary abilities for Hundun and Jiang Ziya.
    • Unknown "Cavalry", "Decoy Ship" abilities, and two unknown "Enchanted Tree" abilities.
Gameplay elements in the Age of Empires series
Genie Engine-exclusive
Frame delay · Full Tech Tree · Team bonus
Age of EmpiresRuins · Discovery
Age of Empires IIProjectile duplication
Bang Engine-exclusive
Autoqueue · Multiplier
Age of MythologyGod (Major · Minor) · God power · Settlement (Settlement Victory) · Weight class
Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Age of Empires IV-exclusive
GenericInfluence · Landmark · Point of Interest · Sacred Site · Variant civilization
Civilization-uniqueBounty · Dynasty · Golden Age · Imperial Council (Vizier Point) · Commanderie
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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