This article is about the civilization in Age of Empires IV. For the civilization in Age of Empires II: The Age of Kings, see Saracens. |
The Abbasid Dynasty is a playable Asian civilization in Age of Empires IV.
Their variant civilization are the Ayyubids.
As an Arab civilization, they also feature in Age of Empires II: The Age of Kings as the Saracens.
Civilization overview[]
“ | The Abbasid Dynasty is an adaptive civilization due to their ability to research unique upgrades at the House of Wisdom. These upgrades impact and alter core game elements and mechanics, providing a unique way to build your empire. In Age of Empires IV, the Abbasid Dynasty civilization spans the years 750-1517 CE and is based on the Abbasid Caliphate and the Mamluk Sultanate. The empire was born in modern-day Iraq, but after the Mongols destroyed its capital of Baghdad in 1258, the seat of power moved to Cairo. You will experience the "Golden Age of Islam" playing the Abbasid Dynasty. This period saw flourishing technological innovations as the medieval world raced towards the modern era. The Abbasid Dynasty ruled the spiritual heart of the Islamic world for nearly 800 years, surviving civil wars, the Crusades, the Mongol invasion, relentless piracy, and rebellions. |
” |
—[1] |
Strengths[]
“ | The Abbasid Dynasty civilization is centered around their House of Wisdom, which provides unique upgrade opportunities and acts as the basis of their Golden Age mechanic. As buildings are constructed around the House of Wisdom, the tier of their Golden Age increases, bringing with it increases to gather, research, and production rates. Unique to their civilization, the Abbasid Dynasty receive Camel Archers and Camel Riders, which serve as unique anti-cavalry cavalry units. The Abbasid Dynasty's unique ability to construct Landmarks and advance through the ages without needing to assign active villagers enables the Abbasid Dynasty to continue gathering resources, construct buildings, or perform other tasks allowing uninterrupted growth. |
” |
—[1] |
Civilization bonuses[]
- Start the game with +50 wood.
- Gather from Berry Bushes 30% faster, but cannot gather from Boar.
- Villagers carry +3 Food from Berry Bushes.
- Land Traders are 33% cheaper.
- Camel units reduce damage by -20% to nearby enemy horse cavalry.
- Constructing the Mill near Berry Bushes create Orchards, which increases the amount of food available by 100 (from 250 to 350 Food per Berry Bush).
- Infantry units are able to construct Battering Rams and Siege Towers from the Dark Age without researching Siege Engineering. They can also construct Springalds and Mangonels from the Castle Age.
- Age up without the need for Villagers by upgrading wings on the House of Wisdom.
- Docks are 50% cheaper.
- Enter a Golden Age by building structures within the influence of the House of Wisdom, increasing resource gather rate, research times, and production speed.
Tier | Structures | Resource Gather Rate | Research Speed | Production Speed |
---|---|---|---|---|
10 | +15% | |||
30 | +15% | +15% | ||
60 | +20% | +20% | +20% |
Starting resources[]
Unique units[]
- Camel Archer: Light ranged cavalry that deals bonus damage to light melee infantry.
- Camel Rider: Light melee cavalry that deals bonus damage to cavalry.
- Ghulam: Man-at-Arms replacement. Heavy melee infantry that can attack twice in a quick succession, as well as having increased hit points and faster movement speed, in exchange for lower base melee attack and increased cost and training time.
“ | Unique to their civilization, the Abbasid Dynasty receive Camel Archers and Camel Riders, which serve as unique anti-cavalry cavalry units. The Camel Archer is an anti-cavalry cavalry unit that reduces damage from nearby enemy cavalry units. Their expanded attack range and higher damage than average Horse Archers allows them to pick away at enemy cavalry from a safe distance. The Imam is an inspirational community leader that can be created from the Abbasid's Mosque building. |
” |
—[1] |
Unique buildings[]
- House of Wisdom (Economic Wing, Trade Wing, Military Wing and Culture Wing)
- Prayer Hall of Uqba (Wonder)
Landmarks[]
The House of Wisdom is the only Landmark available to the Abbasid Dynasty. It can be built in the Dark Age and upgraded with new 'wings' to provide various bonuses. Wings can be added in any order, and each wing that is added advances the civilization to the next Age. For more information about this unique mechanic, see the House of Wisdom's article.
Unique technologies[]
- Fresh Foodstuffs (Mill) - Villagers are 35% cheaper.
- Teak Masts (Dock) - Increases military ships' hit points by 10%.
- Phalanx (Barracks) - Spearmen +100% attack range.
- Camel Rider Shields (Stable) - Camel Riders +3 melee armor.
- Camel Handling (Blacksmith) - Camel units' movement speed +15%
- Camel Rider Barding (Stable) - Camel Riders' melee and ranged armor +2
- Preservation of Knowledge (House of Wisdom with Culture Wing) - Technologies are 20% cheaper.
- Medical Centers (House of Wisdom with Culture Wing) - Keeps and Town Centers heal nearby friendly units for 2 hit points per second.
- Proselytization (House of Wisdom with Culture Wing) - Imams can convert single units without holding a Relic (called Proselytize).
- Fertile Crescent (House of Wisdom with Economy Wing) - Reduces wood and stone cost of economic buildings and Houses by 30%.
- Agriculture (House of Wisdom with Economy Wing) - Villagers gather 15% faster from Farms.
- Improved Processing (House of Wisdom with Economy Wing) - Villagers drop off 8% more resources.
- Boot Camp (House of Wisdom with Military Wing) - Infantry +15% hit points.
- Composite Bows (House of Wisdom with Military Wing) - Archers' reload time -0.375 seconds.
- Camel Support (House of Wisdom with Military Wing) - Camel units boost armor of nearby infantry by +2.
- Grand Bazaar (House of Wisdom with Trade Wing) - Traders return an additional secondary resource.
- Armored Caravans (House of Wisdom with Trade Wing) - Traders and Trade Ships +5 melee and ranged armor.
- Spice Roads (House of Wisdom with Trade Wing) - Traders return 30% more gold.
Changelog[]
- Originally, Abbasid Dynasty gathered berries +25% faster and did not have a Berry Bush carry capacity bonus. With patch 11009, the gather rate bonus was increased to +30% and they gained a +3 carry capacity bonus.
- Originally, building a Mill next to Berry Bushes increased their total food by +250. With the Season One Update, this was decreased to +100
- With the Season Two Update 17718, the Golden Age tier 1 bonus was changed from +10% gather rate to +15% gather rate
- With update 7.0.5861, the Abbasid Dynasty received the Ghulam unique unit to replace the standard Man-at-Arms on its roster.
In-game dialogue[]
The units of the Abbasid Dynasty speak Arabic
Abbasid Dynasty's dialogue lines across ages | |
---|---|
Dark Age | Villager and Trader · Scout · Spearman · Fishing Boat and Trade Ship |
Feudal Age | Archer · Camel Archer · Horseman · Ram and Siege Tower · Transport Ship · Dhow and War Dhow · Explosive Dhow (no Feudal Age dialogues) |
Castle Age | Ghulam · Crossbowman · Lancer · Camel Rider · Imam · Ranged siege weapons |
Imperial Age | Handcannoneer · Xebec |
Trivia[]
- The flag of the Abbasid Dynasty is the Black Standard, one of the flags flown by Muhammad in Muslim tradition. It was historically used by Abu Muslim in his uprising leading to the Abbasid Revolution in 747 and is also associated with the Abbasid Caliphate.
- The Abbasid Dynasty is the only civilization in the game not to appear in any of the game single player campaigns, nor any of the Art of War challenges until the Season One Update, where they are the enemy in the Advanced Combat scenario.
- The time span of the civilization begins in 750, with the establishment of the Abbasid Caliphate, and ends in 1517, the year that the Ottomans conquered Mamluk Egypt and ended the Abbasid Dynasty of Caliphs and established the Ottoman Caliphate.
Gallery[]
References[]
Civilizations in Age of Empires IV | |
---|---|
African | Malians |
Asian | Abbasid Dynasty · Chinese · Delhi Sultanate · Japanese · Mongols · Ottomans |
European | Byzantines · English · French · Holy Roman Empire · Rus |
Variant civilizations | |
Asian | Ayyubids · Zhu Xi's Legacy |
European | Jeanne d'Arc · Order of the Dragon |
Campaign-only civilizations | |
Asian | Fatimid Caliphate · Ilkhanate · Mamluk Sultanate · Saladin · Seljuk Empire |
European | Anglo-Saxon England · Antioch · Cyprus · Danes · Grand Duchy of Lithuania · Jerusalem · Kingdom of Bohemia · Kingdom of Hungary · Kingdom of Poland · Knights Hospitaller · Knights Templar · Normans · Novgorod Republic · Teutonic Order |
Classification of campaign-only civilizations is based on their base civilizations, not geographical locations. |