User talk:MasterBroccoli


 * Archive

Categories
I just wanted to thank you for the work you do, cleaning up the categories here. I've long felt that the wiki could benefit from a more structured approach to categorization, but haven't done much about it. I'm glad someone's thinking about it.Narve (talk) 20:08, March 16, 2017 (UTC)


 * Thanks for appreciating it. Recently I don't have as much time for the wiki as I used to, but I'll try to keep on improving the categorization. MasterBroccoli (talk) 15:18, March 17, 2017 (UTC)

Byzantines & Teutons
I noticed that you removed category "Balanced civilizations" from the Byzantines & the Teutons and explained that they are defensive civilizations, I understand but I wonder what is "balanced civilizations"?

NguyenAnhLam (talk) 10:40, March 19, 2017 (UTC)


 * Balanced civilizations are civilizations that are neither primarily offensive nor defensive. Generally speaking, there are three categories concerning that, and every civilization can be put in one: offensive, balanced, defensive. The Byzantines and Teutons belong in the last category here. MasterBroccoli (talk) 14:14, March 19, 2017 (UTC)

AoE3 melee animations
I'm played AoE2 more than AoE3 but I'm still have some knowledges about AoE3:

Did you noticed that almost of ranged infantry (such as Eagle Runner Knights or Longbowmen) have ranged attack and when enemies approach them, they change to melee attack & use melee animation instead but I find that still have some ranged infantry didn't have melee animation such as Regenado, Pistolero, Highwayman,... (I don't remember all of them) but they actually do melee damage even though they are still be seen "firing" at the enemies?

NguyenAnhLam (talk) 11:13, March 20, 2017 (UTC)


 * Unfortunately, I cannot help you there, I just played AoE III a couple of hours like 10 years ago. I recommend you ask someone else. MasterBroccoli (talk) 15:02, March 20, 2017 (UTC)

Handheld AoM
Hello, when I added the two new Myth Units, I took Elpistachio's Fire Giant page as an example, as I appreciated its simplicity. The game is a far simpler (it lacks history sections, has turns, terrain affects units) turn-based strategy (like Advance Wars) rather than an RTS, so I'm not sure whether a layout similar to AoM or AoEII (with templates and all) would help.

Do you think the way the units' pages are written is sufficient, or something else should be tried?

Kran96 (talk) 07:39, March 24, 2017 (UTC)Kran96


 * Hi! I think an infobox is appropriate in these articles as well. Besides that, I think the pages are okay so far, I doubt there is much readership anyway. A strategy part wouldn't hurt, but to my mind lacking one isn't that big of a deal. MasterBroccoli (talk) 06:30, March 25, 2017 (UTC)

Chinese & Byzantines
I added a same thing in Great Wall, Byzantines and Constantinople pages. It was about the Byzantines' Walls' HPs higher than the Chinese's even though Chinese has Masonry & Archirecture upgrades but their gates' HPs is lower than the Chinese, it's maybe a bug but many people think it is due to the Constantinople's fall. Hope you agree my ideas and fixe something if my grammars bad.

NguyenAnhLam (talk) 13:43, March 25, 2017 (UTC)


 * I just checked, Byzantine Gates (5,600) have more HP than Chinese ones (5,200). I'm pretty sure that's new, though. MasterBroccoli (talk) 10:19, March 26, 2017 (UTC)
 * Eh, I thought it like Spirit of the Law's video about the Chinese, you could see in 15:05 - 16:25
 * https://www.youtube.com/watch?v=ZDneKa6TSFM NguyenAnhLam (talk) 11:24, March 26, 2017 (UTC)


 * Yes, it used to be like that, but now it's fixed. So it was a bug, apparently, rather than a tribute to history. MasterBroccoli (talk) 14:37, March 26, 2017 (UTC)

Category Stubs
What is your definition of stubs, as I recall Narve stating that stubs are article with insufficient information. Is that still true or do stubs not exists anymore?

The soundtrack pages should be expanded to included information on who wrote the sores, the campaigns they were played, etc. I'm not saying all short articles are stub (most aren't), but come clearly are.

The soundtrack pages were clearly missing information that could easily be added. There is also no mention of anyone who created the sores, which is absolutely necessary for any soundtrack page. For example, Wikipedia does not discredit artists on their music pages. Not including that information is disrespectful to the creators, which are not credited in any of the AoEIII soundtrack articles. These soundtrack pages are clearly missing vital content and are thus stubs, unless stubs do not exist anymore.

Best regards

AmazingAncientWorld (talk) 16:49, March 28, 2017 (UTC)


 * Stubs still exist, of course. I just don't agree with these pages being stubs, and apparently there is consensus, as no one objected when they were removed (until just now). If you feel there is vital information missing, feel free to add it again. Overall, I find these pages redundant, the videos could just be added to the soundtrack page. MasterBroccoli (talk) 17:03, March 28, 2017 (UTC)

LoS
Dear Wiki Hero,

I was wondering about the LOS in AoE2. I think that there is a rule or something that the LoS of a unit/ building in the game can not be smaller than it's range. I would like to know the details of it and I guess you are the one who should know this stuff, or at least know how to get the info. I did some testing with trebs+siege engineers, monks +block printing, Castles+ crenelation. Though in the last one you need to make sure that you don't have town guard/town watch researched to see the effect. Depending on your answer on this, you may want to undo my edits on the LOS and block printing page.

I did some further testing and I noticed your comment on the block printing page. However it does not only concern techs, also the kher team bonus increases LoS, so I guess civ bonusses as well. Secondly according to my tests bracer does not increase the LoS of Guard towers if Town Patrol is researched. I hope you can answer my question

Regards,

Lord Vipertooth (talk) 14:24, April 8, 2017 (UTC)


 * Hi! All technologies that increase range (Blacksmith, Siege Engineers, Block Printing, UTs) as well as all other bonuses also increase the LOS (and search radius) by the same amount. Technically, these three values are not linked at all, so theoretically the range can be longer than the LOS, but all objects are designed to have a longer LOS than range. As for the Bracer, it does increase both range and LOS by one, but the maximum LOS is 20, so it does not affect a Guard Tower with Town Patrol already researched (10 base + 4 Town Watch + 4 Town Patrol + 1 Fletching + 1 Bodkin Arrow = 20). Ethiopian Towers also only get 20 LOS, although they could technically get 24. MasterBroccoli (talk) 06:30, April 9, 2017 (UTC)

Candidates for deletion
Hello again, very nice work with the unconstructable buildings and the categorisation! I wanted to ask you: since no one objected to the pages in the candidates for deletion category being deleted should we start?

Also, should I delete the Sioux page too, or is it still needed? The same result could be accomplished with some links and a "for the.. in Age of Empires 3: The Warchiefs, see.." linking text. What do you believe?

Kran96 (talk) 18:13, April 17, 2017 (UTC)Kran96


 * Thanks! I've been meaning to do that for quite some time. As for the deletion candidates, let's wait a couple more days. The Easter holidays might have kept some people away here, let's give them a little more time to weigh in. I bump the topic now, because my edits filled a good deal of the recent changes log. The Sioux page I don't mind to be deleted. MasterBroccoli (talk) 15:04, April 19, 2017 (UTC)

Since no one objected to the pages being deleted, shall we erase them right away, or wait for a bit more?

One more thing, I added the Map Control page, as it has been both neglected and lacks clear information and organisation. What do you think? Kran96 (talk) 20:44, April 18, 2017 (UTC)Kran96


 * Since no one objected, I think the pages can be deleted. Feel free to delete them, if you don't do it, I'll do that soon. I agree with the map control page going on the list, but it should stay there for the time being as it was just recently tagged. MasterBroccoli (talk) 15:04, April 19, 2017 (UTC)

Templates for AoM
Hello Master Broccoli, I believe that something misses from the Age of Mythology section of the wikia, templates. I would like to create a template for characters in AoM, as well as a template for the campaign exclusives. The problem is, my last attempt to create one ended in failure, altering the AoEII characters one instead.

Do you please mind telling me how to start a template from scratch?

Kran96 (talk) 10:35, May 23, 2017 (UTC)Kran96


 * Hi! If you want to create new templates, it is easiest to take existing templates, at least the framework. That's what I do. You can, of course, create them from the scratch (which I find unnecessary since I think we already have templates for everything we need), but I find the formatting to be rather hideous work (the colors and aligning, that is). In any case, whenever you do create a new template, remember to always include 'Template:' in the pagename. Generally speaking, if you find a template you feel is similar to the one you plan on creating, just edit it and alter small parts and keep checking (preview) what changes. That way, you learn the mechanics understand how the whole thing works. That how I started, it worked pretty well for me.


 * If I knew what kind of templates you plan on creating I could give more specific advise. I can also make the frame for you if you feel uncomfortable there. MasterBroccoli (talk) 17:17, May 23, 2017 (UTC)

The first kind of template I aim to create is one similar to the AoEII Heroes one; it should ideally include all heroes, antagonists and supporting characters features in AoM and its expansions. I did try to create it by altering the AoEII Heroes II, but I only managed to create a problem to the AoEII heroes template (it ended up showing "Heroes in Age of Mythology" in AoEII hero pages instead of "Heroes in Age of Empires II"). I don't understand why this happened. It would be much appreciated if you made the frame for me!

Another one could probably include all the campaign exclusives, and replace the AoM Campaign Exclusives category, I imagine it being similar to the "Unconstructable Buildings" and "Scenario Editor Units in Age of Empires II" ones. Kran96 (talk) 19:07, May 23, 2017 (UTC)Kran96


 * I will make the frames for you tomorrow. MasterBroccoli (talk) 17:51, May 24, 2017 (UTC)


 * I created two templates:


 * Template:Campaign Exclusives (Age of Mythology)
 * Template:Heroes List (Age of Mythology)


 * I hope you find them useful and can work with them. If you have any questions or need help, let me know. ;) MasterBroccoli (talk) 07:17, May 25, 2017 (UTC)

Thank you very much, I'll see if I can edit them one of these days :) By the way, in order to add them via the source editor in a page, what do I need to type for each one in braces? For example, to add a delete temperate we type delete inside braces, what must I type for these ones?

Kran96 (talk) 09:46, May 25, 2017 (UTC)Kran96


 * To add these templates to pages, just put e.g.   at the end to make the template appear at the bottom. If the page is linked in the template, it will automatically be highlighted. Is that what you meant? MasterBroccoli (talk) 10:32, May 25, 2017 (UTC)

Yes that's what I meant, thank you very much! Kran96 (talk)Kran96

Criteria for good wikia
Hello and welcome back, Master Brocolli! I wanted to ask you something: I once read some wikia-related page  with a list of wikias that are considered the best, as far as both quantity and quality are concerned, the first being the Avatar wiki.

One of the criteria for a good wikia I recall was that stubs must be either 0,2% of the total pages or less (for our wikia, that means either 6 or below). Do you happen to know what are the rest of criteria?

Also, have you played the Rise of the Rajas campaigns? There are some AoE2 campaign missions that are included in stubs, most from these campaigns, but as I neither play AoE2 these days nor do I have access to all missions, I can't add missing information, can you help?

Kran96 (talk) 09:20, June 18, 2017 (UTC)Kran96


 * Hi! Unfortunately, I don't know the other criteria. I have heard of the 0.2 stub percentage before, but maybe that was even from you. :) About the AoR campaigns, I have played most of them and can expand the pages. I will do so in the foreseeable future. But before I do that, I will update the percentage-based values in the AoE II infoboxes.


 * A general thing: Thank you for your numerous contributions and brisk activity here in the recent months, I really appreciate that, not only the stub clearance, but in general. Great work! MasterBroccoli (talk) 14:34, June 19, 2017 (UTC)

Thank you for your kind words, it's really encouraging that my effort is being appreicated! I will try to do my best at expanding this wikia more, especially now that I finished my exams and have spare time, as I believe it has the potential to eventually reach even 3500 pages.

Kran96 (talk) 23:41, June 19, 2017 (UTC)Kran96

Scout edit
Hi MasterBroccoli! Can you explain me this edit? Why do you put the "vs" into the template? --Wololooo (talk) 15:45, June 18, 2017 (UTC)


 * Hi! I put that in the template because not only the number changed, but the entire bonus is new. If only the number was 'mouse-overed' it would suggest that the bonus existed before, but with another value. The same goes for the HP in the bonus section. MasterBroccoli (talk) 14:39, June 19, 2017 (UTC)

Renaming tree pages
Dear Masterbroccoli, I read your comment on the page of Tree- Sonora and it stated " I think these pages should be named 'Sonora Tree' and so on. Sounds better to me." So do you want me to delete all current tree articles and copy and paste it on a document, then create a new document and rename it and paste it all over again. I am willing to do that, Balochistan (talk) 05:59, July 7, 2017 (UTC)Balochistan

Idea for AoM
Hello MasterBroccoli, as I checked out a couple of Major God pages, such as Zeus, I came up with an idea: how would it be if we were to add civilization tabs, as with the AoEII civilizations, to each Major God in the game?

Since the cultures themselves aren't technically the same as civilizations (Major Gods are), this would add more depth to these pages, as well as 30 new pages for the wikia. What do you think?

Kran96 (talk) 13:07, July 7, 2017 (UTC)Kran96


 * Hello again! Unfortunately, I don't know what you mean exactly as I haven't played much AoM. Is your plan to add a new 'civilization' page for every of the major gods? If yes, how do you get to 30 pages, then (with only 15 major gods)? In general - I do see a point in giving more structure to the AoM god/civilization structure here, there is definitely room for improvement and expansion. If AoM was my hobbyhorse, I would definitely do something about that. ;) But I recommend you rather started a blog post about that to integrate others who might have a more founded opinion on that matter. MasterBroccoli (talk) 13:36, July 7, 2017 (UTC)

No no, I wouldn't intend to add new civilization pages, but to add these tech tree and strategy tabs, so that each Major God would be given more depth, as with the AoEII civilizations. If each Major God were to have a strategy section as well as a tech tree, this would potentially allow room for 30 more pages.

I may start a blog post if I find some time these days. By the way, your new scenario infobox is excellent, it also happens to fit very well with the new AoM scenario pages :)

Kran96 (talk) 13:44, July 7, 2017 (UTC)Kran96


 * Ah that's what you meant. I think that is a great idea! That's something I'd really like to see there. But still, please get other opinions.
 * P.S.: Glad you like my infobox. :) MasterBroccoli (talk) 10:35, July 8, 2017 (UTC)

Yellow or gold
I see you've been going over the AoEII scenario pages. One of the changes you're making is changing gold font to yellow. However, it's been a long-standing standard on the wiki to use gold color instead, since it still looks yellow, but it's much easier to read the text. I know that using gold is technically inaccurate, but that's only visible if you edit the page - for the readers, it's better if we use gold.Narve (talk) 20:39, July 19, 2017 (UTC)


 * Alright, then, yellow it is. I just thought since the name of the faction appears in the very beginning of the first sentence it's no problem. I'll change it back. MasterBroccoli (talk) 16:42, July 20, 2017 (UTC)

AoE III Campaigns
Hello master Brocolli,

I have been editing and adding pictures to the Age of Empires III The Asian Dynasties campaigns, I am wondering is it ok if I create an article about each mission for the campaign? An example would be creating a page for Siege of Osaka for Japan and Last stand at Fushimi as well as the other asian campaigns. Is that ok? Balochistan (talk) 02:21, July 20, 2017 (UTC)Balochistan


 * Hello! If the campaigns are structured in the same way they are in AoE II then absolutely, they should get separate pages. But I don't know if they do. But you already asked the community (which is great :)) in your blog, thanks! Let's hear what the others say. MasterBroccoli (talk) 16:42, July 20, 2017 (UTC)

Tree Pages
Hello Master Brocolli,

I know it is late regarding the tree articles in Age of Empires III but I am curious, would you be ok if I added the tree infobox to the age of empires III tree pages such as " Deccan Tree " containing their hit points and amount of wood. Please answer back, Balochistan (talk) 17:08, July 27, 2017 (UTC)


 * Hi! In general, infoboxes dress up a page, so adding them is a good idea. The tree infobox is a very shallow one, providing little information. Basically, there is nothing wrong with adding it to the remainder of the tree pages, but I personally do not see much use in the infobox in general. But this is just my personal opinion. If you see more use than I do, feel free to add the box. MasterBroccoli (talk) 17:58, July 27, 2017 (UTC)

Videos
Hello MasterBrocolli,

As you know, I have been creating map pages for Age of Empires II Rise of the Rajas expansion, I have a question. Can I insert videos into some of the map pages such as Jungle Lanes, Yin Yang, Pacific Islands, or any other. There is a good youtube channel that helps describe each map and the stratedy played there. The youtube channel is called Jabberminor and he describes the maps in the Aoe IIBalochistan (talk) 01:44, August 8, 2017 (UTC)


 * Hello!
 * If you feel a video is really helpful, you can upload and insert it on a page. It works similar to photos. I watched a video of Jabberminor, and for my taste he does not take a deep enough look on the matter he is describing, missing out on important points and only explaining what he is seeing, not the numbers and mechanics behind it, as e.g. Spirit Of The Law does. Nonetheless, feel free to add a few videos and see what the others think about it. About the Rajas maps videos in particular: I watched Ying Yang, and there he only describes the 2 player map. As these maps are best suited for 4+ players, he misses out strategic issues that come with the wood circles for example. MasterBroccoli (talk) 08:10, August 8, 2017 (UTC)

Bot
Hi. Just a question: How did you set up the User:BroccoliBot? What was the process for registering a bot?Narve (talk) 07:21, August 9, 2017 (UTC)


 * Hi!
 * To set up a bot, first create the account that you want to make a bot, and then request a bot flag from the FANDOM staff. You also need to give them the URL of this wikia. This page is good help. Since you are a bureaucrat, you should have no issues there (they check the person makes the request). MasterBroccoli (talk) 18:49, August 9, 2017 (UTC)

AoE3 Militia units
May I ask you a thing: My Age of Empires 3 has some weird things: The Militia in the picture I sent you is from a video in Youtube and they have a special clothes (look like a Redcoat) but why in my game they use a Veteran Musketeer's clothes instead? I'm sure my game isn't a trial version


 * I'm sorry my friend, but I cannot help you there, I don't own AoE III and don't play it at all. I recommend you ask somebody else. MasterBroccoli (talk) 19:34, September 2, 2017 (UTC)



NguyenAnhLam (talk) 05:52, September 2, 2017 (UTC)

Faster attacking
I noticed that you changed the decription of some civ bonusses as on the Fast Fire ship page, where you say that the byzantine bonus is actually 33% faster. I would like you to explain your motivation. If I am correct, the byzantine fast fire ship has its rate of fire decreased by 25% to 75% of the original time, so from my point of view, this it is correct that the fast fire ship attacks 25% faster.

I think that you are refering to damage per second, which is increased by 33%(=1/0.75-1), so that defends your point of vieuw. I actually think that saying something happens 25% faster is biambiguous and in one case it means that you need 25% less time and in the other case it means that 25% more 'work' has been done.

I think that we should use a better definition on what firing faster means. Rather than saying: The fire rate is actually increased by 33%, I think we should say that the the rate of fire is decreased by 25%, since that is well-defined for everyone.

However that might also be confusing, since to some people that might seem like byzantine FFS are actually worse than normal one. Maybe we should call it 'the time between succesive attacks is decreased with 25%', which is again a long phrase.

How do you think about this issue. I think that it might be worth to create a blog post about this, since it is an issue of intepretation, IMHO.

Lord Vipertooth (talk) 14:30, September 6, 2017 (UTC)


 * Hello! I did change the description of the percentage-based bonuses in AoE II, that is correct, but there was a discussion earlier where there was concensus that this (the current version) is probably the best way to describe them. At least that's how I remember it. I have no objection with the current version, but I see your point. Maybe it is better to just change it back to the orininal version (in the Byzantines' case decrease of ROF by 25%), and add a mouseover saying that it effectively results in 33% more damage output? MasterBroccoli (talk) 17:04, September 7, 2017 (UTC)

AoEII Icons template
I saw the camel page, and I saw that the icon of the champion and the linked name champion were split up on two different lines. I think this is undesirable and it should look like it does now. However what I did is not a very neat solution. A proper solution might be to change the AoEII Icons template, such that the icon and the text are forced to be on the same line. However if I can change the template, I don't know where I can do it, but I am sure that it would be an easy task for you.

The same issue appears on the http://ageofempires.wikia.com/wiki/Armor_Class:_Standard_Building page, where arson and the goth civ bonus give bonus damage against buildings. Lord Vipertooth (talk) 11:14, September 13, 2017 (UTC)


 * The command  forces items to display in the same line. So if you wish to have the image show in the same line as the name (which is indeed desirable), arrange the items like this:  "image" "name"  . That should work. I'll add the command to the Champion in the units template, please give feedback if it works. If it does, we should add the command to every single item in these templates.


 * One thing in general: Keep in mind others may use a screen different from yours, so what looks weird on yours might just look right one another's, and the other way around. ;) MasterBroccoli (talk) 13:00, September 13, 2017 (UTC)


 * I haven't implemented it for AoEII Icons yet, but for Template:AoE Icons I added two additional parameters, one for icons size and one for a line break between the icon and the word (for use in tables for example). the default right now is 22px and a standard space between the icon and the text. Imma try changing the default to a Non-breaking space, this should do the trick of always putting the icon and the text in one line, unless explicitly stated otherwise by the user by using    as the third parameter input Blappp (talk) 14:21, September 13, 2017 (UTC)

I think that it is great that you are considering this issue. I think this might be only a issue for the champion, since it is the only 5th unit in a certain unit evolution line, but maybe for some really small screens, as on some laptops, it might be even a problem for the two-handed swordsman. Anyways, it is cool that you seem to be fixing this. Lord Vipertooth (talk) 18:21, September 13, 2017 (UTC)


 * Ok the non-breaking space apparently only works for text and not for images, but I found a workaround using white-space nowrap. It is most likely not the tidiest solution, but I think it works, please let me know if you notice any irregularities. Blappp (talk) 10:28, September 14, 2017 (UTC)


 * Oh.. quite some work you did there. Does it show properly now (can't check myself)? What about the div command? Didn't work? MasterBroccoli (talk) 13:31, September 14, 2017 (UTC)