Talk:Slavs/@comment-83.248.19.247-20170921203606

I feel this civ could have been so much more unique. The Russian branch of christianity had a large assortion of different sects and cults often revolving around sex and flagellation. They also had a vast deployment of serfs; basically peasant slaves who laboured for a feudal master.

With this in mind I would like to propose two new unique techs to make them feel more immersive.

1. Cultism - your monks regenerate x% faster after a successful conversion.

2. Serfdom - Your villagers work and move x% faster and carry more resources. This would be like an extra hand cart, making the Slav economy incredibly powerful lategame

Druzhina could then be a civ bonus once castle aged is reached and instead of a discount on siege they could get discounted farms. The focus from the SW would be moved to the monastery to make their monks really strong to complement their infantry.