Talk:Elephant Archer (Age of Empires II)/@comment-27810937-20160223171418/@comment-166.137.240.91-20170529030418

Tocaraca, the reason why archers cost wood instead of food is logically because the game can't have everything costing food. It would have to increase the amount of food that farms produce if it wanted everything to cost food, including siege since it needs humans to steer it. The game considers it simpler just to limit a unit to requiring one or two resources instead of all of them. The only thing in AOE2 that I can think of that requires three resources is wonders.