Talk:Villager/@comment-1961331-20100906102319/@comment-1323105-20100915204321

Their base damage is 8 ranged, 10 melee (melee has no multiplier vs. guardians). They get one damage upgrade at the market adding something like +3 damage, so how do you get they inflict 110 vs. guardians? It's more like 44 if the guardian doesn't have ranged resistance. They have alot of health for a villager/settler (396 using cards and market before any native upgrades on maps, and something like 423 maximum), but don't have much damage.