Talk:Throwing Axeman (Age of Empires II)/@comment-2409:4071:2293:314E:6DD8:F34F:C545:F937-20180816125903/@comment-103.37.201.84-20190210064332

well, I am a normal player. I extract food from forage bushes in dark age, and not late castle age. Forage bushes are quite helpful in Fortress like maps where you have no sheep and deer or equivalent. Also, due to this bonus and hunting from sheep, deer, boar and equivalents, I am able to reach Feudal Age without farming, and then I can instantaneously lay down farms, due to free upgrades.

But I still believe that TAs should be buffef, like 11 attack for elite, +5/+8 attack bonus vs seige (axes vs wood in seige weapons) and could cut down trees. the 7 attack in castle age is pretty decent.

Also, if would like that bloodlines gives +15% more HP instead of +20 HP, since the horse for light cavalry, the horse for heavy cavalry, the camel, the elephant are all very different. This could make the Frank light cavalry better. If this could not happen, give the cavalry (all those units which are affected by bloodlines, including mounted archers and missionaries) +10/+20/+30 HP in Feudal/Castle/Imperial Age, which would balance the game, and give the Franks a distinct edge in on-Heavy cavalry as well (they still won't have Hussars, so Light Cavalry would have 90 HP).