User talk:MasterBroccoli


 * Archive 1
 * Archive 2

AoEII Icons template
I saw the camel page, and I saw that the icon of the champion and the linked name champion were split up on two different lines. I think this is undesirable and it should look like it does now. However what I did is not a very neat solution. A proper solution might be to change the AoEII Icons template, such that the icon and the text are forced to be on the same line. However if I can change the template, I don't know where I can do it, but I am sure that it would be an easy task for you.

The same issue appears on the http://ageofempires.wikia.com/wiki/Armor_Class:_Standard_Building page, where arson and the goth civ bonus give bonus damage against buildings. Lord Vipertooth (talk) 11:14, September 13, 2017 (UTC)


 * The command  forces items to display in the same line. So if you wish to have the image show in the same line as the name (which is indeed desirable), arrange the items like this:  "image" "name"  . That should work. I'll add the command to the Champion in the units template, please give feedback if it works. If it does, we should add the command to every single item in these templates.


 * One thing in general: Keep in mind others may use a screen different from yours, so what looks weird on yours might just look right one another's, and the other way around. ;) MasterBroccoli (talk) 13:00, September 13, 2017 (UTC)


 * I haven't implemented it for AoEII Icons yet, but for Template:AoE Icons I added two additional parameters, one for icons size and one for a line break between the icon and the word (for use in tables for example). the default right now is 22px and a standard space between the icon and the text. Imma try changing the default to a Non-breaking space, this should do the trick of always putting the icon and the text in one line, unless explicitly stated otherwise by the user by using    as the third parameter input Blappp (talk) 14:21, September 13, 2017 (UTC)

I think that it is great that you are considering this issue. I think this might be only a issue for the champion, since it is the only 5th unit in a certain unit evolution line, but maybe for some really small screens, as on some laptops, it might be even a problem for the two-handed swordsman. Anyways, it is cool that you seem to be fixing this. Lord Vipertooth (talk) 18:21, September 13, 2017 (UTC)


 * Ok the non-breaking space apparently only works for text and not for images, but I found a workaround using white-space nowrap. It is most likely not the tidiest solution, but I think it works, please let me know if you notice any irregularities. Blappp (talk) 10:28, September 14, 2017 (UTC)


 * Oh.. quite some work you did there. Does it show properly now (can't check myself)? What about the div command? Didn't work? MasterBroccoli (talk) 13:31, September 14, 2017 (UTC)

This Looks to be working for me, but I don't know if that would be true for all users, I don't know the contrary either. Just saying that it looks good for me. Lord Vipertooth (talk) 19:14, September 14, 2017 (UTC)


 * I tried  User:MasterBroccoli, but this grouped every unit in their own line, it looked like this:
 * So it would have worked for this case in particular if used for the Champion only, but not on all devices and I wanted it to work for every unit, I hope it does. Blappp (talk) 10:35, September 16, 2017 (UTC)
 * So it would have worked for this case in particular if used for the Champion only, but not on all devices and I wanted it to work for every unit, I hope it does. Blappp (talk) 10:35, September 16, 2017 (UTC)


 * If it shows correctly now it should be fine, using the div command was just the first thing that came to my mind. Thanks for the effort you took and the work you did there, I appreciate it! MasterBroccoli (talk) 15:17, September 16, 2017 (UTC)

Capital Letters
While I might be wrong on occasions, just as Triggers, Conditions and Effects are ingame terminology for things you can even write yourself, thus I believe the capitalization there was right.. --Izalith (talk) 19:55, September 20, 2017 (UTC)


 * While maybe in-game teminology, I don't think terms 'conditions' or 'effects' qualify as proper nouns, thus they do not require capitalization. We may argue about that particular example, but in general, please be more careful using the shift key. If you are unsure, it is usually correct to write in lowercase as we only capitalize proper units, buildings, ect. that appear in-game. MasterBroccoli (talk) 17:43, September 21, 2017 (UTC)

Spearman attack bonus
MasterBroccoli,

Why do you repeatedly undo my changes concerning the spearmen line anti-ship bonus, while saying "wrong"? I promise I'm not making it up. I was fully willing to admit error, so I really did use the AdvancedGenieEditor to check out the data, and then just to be *absolutely* sure, I tested the situation in the scenario editor (Pikes v. Galleons) and... no damage bonus. Please test it yourself if you're not inclined to believe me! (Reminder: With African Kingdoms.) I'm sure both of us are devoted to the accuracy of this great site!

Sincerely, 66.190.49.32 06:48, October 7, 2017 (UTC) 66.190


 * Hello! If you check in the Editor, you can see that the attack against class 17 is still there (as of patch 5.5). I pictured it in a comment on the Armor class: Ship page. I'm not saying you are making anything up, but something must be wrong your end, because I did test or course, and all three Spearman units deal bonus damage against ships in practice. MasterBroccoli (talk) 07:01, October 7, 2017 (UTC)

Hello Again, sir! It turns out there was "something wrong on my end". My brother had done some modding I didn't know about and removed the bonuses! Needless to say, in the future I won't just keep undoing something if someone else insists that its wrong (I'll wonder if there's something else at play). And I'll make *triple* sure that I'm using the default data file before changing anything on this site!

Regards, 66.190.49.32 03:27, November 7, 2017 (UTC)


 * Thanks for your reply and understanding. For future reference, as opposed undoing multiple times, just ask around for others to check as well, usually that helps solving issues like this. Sorry for blocking you that day, that was not cool. I was just in no good shape and tired of that edit war. Still, it was wrong to block you, my apologies. MasterBroccoli (talk) 14:23, November 8, 2017 (UTC)

Application of the Manual of Style
Hi, thanks for taking the time to apply the Manual of Style with your recent edits. You might have known this already, but I think you should really use your bot to make the job easier. If you'd like, I can grant your bot admin privileges so it can edit protected pages and mass delete unwanted pages or redirects if needed. I'm planning on using mine for this project as well, if I can find a way to boot it back up.


 * Hi! I was going to use a bot to make these changes (I definitely will when I fix the links), but filtering the right pages and giving the correct find and replace commands for these changes proved to be difficult, because the required pages do not have so many similarities and different phrases to be replaced, so I figured for this fix it is easier to manually fix the headings. I know it swamps the changes, but I figured it was easiest that way. I'll try to find a better solution for buildings, technologies, ect. MasterBroccoli (talk) 07:27, October 7, 2017 (UTC)

Using a bot to make most of those changes won't be hard at all - just replace headings like == Further Statistics == with == Further statistics ==, etc. This will take care of most of them, and if there are a few remaining, they can be handled by hand. Just use the Age of Empires II category.

On an unrelated note, you REALLY shouldn't block someone you're having an edit war with. The user wasn't vandalizing - regardless of whether their edits were right or wrong, they were made in good faith.Narve (talk) 08:29, October 7, 2017 (UTC)


 * Understood. I was just tired of rolling back these non-evidenced and obviously wrong edits. MasterBroccoli (talk) 12:41, October 18, 2017 (UTC)

Translation
Hello, I am French and I have been a fan of the Age of Empires series for several years. However, I am disappointed by the lack of content in the French wikia. Since I try to improve my English, I was wondering whether I could translate some articles of this wikia so as to put it in the French one or another site similar dedicated to AoE (since the copyright policy of wikias is not clear about that). On that account, could you tell me if you let users translate and post articles from your wikia?

Thank you for your consideration,

Best regards,

2A01:CB14:307:D800:ACAA:67B6:4663:88D0 18:20, October 29, 2017 (UTC)


 * Hello! Since FANDOM is a free user-driven community, the copyright of the contributions is taken lightly. Essentially, you can freely reuse any content other authors wrote. You can check out the FANDOM copyright policy here. MasterBroccoli (talk) 15:37, November 6, 2017 (UTC)

Tab View
Does tab view happen to be disabled on this wiki? I tried to put tabs on my sandbox, one for the regular sandbox, and one for the infobox test sandbox, but it didn't work. Please help! UnofficialGameExpert78 (talk) 15:35, November 25, 2017 (UTC)


 * Hello! Sorry for my late reply. Tab view is enabled here. I put an example below so you can see how it works, just check out the source code.



Wheelbarrow|Disambig1 Onager|Disambig2 Cavalry Archer|Disambig3


 * Does this solve your problem? MasterBroccoli (talk) 17:28, November 28, 2017 (UTC)

It didn't work. I am not sure why. UnofficialGameExpert78 (talk) 17:53, November 28, 2017 (UTC)


 * I just tested on your sandbox; apparently the template cannot work with the homepage in its entirety. So to say, the 'normal sandbox' (in its current version) cannot be embedded in the tabview. If you insert another page there it works. I cannot say which element of the homepage causes the malfunction, though. MasterBroccoli (talk) 18:05, November 28, 2017 (UTC)

Thanks, anyway. UnofficialGameExpert78 (talk) 18:08, November 28, 2017 (UTC)

Shelby Cobra
was looking at the cheat codes seciton and noticed that the shelby cobra segment indicates that it has machinge guns. it doesn't it is "drifting" gravel at enemies.


 * Hi! As there are no machine guns visible in the sprite, I rewrote that part. MasterBroccoli (talk) 15:47, November 29, 2017 (UTC)

Suryavarman I Camapign; Challenging a Thalassocracy
What can I do or anyone else here do to edit the rough strategy section I made on the page to make it more defined and above all finished? Do I need to edit the formatting or is it about the general body of information itself Aktiatiu (talk) 17:28, December 13, 2017 (UTC)Aktiatiu


 * Hello! Sorry for my late reply. Actually, I'm also not quite sure what exactly you want me to do. Do you wish the section to be improved? It could use some improvement and some good pictures would surely raise the quality, but all in all a full body text is fine. MasterBroccoli (talk) 17:52, January 3, 2018 (UTC)

Bureaucrat
I'm glad you're back, as I had something to ask you: How do you feel about applying to become a bureaucrat? That would give you the ability to promote/demote admins, bureaucrats, etc.

I'm currently the only active bureaucrat, so if I ever left the wiki for any length of time, there would be no one to promote admins (or demote them if that proved necessary). I've felt that we could need another bureaucrat just in case, and I thought of you. You've been a valuable contributor for more than two years, and an admin for one year. You have the second highest edit count in the wiki's history. In short: I couldn't think of a better candidate.

I encourage you to start a request, if you're willing to do this.Narve (talk) 12:39, January 10, 2018 (UTC)


 * Hi Narve! Thanks for saying all this and for thinking of me as the best candidate to join you as a bureaucrat here. I agree, having two active bureaucrats (I will return to my known degree of activity here.) is probably a good idea, and I will ask for the community's approval. MasterBroccoli (talk) 14:59, January 10, 2018 (UTC)

Congratulations! I've now promoted you to bureaucrat.Narve (talk) 09:42, January 17, 2018 (UTC)


 * Thank you for your trust! MasterBroccoli (talk) 10:09, January 17, 2018 (UTC)

Archer units
Hi, i'm wondering why conq are not archer type units according to your edit.

http://ageofempires.wikia.com/wiki/Archer_units_(Age_of_Empires_II)

From the list above we do see conqs.

Also comparing with the similar unit arambai, we do see it(arambai) has archer type.

So it really doesn't make sense to me if conqs are not archer type units.

Ty for your time.

HeavenlyChorus (talk) 04:17, March 6, 2018 (UTC)


 * Hello!
 * You are making a solid point there. The thing is, neither Arambai nor Conquistadors are technically archers. Strictly speaking, they are both 'Conquistador units'. We included them in the archer page, because that's where we put all the gunpowder solders; mostly because they are ranged and get their armor upgraded with the archer technology line. The problem with the Arambai is we have no valid existing unit branch to fit them in (actually, gunpowder would be best fitting, but I personally consider that misleading), that's why it's declared as an archer unit. Do you have a better idea, gunpowder maybe? MasterBroccoli (talk) 17:05, March 6, 2018 (UTC)

Age of Empires old scenario campaigns
Will ask the same that I had to Narvae:

For scenarios that have been very reworked I have been creating new pages, but we should create new ones for the scenarios that have had small and no changes at all? I think that all the scenarios have their history rewrote, new names for enemies, new maps for instructions, and so...

I really don't have the game, I'm doing the work with Youtube videos, so sorry if I left something half done because the streamer didn't show all the history or the hints...

Cheers


 * Hi! First of all, thank you for your contributions here, they are really appreciated. To answer your question: Like Narve, I see no reason to make new pages when a scenario was only briefly changed, a new section in the existing article will do. If there are major changes, a new page may be justified.


 * By the way, don't forget to sign your comments by typing four tildes ( ~ ) at the end of your message. MasterBroccoli (talk) 17:13, March 9, 2018 (UTC)

Official Logo


Hey! I think that this small logo that you removed is the official logo. Take this screenshot to validate it.

Av93 (talk) 21:19, March 20, 2018 (UTC)


 * Hello! Where did you find that logo? It looks very odd and in no way similar to the previous ones in style. MasterBroccoli (talk) 11:09, March 21, 2018 (UTC)

It's from my own game

Av93 (talk) 19:24, March 24, 2018 (UTC)


 * Unfortunately, it does not look any good, however. I prefer having no icon there (as we do with AoM and AoE III) than this one. MasterBroccoli (talk) 19:44, March 26, 2018 (UTC)

Okey

Av93 (talk) 18:06, April 6, 2018 (UTC)

Unit infobox debate
Ok, we try to tabber with Shortswordmen, it doesn't look good at all. We could use double infobox instead (having Definitive Edition first), like this one page. http://ageofempires.wikia.com/wiki/Dog

I think that it could be the same for the scenarios of the campaigns

Av93 (talk) 18:09, April 6, 2018 (UTC)


 * I implementing tabbers in infoboxes some time ago, I couldn't make it work. I prefer having two, like in the Dog page. I think that looks fine. MasterBroccoli (talk) 16:17, April 9, 2018 (UTC)

Deleting of Age of Empires III Tree Pages
Hello MasterBrocolli, I haven't been active on wikia since December 2017 and briefly am continuing to edit, Why did you delete all the Age of Empire III map tree pages. They were all part of the Age of Empires III history pages, what is your reasoning behind this? Radhe Mohan 18:57, April 21, 2018 (UTC)


 * Hello! The reason behind the deletion was that the pages were all almost identical and only provided very little to no information. All information that was relevant (for use in-game) I retrieved and put in the tree page. MasterBroccoli (talk) 19:46, April 21, 2018 (UTC)