User talk:Nikitazero

The Mod "Struggle of Indonesia"
it is good to see you editing again after so long. By the way, when the Aoe III mod "Struggle of Indonesia" finished it last update, would you like to play it and add some info about the mod on the wiki? I mean, people who play AoE in Indonesia know and care about this, right?

The mod's unfinished yet, actually, and I haven't got a good PC, but I'll try to upload everything I know as the mod progresses. Nikitazero (talk) 14:53, January 18, 2019 (UTC)

I know, thanks a lot, I too is waiting for it to finish first (since info about a game can only be official after it is finished and no more update). This is a great mod that deserve more edits. But don't worry, you don't have to do right now, the mod developers still not done yet.

Improvements
I seen you have done multiple improvements on Age of Empires III abilities and icon related works, and I just want to let you know I am impressed, and you are more than welcome to update the images of the home city shipment cards of the Indians. Those images I took to quickly and slopply, as well as the Disciple icon is blurry, and several other abilites. 16:20, January 18, 2019 (UTC)

Thanks for the praise, I'm just doing for the wiki's best. I have a difficulty in extracting the unit icons since the AoE3Ed's file converter is buggy; it does not carry over the unit's default color, resulting in a buggy output (as seen in the Sepoy unit portrait I've once uploaded), so maybe someone who can overcome the bug can do it better. Oh, here's AoE3Ed's download link, if you're interested: http://aoe3.heavengames.com/downloads/showfile.php?fileid=3686 Nikitazero (talk) 16:25, January 18, 2019 (UTC)

Candidacy for moderator
Hello Nikita, or Muhammad Rizki. Your recent work on Age of Empires III have been outstanding, I personally believe your icon's and quality of images surpasses mine as well as Kran96's and Wildoneshelper's, and is on same level with Nick3069's.You are a admin at Mental Omega wiki, and I strongly urge you to become a moderator or even an admin on this wiki. There are many images, especially with the home city icon that you replaced, the low quality replaced icons could be deleted. And you could be a good helping hand on that. You have my vote, and I am sure Narve and MasterBrocolli will support you too. 02:01, January 19, 2019 (UTC)

Thanks for your support. Nikitazero (talk) 09:58, January 19, 2019 (UTC)

Headlines
I see that you've done a lot of hard work for the wiki recently, but I have a small comment. In some edits (like this one), you have been removing spaces from headlines. Please don't do this, as the wiki standard is to leave the spaces in.Narve (talk) 20:52, January 27, 2019 (UTC)

I see. I'll be more careful next time. Should I fix the said errors I've already made? Nikitazero (talk) 03:28, January 28, 2019 (UTC)


 * I think I've fixed most of it with the bot. At any rate, it's not that important, I just don't want you to do it again. Like I said, you do a lot of hard work.Narve (talk) 18:52, January 28, 2019 (UTC)

Another suggestion: if you want to make a particular change to a lot of pages, it's better if you create a discussion (either in a blog post or on the forum) and get consensus for it first. This means less work if people disagree and it has to be revert edlater, or maybe people can make suggestions to improve the change (so it only needs to be made once on a particular page). In addition, users with bots (like myself or User:MasterBroccoli) can maybe make the change using the bot, which is quicker, easier, and doesn't fill up the Special:WikiActivity page.Narve (talk) 19:58, January 29, 2019 (UTC)


 * I've just made a feedback and suggestion blog for my edits: User blog:Nikitazero/AoEIII editing feedback and suggestions Nikitazero (talk) 05:37, January 30, 2019 (UTC)

I've told you before that edits where you make the same change to lots of pages (like your recent edits of replacing a single word) are better handled by bots (like mine or User:MasterBroccoli's). You're making a lot of extra work for yourself and filling up the Special:WikiActivity page.Narve (talk) 12:44, February 8, 2019 (UTC)


 * I see. It can't be helped, though; I'm a perfectionist who pays attention to the smallest of details. I just need to change the table types on all AoE3 pages from article-table to wikitable. I'll focus on revamping each AoE3 civilizations' Home City Cards page, then. Nikitazero (talk) 12:47, February 8, 2019 (UTC)

Galleon
Spanish galleons are unique though, no one else has their potential utility. I think every possible relevant upgrade should be listed for easy reference in a single location. TheRealMictlantecuhtli (talk) 13:40, January 31, 2019 (UTC)


 * IMHO the content from before just clutters the page. Like I said, HC cards related to Spanish Galleons should be included in its own section, just like with other AoE3 units. Nikitazero (talk) 13:43, January 31, 2019 (UTC)

Accidentally added coin to fishing ship category
Can you remove it? I tried linking to the category page to save time and did not realize it would add the coin page to the category. TheRealMictlantecuhtli (talk) 15:24, February 11, 2019 (UTC)

Experience page redirect
I changed the Home City name to just "Experience", instead of "Experience points". TheRealMictlantecuhtli (talk) 22:18, February 11, 2019 (UTC)

Unction
The totals are correct. In-game the bonus is 62%, or do you mean the game rounds up all damage? The Spanish artillery shows a full +62% bonus for unupgraded, or home city boosted artillery in the first comparison. https://ageofempires.fandom.com/wiki/User_blog:Mictlantecuhtli/Spanish_unction_artillery_(2012) TheRealMictlantecuhtli (talk) 14:13, February 12, 2019 (UTC)

Monitor
You forgot TEAM Inquisition (Spanish), TEAM Improved Warships (China), and Shivaji's Tactics (India). They are direct bonuses, not requiring the missionaries, fire pit, etc. I see you forgot them on the galleon page too, and inquisition, Shivaji's on the heavy cannon page. TheRealMictlantecuhtli (talk) 19:50, February 12, 2019 (UTC)

Yeah, I forget to add TEAM Inquisition. I'll add the non-Europeans once I've revamped their respective HC Cards pages. Nikitazero (talk) 03:43, February 13, 2019 (UTC)
 * Aztec and Sioux can get 3 monitors in 4v4 (team cards), but not unless they have sent Admiralty. TheRealMictlantecuhtli (talk) 04:26, February 13, 2019 (UTC)

Train time reduction cards.
I couldn't find any patch notes stating fencing school, etc got increased after 1.05 increased them. The 67% number is the card and church upgrades, which is actually 68% (if sent out of proper sequence of highest to lowest). Team fencing school is 25%. Artillery cards are wrong too. Heavy cannons only get 15% with individual and team card. Do you have a patch source for the 67%, 33%, etc numbers? TheRealMictlantecuhtli (talk) 02:47, February 13, 2019 (UTC)

About the train rate, I based it on rate-based calculations (e.g. -25% train time reduction is 33% faster, because it is the result of 100 divided by 75), which is explained in this SoTL video. About the auto-unit spawn rate, yeah, I guess I was wrong, as with gather rates (the base values are actually correct). Nikitazero (talk) 03:44, February 13, 2019 (UTC)


 * That is AoE2 though. Plus with unction, you can see the 62% increase during testing. I thoroughly tested it, as I was getting the screenshots in 2012. It is 162 damage.  Monitor long range shot was 7330 versus buildings, etc. TheRealMictlantecuhtli (talk) 04:22, February 13, 2019 (UTC)

Galleons are barracks, train time reduction affect them.
Train time reductions do directly affect them as they are floating barracks. Furthermore they are the only ones that can train mercenaries, it doesn't clog up the list to have that unique ability highlighted. TheRealMictlantecuhtli (talk) 04:10, February 13, 2019 (UTC)

Please don't make my work more difficult that I have to delay further ones. The train times, in the game files, are paired to the unit, not the building that trains them, and like I said, only cards that directly affects the unit that should be listed, not those affecting units trained by it. Nikitazero (talk) 04:41, February 13, 2019 (UTC)
 * It trains those units, how is that not directly affecting the ship? Only barracks and galleons, or the equivalent can train infantry. TheRealMictlantecuhtli (talk) 04:49, February 13, 2019 (UTC)


 * The cards that affects units' train time are already listed in their respective pages, so I didn't see a reason to add them into the buildings that train them as well. Nikitazero (talk) 04:51, February 13, 2019 (UTC)


 * I thought you were detail oriented. It is only a few ships, and buildings that train infantry. The mercenary pages do not have the infantry, or cavalry reduction cards. Adding them to the saloon would be much easier. TheRealMictlantecuhtli (talk) 04:55, February 13, 2019 (UTC)

Building cards
Don't forget about TEAM Improved Buildings, and Town Dance where applicable. Have a great night! TheRealMictlantecuhtli (talk) 05:37, February 13, 2019 (UTC)

Thin Red Line
I really don't think we need an article for every single technology granted by royal decrees (like Thin Red Line). I think that information belongs on the Church page.Narve (talk) 07:40, February 17, 2019 (UTC)


 * I see. Then I'll redirect them into the Church page instead, as well as making redirects for other unique Church techs. Nikitazero (talk) 07:43, February 17, 2019 (UTC)

Infantry
A quick test; Look at TEAM Inquisition. I bet it affects infantry, cavalry, artillery, and ships right? If it specifies melee, ranged fine. Share a screenshot. Ill admit being wrong. TheRealMictlantecuhtli (talk) 12:01, February 17, 2019 (UTC)


 * Glad you've asked. TEAM Inquisition affects all units, not just specific units, while cards like Fencing School only specifically affects infantry (not melee infantry, ranged infantry, etc.). AoE3's game files (AoE3 install directory\bin\data) lists everthing (for HC cards and improvements, check the techtree/techtreex/techtreey.xml file; for units and buildings, check the proto/protox/protoy.html file); in fact, I've based my edits from information on those files. One last thing: refer to the stringtable/stringtablex/stringtabley.html file to have an easier time locating the information needed. Nikitazero (talk) 12:11, February 17, 2019 (UTC)


 * Have you tested it in game though? Melee infantry is a type of infantry, and intuitively should affect units not listed as one type of infantry specifically. I might be wrong though, but the Infantry list needs to be expanded anyway to include minor civs that do have the infantry specific tag. Feel free to remove them then from the war dog page. Im just cranky over working yesterday and losing much of my weekend. TheRealMictlantecuhtli (talk) 12:20, February 17, 2019 (UTC)


 * In the game files, infantry (AbstractInfantry) and melee infantry (AbstractHandInfantry) appears to be different types altogether. IIRC I've once had a Supremacy game with the AI, playing as Russians with the Dueling School card sent. Since War Dogs are classified as pets, and I've managed to be able to train Cougars (which are classified in the same way as War Dogs do) at the TC with Tupi Animal Lore. When I train them, the rate seems to be unchanged. Guess I'll have to test it again later just to make sure; until it can be confirmed, I'll unlist those cards from the War Dogs page. You'd better get some breaks though, don't let it get over you. Nikitazero (talk) 12:26, February 17, 2019 (UTC)


 * It looks like all minor native infantry are infantry, so instead of just listing all of them I linked to the Native Americans page and, as of yet, uncreated Native Asians page and put : All infantry units. It is on the main page for Infantry.TheRealMictlantecuhtli (talk) 13:22, February 17, 2019 (UTC)

Hot Air Balloons
Can you look up the actual unit type? Is it unique? TheRealMictlantecuhtli (talk) 22:51, February 18, 2019 (UTC)


 * No, it has no other classification aside of units and other trivial types needed for it to work properly. One thing is certain: it is affected by TEAM Shivaji's Tactics and TEAM Inquisition, if that's what you're asking. Nikitazero (talk) 04:14, February 19, 2019 (UTC)

Yeah, was curious if anything else affected it too. Like infantry, etc. Guess not though. TheRealMictlantecuhtli (talk) 13:14, February 19, 2019 (UTC)

Dock
You verify that in the files? Because visibly the dock attacks like an outpost, firing a rifle shot not a siege attack. TheRealMictlantecuhtli (talk) 12:13, February 22, 2019 (UTC)


 * Yeah, despite the visuals, the damage dealt by the Dock's anti-ship attack is classified as . Nikitazero (talk) 12:15, February 22, 2019 (UTC)


 * Alright. TheRealMictlantecuhtli (talk) 12:17, February 22, 2019 (UTC)

Technology pages
You really should have waited for someone to respond to your blog post before you started to create articles. It's not enough to create the blog post - to get consensus, you also need to give the community a chance to weigh in. If there's no response, we usually wait a week before applying the suggestion.Narve (talk) 19:12, February 27, 2019 (UTC)
 * I know, but I can't wait, since I don't like being stalled or have my effort went unappreciated (based on my personal experience). MasterBroccoli seems to agree with me, since he cleaned up the technology pages I've created. Nikitazero (talk) 20:01, February 27, 2019 (UTC)
 * As to adding technology to unit pages, what is the point of adding techs that unit can never benefit from? Like Asian native techs to Native American minor civ units? The only time say Meritocracy would benefit the Mapuche clubman is on weird anachronism custom maps. TheRealMictlantecuhtli (talk) 10:04, February 28, 2019 (UTC)
 * Ah, you're right. Thanks for reminding me, I'll revise the native warriors' pages once I'm finished with the Navajo and the Zapotecs. Nikitazero (talk) 10:09, February 28, 2019 (UTC)


 * I'm with Narve on this one. You only started a blog on Monday, and started creating a lot of pages a day or two after without a single reaction in your blog. Especially considering the extent of the changes you wanted to (did) make, this is not what we consider 'getting consensus'. I don't think waiting a week is 'stalling' in this regard, it's just our usual way. I did check some of the pages you created (not done there), but that was because I check every edit that adds categories. I do that because I feel I'm currently having a good grip on the overall categorization here and want to keep it that way. MasterBroccoli (talk) 14:49, February 28, 2019 (UTC)


 * I see. Then I'll refrain from adding new technology pages until next week. I'll stick on cleaning up/improving existing European and Native American articles before moving on to restructure Asian ones. Nikitazero (talk) 17:15, February 28, 2019 (UTC)

Your contributions
Now that I'm here, I want to give some general hints since a few things caught my eye when checking your edits.
 * 1) Please approach categorization with caution. I noticed you added the 'Military technologies' category to a few pages where it was redundant. (E.g. on an infantry technology page, where the 'Infantry technologies' category - a subcategory of 'Military technologies' - makes the 'Military technologies' category redundant.)
 * 2) Please edit according to our Manual of Style. Specifically, please use the Oxford comma and do not capitalize words that do not need to be capitalized, especially when naming articles (e.g. Native warrior).
 * 3) When filling information in infoboxes, do not be too elaborate. Infoboxes give a brief overview, the article itself the more detailed information. (E.g. references if HCC required do not belong in the civilization section.)
 * 4) Lastly, please do not use icons in sentences (like here in the bottom of the infobox). There has been consensus that these harm more than they help and make texts untidy. Icons should only be used in lists (like here), not in floating texts.

Please do not be discouraged by my words, I think you do a lot of things here that greatly benefit the wiki, keep up the good work! Maybe it helps when - if you have a new idea - you start with a couple of pages and wait if someone makes improvements of suggestions and then include these in your further edits? This way there may be less fixing to do and an overall lower edit count, which helps when checking. MasterBroccoli (talk) 15:21, February 28, 2019 (UTC)


 * Finally, a great feedback. I'll keep these points in mind from now on. Nikitazero (talk) 17:16, February 28, 2019 (UTC)

Hoop Throwers
There are a few campaign maps where they can get native upgrades. I listed the campaign native allies on the []Knights of St. John]] page years ago. TheRealMictlantecuhtli (talk) 11:13, March 1, 2019 (UTC)