Talk:Khopesh Swordsman/@comment-94.127.25.130-20180920000641

First of all... This unit don't even need to be in the game, because of defensive egyptian early game playstyle. Almost every egyptian player wants to FH and train migdol units. Of course is good to mix those with some rax units if situation demands it. At this time you need pop and some units who are somewhat pop efficient and can fight against troops. Not to mention that at this point every unit can kill villagers. (Camels can raid pretty well).

Khopesh vs Spearman: 65 vs 70 HP 20 vs 40 armor 15 vs 20 shield 5(7.5 vs villagers) vs 7 5.8 vs 5 speed 60 vs 70 overall cost

So there you can see that this unit is just barely better at early raiding in comparison to spearmen (because of their speed). But is completely unable to fight against any troops or buildings (and even villagers who fight back). For their strength they are ridicolously expensive and pop ineficient.

Another thing which bothers me, is their copy-pasted spearman attack animation. So they are only stabing with sword/axe thing. Just stupid.

My solutions are: 1.Remove this unit from the game or 2. Make it a great raiding unit by buffing all it's stats expecially pierce armor and attack or 3. Make it into a early egyptian "cavalry" unit (like raiding cav). This way egypt Will get the missing thing. (Greeks got a healer, norse got most pop efficient archer in the game and atlanteans got ranged siege)

Well... Devs stopped to patch the game, so just ignore this unit's existance.