Mercenaries (Age of Empires III)



Mercenaries are specialist units in Age of Empires III.

Overview
There are two types of Mercenaries:
 * Outlaws
 * Mercenaries

Outlaws
In the Colonial Age, only outlaw units are available for training. Outlaws are like Mercenaries, They are improved version of units, but unlike they are the improved version of a very basic units. They usaully cost more Population but less Coins compared to Mercenaries.

Examples are Renegado which are improved Skirmisher and Pirate which are improved Pikeman.

Mercenaries
Mercenaries can be shipped from the Home City, trained in the Saloon or trained from a Spanish Galleon (with a card shipment). Unlike standard unit shipments (such as military units and Villagers), mercenaries cost large amounts of Coin (usually ~100 Coin per unit), 1000 Coin for Fortress Age shipments of a large squad, and 2000 for Industrial Age shipments of small armies of varied units. The mercenaries themselves are tougher versions of their normal counterparts. They usaully cost more Coins but less Population conpared to Outlaws.

Examples of mercenaries include Swiss Pikemen, which have greatly increased HP and 22 attack compared to the normal 8, and Hackapells, which do not have a significant survivability bonus compared to normal cavalry but the 121 attack (compared to the normal Hussar's 36 in the Fortress Age, when you can get them) tends to make up for this somewhat. Also, although not technically a mercenary, the shipments provided by the 'Church Upgrade' cards function similarly to mercenaries, such as Kalmucks (Dragoons) for the Russians and L'Armée D'Imperial (27 Grenadiers by the Industrial Age) shipments for the French, as you pay a load of resources and can only order them once, although this doesn't use up a shipment card. When a player constructs a Saloon, the mercenaries they train will vary depending on the map and are randomly available every game.

NOTE: Mercenaries are not available in the demo version.

Mercenaries
( * ) Requires the Atonement Cards