Church

The Church is a building in Age of Empires III where European colonies train their healing units such as Priests or Missionaries, and also trains Spies. It is also a source of many unique upgrades either provided by your civilization or unlocked in your Home City and shipped to the New World. The Ottomans are the only civilizations that cannot build the church but rather a mosque which is a unit unique to the Ottomans.

Units

 * Priest
 * Missionary (Spanish)
 * Imam (Ottoman)

Upgrades

 * Bastion - increases Wall hitpoints +150%
 * Mission Fervor - increases Healer speed +15% and healer hitpoints +35%
 * Town Watch - increases L.O.S. +2 for all units
 * Gas Lighting - increases L.O.S. +4 for all buildings
 * Mercantilism - adds 2000xp toward the next shipment
 * Standing Army - Infantry train 25% faster
 * Mass Cavalry - Cavalry train 50% faster


 * Ottoman mosques feature these bonus upgrades
 * Millet System - OttomanSettlers train 8% faster
 * Koprulu Viziers - Settlers train 4% faster
 * Abbasid Market - Settlers train 6% faster
 * Galata Tower District - Settler population limit from 25 to 45
 * Topkapi - Settler population limit from 45 to 70
 * Tanzimat - Settler population limit from 70 to 99

Advanced Church
Each civilization can ship an advanced church (or Mosque) from the Home City. When the player reaches a level 10 Home City, the advanced Church (or Mosque) enables improvements unique to its civilization. It should be noted that any large shipment of special units with a unique name, will cause that respective unit to change its name.

Shipments
{| class="wikitable collapsible collapsed" style="width:100%; margin-bottom:0px; margin-top:1px;" ! sab="1148"| Click for a list of Church related home city cards
 * - sab="1147"
 * - sab="1149"
 * sab="1150"|

Spanish

 * }