Japanese (Age of Empires II)/Tree

Infantry civilization

Civilization Bonuses

 * Fishing ships have +100% HP, +2 piercing armor and work 5% faster in Dark Age, 10% Feudal Age, 15% Castle Age, 20% Imperial Age
 * Mills, Lumber Camps and Mining Camps are 50% cheaper
 * Infantry attack 25% faster starting in Feudal Age
 * Team Bonus: Galleys have 50% longer line of sight

Unique Units

 * SMURI.jpg Samurai (anti-unique unit infantry)

Unique Technologies

 * CastleAgeUnique.png Yasama (Towers fire extra arrows),
 * Unique-tech.jpg Kataparuto (Trebuchets fire and pack faster)

Tech Tree Key
As of patch 5.0, the Japanese have access to the following buildings, units, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Archery Range
requires Barracks

Stable
requires Barracks

Siege Workshop
requires Blacksmith

Market
requires Mill

The Age of Kings

 * Infantry attack 10% faster in Feudal Age, 15% Castle Age, 25% Imperial Age
 * No Bloodlines
 * No Gold Shaft Mining
 * No Treadmill Crane
 * Samurai train in 16 seconds
 * Samurai have 0 pierce armor, a Rate of Fire of 2.03, and move at a speed of 0.9
 * Samurai have an attack bonus of +5 (+6 for Elite) against unique units

Changes in The Conquerors

 * Infantry attack 25% faster starting from Feudal Age
 * Samurai now train in 9 seconds
 * Samurai now have 1 pierce armor, a Rate of Fire of 1.93, and move at a speed of 1
 * Samurai now have an attack bonus of +10 (+12 for Elite) against unique units

Changes in The Forgotten

 * Able to research Bloodlines
 * Able to research Gold Shaft Mining
 * Yasama introduced (costs 400 wood, 300 food)

Changes in African Kingdoms

 * Yasama cost changed from 400w/300f to 300w/300f
 * Initially cannot research Treadmill Crane. With patch 4.8, it was added to their technology tree.