Talk:Age of Empires II HD: Rise of the Rajas/@comment-1054520-20180403071401

I think this is the expansion with the less attractive and boring civs, I played with all of them, but for some reason, they don't get me and I feel a "meh" if I consider to play with them. Not to mention they were very little "empires" (except maybe the Khmer). And I think the developers also realized this and that's why they started giving them so many broken team bonuses (and individual bonuses) so they can force us to use them, like revealing the enemies or revealing relics on the map, wtf. Also they made Vietnamese the ultimate friendly civ, with 3 team bonuses, when in real life they made little contribution or help to any other country around the world. If any, the Chinese should've gotten those team bonuses (also considering the fact that "Paper Money" is Chinese, not Vietnamese). The Imperial Skirmisher is a waste, because it could've been a new common unit, unavailable for some civs, but common. Also, by adding Battle Elephants, they made Khmers the ultimate Elephant civ, to the detriment of Persians and Indians, and these Elephants are only restricted to these new civs (also causing that 4 new civs can use Elephants in their army, making Persians and Indians no longer that special); Persians were even the only civ with full Stable, but not anymore, since Battle Elephants are not available to them, and why they all have a boost for their new common unit? I don't see Camels having boosts in every civ that can use them (Chinese, Mongols and Turks for instance).

They just beat the African Kingdom civs for the weirdest civs with broken bonuses and units (in the case of the African ones) being Shotels as fast as Woad Raiders with even more attack than Elite Teutonic Knights (wtf) and Gbetos a fast "Throwing Axeman" with even more attack (they had to increase the HP of the Throwing Axemen in their patches so they cannot feel obsolete and mediocre compared to Gbetos).