User blog comment:Wildoneshelper/My proposed category tree/@comment-127769-20140210190854

many categories have some flaws I like the idea to rename elephants as elephant riders  perhaps but i  still consider redundat to put the major category ( considering this could be a subcategory of cavalry), you are still forgetting that this wiki is about all age of empires games and not only age of empires III game, many categories are not considering the units of the other games.

some suggestions:

Archers must be divided as Foot archers ( and this made a subcategory of infantry and archers as a major categories) and cavalry archers

musketeers, pistoleers and rifleman must be included  as gunpowder infantry as an only one subcategory and mounted units as gunpowder cavalry.

there is a category called "healers" so make it a separate category for monks actually is not necessary (all monks, priests or equivalent have healing capability in all the games, but there are also another healers in Age of Mythology like the Valkyrie that is not a monk).

¿ what do you mean by "tosser" and "beater" categories?

I don´t think that is necesary to have an anti mercenary category I probably prefer to have a counter-unit category to be more inclusive, ( mercenaries exist only in AoE III but in all games there are counter units) the same goes for "Shielded units"

Blowgunners can be included in native units to be more inclusive, there are very few of them so I don´t think we need a separate category for them, perhaps the same goes for warriors.

I think the rest of the categories are ok, but  again you must think about the other 3 games and not only Aoe III.