User blog:Eljuma/Eternal Peace

Eternal Peace is the first scenario of a hypothetical Justinian campaign in Age of Empires II: Definitive Edition. It is based on the Iberian War (526-532 AD).

Starting conditions

 * Starting Age: Feudal Age
 * Starting resources: Undecided
 * Population limit: Undecided
 * Starting units:
 * 4 PikemanIcon.jpg Pikemen
 * 2 CrossbowmanIcon.jpg Crossbowmen
 * 1 ScoutCavalryIcon.jpg Scout Cavalry

Objectives

 * Alert General Belisarius of the Persian attack on Dara.
 * Build a Castle on each of the border towns.
 * OPTIONAL: Build a Monastery in the Lakhmid camp to ally with them.
 * OPTIONAL: Build a Castle in Armenia to ally with them.
 * OPTIONAL: Pay 500 gold to recruit any wandering Huns as mercenaries.

Hints

 * 1) You don't need to defeat the Persians to win.
 * 2) The strapped Byzantine frontier force cannot advance to the Imperial Age, but can reinforce itself with powerful allies and mercenaries by playing the right cards.
 * 3) The Herulian light calvalry is devastating against the Persian siege and archers, but cannot be replaced, and if their commander Pharas falls, his men will no longer listen to you.
 * 4) War Elephants are powerful against units and buildings alike, but also vulnerable to conversion.

Players

 * Player (Byzantines)

Ally

 * Border Towns (Byzantines)
 * Ghassanids (Saracens)
 * Huns (Huns)

Enemy to Ally

 * Armenians (Byzantines)
 * Lakhmids (Saracens)

Enemy

 * Persians (Persians)