Talk:Herbal Medicine/@comment-85.243.88.245-20191110162421/@comment-71.94.111.212-20191113183624

Herbal Medicine is now 33 HP per minute in towers/TC's, and 66 HP per minute in castles.

A 5-man garrison in a tower or TC will now heal a total of 165 HP per minute over five units, up from 120. This makes a TC or a full tower heal more overall HP per minute than a Monk, whichs heals 150 HP per minute over one unit. This is on top of the tower or TC firing arrows depending on the garrison unit and taking damage for the garrison unit. With a castle, the castle can outheal a monk after 3 units for a total of 198 HP per minute.

A full TC will heal 495 HP per minute, and a full castle will heal 1320 HP per minute.

Teutons now get Herbal Medicine, and they get it for free. Combining this with their other fortification bonuses means a full Teuton tower with free Herbal Medicine will heal 330 HP per minute, and a full Teuton TC will heal 825 HP per minute. Could Teutons now be the Definitive defensive civilization with free Herbal Medicine? We'll see!

I hope Herbal Medicine sees more use for players who like defensive play styles, or for players who want healing but don't want Monks.