Talk:The Horns of Hattin/@comment-61.14.228.86-20171217023456/@comment-2A02:587:300F:1900:F177:FB6:4658:4123-20171217124549

IMO, that depends. Personally, I found out that in practise, it was necessary that I double palisade my base(s).

This bought time from Jerusalem and British attacks, to properly set the economy, as their early attacks are quite potent (especially since they include Mangonels, that I managed to beat only through patient use of missile units). Skrimishers were imperative in this stage.

Definetely agree though that in mid game, cavalry raids are an awesome choice (I used them to kill enemy Villagers, and maybe raze a House or two). I also tried something else, eventually; by distracting British missile units with cavalry, I would often disembark a Monk close to the British base, converting their Market, or whatever else nearby, to set them off balance. Likewise, I would keep one or two into the base, to convert Hospitaller/Templar villagers, and then use them for distraction (sometimes by building an Outpost nearby, just to buy time).