User:Gooback/German fast fortress

The point of this strategy is to advance to the fortress age very quickly, and overpower your enemy with powerful fortress units and shipments. Be prepared to play defensively in age 2, as you will have no military.

 The cards that you NEED for this strategy are as follows: 

Age 1:

2 Settler Wagons

Age 2:

3 Settler Wagons

Age 3:

9 Uhlans

8 Skirmishers

5 Doppelsoldners

 The cards you SHOULD have for this strategy are: 

Age 1:

Economic Theory

Age 2:

8 X-bow in case of a very early rush

5 Uhlans

Age 3:

8 Uhlans

7 Skirmishers

3 War Wagons

1000 coin

your favourite mercenaries

Fort

 How the strategy is executed :

Age 1:

- Put 2 Settler Wagons to gather food crates then coin crates, and then hunt

- 1 Settler wagon immediately hunts

- Queue a Settler as soon as possible

- Have your explorer start to gather treasures and scout

- Build a house with one of your Settler Wagons

- You should Queue 7 villagers

- First card is 5 Settler wagons and a settler on coin when it is ready

- Age up with the 500 food politician as soon as you have 800 food

Transition:

- Put 3 settler wagons on coin, and the rest on food, queue 2 villagers

Age 2:

- Send 3 settler wagons as your first card, and gather the age up crates

- When you have 1200 food and 1000 coin, age up with 6 skirms, or fast age up if you are under a lot of pressure

- Raid with the 2 uhlans you got from the 3 Settler Wagon Shipment

Transition:

- Build houses with your settler wagons

- Send all your settler wagons to wood, and the settler spread amony coin and food depending what units you are building

Age 3:

- When you age up, either build a stable or a barracks, or both

- Send a shipment of units, I personally ship 9 Uhlans and build Skirmishers froma barracks

- If you are doing a Mercenary strategy, gather lots of coin, and send a mercenary shipment ASAP, 13 Jaegers and 9 black riders are good choices

- If you are not doing a Mercenary strategy, build a combination of Skirms/Uhlans/War Wagons or Doppelsoldners

- Keep up pressure, and do not stop building villagers, if they are building lots of infantry, it might be a good idea to build cannons as well

- When you have the chance, and you are starting to do well, ship in the fort and take map control, it will help you hunt and mine longer, giving you an economical edge, and stay on offence so you are pressuring them, and not vice versa

- Even if you didn't start with mercs, the merc shipments are always effective

- GL &amp; HF