Talk:Malians/@comment-62.87.242.136-20170113145532/@comment-70.66.249.220-20170115024655

I think I agree broadly... I'm getting the feeling the current devs are going down the path of novelty rather than trying to innovate... so many of the new civs have bonuses should be the same as another civ's, but is represented differently FOR NO REASON.

Eggsample: Vietnamese and Spanish. Both Guerrilla cultures; yet one gets conscription, and the other gets... SUPREMACY. Yeah you could argue it's just a game, but I prefer consistancy between factions, and for expansions to expand on the game.

The thing is there are no holes to fill in the current civ roster, and that means to make a 'new' civ they have to add widgets to make them worth playing. Thing is that part of what makes AoE fun in the first place is that every civ could do everything, but in their own way, and to a certain extent. Overspecialisation is best left to Blizzard IMHO.