Talk:Slavs/@comment-2A00:F41:7012:5539:41F8:B6AC:C5F4:B4AD-20190817090449/@comment-2A00:F41:700C:C455:5134:5D2E:D330:5B2F-20190901162721

An idea: what about making two civilizations from one without having to make two civilizations? Maybe the best way to deal with the slavic representation is to have some esthetic changes? To begin with:

1. In the lobby the player would be able to choose between "Slavs (Eastern)" and "Slavs (Western)",

2. Dark Age: if the player chose the Western, je/she will get new in-game dialogue; if the player chose the Eastern, nothing will change with the dialogue. Also if the AI gets the Western, it would get named after Czech and Polish princes and kings - similarly, if it gets the Eastern, it will get names of the princes and kings of Kievan Rus, Muscovian and Novgorodian Principalities,

3. Feudal Age: Western Slavs will get Central European architecture style whereas Eastern will still have their Eastern European style,

4. Castle Age: only name changes - instead of "Boyar", Western Slavs will get something like "Pancerny" - these units were elite heavy cavalry troops used by many Western Slavic tribes during the most part of Medieval times - they can absolutely look the same and work the same way. Also, instead of "Orthodoxy" something connected with the Catholic faith,

5. Imperial Age: instead of the Kizhi Pogost, Western Slavs can get their own wonder - for example, there are numerous beautiful castles in the Czech Republic that can be perfect for that.