Talk:Malians/@comment-62.87.242.136-20170113145532

I understand game balance issues and all of that, but i can't get away with this feelings, that lots of this new civs have this mixed blessing characteristics. Like - they get bonus for something, but on the same time lacking something on this exact thing. They can't get f.i. good cavalry and weak infantry, no... the have to have bonus and drawbacks on both of them. They can't be like Franks and just have the best, not missing anything, Pals, period. No, they have to be mixed blessing, so f.i. malians:

- have extra pierce armor for barracks infantry (just barracks, not for the UU infantry unit), but they lack Blast Furnace and Halbs

- have farimba +5 extra cav attack, but missing Blast Furnace, Hussars and Paladins

- despite above average inf and cav also have almost full archer tech tree... but missing bracer

- have all tower ups, but missing bracer, arrowslits and bombard tower

- have -15% wood cost buildings as eco bonus, but the missing last lumber camp up and this bonus does not affect farms

I mean does it really matter that they get 15% cheaper building (but not farms), when they gather wood slower? You usually spend more wood on units (and farms), not on buildings. So in fact this "bonus" is more like a drawback for them  (especially in late game)  nor like a bonus. And in fact they are in disadvantage compering them to civs, who don't have any "wood bonus", but just got two-man saw.