Talk:Coming of the Huns/@comment-31571913-20190809132043/@comment-31571913-20190811132147

It all makes sense from a Gameplay perspective, considering that this is essentially the final mission of the game (I always considered the Enemies of Rome campaign to be more of a "side quest"), and it's supposed to give a big challenge. Parts of it also make sense historically, like souped-up horse archers for the Huns. But what seems a bit odd to me is the Romans having to sack heavily fortified advanced Hunnic cities, and Barbarians constructing monumental buildings that the Romans need to destroy, which seems more like the opposite of what happened in history.

But now that you mention it, having the Romans start with a small Tool Age base could actually be seen as pretty clever commentary on their society's decline during that time.