Turks

The Turks are a Middle Eastern civilization in Age of Empires II who originated from Central Asia and are based on the Ottoman Empire. They also represent the earlier Seljuk Turks in the Manzikert scenario of the Battles of the Conquerors campaign. The Turks are a gunpowder oriented civilization and are primarily an offensive civilization.

Overview
The Turks were best known for winning many battles in the Crusades as well as successfully besieging Constantinople which ended European foothold of the Silk Road and contact with the Orient. The Turks were also highly involved in the sciences and mathematics especially in the area of alchemy that would later form the backbone of modern chemistry. Being an Islamic civilization, they were notable for transmitting this knowledge to the west. To reflect this achievement, Turks mine gold faster and research Chemistry for free. This allows them to use gunpowder units immediately. They also used gunpowder quite effectively, becoming the first "gunpowder empire," having received it from their control of the Silk Road. Therefore, many of their unique bonuses and technology benefits their gunpowder units. They have stronger yet lower costing gunpowder units from Archery Ranges, Siege Workshops and Docks. These gunpowder units are also created faster granted by their team bonus. However, their Mangonels are inferior to most civilizations as they lack the Onager upgrade and subsequently, the Siege Onager upgrade. Therefore, when playing as the Turks, given their civilization bonus and team bonus, it is advisable to create more gunpowder units in their armies. Their unique unit, the Janissary, is a gunpowder unit that is essentially a more powerful version of the Hand Cannoneer. The Janissary is strong against infantry and even cavalry if massed, but are surprisingly weak against most other archer units, especially Skirmishers. The Turks also have free cavalry upgrades. Artillery, their unique technology, increases range for all cannon units. This allows Bombard Towers and Bombard Cannons to hit targets from further away and gives Turkish Elite Cannon Galleons 17 range. Turkish Elite Cannon Galleons with Artillery and Trebuchets with Siege Engineers researched are tied for longest range attack in the game. The Turks is also the only civilization that is missing the Spearman upgrade, therefore they cannot upgrade to Pikeman in the Castle Age and Halberdier (in The Conquerors expansion onwards) and Skirmisher to Elite Skirmisher. Despite missing these two important upgrades to counter infantry and archers, they have arguably the best Cavalry Archer and Heavy Cavalry Archer after researching one of their unique technologies, Sipahi, from The Forgotten onwards, as they have 90 HP for the Cavalry Archer and 100 HP for the Heavy Cavalry Archer, despite losing out to the Mongols' counterparts, where they fire 20% faster.


 * Unique Unit: Janissary (hand cannoneer with increased range)
 * Unique Technologies: Artillery (increased range for Bombard Towers, Bombard Cannons and Cannon Galleons), Sipahi (Cavalry Archers +20 HP)

Civilization Bonuses

 * Gunpowder Units have +25% HP
 * Gunpowder technologies are 50% cheaper
 * Chemistry technology free
 * Gold miners work 15% faster
 * Light Cavalry and Hussar upgrade free
 * Team Bonus: Gunpowder units created 20% faster

Changes in The Forgotten

 * Elite Janissaries are now affected by the Turkish team bonus

In-game dialogue language (Turkish)

 * Evet? (Yes?)
 * Emrin? (Your command?)
 * Hazır (Ready)
 * Efendim? ("Sir?", or "My lord?")
 * Doğru (Right)
 * Yaparım (I’ll do it)
 * Tamam (Ok)
 * Oduncu (Lumberjack)
 * Seyis (Groom)
 * Avcı (Hunter)
 * Balıkçı (Fisherman)
 * Çiftçi (Farmer)
 * Madenci (Miner)
 * Usta (Builder)
 * Tamirci (Repairer)
 * Saldır! (Attack!)
 * İleri! (Forward!)
 * Allah-Allah! (warcry)