Forge an Alliance

Forge an Alliance is the sixth scenario in the William Wallace learning campaign in Age of Empires II: The Age of Kings.

This is where the player learns about controlling Monks, and about Allies. The player start in the Feudal Age. The player need to collect 3 Relics. One is close to the player's village near one of the player's monks, the second is with the player's allies up on a hill, and the third is with the English, near their mining camp, so the player need a large army to eliminate the soldiers. The defenders the player will face are Knights, Men-at-Arms and Crossbowmen. At some point they will attack the allied village. After the player has 30 units, the player's allies will tribute the player 400 Wood and 550 Food.

Notes/Trivia: 
 * This is the only William Wallace scenario where the instructor is not the only person to speak, as the Scottish Allies speak too.
 * If the player loses a Monk they can create more in the Castle Age.
 * The player does not need to capture all of the relics to win. Defeating the English also grants victory.