Britons/Tree

Foot archer civilization

Civilization Bonuses

 * Town Centers cost -50% wood once the Castle Age is reached
 * Foot archers (except Skirmishers) have +1/+2 range in the Castle/Imperial Age
 * Shepherds work 25% faster
 * Team Bonus: Archery Ranges work 20% faster

Unique Units

 * LongbowmanIcon.jpg Longbowman (long-ranged archer)

Unique Technologies

 * CastleAgeUnique.png Yeomen (+1 range for foot archers)
 * Unique-tech.jpg Warwolf (Trebuchets do blast damage)

Tech Tree Key
As of patch 5.0, the Britons have access to the following units, buildings, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Archery Range
requires Barracks

Stable
requires Barracks

Siege Workshop
requires Blacksmith

Market
requires Mill

The Age of Kings

 * Cannot build Cannon Galleons.
 * Cannot build Heavy Scorpions.

The Conquerors

 * Cannon Galleon added to the technology tree.
 * Heavy Scorpion added to the technology tree.
 * Yeomen introduced. It is available in the Imperial Age only.

The Forgotten

 * Yeomen moved to the Castle Age.
 * Warwolf introduced.