Archery Range (Age of Empires II)

The Archery Range is first available in the Feudal Age when it can produce both archer and anti-archer skirmisher units. In later ages, stronger and better ranged units can be produced, such as the arbalest and the hand cannoneer. Although cavalry archers are considered as both cavalry and archers, they are created at the archery range. Other archer units can be created by some civilizations as Unique Units from the Castle.
 * Units which can be created here
 * Feudal Age - Archer, Skirmisher
 * Castle Age - Crossbowman, Elite Skirmisher, Cavalry Archer
 * Imperial Age - Arbalest, Heavy Cavalry Archer, Hand Cannoneer
 * Imperial Age - Arbalest, Heavy Cavalry Archer, Hand Cannoneer