Ra

Ra is an Archaic Age Egyptian major god. He is King of the Egyptian Gods.

Strategy
Ra provides many economic boosts. The Pharaoh, a crucial figure in an Egyptian economy, empowers better than those of the other Egyptian gods. In addition Ra allows Priests to empower as well. This gives an excellent economic boost to rapidly advance in age or quickly create a military to rush an enemy. Monuments are cheaper than normal as well allowing Favor to be accumulated earlier. His God Power also boosts the economy as it increases the gather rate for farmers and fishing boats.

God Power

 * Rain: Farms work 300% faster, allies' and enemy's farms work 200% faster

Bonuses

 * Pharaoh empowering yields 25% more resources instead of 20%
 * Priests can empower buildings, but at 15% instead of 20%
 * Camels and Chariot Archers have 22% more HP and move 10% faster
 * Monuments cost 25% less and have 20% more hit points

Technology
Skin of the Rhino: Villagers have 30% more hack/pierce armor, 10% more attack.

Mythology
He is the god of the Sun and King of the Gods. In mythology, Ra was the first to rise from Ocean Nun, the watery abyss that existed before everything. Ra then produced without a partner Shu and Tefnut (Air and Moisture) who, in turn, produced Geb and Nut (Sky and Earth), who created Osiris, Isis, Set and Nephthys. Ra then went on to create many other gods and goddesses, like Bastet, goddess of cats.