Talk:Age of Empires IV/@comment-89.155.23.5-20200111124311

Guys, WW1 and WW2 DO NOT FIT THE GAME MECHANICS AT ALL. Can you even imagine a handful of settlers farming and gathering wood to build a city to recruit tanks to destroy the enemy's city? It makes absolutely no sense in any way possible. The mechanics of Age of Empires only makes sense up until the Medieval age. Age of Empires III only worked because it exclusively takes place in the New World, so no matter how advanced and complex European economies and militaries were, their colonies were starting from the scratch. This means that a futuristic AoE game set in the colonization of another planet could work, but that defeats the whole purpose of AoE which is the historical setting.

For a XX century warfare AoE game, the mechanics would have to be completely and radically different, to the point that it wouldn't be an AoE game, but a completely different rts with the AoE name on it.

A new time period that they could cover and wasn't covered before is the period from the first Punic war to the fall of the Western Roman Empire.