Slavs/Strategy

The Slavs have strong infantry an cheap siege units, they are a good offensive civilization.

Strengths
Slavs economy is pretty good they only lack Stone shaft mining and guilds, due to their farming bonus (farmers work 15% faster) they are great at gathering food in mid and late game, make your way to investigate crop rotation and you will get tons of food.

Infantry is one of the greatest strengths of the slavs, they have full blacksmith upgrades for infantry, free tracking and their unique technology Druzhina gives them to both Halberdier and Champion the ability to attack nearby units in an area ( like the bizantines cataphract with logistica)so if you mass them combined with their siege units ( like siege rams filled with infantry for example) they will be a deadly force, considering their siege is cheap and also strong. Their unique unit the Boyar is a very strong mounted melee unit with heavy armor, you can use them to override infantry or other cavalry.

It is also interesting their monks, they have all the upgrades for them at the monastery ( only lacking Faith and Heresy) ortodoxy gives them armor so Slavic monks are quite hard to kill.

Slavic team bonus is a housing bonus that makes the military buildings such as Barracks, Archery range, Stable and Siege Workshop to provide 5 population, this bonus is very useful for a team rush, if you have allies that give bonuses to these buildings or have another housing bonus ( except for the Huns of course they don't need houses) the rush is even better.

Weaknesses
Slavic fortifications are not very strong, they lack architecture, heated shot, Keep and Bombard tower. they also lack gunpowder units except for the Cannon Galleon, archers are not so good, they don't have Arbalest and Bracer (blacksmith)