Talk:Khopesh Swordsman/@comment-67.187.234.130-20170310172912/@comment-3171148-20170824004241

Eh, not really, they are piss-weak, an alternative is to make them cost 1 pop, and give them a bonus versus Economic Units, not just Villagers (so they can take on Ox Carts, and Trade Caravans) thus making them much more useful.

Two Khopeshs are weak vs 1 spearman, but require 4 pop, thus making them pretty garbage, even enmass, so making them 1 pop wouldn't just give more incentive to make them, but to enforce their trash-unit esque role.

Change their name to a Shortswordsman, so it's more accurate, otherwise keep the old one's (as modder's resource) and give them new ones entirely, and just call them the "Khopeshman"