Imperial Camel Rider

"Stronger than Heavy Camel. Excels at killing other mounted units."

- Age of Empires II description

The Imperial Camel is the second unique unit of the Indians in Age of Empires II: The Forgotten. It is an anti-cavalry Camel than can be trained at the Stable once the Imperial Age is reached.

Tactics
Imperial Camels are one of the most versatile and powerful cavalry units in the game due to their variety of uses in the battlefield, and given the number of advantages they have compared to ordinary cavalry. Besides having an attack bonus against other cavalry units, they have decent attack, high hit points, fast speed, average armor (their original armor is 0/0 but the Indians' civilization bonus gives them 0+1/0+1 armor from the very beginning) and are cheaper than Knights. Due to the Indian Team Bonus they also have +5 attack against buildings, which makes them a fairly good substitute for siege weaponry. They can easily kill Paladins in one on one combat and can also defeat War Elephants in small groups.

As the Indians lack any unit from the Knight line, Camels are a vital part of their armies for a fast, yet fairly resilient unit. They can be used as a shield for weaker units, while still being able to slaughter archers and cavalry. However, they are not as effective against Cataphracts, which are partially immune to the bonus damage from Camels.

The Imperial Camel is a well-rounded unit, and is able to handle almost any unit, but while they can defeat even Halberdiers one on one, it is not cost effective enough to send them against a group of any kind of pole armed infantry because they can deal heavy damage even without defeating the Camel force.

As a side note, despite being available only to a single civilization, only the Imperial Camel upgrade is technically unique to the Indians, the unit itself is treated as an ordinary member of the Camel line by the game. Hence, unlike the Condottiero or Slinger, the Imperial Camel takes no bonus damage from the Samurais.

Further Statistics
Civilizations Bonuses=
 * Indians: Imperial Camels have +1/+1 armor.
 * -|Team Bonuses=
 * A team containing Huns: Imperial Camels are created 20% faster. Researching Bloodlines and Husbandry is 20% faster.
 * A team containing Indians: Imperial Camels have +5 attack vs buildings.
 * A team containing Teutons: Imperial Camels are more resistant to conversion.
 * -|The African Kingdoms Changes=
 * Imperial Camels are no longer classified as ships.

Trivia

 * Camels are one of two military units that do not make the usual military sound when created, the other being Trebuchets.
 * The Camel makes the same sound effects as the Camel Rider.
 * They used the same icon as the Heavy Camel until patch 3.5.
 * The original unit design for the Imperial Camel (up until patch 3.5) was based on the Beta Age of Kings design for the Heavy Camel.
 * In Age of Empires II: The Forgotten Empires and Age of Empires II HD: The Forgotten, up to patch 3.5, the Imperial Camel was a redesigned regular Heavy Camel with a longer fabric covering and an attack animation somewhat similar to a Mameluke. The design was brought up to speed with the other expansion units in patch 3.6.
 * The Imperial Camel is the only unique unit that is an upgrade of a regular unit.
 * The Imperial Camel is the only unique unit not taking bonus damage from the Samurai.
 * The Imperial Camel is the only unique unit that is trained at the Stable.
 * The Imperial Camel is one of only two unique units only available in the Imperial Age (the other one being the Condottiero).