Settler

The Settler is the main resource gatherer for most European Civilizations in Age of Empires III.

Overview
Settlers are relatively inexpensive units, but fragile. They are not meant for combat, but will fire weak muskets to defend themselves and others. Settlers can be used to collect Treasures. Each Civilization has a limit to the number of Settlers they can have at once. Settlers pay for themselves rather quickly, and the longer an individual Settler is alive, the more he contributes to the overall wealth of a given colony. Some Civilizations may receive Shipments of extra Settlers from the Home City, while others have to rely solely on producing them from the Town Center in the New World. They can also be found as Treasures around the map. With the Estates card, the British can train Settlers from Manors. They can also be garrisoned inside Town Centers and Towers avoid being attacked by invading enemies.

However, if settlers are put into combat, the best way to kill an enemy is using melee. As melee damage is higher than ranged in this unit, it is usually better to fight in melee with the enemy.

Tasks
Settlers can be assigned with the following tasks:
 * Settlers can build most of the buildings given the colony has the right amount of resources, space and is in a high enough age.
 * Settlers can gather food from berry bushes, Cherry Orchards and huntable animals. Settlers may also be tasked to a Mill, Farm or Rice Paddy which will generate infinite Food, but at a slower rate. Alternatively, food can also be gathered from livestock.
 * Settlers can gather wood from trees which usually can be found plenty and rarely runs out. Alternatively, they can gather from Mango Groves.
 * Settlers can gather coin from Mines and tasking settlers to work on a Plantation or Rice Paddy will generate Coin, similarly to a Mill.
 * When resource shipments arrive from the Home City, they do so in the form of Crates (food), Cords (wood), and Chests (coin) at the assigned shipment arrival point, which usually is the first Town Center, but can be changed to certain other units and buildings. They must be unpacked by a gatherer (such as the Settler) in order to add them to your resources.
 * Similarly to Heroes and Explorers, Settler may also collect Treasures.

Buildings
Settlers can build the following buildings:

Discovery Age

 * House, Market, Mill, Livestock Pen, Dock, Outpost, Trading Post, Wall.
 * British build Manor Houses instead of regular Houses.
 * Russians build Blockhouses instead of Barracks and Outposts.
 * Ottomans build Mosques instead of Churches.
 * Dutch can additionally build Banks.

Colonial Age

 * Church, Barracks, Stable, Artillery Foundry, Saloon (The Warchiefs/The Asian Dynasties)
 * Germans, Portuguese and Spanish can build Artillery Foundries in the Fortress Age onwards instead.

Fortress Age

 * Arsenal, Plantation

Imperial Age

 * Capitol

Civilization bonuses

 * The British get one Settler from every completed Manor House for free. With the Estates card, Settlers can be trained from them as well, but at a slower rate for every Manor House and Town Center.
 * The Dutch Settlers cost coin instead of food and gather 15% faster coin from mines.
 * The French don't have Settlers but instead have the Coureur des Bois, who gathers faster, performs better in combat, but is more expensive and trains slower.
 * The Germans have additional Settler Wagons alongside with Settlers.
 * The Ottomans spawn free settlers from Town Center in a time limit and cannot be trained regularly, similarly to the Heavy Cannon.
 * The Russian Settlers train in a group of three and are cheaper by 10%.

Improvements
This is a list of improvements that benefit Settlers in any way

Shipment Cards
Most Civilizations may ship more Settlers by sending Settler cards from Home City. They are found among cards at the Trading Company.
 * The Dutch, Ottomans, British and Spanish start with a card of 2 Settlers and may further unlock 4 Settlers card. They can be sent in the Discovery and Colonial Ages respectively.
 * With home City at level 10, the British and Spanish can further unlock cards of 3 Settlers to 5 Settlers which may be sent at Discovery and Colonial Ages.
 * The Ottomans and Dutch get the 3 Settler card.
 * At level 25, The British can unlock and send the 8 Settler card in the Fortress Age, making them have the most Settler Cards.
 * Despite employing settlers, Germans, Portuguese and Russians don't have any Settler cards, though the Germans have Settler Wagon cards instead.
 * The French have a more powerful Coureur des Bois, instead of Settlers and therefore do not have Settler cards.

More improvements may be shipped from the Home City. They don't cost anything other than a shipment, having your Home City at a certain level and the right card unlocked. They take immediately effect upon arriving. These cards are found among the Cathedral and Manufacturing Plant sections in the Home City.

History
"Highly industrious and loyal to a fault, the Settler lives to work for you. Whether it's chopping down the seventeen thousandth tree, scurrying across the map to a distant pile of silver ore, or endlessly toiling away at a mill, the Settler is ready to happily tackle any tedious task. The Settler’s hobbies include running away from enemy soldiers, getting thrown into the river by enemy cannon fire, and crochet."

Trivia

 * Settlers come in the forms of men and women and the gender is randomly decided upon being trained from Town Center, this feature is present since Age of Empires II.
 * German and Russian settlers wear thick winter clothing while Spanish, Portuguese and Ottomans dress for sunny weather, men especially, who wear sombreros. British and Dutch men don't wear hats and are dressed lightly. They resemble the settler icon the most.
 * Settlers always speak in the same language as the playing civilization and sound modest and willing.
 * Settlers seen as Treasures (trapped by wild animals or tightened up by bandits) have the British and Dutch appearance, but upon being rescued, will immediately turn into the appearance of the Settlers/Villagers of their rescuers.
 * This is also the only way for the French, Native American and Asian civilizations to acquire normal Settlers and will sound as Coureur des Bois or Villagers, respectively.