Italians/Tree

Archer and Naval civilization

Civilization bonuses

 * Dock technologies cost -50%
 * Fishing Ships are 20% cheaper
 * Gunpowder units cost -20%
 * Advancing to the next Age is 15% cheaper
 * Team Bonus: Condottiero available at the Barracks

Unique Units

 * New_Genoese_Crossbowman.png Genoese Crossbowman (anti-cavalry archer)
 * CondottieroNewIcon.jpg Condottiero (anti-Gunpowder infantry, trained at the Barracks)

Unique Technologies

 * CastleAgeUnique.png Pavise (archers +1/+1 armor)
 * Unique-tech.jpg Silk Road (trade units cost -50%)

Tech Tree Key
As of patch 5.0, the Italians have access to the following buildings, units, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Archery Range
requires Barracks

Stable
requires Barracks

Siege Workshop
requires Blacksmith

Market
requires Mill

The Forgotten

 * Advancing to the next Age is 10% cheaper.
 * Gunpowder units are 15% cheaper.
 * Fishing Ships +2 Line of Sight.
 * Cannot research Hussar.
 * Pavise costs 550F/300F and only affects Genoese Crossbowmen.
 * Condottieri require a Castle.
 * Condottieri have 9 attack and 1 speed.
 * Condottieri train in 11 seconds.
 * Genoese Crossbowmen cost 50W/50G.

The African Kingdoms

 * Advancing to the next Age is now 15% cheaper.
 * Gunpowder units are now 20% cheaper.
 * Fishing Ships are now 33% cheaper instead of having +2 LOS.
 * Pavise now costs 300F/150G and affects all foot archers.
 * Hussar added to the technology tree.
 * Condottieri no longer require a Castle.
 * Condottieri now have 10 attack and 1.2 speed.
 * With patch 4.8, Pavise no longer incorrectly affects Skirmishers.
 * With patch 4.8, Condottieri now train in 13 seconds.

Rise of the Rajas

 * Genoese Crossbowmen now cost 45W/45G.
 * With patch 5.5, Fishing Ships are now 20% cheaper.