Wonder (Age of Mythology)


 * For the Age of Empires variant, see Wonder (Age of Empires)
 * For the Age of Empires II variant, see Wonder (Age of Empires II)
 * For the Age of Empires III variant, see Wonder (Age of Empires III)

As in the other games in the series, a Wonder in Age of Mythology is a magnificent monument that can win the builder the game outright in Supremacy mode. Wonders are extremely expensive and take most of a civilization's builder units to construct, but as soon as one is completed, a 10 minute countdown starts. If the Wonder is still standing at the end of the countdown, the player who built it is victorious.

Strategy
When the Wonder is built, the player and their allies will stop attacking enemies and send their troops, including Titans, to guard the Wonder instead, while it becomes the main target of the opponent attacks. It will be important to perform a turtling strategy so the villagers (infantry for the Norse) must build walls and fortifications around the wonder, many god powers must be prepared to be used in order to protect the wonder.

If the enemy team build a wonder, the player and all their allies must be prepared for a lengthy siege, many offensive god powers must be prepared to be used in order to destroy the wonder and all the defensive structures around it (for example Tornado, Undermine, Deconstruction, Implode, etc.). there will be necessary to create a large number of siege units or units that have crush damage.

Gallery of Wonders
The following are the known Wonders in Age of Mythology and the Titans expansion. Each one is unique to each major god, usually an important building in their myths.

Greeks

 * Zeus: Statue of Zeus at Olympia
 * Poseidon: Theatre of Dionysus
 * Hades: Mausoleum at Halicarnassus

Egyptians

 * Ra: Great Pyramid at Giza
 * Isis: Great Sphinx at Giza
 * Set: Abu Simbel

Norse

 * Odin: Valhalla
 * Thor: Donar Oak
 * Loki: Naglfar, the Ship of Fingernails

Atlanteans

 * Kronos: Solar Clock Tower
 * Oranos: Oranos' Palace
 * Gaia: Aquarius Fountain

History
''A distinguishing cultural characteristic of the great civilizations was architecture. Buildings in all parts of the world looked quite different and employed different construction techniques. In many cases, particularly noteworthy buildings stood as icons for the building civilization, marking it for all time as a culture that achieved greatness, if only temporarily. Examples of such cultural icons are the Pyramids at Giza and the Parthenon at Athens.''

Trivia

 * Including the Lighthouse of Alexandria, 4 out of the 7 Wonders of the Ancient World are in the game.
 * The Colossus of Rhodes, while not in the game, does have a reference with the inclusion of the Colossus myth unit.