Talk:Feitoria/@comment-65.28.183.104-20190813195924

Given that villager base Gathering Rates are roughly 0.4 resources per second from Farms, 0.39 from Trees, 0.36 from Stone Mines and 0.38 from Gold Mines, one can get a rough gague on how useful these structures are. Fully upgrading one's villagers yields gathering rates of 0.4 for Farms, 0.62 for Lumberjacks (0.39x1.2x1.2x1.1), 0.48 for Stone Miners (0.36x1.15x1.15) and 0.44 for Gold Miners (0.38x1.15). This is from the Portuguese having all gathering upgrades save Gold Shaft Mining.

Assuming villagers spend half their time gathering resources and half transporting them to drop sites, a single Feitoria has the resource generating capacity of just under 1 and a half lumberjacks, 2 farmers, 1 Gold Miner and half of a Stone Miner or around 5 villagers in total, at a population cost of 20. Another way to look at it is two Feitorias have the resource generating capacity of 10 villagers at a population cost of 40.

Although they are far, far more durable than villagers, can generate resources from nothing and can be placed in the middle of a massive fortification, their efficiency is very low for their population space. I know that villagers need to be better gatherers than buildings, but the population cost of 20 seems too high for the output, a cost of perhaps 15 would seem more adequate, along with having the upgrades at the Lumber Camp and Mining Camp increase resource production rates.