Talk:Chu Ko Nu (Age of Empires II)/@comment-2003:DB:F3D6:1B95:D12F:FBEC:EF87:114-20190729142226/@comment-4607461-20191006160027

okay, so, towers calculate more arrows based on the damage output over 2 seconds, and adding an arrow for every time it meets the damage output requirement, the game displays to the PLAYER that they do 8 damage, but that 8 damage is actually 2x4 damage, and their fire rate is the time between volleys, is displayed as 4 seconds, the tower looks at the damage per arrow (2 damage) and then looks at the fact that they have a 4 second reload, and says "oh, I should take their damage output and split it in half" so now the Chu Ko Nu is only doing 1 damage every 2 seconds as far as the tower is considered, so to increase the tower damage, you'd have to garrison 6 Chu Ko Nu