Talk:Teutons/@comment-131.181.64.163-20190919140709

First of all... thanks for the info. I am ooking forward for the release of the Age II DE so I wanted to catch up with the changes after the conquerors.This website is great! Very informative.

I can see that Teutons have been improved in the Castle and Imperial age (through teutonic knights and siege weapons). However, they were already good in these ages (except for the dependancy on gold in imperial). Even the extra room in TC is more usefull in those ages. On the other hand, they were nerfed in the most critical ages dark and feudal, taking off the TC +2 and 5 LOS that helped them to defend from rushers and to explore faster (finding sheep quickly). Besides, the towers they use either to attack or defend in feudal age are more expensive now.

To sum up, I don't see much point in improving castle and imperial age units when they can barely survive dark and feudal against most of the civics in land maps. Help them to at least survive to get to castle. +1 range +1 LOS of TC maybe? Build towers a bit faster? I hope developers for DE will consider balance in early ages of the game.