The Horns of Hattin

The Horns of Hattin is the third scenario of the Saladin campaign in Age of Empires II: The Age of Kings.

The Saracens attempt to capture a holy relic from the Templar Knights in the desert. The player starts with 2 camps, neither of which are especially well-defended. Your North has an army of Spearmen, Skirmishers and a Mangonel. Your South has Cavalry Archers. You need to advance to the Castle Age age and create Monks in your North camp. You need to rely on your strength of troops since you cannot build Castles, Walls or Towers in this campaign. You can retrieve the Relic by killing or converting the enemy monks around it. Defeating the Hospitallers is optional. Carry the Relic to the section in between the Flags in your North Camp.

Opponents

 * British
 * The British are depicted by the Britons and have their camp located just south east from your North Camp. They possess Archers and Siege Units, notably the Scorpion. Due to their reliance on ranged units, mass producing Heavy Cavalry from the Stable will decimate their army.
 * Jerusalem
 * Jerusalem is depicted by the Byzantines and have their camp just to the west of the player's South Camp. Jerusalem only produce Spearmen and Battering Rams to attack South Camp. These units can be easily countered by Man-at-Arms which are cheap to produce from the Barracks. After around 5 minutes, Reynald de Chatillon appears and attacks your South Camp. This team is probably the first that is good to be attacked due to the fact that the units advisable to attack their camp are cheap and relatively powerful.
 * Knights Templar
 * The Knights Templar are depicted by the Teutons and have their camp located just south west from the player's initial camp and start in the Castle Age.
 * Hospitallers
 * The Hospitallers are also depicted by the Teutons and resides near Jerusalem's camp. Monks guard the Piece of the True cross that you must capture to win. They also start in the Castle Age.