Arsenal

Game Information

The Arsenal does not have any units in it to train, but it has a lot of improvements in it for each of the three major unit lines - infantry, cavalry and artillery. The improvements available in this building can shore up unit weaknesses, like giving artillery more hitpoints, or emphasize unit strenghts, like giving Skirmishers and muskets better range.

Whether you are building one or a mix of unit lines, the bonuses provided in the Arsenal can give your armies an edge. It should be noted that these improvements apply to Native American warriors and soldiers as well. The Advanced Arsenal card in the Home City adds additional improvements to the Arsenal.

History

An arsenal is a storehouse for all manner of weapons and ordinance of war. Some arsenals were brick-and mortar storehouses, guarded and protected. During the lead up to the American Revolutionary War, arsenals could be any stockpile of weapons, often hidden in attics and walls so that the British soldiers could not find them. Artillery pieces were even taken apart and buried in fields to hide them, making "arsenals" out of entire towns.

On April 19, 1775, the Britisch marched into Lexington hoping to chase down rebellion leaders and capture an insurgent arsenal. The Britsch regulars outnumbered the revolutionaries 10 to 1 and ordered the gathered militia to stand down so that they could go about disbanding the militia and seizing or destroying any weapons cached in an arsenal.