Talk:Frame delay/@comment-39041142-20190406001051

The estimated 20 frames / s don't seem to be correct. In the cavalry archer article we can see that they have a frame delay of "10 frames". When I measure the time it takes a cavalry archer to fire his first arrow after right-clicking a nearby enemy building, it takes (approximately!) 1.2 seconds on game speed slow, 0.8 seconds on game speed normal and 0.6 seconds on game speed fast. Since all the values for units in the articles on ageofempires.fandom.com such as creation time, movement speed, attack speed and so on are stated for game speed slow, the 1.2 seconds I have measured (for a cav archer to fire his first arrow) should be equivalent to 20*1.2 = 24 frames, not 10 frames as stated in the cav archer article. So I don't know what's going on here, but "20 frames per second" just doesn't seem right.