Talk:Wolf/@comment-33695347-20171219231854

Not exactly why they are programmed not to attack monks in AOE2, may be simply because of Monks don't have any chance to fight them back. But there used to be a bug from AOE1 that might have triggered the programmers to prevent Wolves (or any other animals (that cannot be converted).

It was an interesting bug though, on rare occasions, a Priest (from Aoe1) might attempt to convert a wild animal (such as lions) when Lions attack other units  within the 1 tile of the priest the priest might attempt to convert the animal (as a part of auto-response to attack of nearby units in that game) and that would cause a bug to crash the game.