Talk:Keshik (Age of Empires II)/@comment-72.141.144.156-20200114091738/@comment-127769-20200210084924

switching attacks was already considered since the beta versions of the Age of King, devs originally intended the samurai to have the ability of switching its attack as you mention but they decided to cut that out since the gameplay for a unit like this could become very convoluted. About the movement speed, did you remember what was one of the reasons they nerved the Steppe lancer not so long?