Improvement Mod

The Improvement Mod is a non-commercial and fan-based modification for Ensemble Studios' RTS game, Age of Empires III and its expansions. The mod tweaks and expands upon every feature the game has to offer while also adding new content in the form of new units, formations, technologies, cards, buildings, maps, civilizations, soundtracks and game modes.

The mod installation does not affect the original game files and acts as an official expansion, both in file structure and scope. The mod and all its features are also fully ESO compatible.

Scope & Purpose
The Improvement Mod started as a small project of adding campaign content to playable civilizations but has evolved into an expansion sized mod over the years.

To be continued...

Features
The following are the broad, main features of the Improvement Mod:

- new African, American and Oceania maps plus new Large, Regicide, Custom and themed maps (and new map options) - new native allies for the new maps and new specific animals and props - new gameplay features such as Control Points, improved King of the Hill mode and Trade Monopoly - overall many balance changes and gameplay tweaks, plus some returning features from AoE2 - new original soundtracks, taken from campaigns and other AoE related sources - new and improved AI made to work with the newly added features - fixed and improved formations, animations and visual effects such as smoke, dust and blood - new playable civilizations, the Americans, Italians and Swedish - new Consulate allies (Americans, Italians and Swedish) and improved Revolution civilizations - new unique resource for European civilizations, Fame (similar to Export) - new units, cards, techs, buildings, sounds and hotkeys for all civilizations - new unique civilization bonuses and new team bonuses - rebalance and new content for every old and new civilization - many fixes across the board, from broken textures to bugged units, techs, pathfinding and sounds - reduced the randomness in attacks and damage patterns and improved area damage - new visual rendering features such as "Multisample anti-aliasing" and "Alpha to coverage" - redesigned and improved naval warfare with better ship handling and formations - improved map details, added extra particles and props - fixes and improvements for the "Out of sync" error - full LAN and ESO support with more available teams - increased population and unit selection limit

... plus many other changes and additions.