Talk:Konnik/@comment-2003:DB:F709:7F63:60D6:AAE7:85C1:EEC2-20191124140649

I both love and hate all 4 of the new special features, that these "DE"-units come with.

I love them, because they are neat additions.

I hate them, because every single one of them should have been in the game already, serving other units and giving them more depth.

- Like the Konnik, the Cavalier and the Paladin should have a second life as infantry; it never seemed very "knightly" to me, that they would just die. Maybe make it a technology, and rebalance the unit accordingly. - or atleast make it a thing for the Frank Paladin? - that one really needs some love!

- The "gold pillaging" ability of the Keshik should have been with other units, most of all the Tarkan (against buildings!) to further outline the character of their civ and the usage of that unit.

- Armor piercing (while halfed!) should have been a thing for crossbows, Halberds and possibly the Berserk (because axe!); esp. Halberds hat such an ability! - and maybe the HC?

- And the "1 range" (steppe lancer) should have been adopted for halberds also, atleast in post-imp, as it would have given them a more authentic usage. - even if that means "dimuinishing" the one specialty the Kamayuk has, to set itself apart.

... it should go w/o saying, that these implementations would require rebalancing each of those units. But it would make the tactical usage of those much more diversified and [thus] interesting.

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btw.: the attack speed is on par (exactly the same!) with the Paladin; which is listed as having a RoF of 1.93, not 1.9; this mistake can be found with all DE units, btw. please correct that already!

and... "It is unaffected by the Stirrups upgrade." - wtf? - that's wrong! - even the article lists the Stirrup as an upgrade, further down below!