Talk:Huskarl (Age of Empires II)/@comment-27426837-20160701214221

I'm quite unhappy with the weaknesses described in the article. The strongest counters to Huskarls are obviously melee units with an attack bonus against or just strong in melee, such as Cataphracts, Jaguar Warriors, Samurai, Teutonic Knights and so on. Axethrowers and stuff with ranged melee attack also works. Hand Cannoneers and Slingers work in sufficient numbers, but get shredded themselves if too few and can't keep them away. The classic counter however is the Champion. Really not sure about Janissaries and Onagers. Sure, Onagers can flatten everything, but against melee they'll flatten your own units in the process.