Talk:Japanese (Age of Empires II)/@comment-4568558-20150107174650/@comment-89.166.115.134-20150425232319

reason why koreans lose water is because their unique ship is hard to mass, 200 wood and cold (180 forgotten) is too expensive for a ship that has low range and moves slow as hell.

Sarakens have a change against the vikings since the fire rate is game changing, still the vikings have the advantage and decent unique water unit.

Byzantines also might have a change (in forgotten) against the vikings, since their fire ships are the best in the game and have 1 more range than regular ones making them realy deadly.

BUT as a whole, the water combat need tweaking, its lack luster.

it would be cool if every galleon would work as a small castle, they can take allot of damage and can garrison units to shoot more bolts. the ship could shoot max 16 bolts. However to shoot, the ship has to turn its broadsides to the enemy.

Canon galleon would be better version of the galleon, but slower and allot more expensive.

Trebuchette galleon would work as long range support unit.

Then there would be boarding ships, made to board enemy ships, they unload their infantry to enemy ship in close range (needs few sec before it can unload its units) if enemy ship has unit inside it, they will fight, the ship will be afking during this. If boarding team wins, the enemy ship is theirs, giving player full controll of the enemy ship.

Ramming ship would work as a sea melee unit.

Transportation ships can shoot enemies with arrows if it has units inside it. Villagers can repair the ship and can even repear the ships close to the transportation ship.

japanese would have boarding ship bonus, making them faster and more armored.

(this would come with new land units desighned to counter sea units)