The Battle of Morristown

The Battle of Morristown is the seventh scenario of Act I: Fire in Age of Empires III: The WarChiefs.

Primary

 * Find and destroy the Hessian base
 * Pursue and destroy Keuchler's army before it destroys the Morristown Capitol building
 * Kill Colonel Kuechler

Secondary

 * Destroy all of the Hessian Town Centers (100 XP)

Player

 * Black Family Estate (Black Family Estate)

Allies

 * Morristown- Have Villagers although lack military units, contain the Morristown Capitol which must be protected by player from Hessian attack.
 * American Revolutionaries (Patriots)- Forces are lead by General Washington, will provide a contious supply of Artillery throughout the game.

Enemies

 * Hessians (Germans) -Forces are lead by Colonel Kuechler, consist a diverse array of Doppelsoldners , Uhlans , War Wagons , Jaegers , Skirmishers ,  and Heavy Cannons.

Summary
The scenario starts off with the cinematic "Vengeance" in which General Washington summons Nathaniel Black to inform him the threat of Kuechler's forces closing in on the colonial flank. Nathaniel's bitter past with Kuechler leaves Washington to caution him about the dangers of a revengeful mindset, briefly mentioning how it lead to his father John Black's death.

This scenario is focused solely on taking out the Hessian forces, and due to this will contain no enemy British forces. Unlike the previous 3 scenarios, General Washington will be absent in this mission, making Nathaniel the only hero unit avalaible. The Hessian forces will cause significant casualties to the player’s forces, and the artillery pieces supplied by Washington will prove useful in taking out Hessian infantry.

Stratedgy
Note: In this scenario the player will be unable to train their own Artillery, although Washington will continuously supply the player throughout the game instead

​Players start out in the south of the map with a friendly village which is given to the player's control. The village will have  several Houses already built as well as a Fire Pit, Corral, and a War Hut. Players start out in the village with Nathaniel, 6 Tomahawks, 6 Forest Prowlers, 2 Falconets, and 1 Heavy Cannon. The primary objective of destroying the Hessian base is revealed at this point.

Immediately the player should train 4-5 Villagers with the Food already provided by the village, at the same time the player should merge all military units into one massive force and station them by the Corral built by the lake. These forces will later be used to raid the Hessian settlement not far west of the village. The Villagers should be configured to the Holy Dance so Medicine Men can be trained and will heal the player's units with clashes with the Hessians forces later throughout the game.

The player should also built a Market and another War Hut at this point with the wood provided by the village. The first Home City shipment should be used on getting crates of food as the goal is to increase the economy to get a massive military going later on. With the wood gathered Villagers, the player can start training several more villagers and building Farms and Plantations as the natural resources nearby the village have been exhausted.

With the newly trained Villagers, the player should task all of them to gather food while the villagers gained from shipments should be sent to mine for coin. With this new influx of resources, the player should begin to advance to the Fortress Age. The player should also start training around 10 Colonial Militia  and at least 5 Dragoons. Onced trained, 5 Militia should be sent guarding the east of the village in case straggler Hessian troops attempt attack, while the remaining troops should be merged with the player's army. Once player's main army is at least 5 Dragoons, 8 Tomahawks, 8 Forest Prowlers, 10 Colonial Militia, and the 3 Artillery pieces then the player is ready to raid the Hessian settlment.

The main army should move west of the village along the lake where they will face the outskirts of the Hessian settlment. The Dragoons should be placed at the back of the army for two reasons, to protect the vulernable artillery from Hessian Cavalry and so the Dragoons don't come in contact with the Hessian infantry, which will wipe them with ease. Immediately groups of Doppelsoldners and Uhlans will spring out from enemy Barracks and charge at the player's forces. The player should let the Tomahawks and Militia take the brunt force while the Falconets and Heavy Cannon help quickly annihilate the enemy infantry.

As soon as the Hessian forces are defeated the player can proceed to raze the Hessian Barracks and remaining buildings, several Hessian Skirmishers may spring out from the western forests and the players must quickly bring them down before they cause significant damage to the player's army. While the Hessian town burns in ruins, the Medicine Men will prove useful in their job and will heal the injured troops during the process.

Once the entire Hessian settlement in the center of the map is razed, the player can start using their shipments for military units of Kanya Horsemen. The main army should be placed idle in destroyed Hessian town for now until they're needed later on. In addition 15-17 Forest Prowlers should be trained from the War Hut as these will prove excellent in taking down the Hessian War Wagons and Doppelsoldners in later clashes. The player will have to build more Houses at this point to replenish their low population to support more troops.

Now the player should send the newly trained Kanya Horsemen to join the player's main army at the center of the map. The player can now start a push further north east to destroy the Hessian Fort and thus completing the primary objective. As the player advances northeast, there will be walls build around the Hessian Fort. General Washington will supply the player will additional artillery at this point and the Hessian Fort must be quickly brought down.

As soon as the player destroys the Fort, Washington will supply the player with a Mortar and the secondary objective of destroying all of the Hessian Town Centers will be revealed, it will not be mandatory however. The player can now training an additional 15 Colonial Militia and  10 Tomahawks from the War Hut to replace the casualties of the earlier siege on the Hessian fort. Once trained the Tomahawks and Militia should escort the Mortar and Falconets provide by Washington to the northeast to join the rest of the player's army.

Now the player can move the new artillery supplied by Washington along with the players new forces to join with the rest of army in the northeast. The player can then proceed to head west and destroy the rest of the Hessian base, enemy War Wagons and Skirmishers will guard the settlments and will put up stiff resistance as the player attacks the base

As the main Hessian settlment gets under attack, Colonel Kuechler's colussul army of powerful Landschnects, Jaegers , Uhlans, Falconets, and Heavy Cannons will make their way southeast to attack Morristown. Because of this, the primary objective of stopping Kuechler's army will be revealed. The player must now swiftly all move their forces destroying the settlement to follow Kuechler's army southeast. Meanwhile all newly trained troops from the village should be sent west to block Kuechler's forces to push east in Morristown.

Note: The Morristown Capitol must be defended at all costs and if the Hessian forces manage to destroy it, the player will lose the scenario.

​Kuchler's army will be a force to be reckoned with, a massive green blob will show as his army will march to Morristown. By now the Kanya Horsemen will prove useful in flanking Kuechler's artillery from the back. As Kuechlers forces tear through Morristown, the player must use their own forces to take out Kuechler's artillery first and then finish off the Heavy infantry with their Falconets and Heavy Cannons. Kuechler's army will be so large that it will surely cause substantial damage to the structures of Morristown, however as long as the Capitol is standing, the scenario will be nearly complete.

Once Kuechler's forces are defeated at Morristown, a final objective of killing Colonel Kuechler will be revealed. Fighting off any additional Hessian forces including civilian units will be unecessary at this point. Kuechler and his forces will head straight for Morristown and will be guarded by Uhlans and Jaegers, the player can use their artillery to fire and directly take out Kuechler (who fights as a Heavy Infantry unit). Once Kuechler is killed, the player has completed the scenario.