The Fall of Rome

Fall of Rome is the sixth and last scenario in the Attila the Hun campaign in Age of Empires II: The Conquerors.

Starting Conditions

 * Starting age: Imperial-age-research.jpg Imperial Age
 * Starting resources:, , ,
 * Population limit: 125
 * Starting units:
 * Attila the Hun.png Attila the Hun
 * 7 s
 * 3


 * Gaia units: None

Objectives:

 * Defeat Milan, Padua, Verona, and Aquileia, so that you may parlay with Rome.
 * Attila must survive.

Later Objectives:

 * Attila must meet with Pope Leo I outside the gates of Rome.

Hints:

 * 1. Do not attack the city of Rome. It is not a threat, and you need someone left who can surrender to you.


 * 2. The Hun unique technology, Atheism, is very useful if your opponent attempts a Relic or Wonder victory.


 * 3. Do not send all of your troops on the offensive if you lack sufficient resources to defend your town.


 * 4. When you do go offensive, make sure you have many fully, upgraded units, as your enemies will work together to stop you.

Scouts:

 * Your scouts report: The Huns (yellow) begin with ample resources in the foothills of the Alps. Below lie the well-defended city states of Northern Italy.


 * Milan (green) has an agressive army that may come looking for you if you take too long to go on the offensive. Milan trains Knights and Archers and has a small navy.


 * Padua (purple) also lies to the north and may attack early. Padua is known for its Archers and siege weapons.


 * In the northern marshes lies Aquileia (red), which has few soldiers initially, but can eventually field Knights, Spearmen, and Scorpions.


 * As the Huns advance through Italy, they will eventually come into contact with Verona (orange), whose Knights, Archers, and Throwing Axemen offer the final defense of the Roman Empire.


 * Rome itself (blue) lost most of its forces fighting the Huns in Gaul. After the Huns defeat the other cities, they can walk into Rome and proclaim themselves the new heirs to the Empire.

Strategy
Attila must defeat the walled cities in Northern Italy, which are Milan, Padua, Aquileia and Verona. Each of them would build a wonder (for Padua, two in total), and the player must destroy the wonders before the time runs out. Playing as Huns, the Atheism technology is very useful to extend the countdown. After you've destroyed the Wonder built by a specific city, they'll resign after you destroy their Town Center in proceeding.

Once all enemy forces have been destroyed, Attila must then personally proceed to the city of the Western Roman Empire to have a word with the pope.

Allies

 * Western Roman Empire (Byzantines) has its base at the southern tip of the map, having several Cataphracts within the city walls. They do not take part in fighting. After all the enemies are defeated, Pope Leo I will be waiting for Attila outside the city, and the player needs to bring Attila there for them to talk.

Enemies

 * Aquileia (Celts) is at the northern tip of the map. They would start building a wonder after the player has entered Padua.


 * Milan (Teutons) is at the west of the map. They would start building a wonder at the 1st hour mark of the game.


 * Padua (Britons) is in between Aquileia and Milan, but has two town centers (another in Verona). They would start building their 1st wonder at the 45th second of the game, and will build a second one after the player entered Verona.


 * Verona (Franks) is at the east of the map. They would start building a wonder after the player entered Milan.

Trivia

 * This scenario is the only time the Western Roman Empire was Attila's ally and Attila doesn't need defeat them to win.
 * The name of the city of Milan is erroneous, as Milan is not under Gothic or Lombard control, it is more accurate to have it named Mediolanum.
 * Further more the use of the Britons, Celts, Franks and Teutons as civilizations is further more inaccurate, as it would be more logical to have them as Byzantines due to still being under Western Roman rule.