Talk:Civilizations (Age of Empires II)/@comment-45.74.128.112-20181209191608/@comment-45.74.128.112-20181211163317

Technically none I listed are playable civs...yet. And Your thinking of Templars or Hospitallers for Orders. Crusaders as a civ had a multi-denominational kingdom and counties east of the Mediterranean, even employing foreign units of other religions ie. Turcopoles. If anything it be cool having a faction and tech tree and graphic set, unique bonuses for them. Pirates aren't particularly a civilization either, but would have a unique tech tree and sport a cool graphic set as well. Im sure many would agree to see it become a thing:

Crusaders--monk and naval civ. Bonuses: Archery range and docks work 25% faster Faith is free Galleys 25% more hp Team bonus: all monks on team have 50% more hp (sanctity free) Unique Units: Templar Fanatic (cavalry that can collect relics) War Cog (warship with 20population/garrison spots, combat and trading abilities) Unique techs: Holy Sepulchre (Templar fanatics have 50% more hp/ap from morale boost) Apothecaries (buildings garrison-heal 2X faster) Graphic set: ships and buildings similar to Italians and Portuguese but with pavilions for houses (until war cog buildable, adding to pop-limit); units sport kite shields and garbs with Jerusalem crosses Wonder: Crac de Chevaliers Status: awesome, definitely a civ😜