User talk:MasterBroccoli

Moving pages
You've done some good work on the wiki, but a couple of minor things: First, don't move pages with copy and paste. That destroys the page's history. If you can't move it yourself, ask an admin for help. Second, the gate page doesn't detail info about gates in all games, just AoEII - which is why it's located at "Gate (Age of Empires II)". We just haven't got around to creating a disambig yet.

Also, a question: Why have you been removing links from infoboxes?Narve (talk) 17:19, February 9, 2016 (UTC)

Okay what you say about moving pages makes sense. But here a question from me: Apparently, there are no Gates in other games of the series (If there were, then there'd be articles about it, wouldn't there?). So why not just name the page Gate. I don't see the point of integrating the name of the game if the name itself suffices to determine what item the article is about (That's why I changed it in the first place). Or am I wrong here? Nevertheless, for future references, I'll ask. Thanks for the info.

About the links.. It's a good thing that you ask. When I started here, I think I found it redundant to have a link there, when in the very first line of the article there already is the very same link. Now I just design the infobox like that out of habit.. Thinking about it it doesn't even make a lot of sense, since the building and age are also linked in the description.. -_- I guess I'll have to change it back, then. Sorry about that.

Another question from my part: The civilization infobox has the 'unique' function apparently added to show the unique units. I'd really like to have the unique units in there, but it does not work. All the other features do work, I tested them all, but this particular one does not. Can that be fixed?

MasterBroccoli (talk) 18:21, February 9, 2016 (UTC)


 * Actually, there are Gates in both AoEIII and AoM. Not all aspects of the games are covered on the wiki yet - it's still a work in progress (you yourself added a page for Town Bells today, yet they've existed in the series for decades).


 * You're right about the civ infobox - a small bug. I've fixed it now, so it should work.Narve (talk) 19:13, February 9, 2016 (UTC)

Alright. Thanks a lot!

MasterBroccoli (talk) 19:41, February 9, 2016 (UTC)

Title spaces
Just a quick note: There's supposed to be spaces before and after the name of headings (so this edit was partly wrong).Narve (talk) 18:50, February 14, 2016 (UTC)

Okay. is there a reason why? Because it makes no difference whatsoever hence it is a useless space. It is just because it looks better? To me, the looks of the source code (apart from clarity) don't really matter and I don't approve of having things in there that have no use. MasterBroccoli (talk) 19:04, February 14, 2016 (UTC)


 * Purely readability and esthetical reasons. I don't usually bother fixing it on new pages, since it's such a small issue, but I stop people when they're removing the spaces from a page that already exists.
 * It's actually a sort of a wiki standard - if you mark some text and press the "Level 2 headline" at the top of the editing window, it will insert the spaces for you while placing the equal signs.Narve (talk) 05:59, February 15, 2016 (UTC)

Alright then, I won't remove them anymore. I'll try to use them as well.^^

MasterBroccoli (talk) 06:13, February 15, 2016 (UTC)

I understand that you rolled back my change at the arbalest page, since in normal games arbalest are only available in the Imperial age. However the bonus is not completely correct if the are given at the start of the game (like maps created in the scenario editor), when the player hasn't reached imperial age.

I have spent some time thinking about speed. The convention seems to be that units with speed 1 have medium speed, most units with speed <1 are slow or very slow, units with speed >1 are fast. I think we should be consitent, in the sense that we should call all units with speed 0.96 either slow or medium. This is currently not the case. The archer line has speed 0.96 and has medium speed and most other food archers(including unique units) have speed 0.96 as well and are labelled to be slow.

I don't care wether 0.96 is slow or medium speed, but I think we should treat all units in the same way.

Lord Vipertooth (talk) 10:30, February 17, 2016 (UTC)Lord VIpertooth

Hi! Thanks for your understanding. I just think it makes more sense to just show the bonuses how they appear in regular games, I find it misleading otherwise. (Just like adding technologies that are unavailable to a civilization to the statistics, e.g. Cataphract and Blast Furnace.)

About the speed.. I started a blog, listing the the thresholds I find logical. I was hoping someone would join in and discuss it with me, but sadly noone did so far. :( Now you did, thanks. :) I'd be delighted if you commented on the blog and added your two cents, I'm sure we can agree on something. :)

And how the pages are now... I only edited all the "regular" units so far (apart from most siege), haven't had enough time for the UUs yet, otherwise I would have changed the 0.96ers to medium as well. So in a couple of weeks, there would have been consistency.^^

MasterBroccoli (talk) 20:30, February 17, 2016 (UTC)

Third person
Just a quick note regarding your changes to the Marching and Fighting scenario - it's been agreed that scenario pages should be written in the third person, not the second.Narve (talk) 08:20, February 27, 2016 (UTC)

Thanks for the info, it will be corrected.

MasterBroccoli (talk) 21:43, March 7, 2016 (UTC)

I don't think we should use the word article in Heated Shot, because for AoE III, there actually is no article, just an entry in a list.

NoOne1806 (talk) 23:39, March 9, 2016 (UTC)

Okay. That is a reasonable objection, since it is not an article as a matter of fact. I undid my edit, thanks for the info. :)

MasterBroccoli (talk) 23:51, March 9, 2016 (UTC)

Advanced Genie Editor 3
Hey, you seem to be doing lots of edits here. Instead of just testing everything in the Scenario Editor, you should download Advanced Genie Editor 3 from aok.heavengames.com. That'll help you to peek into the data files to confirm a lots of things quite quickly. For example, I have answered your query on the Mameluke's peculiar way of taking anti cavalry bonus and I believe explained what is Frame Delay on the Mangudai page. I did all that by checking the data using Advanced Genie Editor 3. 43.239.115.138 00:13, April 28, 2016 (UTC)

Thank you! :) I'll check it out as soon as I've got a bit more time. In case you read this, do you have a direct download or page link for me? Because I seem to remember that I once looked it up but was too stupid to find it... ^^

MasterBroccoli (talk) 18:58, April 28, 2016 (UTC)

Here you go. :)

NoOne1806 (talk) 20:41, April 28, 2016 (UTC)

Thanks a lot! I will check it out as soon as I've got a day off. =)

MasterBroccoli (talk) 05:15, April 30, 2016 (UTC)

Weird Question
What did you change in the Bombard Cannon page? It looks like you just removed the attack line and then added the exact same line again. ^^

NoOne1806 (talk) 14:26, June 29, 2016 (UTC)

There was a space missing behind one of the commas in the attack line.^^ Things like that irk me, so I inserted it. :P

MasterBroccoli (talk) 15:37, June 29, 2016 (UTC)

Hi MasterBrocoli, I have trouble I think I need you. You know any AoE2 Mod have Vietnamese civilization or players could modified by themselves?

Hey. I'd really like to help you, but I don't know what you want to know exactly. And, more importantly, I don't know who you are. Please sign your messages with your signature (just write ~ ). If you want to use the Genie Editor, I recommend to read the posts above, there is a functional download link. If you have trouble using it, just ask. :)

MasterBroccoli (talk) 18:40, July 26, 2016 (UTC)

Thank you
For being helpful with my edits I truely appreciate it.

 Darytyg 1 2 3 1 2 3  (talk )    07:32, September 27, 2016 (UTC)

No problem. For future reference: just remember to add links wherever you think the reader might like to get some extra information. Units, civilizations, maps, ect. like to be linked at least once. :)

MasterBroccoli (talk) 08:39, September 27, 2016 (UTC)

Why Broccoli, do you edit so much, and you are welcome?

 Darytyg 1 2 3 1 2 3  (talk )    13:41, September 27, 2016 (UTC)

Because I really like the wiki and the games it is about (the second installment in any case) and I want to help improving it. :)

MasterBroccoli (talk) 16:02, September 27, 2016 (UTC)

Monk conversion
Regarding the question asked in the Faith article edits:

For Monks, there is a fixed minimum and maximum time during which conversions happen (about 4-12s for normal units). When exactly in that interval the conversion completes is random though - the standard chance is about 28% per second, so there's a 28%chance of the conversion completing after 4s, (1-0.28)*0.28 = 20.2% chance of the conversion completing after 5s, and so on. Faith lowers that chance by about 2/3 to around 9% - which makes it more likely for conversions to take closer to the maximum than to the minimum time.

Jineapple (talk) 14:24, September 28, 2016 (UTC)