Norse/Strategy

The Norse are a civilization geared towards offense and mobility.

Strengths
Their villagers cannot build anything other than farms, their only role is to gather resources. Buildings are instead build by their infantry. This is a large asset when sieging an enemy town. Instead of bringing in fragile villagers to construct military buildings the soldiers can do it themselves. This allows Norse armies to replenish themselves near the front lines. This gives them a good advantage in offensive operations. The Norse also do not drop off their resources in buildings. Instead they use Ox Carts which are mobile. This saves resources in the long run as villagers no longer need to build a new drop off point every time they move to new resource. Norse soldiers, on average, have the highest attack out of all the civilizations. Norse Heroes are fairly cheap and easily massed allowing them to fight off Myth Units early in the game. In addition they spawn favor automatically, which is a nice supplement as the Norse have a hard time generating favor early on.

Weaknesses
The Norse spawn favor slowly early on. They earn favor through combat and hunting. This makes attacking the enemy is critical in order to build Myth Units. When in combat favor is spawned very quickly but in the Archaic Age and beginning of the Classical Age the Norse are unlikely to have much favor. However combat must be done intelligently. Constantly attacking the enemy without regards for strategy will waste resources as the gain in favor will be offset by the losses in manpower. As such raiding is the most effective way to generate favor early on. The Norse also have the weakest defense in the game, with only one upgrade for their walls and none for their towers. Their soldiers, while having a high attack, are the least armored so are vulnerable to attack.