Carib Blowgunner

The Carib Blowgunner is a ranged unit which can be trained in a trading post under Carib Settlement.

Overview
Carib Blowgunners or ambushers excel at killing villagers in the Colonial Age even without the drum upgrade. They inflict 3 more damage than crossbowmen and have more hit points than crossbowmen or Musketeers. Their ranged resistance is less than a crossbowman, but the 60 extra hit points more than make up for this fact, this allows them to be more durable than crossbows (especially against outposts) at the same cost as a musketeer (100 resources total, but they don't require gold so it can still be stockpiled for Fortress Age or used to purchase the drum upgrade). The fact the ambushers can be replaced at the explorers location after bypassing enemy towers makes them quite flexible as raid units.

The ambushers train nearly 2x as fast as their trading post counterparts, 3x faster than most European units and nearly 4x faster than all Colonial Age cavalry as well. Only town centers with bunkered villagers, massed outposts (focus fire), large armies, melee cavalry and longbowmen (their range is the key factor) can threaten a party of ambushers with total annihilation in the Colonial Age despite careful management of the units.