The Dwarven Forge

The Dwarven Forge is the thirteenth scenario of the Fall of the Trident campaign in Age of Mythology. The main objective is to help Brokk and Eitri to free their Dwarven Forge from a large group of Giants.

Summary
The four heroes (Ajax, Amanra, Arkantos, and Chiron) travel north, towards Midgard, in order to stop Gargarensis from reaching another passage to the Underworld, via the Well of Urd, and from freeing the titan Kronos.

As they and their Norse allies march through a mountainous region, they are stalked by two Dwarves, Brokk and Eitri. Amanra confronts them and demands what are they doing. They respond that they need their help, and go down the hills to meet the heroes. They explain that their forge, deep within a mountain, is occupied by Giants, who also incidentaly guard a passage to Midgard. The heroes agree to assist them, in exchange for accessing this passage.

Players

 * Arkantos (Thor) - The player begins to the southernmost part of the map. Their forces consist of all four heroes (Ajax, Amanra, Arkantos, and Chiron), Brokk, Eitri, eight Ulfsarks and four Gatherers, in the Classical Age, without a Town Center.

Neutral

 * Revealers (Odin) - A placeholder player, it includes an Ox Cart and four Dwarves, that have been extorted by the Giants to mine. They serve no in-game purpose, and immediately die when the Lost Tomb player attacks the player's forces.
 * Flag (Odin) - Another placeholder player, it consists of the three Dwarven Forge buildings, a Shrine dedicated to Odin, and two Boulder Walls, one temporarily blocking the fourth tunnel to the east.

Enemies

 * Giants (Loki) - The main enemy of this scenario. They reside inside the tunnels that lead to the Dwarven Forge. They build various Myth Unit forces (see strategy section), but don't use God Powers or Gatherers.
 * Lost Tomb (Set) - This player is hidden for most of the game, only appearing when the player encounters the four Dwarf slaves that mine to the north of the fourth passage to the forge. Its forces consist of a trio of Mummies and a single Serpent, all appearing when the tunnel wall that divides them from the Dwarves collapses. They guard three Relics.

Objectives

 * 1) Find a Settlement and build a Town Center. (Be wary of Giants defending the valley. Use your Throwing Axemen to build your Town Center on a Settlement.)
 * 2) Kill the Giants and Trolls near the Dwarven Forge to recapture it. (You cannot build on hard rock. Seek areas with giant buildings where you can build.)
 * 3) Defend the Dwarven Forge until the Giants retreat! (Research unique dwarvish technologies within the Forge buildings, to help you defeat the Giants.)