House (Age of Empires II)

In Age of Empires II, the House's Line of Sight (LOS) can be upgraded from Town Watch and Town Patrol at the Town Center and receives more hitpoints from the Masonry and Architecture technologies researched at the University. Huns cannot build houses and can ignore the population limit. It is also the only structure which can be rotated in scenario editor. Each House provides 5 units of population.

Civilizations bonuses

 * Spanish Houses are built 30% faster.
 * Byzantine House have 10%/20%/30%/40% more hp in Dark/Feudal/Castle/Imperial age. Town Watch (+4 LOS for buildings) is free.
 * Chinese: Technologies and improvements that benefits houses cost -10% Feudal age, -15% Castle age, -20% Imperial age.
 * Huns: Don't need houses they start with the maximum population limit but -100 wood.

The Forgotten Changes

 * Houses now cost 25 wood.
 * Incas : Houses provide 10 population.
 * Mongols Castle age unique technology Nomads gives to houses the ability of providing population even when they are destroyed.

Overview
''During the Middle Ages in Europe, peasants often kept farm animals in a separate room or on the ground floor of their houses. Merchants and craftsmen also used ground floors as a place of business with living areas above. Lords lived in larger manor houses with kitchens separated to reduce the risk of fire. The homes of lords in the Dark Ages were fortified before the advent of castles.''}