Wars of Liberty

War of The Triple Alliance is a non-commercial and fan-based modification for Ensemble Studios' last RTS game before its demise, Age of Empires III. This mod features a great deal of new gameplay elements and currently includes five completely new civilizations: Argentinians, Brazilians, Colombians, Paraguayans and Tupi. The game is focused on the events revolving around the War of the Triple Alliance in South America, and how different South American civilizations reacted to this new challenge. The game will also include other prominent civilizations of this particular time-frame, which will be added in later versions, such as Africans (Egyptians, Ethiopians and Zulu), South American natives (Mapuche and Inca), the Koreans and Mexicans, and finally the North Americans, Canada and the US, making the total number of civilizations of the mod up to fourteen. Balkans (Romanians, Serbs, and Bulgarians) and new Europeans (Greeks, Danish, Habsburgs), and "The Secret Civ" (which was revealed to be Belgium) will also be added in the Delta version release, in addition to Chile and in addition to Australia as the third North American civilization, making the total number of civs in the mod up to 24. The three Balkan civs added into the Delta version are the remanents of the The Fight of Nations mod.

The mod has been released, but expect the download to be down for a while due to repairs to installer. Many features are not implemented yet but will be fixed in a set of patches following the release. DLC will also be seen in some of the patches.

Gameplay
These civilizations are very different from each other, most receive a new AI personality, new technologies, new cards, and the new ones receive their own Home City. All of the new civilizations and most of the existing ones have many new unique units, in addition to several new standard units. All these new units have had care put into them to make them as distinctive, realistic and interesting as possible. A new feature, called Immigrants is available for the South American Countries instead of mercenaries, where the player can essentially play as those Immigrants.
 * Nine new civilizations have been added: Brazilians, Paraguayans, Colombians, Argentines, Mexicans, Americans, Canadians, Tupi and Koreans.
 * Forty new random maps have been included. The WotTA-only ones can be found in the main list; the others, by clicking on "Custom Maps" at the skirmish screen. Total of 100 total random maps by the time the Delta version is released.
 * Nine new Native Settlements can appear on the new maps: Bandeirante, Republiqueta, Quilombola, Guarani, Guaicuru, Aymara, Pirate, Order of Christ and Sertanejo. 21 additional African native settlements will be added in the Delta version, known as "African Commodities".
 * 40 new huntables appear on the new maps when the Delta version is released.
 * Age up to a new age: The Great War age. This will enable World War I-themed units such as zeppelins, airplanes, dreadnoughts, tanks, and several new techs.
 * Two brand new cultures: Latin Americans and North Americans.
 * Church completely redesigned. When playing as Europeans, Latin Americans or North Americans, a religion can be adopted, enabling the redesigned priest and multiple religion-specific techs. There are ten different religions to choose.Revol.jpg.bmp
 * Revolutionaries redesigned with new bonuses, new politicians, new units.
 * Spies completely redesigned. Now available to all civilizations but Latin Americans.
 * AOM God powers are brought back...sort of... for the South American Native Culture, renamed as Nature Powers. Not available until the Delta version is released.
 * UI redesigned in 1440p Ultra HD resolution, compared to the original UI was only designed in 1024x768. Not available until the Delta version is released.

Gamma Civilizations
A new Gamma version is available at the website, and requires Ao3+TWC+TAD and patch 1.03 for TAD.

Delta Civilizations
Coming soon. Check the WotTA forums for updates.

Cultures
==                                                                                                                                                                                                                     Immigrants == Italians: best plantation gatherers, can train redshirts and uttili

Germans: best builders can train bruumers,chevaulegers and Krupp stahlkanone

Ukranians: can train scarlet sails and kozafy (units are placeholders)

Confederates: best miners, can train filibusters.

Irish: best fighters can train Patricio,Fenian and Wild Goose

Polish: best hunters can train Vistula Regimental and Krzyzanowski's Cavalry

Scandinavians: best fishermen can train Immigrant Fishing Boat and Ski Trooper

Southeast Asians: Largest numbers can train Patangpuluh and Tonkinese Riflemen

Religions
Catholicism: makes priests the best, but costs the most faith. healer is priest.can build a second temple. name of temple is abbey.

Anglicanism: unknown bonus. healer is deacon. name of temple is unknown. Lutheranism: unknown bonus. healer is preacher. name of temple is unknown.

Baptism: religion dominant in much of the new world, techs don't cost faith and are cheap. healer is reverand.Can train reverands from houses with the home parish tech and name of temple is parish.

Orthodox:

Camdonble: African religion that is unique to Brazil. heales is babalorixa. name of temple is casa branca.

Shamanism: Native religion. Healer is shaman and name of temple is temple.

Secularism: emphasis on the scientific method rather than organized religion. Laws of physics give artillery increased range. Theory of evolution allows genetic breeding to allow crops to grow faster. Healer can heal faster than any religious healer. Healer is physician. Name of temple is temple.

Islam: (priest name: imam)

Judaism: (priest name: rabbi)

Calvinism: (priest name: Huguenot)

Hinduism: (priest name: Acharya)

Buddhism: (priest name: Bhikkhu)

Shintoism: (priest name: Kannushi)

Taoism: (priest name: Daoshi)

Animism:

Heliolatry:

Gamma Random Maps
.Araucana .Gran Chacau .Gallopagos .Seratano . Marajo. Dunas. Coin foxes added to Alaska . Acre map and Marajo map have rubber trees that you can collect the sap for coin. Marajo map has sunny and rain cycles and has more wild herdables than any other map. Many non-WotTA custom maps .More Coming soon .Note that this may not be entirely correct, as the method used to obtain this information is looking at the creation date at the top of the map script and guessing what version the creation date puts it in.

Delta Random Maps
Gallopagos redone with new turtle model .new desert map with sand dunes shown in screen shots on the Facebook page, presumably African .Congo - the map goes dark again after you are outside of LOS of the area as shown in screen shots on the Facebook page .Dallol (Northern Ethiopia, volcanic desert) .Agreste (Northeastern Brazil). River Nile (water trade route). Gran Chacau redone with less vivid tree leave colors. Iceland. Iberian Peninusla. British Isles. Verdon gorge (France). Atlas Mountains (redone?). Alps. Tuscany (place holder?). balkans. black forest. Scandinavia. black Sea. Eastern European Plains. Llanos (Columbia). Atacama (redone with a dry salt lake). Panama. Cerrado. Andes. A lake map in Africa (Rift Valley?). lake retba (pink lake water). Cape (of Africa). Madagascar. Abyssinia (placeholder? Changed to Horn of Africa?). Sahara. Lower Sahara (placeholder?). barbary coast. Savannah. Great Zimbabwe. Azores (placeholder). [unnamed Ivory Coast area] (placeholder). Himalayas. Steppes. Tianzi Mountains. Aegean Islands (placeholder?). Valley of Kings (placeholder?). Oasis (placeholder?). Guinea Coast (placeholder?). Sinai (placeholder?). Arabia (placeholder?). Red beach [China] (placeholder?, a red colored marsh). Australia (whole continent). == http://i1277.photobucket.com/albums/y489/dietermoreno/Wotta/Continent%20map%20regions%20ui/SouthAmericaWottamapregionui_snip_zps811916df.png

http://i1277.photobucket.com/albums/y489/dietermoreno/Wotta/Continent%20map%20regions%20ui/EuroperegionuiWotta_snip_zps9a8accbc.png

http://i1277.photobucket.com/albums/y489/dietermoreno/Wotta/Continent%20map%20regions%20ui/HimmalayasregionuiWotta_snip_zpsbe915c29.png

http://i1277.photobucket.com/albums/y489/dietermoreno/Wotta/Continent%20map%20regions%20ui/WoLAfricaworldmap_zpsfded2521.png

Last updated: February 5, 2015 ~dietermoreno

African Commodities
http://i1277.photobucket.com/albums/y489/dietermoreno/Wotta/African%20Commodities/Africancommodities_Wotta_snip_zps9d90ee80.png

On African maps, the native villages each specialize in a product you trade with them.

There are 21 commodities in total. 8 of them revealed so far.

Palm Oil Merchants.

Silk Merchants.

Vanilla Merchants.

Slave Merchants.

Coffee Merchants.

Black oil Merchants.

Rubber Merchants.

Lost Treasures Merchants.

New native/mercenary units
African:Ruga Ruga,Poacher and Dahomey Amazon.

Latin American: Colorado and lanceiro negro.

Currently Active Team Members in Current Known Roles
Team leader: Hoop Thrower.

Former team leader: Tahattus.

Coding: Hoop Thrower and Christos.

Social media: Hoop Thrower, Tahattus, Musketeer925 and Alex Julio.

Random map scripting: Tahattus.

3D modeling: Tahattus.

Team member recruiting: Musketeer925, Tahattus and Christos.

Team member training: Tahattus and Christos.

AI: Musketeer925

Research: Christos and Alex Julio.

Secretary: Christos.

Textures: Alex Julio.

3D modeling: Alex Julio.

Tech icons: KingStiven

All Team Members
Tahattus: former team leader, and was then put in a reduced role while he was in residency in medical school, he handles social media. Also learning random map scripting and 3D modeling now that he has graduated medical school.

Hoop Thrower: former co team leader, now team leader, all coding, and civ concept design including research.

Christos: textures and civ concept design including research.

Alex Julio: textures and civ concept design including research.

Musketeer925: random map scripting, AI scripting, trigger scripting, and advanced tech coding.

arcalion: 3D modeling, not an active member any more.

DayOfTheNinja: random map scripting, textures, advanced tech codingand civ concept design including research, a ghost member who rarely appears.

Sufjanfan: random map scripting, not an active member any more.

There are now a variety of admins of the Facebook page, after Tahattus, Hoop Thrower, and Christos (the previous admins) allowed the fans to be admin as of August 2014.

Help From Other Mods
Peugout407 (Knights and Barbarians mod): textures.

AoE_Fan (Knights and Barbarians mod): random map scripting.

Alexastor (Napoleonic Era mod): 3D modeling.