Prince Henry the Navigator

Prince Henry the Navigator in Age of Empires III serves as the Portuguese Artificial Intelligence personality and is the default leader of the Portuguese if played against the computer. He is voiced by Francisco Lorite.

Henry the Navigator is fairly confident as a leader. He makes a lot of comments about exploration. If he is an enemy, he will often taunt the player with snide or sarcastic remarks.

History
"Henry the Navigator, or Infante Dom Henrique, as he was known in his native Portugal, was born in 1394 and died in 1460. He was a prince of Portugal, but perhaps his most important title was that of governor of the Order of Christ, which was a successor to the Knights Templar. The Order of Christ controlled vast resources, which helped to fund Prince Henry's real passion: exploration. Prince Henry is rightly credited with inspiring the sense of adventure that led to the European era of exploration and discovery. Henry surrounded himself with expert cartographers and navigators. In addition, he was instrumental in the development of a new type of ship, the caravel. Without it, Columbus would have been hard pressed to sail to the Americas. In Age of Empires III: Henry is mostly agreeable, calm, and far-sighted. He favors economic expansion over military force and understands the value of trade. Henry is a generous and cooperative ally."

Army
Prince Henry will generally create armies at a much slower rate than other AIs, favoring his economy first. He will usually hold off on performing any raids during the colonial age, then attack with massed groups of Halberdiers supported with artillery. If the Warchiefs expansion is installed, Henry will often provide a mix of Horse Artillery and Organ Guns with his halberdier armies.

Without the expansion, Henry does not tend to create his country's version of the Falconet, the Organ Gun. Instead, he uses Culverins instead, making him dangerous to players who mainly have an artillery-based army or navy as they are highly effective against them.

Buildings
Prince Henry will try to focus all of his resources on quickly expanding his economy. He will quickly advance towards the Industrial Age and does not train much troops as a result of heavy economy focusing. This makes him easily susceptible to attacks during the Colonial and Fortress Ages and is usually the time when he is defeated by other AIs on higher difficulties.

However, should Henry be left alone by the AIs during those two Ages, he will become stronger during the Industrial and Imperial Ages due to the extra resources from his intense economic policies. He does not create Outposts though so his town can be easily destroyed if your army can defeat his.

Prince Henry as an Ally

 * Beginning of game - "I am sure we will make an excellent team." or "Pleased to make your alliance."
 * Building a fort -
 * Attacking -
 * Requesting food - "My soldiers have been reduced to eating their boots. Do you have any food?"
 * Requesting wood - "My lumberjacks have gone on strike. Do you have any wood?"
 * Requesting coin -
 * Receives food - "The children shall eat, thanks to your generosity."
 * Receives wood - "Ah, so much wood to build new buildings with! Thank you my friend.
 * Receives coin - "Thanks for the coin. I'm off to the tavern now."
 * Enemy constructs a trade post (natives) - "Figures. The enemy are recruiting the locals to help them."
 * Agreed Attack -
 * Decline Attack - "My army is non-existent. There is nothing I can do."
 * Under Attack - "To arms, to arms! My base is under siege."
 * Near Defeat -
 * About to win with Trade Monopoly - "We are about to win this war, and it is all the more glorious because we will win with a Trade Monopoly!"
 * About to lose with Trade Monopoly - "Our enemy seeks to win with a Trade Monopoly. Needless to say, this effort will end in failure."
 * Losing a Trade Monopoly - "We have suffered a strategic blow. Our Trade Monopoly is no more.", "I have sad news: We have lost our Trade Monopoly."

Prince Henry as an enemy

 * Beginning of game - "How is it again they say 'prepare to die' in your native tongue?" or "It is a pleasure to make your acquaintance. Of course it will be even more of a pleasure to destroy you." or "Always a pleasure to meet new opponents to conquer."
 * Collecting a gold-related treasure - "Ooh, shiny."
 * Player claims the first treasure - "Congratulations, you have found the first treasure! You can resign now.", "You have collected the first treasure, and you will also be the first to die. Coincidence? I think not."
 * Player collects treasure - "Hand that over, by order of the Portuguese royal empire."
 * Player does not claim treasures - "Incase you forgot, collecting treasure is a good thing."
 * Player victory during major battle - "They actually won... I am absolutely flabbergasted."
 * Major battle - "This will be a battle for the history books... and I shall be recorded as the victor." "Any last requests before I rip your army asunder?"
 * Player is the first to reach the Colonial Age - "I shall tell them to put, 'First to reach the colonial age' on your tombstone."
 * Player rushes through Ages - "Your speed may be impressive, but your strength may be lacking."
 * Player construct a trade post (natives) - "Resorting to hiring the natives, I see. Typical."
 * Destroys player's trading post (trade route) - "I have destroyed your trading post. What are you going to do?"
 * Destroys player's trading post (natives) - "Ha ha. I have freed the natives from your oppression."
 * Player destroys his Trading Post(s) (trade route) - "Cutting off my trade routes will not save you from the wrath of my army."
 * Destroys the player's town center - "I shall keep the rubble of your town as a souvenir of my conquests!"
 * Small force enters territory - "You call that an army?"
 * Large force enters territory - "Alright. We'll call it a draw!"
 * Town Center destroyed - "You have razed my town center, you filthy swine!"
 * Surrender - "Somehow you outwitted me. Now I am forced to surrender." or "Clearly I underestimated you. So, I must resign."
 * Player about to win with Trade Monopoly - "You are about to win with your Trade Monopoly. I supposed you think this is a great achievement, but it is not."
 * About to win with Trade Monopoly - "I suppose you should send your army to the next war you might. We are about to win this one with our Trade Monopoly alone!"
 * Destroying Player's Trade Monopoly - "Your Trade Monopoly has been easily stopped by my army. Do you have any other ideas?", "It appears that your Trade Monopoly has crumbled into dust. How sad."
 * Attacking Player's Trade Monopoly - "How do you expect your Trade Monopoly to stand before my armies?"
 * Getting a Trade Monopoly - "You will taste a new flavour of defeat soon, we have just started the Monopoly timer!", "The Trade Monopoly timer has started, and it is not your Monopoly, my enemy!"

Trivia

 * Henry is related to all other European Artificial Intelligences, closely to Queen Elizabeth I (whose great-great-grandfather married the wife of Henry's 2nd cousin) and to Queen Isabella (her maternal grandfather was Henry's younger brother; her paternal grandmother was also daughter of John of Gaunt [Henry's grandfather]. Her maternal grandmother was also daughter of Henry's youngest brother; making Henry Isabella's granduncle and great-granduncle [twice])
 * He and Maurice of Nassau (or Orange) are the only two Age of Empires III AI's that are not monarchs in their own right.
 * His house is now a UNESCO World Heritage Site
 * He has Spanish, Portuguese, English, Scottish, French and Dutch blood.