User talk:MasterBroccoli/Archive 1

Moving pages
You've done some good work on the wiki, but a couple of minor things: First, don't move pages with copy and paste. That destroys the page's history. If you can't move it yourself, ask an admin for help. Second, the gate page doesn't detail info about gates in all games, just AoEII - which is why it's located at "Gate (Age of Empires II)". We just haven't got around to creating a disambig yet.

Also, a question: Why have you been removing links from infoboxes?Narve (talk) 17:19, February 9, 2016 (UTC)

Okay what you say about moving pages makes sense. But here a question from me: Apparently, there are no Gates in other games of the series (If there were, then there'd be articles about it, wouldn't there?). So why not just name the page Gate. I don't see the point of integrating the name of the game if the name itself suffices to determine what item the article is about (That's why I changed it in the first place). Or am I wrong here? Nevertheless, for future references, I'll ask. Thanks for the info.

About the links.. It's a good thing that you ask. When I started here, I think I found it redundant to have a link there, when in the very first line of the article there already is the very same link. Now I just design the infobox like that out of habit.. Thinking about it it doesn't even make a lot of sense, since the building and age are also linked in the description.. -_- I guess I'll have to change it back, then. Sorry about that.

Another question from my part: The civilization infobox has the 'unique' function apparently added to show the unique units. I'd really like to have the unique units in there, but it does not work. All the other features do work, I tested them all, but this particular one does not. Can that be fixed?

MasterBroccoli (talk) 18:21, February 9, 2016 (UTC)


 * Actually, there are Gates in both AoEIII and AoM. Not all aspects of the games are covered on the wiki yet - it's still a work in progress (you yourself added a page for Town Bells today, yet they've existed in the series for decades).


 * You're right about the civ infobox - a small bug. I've fixed it now, so it should work.Narve (talk) 19:13, February 9, 2016 (UTC)

Alright. Thanks a lot!

MasterBroccoli (talk) 19:41, February 9, 2016 (UTC)

Title spaces
Just a quick note: There's supposed to be spaces before and after the name of headings (so this edit was partly wrong).Narve (talk) 18:50, February 14, 2016 (UTC)

Okay. is there a reason why? Because it makes no difference whatsoever hence it is a useless space. It is just because it looks better? To me, the looks of the source code (apart from clarity) don't really matter and I don't approve of having things in there that have no use. MasterBroccoli (talk) 19:04, February 14, 2016 (UTC)


 * Purely readability and esthetical reasons. I don't usually bother fixing it on new pages, since it's such a small issue, but I stop people when they're removing the spaces from a page that already exists.
 * It's actually a sort of a wiki standard - if you mark some text and press the "Level 2 headline" at the top of the editing window, it will insert the spaces for you while placing the equal signs.Narve (talk) 05:59, February 15, 2016 (UTC)

Alright then, I won't remove them anymore. I'll try to use them as well.^^

MasterBroccoli (talk) 06:13, February 15, 2016 (UTC)

I understand that you rolled back my change at the arbalest page, since in normal games arbalest are only available in the Imperial age. However the bonus is not completely correct if the are given at the start of the game (like maps created in the scenario editor), when the player hasn't reached imperial age.

I have spent some time thinking about speed. The convention seems to be that units with speed 1 have medium speed, most units with speed <1 are slow or very slow, units with speed >1 are fast. I think we should be consitent, in the sense that we should call all units with speed 0.96 either slow or medium. This is currently not the case. The archer line has speed 0.96 and has medium speed and most other food archers(including unique units) have speed 0.96 as well and are labelled to be slow.

I don't care wether 0.96 is slow or medium speed, but I think we should treat all units in the same way.

Lord Vipertooth (talk) 10:30, February 17, 2016 (UTC)Lord VIpertooth

Hi! Thanks for your understanding. I just think it makes more sense to just show the bonuses how they appear in regular games, I find it misleading otherwise. (Just like adding technologies that are unavailable to a civilization to the statistics, e.g. Cataphract and Blast Furnace.)

About the speed.. I started a blog, listing the the thresholds I find logical. I was hoping someone would join in and discuss it with me, but sadly noone did so far. :( Now you did, thanks. :) I'd be delighted if you commented on the blog and added your two cents, I'm sure we can agree on something. :)

And how the pages are now... I only edited all the "regular" units so far (apart from most siege), haven't had enough time for the UUs yet, otherwise I would have changed the 0.96ers to medium as well. So in a couple of weeks, there would have been consistency.^^

MasterBroccoli (talk) 20:30, February 17, 2016 (UTC)

Third person
Just a quick note regarding your changes to the Marching and Fighting scenario - it's been agreed that scenario pages should be written in the third person, not the second.Narve (talk) 08:20, February 27, 2016 (UTC)

Thanks for the info, it will be corrected.

MasterBroccoli (talk) 21:43, March 7, 2016 (UTC)

I don't think we should use the word article in Heated Shot, because for AoE III, there actually is no article, just an entry in a list.

NoOne1806 (talk) 23:39, March 9, 2016 (UTC)

Okay. That is a reasonable objection, since it is not an article as a matter of fact. I undid my edit, thanks for the info. :)

MasterBroccoli (talk) 23:51, March 9, 2016 (UTC)

Advanced Genie Editor 3
Hey, you seem to be doing lots of edits here. Instead of just testing everything in the Scenario Editor, you should download Advanced Genie Editor 3 from aok.heavengames.com. That'll help you to peek into the data files to confirm a lots of things quite quickly. For example, I have answered your query on the Mameluke's peculiar way of taking anti cavalry bonus and I believe explained what is Frame Delay on the Mangudai page. I did all that by checking the data using Advanced Genie Editor 3. 43.239.115.138 00:13, April 28, 2016 (UTC)

Thank you! :) I'll check it out as soon as I've got a bit more time. In case you read this, do you have a direct download or page link for me? Because I seem to remember that I once looked it up but was too stupid to find it... ^^

MasterBroccoli (talk) 18:58, April 28, 2016 (UTC)

Here you go. :)

NoOne1806 (talk) 20:41, April 28, 2016 (UTC)

Thanks a lot! I will check it out as soon as I've got a day off. =)

MasterBroccoli (talk) 05:15, April 30, 2016 (UTC)

Weird Question
What did you change in the Bombard Cannon page? It looks like you just removed the attack line and then added the exact same line again. ^^

NoOne1806 (talk) 14:26, June 29, 2016 (UTC)

There was a space missing behind one of the commas in the attack line.^^ Things like that irk me, so I inserted it. :P

MasterBroccoli (talk) 15:37, June 29, 2016 (UTC)

Hi MasterBrocoli, I have trouble I think I need you. You know any AoE2 Mod have Vietnamese civilization or players could modified by themselves?

Hey. I'd really like to help you, but I don't know what you want to know exactly. And, more importantly, I don't know who you are. Please sign your messages with your signature (just write ~ ). If you want to use the Genie Editor, I recommend to read the posts above, there is a functional download link. If you have trouble using it, just ask. :)

MasterBroccoli (talk) 18:40, July 26, 2016 (UTC)

Thank you
For being helpful with my edits I truely appreciate it.

 Darytyg 1 2 3 1 2 3  (talk )    07:32, September 27, 2016 (UTC)

No problem. For future reference: just remember to add links wherever you think the reader might like to get some extra information. Units, civilizations, maps, ect. like to be linked at least once. :)

MasterBroccoli (talk) 08:39, September 27, 2016 (UTC)

Why Broccoli, do you edit so much, and you are welcome?

 Darytyg 1 2 3 1 2 3  (talk )    13:41, September 27, 2016 (UTC)

Because I really like the wiki and the games it is about (the second installment in any case) and I want to help improving it. :)

MasterBroccoli (talk) 16:02, September 27, 2016 (UTC)

Monk conversion
Regarding the question asked in the Faith article edits:

For Monks, there is a fixed minimum and maximum time during which conversions happen (about 4-12s for normal units). When exactly in that interval the conversion completes is random though - the standard chance is about 28% per second, so there's a 28%chance of the conversion completing after 4s, (1-0.28)*0.28 = 20.2% chance of the conversion completing after 5s, and so on. Faith lowers that chance by about 2/3 to around 9% - which makes it more likely for conversions to take closer to the maximum than to the minimum time.

Jineapple (talk) 14:24, September 28, 2016 (UTC)

Oh I had no idea. Thanks! That's very good to know. Thanks for explaining it here. :)

MasterBroccoli (talk) 16:11, September 28, 2016 (UTC)

Hello my friend. I have quit here for a long time, now I return. I have a idea could you do?

http://ageofempires.wikia.com/wiki/Janissary_(Age_of_Empires_II)

Janissary (AoE2) I don't know who added him has two type "Regular" and "Royal". Could please you remove "Royal"? Since Royal was can't trained in Castle and Regular is the officialy Janissary.

AL

Hey. You are right. I removed the Royal one from the infobox and put it in a separate article now.

MasterBroccoli (talk) 06:14, October 18, 2016 (UTC)

Herdables
I'm not sure it's a good idea to replace the links to "Herdables" with links to "List of Animals#Herdable". What if we change the heading's name to "Herdables" or "Herdable animals" or something else? We'll have to change every single page it appears on, instead of just changing the redirect. Also, what if we some day create a page about herdables? We'll have to edit the pages again to reinsert the link. Leaving the redirect in saves us a lot of work, both now and later.Narve (talk) 18:48, December 12, 2016 (UTC)

Makes sense. I'll keep the links/change them back. Just not really fond of redirects. :P MasterBroccoli (talk) 03:22, December 13, 2016 (UTC)

Promotion
Since no one opposed for your candidacy of sysop here, you have been promoted to an administrator. Well done!

Finding Better Pictures
Hi.

I trying to find better pictures but it's really hard
 * Finding great pictures take time. I'm confident that the more pictures you take and the more you understand what the article needs, the better you will be at it. Also, please reply using the " ~ " code. Thanks for your contributions.

Images
I tried to add the ellie archer image to the Armor Class: War Elephant page, but I can´t get the position right. You can, so I was wondering, How do you do (it)? Could you please leave a short explaination on my talk page?

Also the page gives the same icon for the elite battle ellie as for the normal one, which is not correct. Lord Vipertooth (talk) 08:46, January 21, 2017 (UTC)

Categories
Hello, I was wondering whether it would be appropriate to list Major Gods in AoM among civilizations, concerning them being offensive, defensive or economic, or to have separate pages for their orientation.

Also, where should the Khmers be listed? While seemingly offensive, their primary traits seem more defensive/economic in nature.

Kran96 (talk) 19:50, January 31, 2017 (UTC)Kran96


 * Hi!I am not entirely sure what you mean, so I ask. Do you mean creating new categories like Offensive Gods, Defensive Gods, Economic Gods? If yes then sure I don't see the harm in differentiating then, it's 60 gods, that seems to make sense. These categories would have to be subcategories of the Gods category. As for the Khmer, I haven't played with them much, but if you feel they are defensive, feel free to add them, if someone disagrees they can always start a discussion. But keep in mind, there are also balanced civilizations that are neither offensive nor really defensive/economic either, like the Britons. It's also fine to not sort a civilization in one of these categories at all. MasterBroccoli (talk) 05:39, February 1, 2017 (UTC)

Yes, that's what I had in mind, creating new categories for Gods, first begining with Major Gods, then adding Minors, depending on whether their bonuses/myth units/god powers encourage a specific battle style. I'll be sure to add some categories about them. :) I understand your point about the Khmer, but in order to be classified somewhere, I think it would be neat if they were added in a "Balanced Civilizations" category, along with the Britons and any other balanced civilization, like the Malians. Kran96 (talk) 09:27, February 1, 2017 (UTC)Kran96

Feel free to create the categories. As I am currently reorganizing all categories I may make some changes to fit the system I established, but just go ahead and start. ;) MasterBroccoli (talk) 09:34, February 1, 2017 (UTC)

Main Page Updates
Hi MasterBroccoli,
 * By now, you should have noticed that our main page has just undergone several new tweaks, namely, new polls & introduction of new colors. I'm sure you are well aware that our that our Featured Article, Harder, Better, Faster, Stronger, and Did You Know...? sections are outdated and needs new content after many years of neglect & what not. What I plan to do over the next few weeks or so is to get together with other admins & update or replace these sections with more user friendly information that doesn't need consistent weekly or monthly updating. For example, we could replace these outdated sections with new portals designated for the expansions for the entire age of empires series. Let me know what you think, & if you have any ideas that comes to mind.

Hey! Yeah I noticed there was something done, and I think so far you did a good job, the page looks good now. I like the new polls you created. I fixed the capitalization, I didn't know that discarded the votes, but I'd rather fix it now when there are just 4 votes each than have the capitalization wrong. But in general, don't you think a blog is better to further discuss this matter than to write on each admin's talk page separately? Because now that you mention it, questions I've had for some time already are emerging, like what criteria must a Good Article match, how often is the featured article updated, what exactly to do about the HBFS page? Just these come to mind so far, I think the others have good ideas and maybe questions as well.

By the way, it's nice you are back here, you really get something going, I love that. Thanks!

MasterBroccoli (talk) 05:57, February 2, 2017 (UTC)

AoE I Tech Trees
Hello again, I took a look at the Greeks' and Egyptians' tech trees from Age of Empires, and while somewhat better than the former AoEII trees (they have tech tree charts, less chaotic), they are still somewhat bland..

Do you think it would be a good idea if they were changed to AoEII standards, or would this be a waste of time? Personally, I believe this could be beneficial and easier than in AoEII, as they have less technology pages, no changelogs, and there are only 16 civilizations, compared to the 5.0 patch's 31.

Kran96 (talk) 16:04, February 5, 2017 (UTC)Kran96


 * The problem with revamping the AoE tech tree pages to AoE2 standards is that the images cannot be directly screenshotted & downloaded into your computer. You will need a separate video creation tool in order to do that. A lot of the photos we collected here for AoE are all from Google images. This is why I prefer using the basic tech tree chart, as demonstrated in here.

Oh I see, then it is preferable to keep the current tech tree, an AoE2-style techtree would unecessarily complicate things.

It's just that I personally struggle to spot among the technologies, which one is available or unavailable to each civ (the "dotted boxes= unavailable" chart seems a bit confusing :/ ).

Kran96 (talk) 16:37, February 5, 2017 (UTC)Kran96


 * Unfortunately, I cannot really help there, for I don't have the game and cannot provide any material or information, really. :/ But I do agree, the tech trees might want a revamp as well. MasterBroccoli (talk) 18:31, February 5, 2017 (UTC)

Lack of AoM content
Hello, again! I recently restarted the AoM campaign from the beginning (at Hard), and I discovered that here, in the wikia, much information misses; there appears to be little to no data about missions, a severe lack of Tale of the Dragon content and most important of all, a lack of pages, concerning campaign objects.

Unlike the AoEII sections, which are well detailed and plentiful, many of the AoM ones seem either neglected or nonexistant, so I was wondering whether it would be a good idea to start a blog about this, one of these days. What do you think?

Kran96 (talk) 21:28, February 8, 2017 (UTC)Kran96


 * Yes AoE II by far has the most players and fans who edit here, AoE and AoM come up comparatively short. I myself only play the second installment. If you intent to expand the AoM content, you are most welcome and can do so without starting a blog. Just remember to follow our patterns (like correct categorizing :P), and you are free to create and edit any page you want. If you want to motivate others to provide AoM content as well a blog may still be a good idea. MasterBroccoli (talk) 03:38, February 9, 2017 (UTC)

AoE 2 Vietnamese
Hello Broccoli, that was a long time I less activities in this Wikia. I want to return to help the Wikia much better (I promise I'm not comments "frivolous" anymore except neccessary), the things I interest in is Vietnamese, my own country, could I edit some spell or something (like upload pics) refer to it? Hope you answer it on my user talk page

NAL

Chieftains
I saw on a video Samurai or Champion: Which is better? has a comment said that "Vikings will be soon an exception, because in patch 4.8 the Chieftans (+4 bonus dmg vs cavalry) will apply to all infantry units, alongside with more HP the Vikings Champions will be better against cavalry, than anybody elses :-)" Could you test it? I don't have African so I can't prove it is true or not X_X


 * Hi. I can make a test with a few units later this week when I return home, sure. But what is really the question here? Which unit is generally better or which one is better against cavalry? Also, please do not forget to sign your messages on talk pages (just type ~ at the end), so everybody (including the one a message is directed to) knows who you are. MasterBroccoli (talk) 07:37, February 15, 2017 (UTC)
 * Answer: I just want you test if really Vikings Champion (or simply other Vikings infantry) have been affect by Chieftains since African Kingdoms (according to this comment) or not. Excuse me, I'm hurry so forgot it :P. I'm Lam
 * P.s: Thank you for edit my "contributions" for better :) (my grammars so "terrible"), I can contribution anythings I know but worry about my grammar
 * Thank you ^.^
 * Lam

New Template
Hello again! As I was adding a new AoM scenario page, I thought about something: while even Age of Empires has a heroes template, there isn't such a template concerning AoM. Can you please tell me how to add a template, similar to the AoEII one? I think it should include heroes, antagonists and unique units/objects from all AoM campaigns.

Kran96 (talk) 18:42, February 15, 2017 (UTC)Kran96

Genoese Crossbowmen
Hello Broccoli, I have an information hope you could add for Genoese Crossbowman (I was meant I was the one who add it but I can't made it due to my bad grammars [I'm sure people would don't understand what I mean]): About their shield Pavise, when they moved they usually lift it behind their back and then when idle or attack, they place the shield normally. This was the reason I added the new pic for the Genoese Crossbowman. I'm trust you, my friend

Lam


 * I added it. They do that ingame, though (carry the pavise on their backs). MasterBroccoli (talk) 14:54, February 27, 2017 (UTC)

Knight line
When I watch a video about AoE2 Vietnamese, I noticed Knight & Cavalier have reskinned, you could test this is true or he just used mod?

NguyenAnhLam (talk) 03:07, March 3, 2017 (UTC)


 * As far as I know, they have not been reskinned, and they still look as they always did (I also just checked, didn't notice any difference). MasterBroccoli (talk) 03:26, March 3, 2017 (UTC)