Saracens/Tree

Camel and Naval civilization

Civilization Bonuses

 * Market trade cost is 5% of goods (rather than 30%)
 * Market costs -75 wood
 * Transport ships have +100% HP and +5 carry capacity
 * Galleys attack 20% faster
 * Cavalry archers have +3 attack bonus vs buildings
 * Team Bonus: Foot archers have +1 attack bonus vs buildings

Unique Units

 * Saracenmamluk_icon.png Mameluke (anti-cavalry camel with ranged attack)

Unique Technologies

 * CastleAgeUnique.png Madrasah (33% of a Monk's gold cost are returned if the monk gets killed)
 * Unique-tech.jpg Zealotry (Camels and Mamelukes +30 hit points),

Tech Tree Key
As of patch 5.0, the Saracens have access to the following buildings, units, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Archery Range
requires Barracks

Stable
requires Barracks

Siege Workshop
requires Blacksmith

Market
requires Mill

Age of Kings

 * Market costs standard 175 wood
 * Mameluke 7 attack
 * Elite Mameluke no missile delay
 * No Madrasah

Changes in The Forgotten

 * Market costs -75 wood
 * Non-elite Mamelukes get +1 attack (from 7 to 8)
 * Madrasah introduced

Changes in The Rise of the Rajas

 * Elite Mameluke missile delay increased to 5 (from 0)