Battles of Tarain

The player starts off with control of both Prithrivaj, and his monk friend. Before him is a large army, set to square off against green. The player has no control over the army, but rather can choose control of either Arbalests, Cavaliers, and War Elephants.

The game occasionally bugs during this battle; in one instance, this editor was started off in the Dark Age (rather than the Castle Age), and in another was defeated entirely. The best scenario is defeating green with the majority of allied troops surviving. If the player wins but with heavy losses, there's nothing wrong with restarting. It helps to have the archer and heavy cav contingents survive, so as to defend the initial holdings.

In either case, once the player gains control of the army and peasants, they should begin building up their base. Blue is in the far north, while yellow is in the west. Cyan can be traded with; build a market in the south/south-west and trade with their city. Every few minutes, War Elephants and Cavaliers will automatically spawn in the south and east, respectively.

(more to come later)