Talk:Throwing Axeman (Age of Empires II)/@comment-2409:4071:2293:314E:6DD8:F34F:C545:F937-20180816125903/@comment-2405:204:5102:4D8D:8511:6892:B728:FECC-20180830090530

To add:

- The Axeman has additionally a unique problem - that of wandering away. Once he sights a villager (7 LOS for basic Axeman and 8 LOS for Elite), he wont be able to kill them and begins chasing them endlessly. Villagers naturally dodge them by walking diagonally and the Axeman misses them each time. So many times I have made 10 axemen to support a Pal rush only to find 5-6 of them wandering away to the other end of the map. We know Hussars can lure units this way but Axemen are the only units that even villagers can lure away. Also means that Axemen need high levels of micro and are worthwhile only in the Stand Ground stance - also implies that they are practically not suited to pair with Pals and therefore are ineffective at countering Halbs in a typical Frankish Paladin rush! You have to manually move them and them stand ground before attacking anything like a human trebuchet. Add this to their frame delay makes Franks unbearably weak!