Talk:Turtle Ship/@comment-27202541-20161129221056/@comment-27274076-20161130062041

A very significant factor is ignored in your explanation: Range. Mangonels outrange Turtles by 1, Onagers even by 2. So if properly managed, Onagers can be effective, for the Turtles can hardly dodge their projectiles, especially when going without Panokseon. But listing them as a strength might indeed be misleading.

By the way: To me, it is not particularly interesting that a lot of units deal melee damage at range, for pierce damage is used by arrow/bolt firing units (with very few exceptions (light gunpowder)) only. I don't really find it worth mentioning. But I have plans to include further information on that in the infobox, anyway. :)