Talk:Bari/@comment-72.190.179.3-20200217053432/@comment-42.60.49.131-20200219134728

I found it within reasonable difficulty on moderate, for one it would be a good idea to know the location of the 3 blacksmiths on the map (run the level, [marco polo] to familiarise, then quit and restart if you want to get the completion medal) so your first priority would be to destroy all 3 to get the free blacksmith upgrades for your units. The resources you get from the other objectives can then be fully allocated to only training units along with other upgrades.

When it comes to base defence Bari can handle itself for the most part, since there's a ton of defences inside the base along with many units. However if you have OCD like me and most players and don't wish for any part of the wall to collapse, simply defend the walls from inside with mangonels/crossbowmen, and send your cataphracts back to deal with battering rams when the enemy waves come. The bulk of your infantry/archer army can focus solely on the objectives one at a time, without too many concerns. Start from the North-East mill then work your way North, clearing up the tower, siege towers, blacksmiths and then head South.

Anyway like Narve mentioned the ox-carts are to be brought back to the castle for food, the game does explain that.