Fishing Ship (Age of Empires II)

The Fishing Ship is a basic resource gatherer in Age of Empires II. The fishing ship can be built at the Dock. Unlike its counterpart in Age of Empires, this ship cannot be upgraded.

The Fishing Ship can build Fish Traps which is similar to a farm on water. Fish Traps take longer to build, but have more food per unit, until Crop Rotation is researched (except for Teutons). Fishing Ships gather food faster from normal fish than from Fish Traps. Fishing Ships gathering food from normal fish have around the same gathering rate as those of fishing or farming Villagers.

Civilization Bonuses

 * Persians: Fishing Ships are created 10%/15%/20% faster in Feudal/ Castle / Imperial age.
 * Celtish herdables cannot be stolen within a Fishing Ship 's Line of Sight.
 * Chinese Technologies that benefits Fishing Ships are 10%/15%/20% cheaper in Feudal/Castle/Imperial age.
 * Japanese Fishing ships have double hp, +2 pierce armor. Fishing Ships work rate 5%/10%/15%/20% faster in Dark/Feudal/Castle/Imperial age.
 * Mayans natural resources last 20% longer.
 * Portuguese Fishing ships have 10% more hit points.
 * Berbers Fishing Ships move 10% faster

Team Bonuses

 * A team containimg Teutons, Fishing ships are more resistant to conversion.

Changes in The Forgotten expansion

 * Italians Fishing Ships have +2 LOS. Dock technologies that benefits Fishing Ships are 50% cheaper.

History
''The technology of shipbuilding, sailing, and navigation improved substantially during the Middle Ages. One result of these advances was a greater range and efficiency for Fishing Ships. The rich waters off the coasts of Europe, North Africa, and Asia provided a bounty of seafood that could be preserved by drying and salting. Preserved fish, especially cod, became an important trade good in the late Middle Ages.''

Trivia
If a building's foundation is placed by the shore, a fishing ship can finish constructing it without villagers. (Not true in AOE2: HD Edition)