Talk:Jihad!/@comment-76.66.130.116-20191223083953

You cannot try to cheat Tiberias and keep them as an enemy/ally in DE. When he switches to ally, you switch automatically. Do not try to go neutral or enemy as Tiberias will immediately go enemy and won't become an ally ever again.

In my DE playthrough, once they became an ally they didn't attack Hebron so I got to keep them around the entire game... though trade with Tiberias is eventually better...

Anyway...

Tyre is very dangerous, but it's more of an explosive start and lackluster finish. They eventually run out of res on that tiny island through troops and research so just keep a good navy in hand and some land troops to ward them off. When you get Cannon Galleons you can basically snipe them from water without issue. Just keep an eye on their bombards when they do land. Those do short work of walls and buildings.

Although Ascalon's wonder seems dangerous and can scare you at the start, eventually you'll realize they don't have a hundred villagers building it so you have a lot of time to build up an army to take them out. Castles and scouts can lure enemy troops to their deaths, while cannon galleons can snipe their towers from the water. Trebuchets are also very nice, but the packing and unpacking seems weak compared to cannons.

Tiberias is probably the most dangerous, but once they are allies they can't do much anymore...