Talk:Samurai (Age of Empires II)/@comment-2003:D5:1BC9:EA64:E805:B788:694A:763-20171025124747

I feel like just saying"unique units"as to what they counter is a bit wrong."meelee unique units"while keeping ranged one's unlisted,since it really is a simple toss up in that encounter.

And for anyone that wants a reference on what samurais counter the best

Woads, Huskarls, Berserks, Tarkans, Condottiero, Kamayuks, Magyar Huzsar, Shotel Warriors and Karambit Warriors get completely eradicated by Samurais.

Throwing Axeman, Mamelukes, Teutonic Knights, Elephant Archers, Boyars and Gbetos shouldn't engage Samurai unless forced.

Chu Ko Nu, Janissary,Geonese Crossbowman,Organ Guns and Rattan Archers stand on even Grounds with Samurai.

Longbowmen, Mangudai, War Wagons,Conquistadors, Plumed Archers, Slingers, Camel Archers, Arambi and Ballista Elephants can safely engage Samurai if you bother to micro a little bit.

With Catraphacts, War Elephants and Jaguar Warriors it is usually a battle completely decided by who has more units, as blacksmith upgrades help little since they all deal and recive 20+ dmg and these units match up somewhat superior to the Samurai, who has to compensate with better numbers.

Imperial Camels Imperial Skirmishers and Battle Elephants arent classified as unique Units and therefor should be treated like Champs for these matchups.