Talk:Cuirassier/@comment-72.143.233.153-20180823174533/@comment-187.74.76.46-20190102211036

Since it takes some time to get all HC cards, a good economy and a solid defense, you can't just spam Cuirassiers too early in the game, also, even if the de boius gather faster, a cuirassier still costs 6x more gold than a regular musketeer (Russian musketeers, even though weaker, are even cheaper and train faster) and 2+pop space, so yes, they can do great in late game (wich is what some French players usually aim for, I know), but as any other units, rely on the player micro (and the enemy player micro) to be effective. Also, as everybody also know, even massed armies of Cuirassiers will have problems facing German Ranged Cavalry (War Wagon), wich costs the same, are very effective against them, and even if not spawned that fast, will became a nuisance against French Cavalry, since German economy is also pretty strong. BTW, Portuguese Dragoons are also very effective, since they can have acess to the Genitours card that can reach the same Ranged attk distance them a regular skirmisher (with ''cavalry caracole bonus added), so they can hit an run the Cuirassiers with minimal casualities (also Russians have some interesting ways to use they own cavalry units to defend against cuirassiers). In general, there is no thing like "it cannot be countered", some units are surely stronger and need more attention, but they usually have some sort of drawnback to even things up (Cost, Pop or even move and attk speed), and also, the units accompanying and supporting your "main units" (the so called combos, and what combo your enemy throws back at you) play a vital role on deciding if said units will be effective or not. Cheers mates o/''