Talk:Age of Empires II: The Conquerors/@comment-138.229.23.102-20170709032140/@comment-138.229.23.102-20170709041558

New Secondary Unique Units for Pre-Existing Civs

Aztecs

Archery Range Unique Unit: Atlatl, a skirmisher with higher range and higher attack than a regular skirm

Chinese (this one is the original AOE2 Chinese civ, not to be confused with the newly added Southern Chinese civ in my mod)

Archery Range Unique Unit: Guaizima, a heavy cavalry archer with substantially more pierce and melee armor than a regular one, making it much more tanky. And it also has a higher attack than a regular cavalry archer. However, it is more expensive and slower

Japanese

Archery Range Unique Unit: Teppo, a hand cannoneer that deals bonus damage against cavalry

Persians

Stable Unique Unit: Cataphract Camel, basically a heavy camel with more pierce and melee armor than a regular camel. Deals bonus damage against infantry, knights, and other camels

Saracens

Archery Range Unique Unit: Camel Archer, similar to the one added in African Kingdoms

Turks

Archery Range Unique Unit: Camel Gunner, a hand cannoneer mounted on the camel, deals bonus damage against regular hand cannoneers and specifically against Conquistadors

Mayans

Archery Range Unique Unit: Slinger, similar to the one in Forgotten Empires, deals bonus damage against infantry. Unlike the slinger in FE however, this one has a elite upgrade

Byzantines

Their secondary unique unit would be a unique defensive structure called the Fire Tower

Koreans, Spanish, and Vikings: already has two unique units, so no more new units for them

I'm not that familiar with european history and not sure about what secondary unique units I should add for the Britons, Celts, Franks, Teutons, Huns, and Goths. Anyone has any suggestions?