User blog:Teo Graca/Age Of Empires II - Age Of Kings

I don't have much time for games, but have managed to play about one game of AOE II each week over the last couple months. I have version 20a and have an original 3-fold chart that shows technologies and unit access per civilization and age. It is only summary data, but as I discover more detailed information, I will put what I learn here and/or in the appropriate pages on the wiki.

One of the tactics that make the time to manage farming less distracting as you from other tactical management includes crop rotation, which requires less frequent attention to farming.

The Seige Workshop tech is not well documented anywhere online as to which units from the various civilizations get the bonus range. I noted something on the wiki page as it applies to Bombard Cannons. I doubt I will have the time to fully document this, but I will do what I can as (and if) I continue to play the game.

One of the things I noticed right away when playing Age of Kings versus Conquerers expansion was formation or tactical control of selected units. I remember I preferred Age of Kings back in the day because of this. I never did get into the other subsequent releases of this line of games, but I imagine much of what I like about the Age of Kings has be transformed into something else.

As of this writing, I would be interested in any information regarding AOE II Age of Kings information about exactly what units and what civilizations are positively affected by the Seige Workshop upgrade. Feel free to contact me through this wiki and I will test what you send in a scenario and add my findings to this wiki as time permits.