Villager (Age of Empires II)

Villagers are once again working as the backbone for every civilization in Age of Empires II. This time there are both males and females which randomly appear from the Town Center. Other than the addition of both genders, the Villager is the same and does all the tasks he (and now she) did in Age of Empires, which where constructing buildings and gathering resources with the addition of the new task Herding. In Age of Empire II every civilization except the Chinese and Mayans start with three Villagers. These Villagers can be upgraded with the Loom and Sappers Technology; Spanish players can also research Supremacy, which increases their overall fighting skills. However, Villagers make poor workers in battlefield conditions as they will stop whatever they are doing when attacked; however, they are useful when kept in the rear of an army to repair damaged siege weapons. They are also the only units that can gather food from deer and boar when killing them.

Tasks
Villagers can be assigned with different tasks which also changes their name to the corresponding job they are doing.
 * Builder builds buildings
 * Farmer gathers food from Farm
 * Fisherman gathers food from fish schools near shore.
 * Forager gathers food from bushes
 * Miner gathers Gold and Stone from their corresponding mines.
 * Herder herds Sheep near Town Center or Mill, kills them and gathers Food from them.
 * Hunter kills and gathers food from wild animals
 * Repairer repairs buildings, boats and siege units
 * If not being assigned into any task, they will remain "Villagers". They will also be renamed Villagers if they are tasked to attack an enemy building or unit.

If being attacked, hunters and villagers have an increased attack strength.

Buildings
Buildings which the villagers can build from Dark Age are: From Feudal Age: From Castle Age: From Imperial Age:
 * House, Mill , Farm , Mining Camp , Lumber Camp , Dock , Barracks , Outpost , Palisade Wall
 * Archery Range, Blacksmith , Market , Stable , Fish Trap , Watch Tower , Gate , Stone Wall
 * Castle, Siege Workshop , Guard Tower , Fortified Wall , Monastery
 * Additional Town Centers, Keep , Bombard Tower , University ,

Upgrades

 * Loom is likely the first technology to be researched by any player starting in the Dark Age. Costing only 50 gold, loom increases a villager's survival chances (very slightly) by giving them +1 armor and +2 pierce armor.
 * Treadmill Crane causes villagers to construct buildings 20% quicker.
 * Sappers enables villagers to do +15 damage against any building when ordered to attack one.
 * Supremacy further increases a villager's combat prowess, granting them +40 hit points, +6 attack strength and +2 armor/pierce armor levels. Supremacy is only available to the Spanish civilization.

Civilization Bonuses
The Turks have a +15% gold gathering speed & the Spanish have +30% building speed More information coming soon