Talk:Konnik/@comment-24.143.136.97-20191118075822/@comment-2003:DB:F709:7F1C:8144:E6C8:B574:E96F-20191219143442

They nerfed it now; as was to be expected (I hate it when game developers utilize FOMO by making newly released units blatantly overpowered. It's a shitty move on loyal players and fans of their games)

2.4 attack speed should put them on par with Cavalier now, after the stirrup upgrade; while having less HP (100 vs 120 base for the mounted version) and stronger attack (14 vs. 12); and the cheaper cost, still. That's for the base unit though. For the elite version, you have to pay the huge upgrade cost, o/c; and then it would have to be compared to the Paladin, which is clearly stronger. - and it seems, even the dismounted Konnik can't finish off an opposing Paladin now (just "almost"), but I haven't tested it myself. - atleast they are still cheaper, costing less food to upgrade (than Paladin) and 5g less per unit. - but then again, you need to have a castle, to upgrade them, and possibly Kreposts to produce them en mass, which is a much deeper investment than stables.

Fun fact: the "stirrup" upgrade is roughly on par in terms of cost, to the Knight->Cavalier upgrade (more food, less gold).

All in all: I think they are pretty close to being balanced properly now. I even wonder, if this was the plan all along. Which, again, is a shitty move against the fans.