Greeks (Age of Mythology)/Strategy

The Greeks are a versatile civilization with powerful but slow units and an easy to manage economy.

Strengths
The Greeks possess both powerful human soldiers and myth units. Their standard unit is the Hoplite. Compared to the infantry of other civilizations Hoplites possess more armor but are slower. Unlike the Egyptians and Atlanteans the Greeks can create all of their mainline units in the Classical Age, negating the need to change unit composition in later ages and allow them to counter any threat they encounter early on. The Greeks possess the most powerful Heroes in the game. They can effectively handle human soldiers in addition to their strength against Myth Units. The Greeks also possess some of the strongest Myth Units in the game, though like their human soldiers they tend to be rather slow. The Greeks are able to scout the map in the early game effectively as they start out with a Kataskopos, a weak but fast unit with an effective line of sight. In addition Pegasi are able to be trained fairly early, allowing for most of the map to be explored early on.

Weaknesses
The Greek method of gathering favor has the potential to lock up population space as it requires villagers to pray at a Temple. This means to increase favor generation other resources lose out as villagers are diverted to pray or are spent to create extra villagers. Greek military unts, while powerful, are slow and vulnerable to being worn down by ranged or fast units. In addition they can only train a maximum of four heroes (five for Poseidon), somewhat limiting their combat abilities. The Greeks are highly limited with regards to healing. The only way to regularly heal units would be to worship Apollo in the Heroic Age, an option only available for Hades and Zeus. Not doing so means that Greek armies can be worn down through sheer attrition, making them poor at pitched battles.