Genghis Khan

Genghis Khan (1162–1227) was the famous leader of the Mongol Empire, which was the most powerful empire ohhhhh fuck me! of its time. Khan's army's fearsome attacks on the other civilized countries is the basis for the Mongol campaign in Age of Empires II.

Unit
Genghis Khan is a unit available only in the Scenario Editor and makes its only appearance in the first Mongol Campaign, the Crucible. The unit itself has an appearance of a Mongol Mangudai but is much stronger in overall statistics. It's one of the strongest heroes in the game.
 * Attack: 25
 * Hit Points: 300
 * Armor: 2
 * Pierce Armor: 2
 * Range: 5

Campaign
The Genghis Khan campaign consists of six battles and scenarios:

1. Crucible
tyla like pats balls in her mouth       ....................After a small scene where Khan's army appears, you obtain four Light Cavalry and four Cavalry Archer from him. You then must the Great Khan, while being attacked by Kara-Khitai. The Kereyid will join if you bring them 20 sheep (gathered around the map, and also found in Kara-Khithai pens), and get Cavalry Archers and 2 Monks. The Ungirrads will join you if you bring a relic to their monastery (there are three, one in a Kara-Kithai monastery, one north of the Naiman camp guarded by the Kara-Kithai, and the other guarded by wolves), thus requiring the Kereyids' alliance, and give Mangudai. The Tayichi'uds will join if you defeat the Naiman and return, and vice versa. Defeat which you prefer (the former give Cavalry Archers, the latter Light Cavalry, and the Naiman have a tower and Cavalry Archers). And the Uighurs will join if you kill Ornlu the Wolf and return to tell the tale, giving Camels.

2. A Life of Revenge
You must kill Kushluk, while preventing the destruction of the Great Tent of Genghis Khan (the Wonder). Although you start with only a small force of Light Cavalry, Cavalry Archers and Camels, there is a Tayichi'ud camp to the north. Killing all their military units forces them to surrender and they will allow you to take over their base. From their base, train some units and build towers as neither enemy has an effective way to destroy them. After defeating the Kara-Khitai harboring Kushluk or by getting close to Kushluk, he and his Cavalry Archers retreats to his own, better defended base. His forces are bolstered by Scorpions which can be a large threat. The Siege Workshop is not available to the player.

3. Into China
Genghis Khan must defeat four Chinese factions, the Tanguts, Hsi Hsia, Jin, and Sung. To do it, a huge fleet or destroying the Wall of China is required, which gets easier after attacking a tribe of Engineers which allow the Siege Workshop to be built. The former Engineer base is a good place to start off and build an army. The Jin build a Wonder if you take too long to defeat them so should be them a top priority. A navy is needed to reach their base, which is surrounded by towers. Cannon galleons are critical in ensuring that transports survive long enough to offload troops. After the Jin are defeated the other factions can defeated in a fairly straightforward manner.

4. The Horde Rides West
Genghis' forces and Subotai's forces begin separated by a cliff, and it is only possible to unite them after advancing. Subotai attacks Russia (Goths) while the Khan must first deliver a gift to the Persian Khwarazm shah within 30 minutes - but the presents are actually assassins hidden inside two trade carts, which will attack the Shah until he dies. Then the objective changes defeating the Persians. If you take too long delivering the cart, the Persians will attack you anyway; they will also attack if they spot military forces from your camp. It is best to build the military of Genghis' camp first since the Persians will be much more aggressive than the Russians. The Russians will only send in a small wave of infantry which can be easily repulsed. There is also a Merkit camp near Subotai that will immediately surrender when their 2 cavalry archers are killed, providing several buildings for the player. After building up a sufficient force in the South, assassinate the Shah and sweep the Persians off the map. It's best to build a large anti-cavalry force as the Shah's army consists primarily of Paladins and War Elephants. After the Shah is defeated the combined forces of Subotai and Genghis should then clear the poorly defended Russians with little trouble.

5. The Promise
For this mission you must capture the flags of your opponents by razing the nearby buildings and stationing units beside them. The enemies are the Polish (Blue, Goths), Germans (Red, Teutons) and Bohemians (Green, Teutons). There are also gaia monks and Huskarls on a mountain southwest of your village that will join you when found. The Bohemians are the most powerful by far, with a massive army that will not attack unless provoked. As an alternative to attacking the Bohemians, you may build three castles inside a flagged area in the center of the map, which will cause the Bohemian army to attack. It is best to defeat the other two enemies first, and then wall off passes between cliffs where the Bohemian army will attempt to flank you. Build multiple walls and towers before completing the last castle. Mangudai are quite useful for sorties, as they have an anti-siege weapon bonus and can avoid the slower Bohemian paladins and swordsmen.

6. Pax Mongolia
You must defeat the Hungarians - who build a Wonder after an hour. The river is frozen over in places, making navigation with ships impossible. The player begins with several saboteurs which can be useful in clearing out Hungarian defenses on their side of the bridge. The Hungarians will attack in force with Trebuchets, Teutonic Knights, Paladins, and monks. They will also blow the bridge eventually, forcing the player to cross the river via the frozen segements. Trebuchets or Siege Onagers are necessary if crossing the river as forests block further entry on the coast. After 45 minutes, Subotai comes with saboteur reinforcements.

Note: This is the only Scenario in the game besides the Lepanto and the William Wallace ones to have only one opponment.

Further Help
For a guide to how to fight these battles see Strategy Wiki.

In-game
Ghengis Khan is portrayed as a Mangudai with his own portrait. He is uncontrollable in the Campaign, however. He is accessible through Map Editor. In the DS version, Ghengis Khan is a hero unit who accompanies the player throughout the entire campaign. His abilities include Nomadic Travelling, Mongol Siege, [unfinished].

Ghengis Khan is one of only two Age of Kings characters with the distinction of appearing in the campaign of two different Age of Empires games, the other being Joan of Arc.