Talk:Recurve Bow/@comment-79.164.176.3-20170217224719/@comment-27202541-20170622144740

Huszars don't actually attack any faster than Knights IIRC, I'm pretty sure their attack rates are both 1.8.

Using Huszars in a Castle drop does sound like a pretty good idea, but again I don't think that people will research Mercenaries until maybe very late Castle Age. Going for an early Castle is a big eco investment, and so is making the Magyar Huszars; spending 200 food and 300 gold on a tech just to remove the 10 gold cost of the Magyar Huszar is not worth it in the Castle Age, so it's pointless for the tech to even be there in the castle age.

And your point about +1 range being useless in Castle Age would also apply to the Imperial Age though, right?? Whether it was in either age wouldn't matter, if it's not a very good tech anyway. I do agree that +1 range on cav archers is not the most significant, since cav archers also have the speed and bulkiness to make up for the lower range than foot archers, however 1 extra range is definitely still useful, just when keeping your cav archers at the back of your army for a good backline DPS. If your cav archers are 1 tile further back than usual, then enemy Skirmishers or Onagers have to move up one more tile to shoot at your cav archers, giving you more time to react by dodging or retreating or something.

And the Turks' Sipahi tech is definitely useful, however you could argue that if your cav archers are your backline DPS then extra HP doesn't make a difference because the cav archers aren't being hit in the first place. Usually the Turks will use Hussars + Heavy Cavalry Archers + Siege Rams if they're investing into cav archers, where the Hussars and Siege Rams are a meatshield that should prevent the HCA from being attacked; therefore, having 25% more HP doesn't have a huge effect. I could imagine it making them good at dealing with Arbalests and Longbowmen though, since they're more tanky with 100 HP and they have 6 pierce armor from Parthian Tactics. And the Turks lack both Elite Skirmishers AND Onagers, so they struggle against archers a bit.