Koreans/Tree

Tower and naval civilization

Civilization Bonuses

 * Villagers have +3 Line of Sight
 * Stone Miners work 20% faster
 * Tower upgrades are free (Bombard Tower requires Chemistry)
 * Towers (except Bombard Towers) have +1/+2 range in the Castle/Imperial Age
 * Fortifications are built 25% faster
 * Team Bonus: Mangonel line minimum range reduced

Unique Units

 * WarWagonIcon.jpg War Wagon (heavily armored cavalry archer)
 * TurtleShipIcon.jpg Turtle Ship (ironclad warship)

Unique Technologies

 * CastleAgeUnique.png Panokseon (Turtle Ships move 15% faster)
 * Unique-tech.jpg Shinkichon (+1 range for Mangonels, Onagers)

Tech Tree Key
As of patch 5.0, the Koreans have access to the following buildings, units, and technologies.

Clicking on the icon links to the corresponding page.

Red: Buildings

Blue: Units

Green: Technologies

Purple: Unique Units

Archery Range
requires Barracks

Stable
requires Barracks

Siege Workshop
requires Blacksmith

Market
requires Mill

The Conquerors

 * A team containing Koreans: Mangonels have +1 range.
 * Shinkichon initially gives +2 range to the Mangonel line. With the introduction of patch 1.0c, the effect was reduced to +1.
 * Turtle Ships require a Castle.
 * Turtle Ships cost 200W/200G.
 * War Wagons train in 25 seconds.
 * War Wagons cost 80W/60G.
 * With patch 1.0c, the War Wagon cost is 120W/60G.

The Forgotten

 * A team containing Koreans: Mangonel line now has minimum range reduced instead of +1 range.
 * Fortifications are now built 25% faster.
 * Panokseon introduced. It costs 400F/400W.
 * Turtle Ships now cost 180W/180G.
 * War Wagon now train in 21 seconds.
 * War Wagons now cost 110W/60G.

The African Kingdoms

 * Panokseon now costs 300F/300W.
 * Turtle Ships no longer require a Castle.
 * Cavalry archer armor class added to War Wagons.
 * With patch 4.8, the faster-built fortification bonus now properly affects Fortified Walls.