User blog comment:Wildoneshelper/My proposed category tree (revised)/@comment-127769-20140211171100/@comment-127769-20140212200417

1.- by the in-game definition Buildings are not units. it is even clear for all the games, buillldings does not move or does not resemble any kind of troop

2.-If we have "heavy infantry" or " Heavy cavalry" classifications "shielded units" category becomes pointless.

3.- actually there  are more slingers ( you only know macehualtiun because probably you are mostly an age of empires III player)

4.- "throwers" is better to rename this as "ranged units" ( units that in a combat have range vs other units) remember this is an enciclopedia, and by this term you can make archers, artillery, gunpowder units, subcategories of this and include directly the slingers the carib blowgunner, and others. this is not complicated to understand.

5.- yo say " the problem with your categorization is that you still uphold too many articles in one category"  man thats why i am trying to reform the categories, you don't know how they were before yo came to the wiki, please be patient an wait, Categories as "Units" and others were overwhelmingly filled because of year of bad categorization.

6.- the problem you are adressing with Infantry category could solve perfectly by using the actual definition of an infantry and make archers and other foot troops subcategories of infantry. and it is not necessary to empty the category ( please try to understand)

7.-  please wait  until I finally finish my proyect an then comment.