Settlement

Unlike in other Age games, Town Centers in Age of Mythology cannot be placed anywhere on land.

The factor that limits the placing of Town Centers is the fact their foundations can be laid exclusively on abandonned Settlements. This limits the areas in which Workers can be trained, and also negates any effort to rush with Town Centers (similarly to the Persians' Rush).

Overview
''An abandoned or unclaimed village. Build a Town Center on top of a Settlement to claim it. - Map description.''

Each and every Random Map in Age of Mythology features a variable number of Settlements accross the land. Players must scout as much as possible to search for a convenient site to construct a Town Center, that can allow them to project power to distant sites (in essence, to increase their Map Control), as apart from their defensive value, they are the only buiildings that can train Workers.

In the Atlanteans' case, Town Centers are even more important, as they also provide Favor.

Workers can lay foundations on these abandonned villages from the Classical Age, and start building a Town Center. Atlantean Citizens however, can build them even earlier, from the Archaic Age.