Villager (Age of Empires II)

Like those from the previous installment, Villagers function as the backbone for all civilizations in Age of Empires II. They are trained from the Town Center, which decides whether they are male or female randomly, and perform tasks involving building constructions and resource gathering with the addition of a new task, herding.

Every civilization, except for the Chinese and Mayans, begin each game scenario with three Villagers. These Villagers can be upgraded with the Loom and Sappers technologies. Spanish players can also research Supremacy that boosts their overall fighting skills, while Incan Villagers can be upgraded by blacksmith upgrades (classified as infantry). Villagers function ineffectively in battlefield conditions and will cease their tasks when attacked, however, they are useful when positioned in the rear of an army, enabling them to repair damaged siege weapons. They are also the only units that can gather food from deer and boar upon killing them.

Tasks
Villagers may be assigned with different tasks. Accordingly, their titles will change to the corresponding task they are currently completing.
 * Builder - builds buildings
 * Farmer - gathers food from Farm
 * Fisherman - gathers food from fish schools near shore.
 * Forager - gathers food from bushes
 * Lumberjack - gathers Wood from trees
 * Miner - gathers Gold and Stone from their corresponding mines.
 * Shepherd - herds Sheep near Town Center or Mill, kills and gathers Food from them.
 * Hunter - kills and gathers food from wild animals
 * Repairer - repairs buildings, boats and siege units

If under attack, hunters and Villagers have an increased attack strength.

Buildings
Villager can construct the following buildings:

Dark Age=
 * House*
 * Mill
 * Farm
 * Mining Camp
 * Lumber Camp
 * Dock
 * Barracks
 * Outpost
 * Palisade Wall
 * Palisade Gate

Note:
 * * Unavailable to the Huns
 * -|Feudal Age=
 * Archery Range
 * Blacksmith
 * Market
 * Stable*
 * Watch Tower
 * Gate**
 * Stone Wall**

Note:
 * * Unavailable to the Aztecs, Mayans and Incas
 * ** Unavailable to the Goths
 * -|Castle Age=
 * Castle
 * Siege Workshop
 * Guard Tower*
 * Fortified Wall**
 * Monastery
 * University
 * Additional Town Centers

Note:
 * * Unavailable to the Goths and Huns
 * ** Unavailable to the Goths, Huns, Magyars and Persians
 * -|Imperial Age=
 * Wonder
 * Keep*
 * Bombard Tower**

Note:
 * * Unavailable to the Aztecs, Franks, Mongols, Slavs, Indians, Vikings, Goths, Huns, Persians and Magyars
 * ** Unavailable to the Aztecs, Britons, Celts, Japanese, Saracens, Franks, Mongols, Slavs, Indians, Vikings, Goths, Huns, Mayans, Incas, Persians and Magyars

Civilization Bonuses

 * Aztec Villagers carry +5 resources. Loom upgrade for free.


 * Persian Villagers are produced 10%/15%/20% faster in Feudal/Castle/ Imperial age.
 * Briton Villagers gather 25% faster from herdables.
 * Celtic Villagers gather wood 15% faster, herdables cannot be stolen within a unit's Line of Sight.
 * Chinese Technologies that benefits Villagers are 10%/15%/20% cheaper in Feudal/Castle/Imperial age. Start with +3 Villagers, but with.
 * Gothic Villagers have +5 attack vs. Wild Boar, carry +15 meat.
 * Korean Villagers have +3 Line of Sight,
 * Mayans start with +1 Villager, but with, natural resources last 20% longer.
 * Mongol Villagers gather 50% faster from huntables.
 * Spanish Villagers build 30% faster.
 * Turkish Villagers gather gold 15% faster.
 * Magyar Villagers kill wolves or equivalent with one strike.
 * Slavic Villagers gather 15% faster from farms.
 * Incan Villagers benefits from Blacksmith infantry upgrades.
 * Indian Villagers cost -5%/-10%/-15%/-20% in Dark/Feudal/Castle/Imperial Age, Fishermen gather 15% faster and carry +15 food.
 * Berbers Villagers move 10% faster

Team Bonuses

 * Villagers in a team containing Teutons are more resistant to conversion.
 * Villagers in a team containing Incas build Farms faster.

Changes in The Forgotten expansion

 * Villagers can now be garrisoned in Rams.
 * Frankish Villagers collect from bushes 25% faster.
 * Aztec free loom removed. ( at the beginning of the game)
 * Korean Villagers have +3 Line of Sight, also gather stone 20% faster and build fortifications 25% faster

History
"The great percentage of people in the Middle Ages were peasants, serfs, and lowly villagers who gathered the food and did most of the work. They supported a relatively small class of religious leaders and nobleman who controlled the wealth and power of the community. The life of the peasant and serf was hard but improved as feudalism gave way to social systems that allowed the workers to retain more of their produce. Many peasants moved into the middle class of the growing cities. Those who remained on the farms saw their production and wealth increase thanks to specialization and many technological improvements in agriculture."