Patch 1.07 (Age of Mythology)

Patch 1.07 for Age of Mythology is the seventh update for the game. It fixes a several client issues and makes several gameplay balance adjustments. This patch is notable for further nerfing Animals of Set, and for introducing compatibility with Age of Mythology: The Titans.

Changelog
Patch 1.07 - fixes a crash, a couple ESO issues and some balance concerns.

Client fixes

 * Fixed a memory overwrite caused by changing diplomacy settings with 12 players.
 * Fixed an exploit that allowed advancing ages in two separate Town Centers.
 * Fixed a crash that could occur in rare circumstances involving loading save games multiple times.
 * Fixed an exploit where shift-click trading had better rates than single-clicking at the Market.
 * Fixed a multiplayer exploit that could cause the game to stall.
 * Fixed an exploit that unfairly adjusted the camera view using console commands.
 * Priests now properly recieve adjusted bonus damage in all cases.
 * Added additional checks to prevent known hacks from working in multiplayer.
 * Destroyed foundations no longer give a full refund to the builder. The refund is now scaled proportionally to the completion of the building, so a building that is 10% complete will only give back a 90% refund.

Unit Balance Adjustments
NOTE: Save games from all previous versions will not be affected by the balance changes. Recorded games from all previous versions are still supported and will replay as before:


 * All huntable animals converted by Set priests now have their damage reduced by 40%.
 * Rhino, Auroch, Elephant, Hyena, Ape, Gazelle and Boar of Set, when summoned or converted now all cost 1 more pop slot.
 * All the huntable Set creatures had their hitpoints reduced by 35%.
 * Ape of Set costs 1 more favor.
 * Raiding Cavalry now receive only a 10% bonus to hitpoints and speed from Thundering Hooves.
 * Raiding Cav now take 3 seconds longer to train.
 * Poseidon stables cost an additional 10 wood.
 * Ra priests now have a 5% empowerment boost when empowering villagers gathering resources.
 * Greek docks cost 25 less wood.
 * Ulfsarks pierce armor increased by 5%.
 * Hill Forts cost increased by 50 for both wood and gold.
 * Hill Forts attack range decreased by 2.
 * Portable Ram hitpoints reduced by 35.
 * Portable Ram speed decreased by .35.
 * Siege Tower hitpoints reduced by 50.

Network and ESO fixes

 * Added compatibility support for Age of Mythology to communicate with The Titans expansion over Friends and Chat.
 * Fixed an exploit that allowed users to hack their random map set in rated games.
 * Fixed a bug in multiplayer where random teams were not really random.
 * Added improved ESO connectivity support for NAT and ICS.
 * Fixed a bug that was causing various data update issues; this includes the problem where players would sit at the search screen with the message ‘connecting…’ indefinitely.