Talk:Odin's Tower/@comment-2001:4CA0:2003:1920:1DE9:CD19:6AAA:FCDA-20180929192318

"Don't build any Palaces, as the enemies will almost always choose Heimdall[...]" That surprises me. I've played the scenario numerous times and don't remember any time the enemy cast Undermine against me.

Anyway, here's a strategy that's been helping me a lot: - Instantly built a palace with all 4 citizens. Afterwards, train more and task them to wood and gold. - Train 4 destroyers. - Send the oracle onto the cliff above the eastern forest so he detects one of the hill forts. - As soon as you can see it, deconstruct it. - Cast Vortex near the deconstructed fort. Send your destroyers and Kastor to destroy the two towers, the second hill fort and the temple. - While they are busy, time shift your palace beyond the cliff. - Meanwhile, build 2-3 more Palaces and time shift them to the other one. - When the forest fire happens, use your destroyers to lure the huskarls north and kill them there. - After this, start booming and turtling as proceed as described in the above strategy guide.

The advantage of this is that your enemy will train less Huskarls in early game, so it's much easier to defend using towers and Arcus. Also, you start closer to the free TC and the green player's base, which saves you a huge lot of time you'd spend with turtling there otherwise. It's clearly a problem if the enemy undermines your first palace, though... but as I said, I never had that situation. Maybe you could bait him with a single tower in this case.