User blog comment:Wildoneshelper/My reasons to put "artillery", "cavalry" categories into units riding elephants/@comment-127769-20140206162422/@comment-127769-20140207043642

I am talking about avoiding those problems at the future, it is better to prevent a problem that solving the problem when appears. well if you insist go an overcategorize articles putting redundant categories. paradogically the examples you are giving is the same with the multipliers, those things are just properties and does not describes well the article. my categorization sistem is based on the actuall definition of the different troops and the gameplay itself ( that is why I create the scout category)