Talk:Franks/@comment-157.49.72.208-20180318145201

Nobody seems to have pointed out key points about the Franks - my favorite civ, so I have listed them down (The Forgotten Empires version)

1. Frank Castles are not only cheap ( 488 stone) but are the strongest in the game with a whopping 7200 hit points. Normal civ castles are around 4800 hitpoints

2. The Elite Throwing Axe-man is a weak unit in a one-on-one combat situation, but there is no other unit that packs as much power when massed in a group like the Elite Throwing Axeman. A group of 7-10 ETA can devastate Siege Rams, Cavalry units (especially Persian elephants) and nearly every other unit. Such a group doesn't even need support - they're more than a match for the strongest in the game series. Franks are mostly defensive civ and with a castle at their back for support - there is no unit who can match this fighting machine. But remember, there has to be minimum 5 plus ETA to be effective. The elite skirmisher is the only other unit that can annoy a group of ETA but then I guess they can annoy everyone else too.

3. The Frankish Paladin is the strongest Paladin in the game due to the Chivalry upgrade leading to increase in HPs. Paladins are the most versatile crushing unit coupled with speed and much needed for late game quick finishes. So basically, the Franks have a nearly rock-solid defence unmatched by any other Civ ( Castle+ETA) and the best offensive unit - the Paladin.

4. Their weakest point is that they only get a basic Guard Tower ( compared to the Turkish Bombard Tower and Keep, this is really poor) but the logic seems to be that Franks instead have a powerful castle. So it makes sense to have Castles as defensive structures upfront and one doesn't even miss the Keep or the Bombard Tower.

5. As pointed out by many, Franks get an amazing set of economy upgrades as well. This makes Franks the BEST CIVILIZATION OF THE GAME by miles.