Zamburak

The Zamburak is an Indian light cavalry unit in Age of Empires III: The Asian Dynasties.

Overview
Zamburak is extremely fast and cheap but has fewer hit points than other cavalry units. Its mounted gun gives the Zamburak good range, and it inflicts the most damage against heavy cavalry. It only uses up one population slot. It can be trained at the Caravanserai. The Zamburak is the Indian equivalent of the Dragoon.

They are incredibly strong for using only one population, but they are also rather niche in that they only have an attack bonus against hand cavalry and coyote runners. The Disciplined Zamburak upgrade is required before an attack bonus versus artillery is provided (unlike other ranged-cavalry which intrinsically have such a bonus).

Upgrades
The overall stats for Zamburak can be improved by sending improvement-based shipments.

Disciplined Zamburak
Disciplined Zamburak is the first upgrade for the Zamburak. It is available for and  once Fortress Age is reached.
 * Hit Points: +20% (144)
 * Hand Attack: +20% (8)
 * Ranged Attack: +20% (18)
 * Siege Attack: +20% (9)

Honored Zamburak
Honored Zamburak is the second upgrade for the Zamburak. It is available for and  once Industrial Age is reached.
 * Hit Points: +30% (180)
 * Hand Attack: +30% (10)
 * Ranged Attack: +30% (22)
 * Siege Attack: +30% (12)

Exalted Zamburak
Exalted Zamburak is the third upgrade for the Zamburak. It is available for and  once Imperial Age is reached.
 * Hit Points: +50% (240)
 * Hand Attack: +50% (14)
 * Ranged Attack: +50% (30)
 * Siege Attack: +50% (16)

History
"A zamburak is a small weapon carried on and fired from the back of a camel. The name comes from the Arabic “zambur,” meaning hornet. Before gunpowder, early versions of the camel-mounted gun featured a bolt-firing crossbow that produced a buzzing twang at discharge, which gave the weapon its name. In later years the crossbow was replaced with a small culverin or falconet attached to the rider’s saddle. The zamburak originated in Egypt, and spread to Iran, India and elsewhere. Attempts to adapt the idea to elephants proved generally unsuccessful, as the beasts would not remain steady under intense enemy fire."

- In-game history section