Priest (Age of Empires)

The Priests can be trained from the Temple and are able to heal friendly units and convert enemy ones, but are slow-moving and possess low HP. A Priest cannot attack but when there are wounded own or allied units nearby, the Priest will automatically heal him and when enemy units close in, the Preist will attempt to convert him. After a succesful conversion, the enemy unit will switch colors with the team whose priest converted him and be under control by it's player. After a conversation, a Priest may not again attempt to convert until his rejuvenation meter has regained back to its fullest at 100%.

Priests benefit from such upgrades as Astrology which makes him convert much faster, Mysticism provides him with more hitpoints, Polytheism makes him move faster, Fanaticism hastens his rejuvenation after succeeding in converting, Monotheism makes the priest able to convert buildings and other priests and lastly the Afterlife will increase the conversion range of the Priest.

Egyptian Priests have 3+ range bonus.