Talk:Heresy/@comment-72.35.207.78-20180804064555/@comment-216.228.204.39-20190605055938

Don't forget that Monks have a cooldown as well, as in, by the time a single monk recovers from converting/killing one elephant, you may have already lost a couple buildings by then. And if you use multiple Monks, (let's say one for each elephant), all it takes is several ranged and/or fast units to get rid of them, and then that's 500 gold used to kill maybe 5 units. Heresy defeats the purpose of Monks, and causes them to not be worth the cost in the long run.