User blog comment:Blappp/AoE II Tech Tree revamp/@comment-27274076-20170205093922/@comment-27198062-20170205111825

nice work with the viking tree and the full links. imma take the liberty to copy your version (with the links) to my sandbox and edit it to create a full tech tree, and then copy it to Technology Tree, from where it can then be easily copied to each civilisation by simply adding an "un" to the unavailable techs.

about the order, like i said, that's a matter of debate. the monastery can also be in the research section. the reason for putting farms and fish trap into their own table (with house and wonder) is that i think it's rather ugly to have more than one columns per age, it isn't that bad for the imperial age because it's at the end of the table, but farms and fish traps are in the middle, "tearing" the table apart.

about the size: yeah that was still a sandbox thing, i just randomly picked a size, which somewhat fit, back when we didn't know how it would look in the end.