Wars of Liberty

War of The Triple Alliance is a non-commercial and fan-based modification for Ensemble Studios' last RTS game before its demise, Age of Empires III. This mod features a great deal of new gameplay elements and currently includes five completely new civilizations: Argentinians, Brazilians, Colombians, Paraguayans and Tupi. The game is focused on the events revolving around the War of the Triple Alliance in South America, and how different South American civilizations reacted to this new challenge. The game will also include other prominent civilizations of this particular time-frame, which will be added in later versions, such as Africans (Egyptians, Ethiopians and Zulu), South American natives (Mapuche and Inca), the Koreans and Mexicans, and finally the North Americans, Canada and the US, making the total number of civilizations of the mod up to fourteen. Balkans (Romanians, Serbs, and Bulgarians) and new Europeans (Greeks, Danish, Habsburgs, and "The Secret Civ" (wich was revealed to be belgium) will also be added in the Delta version release, in addition to Chile and in addition to Australia as the third North American civilization, making the total number of civs in the mod up to 24.  The three Balkan civs added into the Delta version are the remanents of the The Fight of Nations mod.

Gameplay
These civilizations are very different from each other, most receive a new AI personality, new technologies, new cards, and the new ones receive their own Home City. All of the new civilizations and most of the existing ones have many new unique units, in addition to several new standard units. All these new units have had care put into them to make them as distinctive, realistic and interesting as possible. A new feature, called Immigrants is available for the South American Countries instead of mercenaries, where the player can essentially play as those Immigrants.
 * Nine new civilizations have been added: Brazilians, Paraguayans, Colombians, Argentines, Mexicans, Americans, Canadians, Tupi and Koreans.
 * Forty new random maps have been included. The WotTA-only ones can be found in the main list; the others, by clicking on "Custom Maps" at the skirmish screen.
 * Nine new Native Settlements can appear on the new maps: Bandeirante, Republiqueta, Quilombola, Guarani, Guaicuru, Aymara, Pirate, Order of Christ and Sertanejo.
 * Age up to a new age: The Great War age. This will enable World War I-themed units such as zeppelins, airplanes, dreadnoughts, tanks, and several new techs.
 * Two brand new cultures: Latin Americans and North Americans.
 * Church completely redesigned. When playing as Europeans, Latin Americans or North Americans, a religion can be adopted, enabling the redesigned priest and multiple religion-specific techs. There are ten different religions to choose.Revol.jpg.bmp
 * Revolutionaries redesigned with new bonuses, new politicians, new units.
 * Spies completely redesigned. Now available to all civilizations but Latin Americans.

Gamma Civilizations
A new Gamma version is available at the website, and requires Ao3+TWC+TAD and patch 1.03 for TAD.

Delta Civilizations
Coming soon. Check the WotTA forums for updates.

Cultures
==                                                                                                                                                                                                                     Immigrants == .Italians: best plantation gatherers, can train redshirts and uttili .Germans:  best builders can train bruumers,chevaulegers and Krupp stahlkanone .Ukranians: best miners can train  scarlet sails and kozafy (units are placeholders) .Irish: best fighters can train Patricio,Fenian and Wild Goose

.Polish: best hunters can train Vistula Regimental and Krzyzanowski's Cavalry

.Scandinavians: best fishermen can train Immigrant Fishing Boat and Ski Trooper

.Southeast Asians: Largest numbers can train Patangpuluh and Another currently unknown unit

Religions
.Catholocism: makes priests the best, but costs the most faith. healer is priest.can build a second temple. name of temple is abbey. Anglicanism: unknown bonus. healer is deacon. name of temple is unknown. .Lutheranism: unknown bonus. healer is preacher. name of temple is unknown. .Baptism: religion dominant in much of the new world, techs don't cost faith and are cheap. healer is reverand.can train reverands from houses with the home parish tech. name of temple is parish. .Orthodox: unknown .Camdonble: African religion that is unique to brazil. heales is babalorixa. name of temple is casa branca                                                                                                                                                                .Shamanism: native religion. healer is shaman. name of temple is temple. .Atheism: emphasis on the scientific method rather than organized religion. laws of physics give artillery increased range. theory of evolution allows genetic breeding to allow crops to grow faster. healer can heal faster than any religious healer. healer is physician. name of temple is temple

.Islamism (priest name: imam) .Judaism (priest name: rabbi) .Calvinism (priest name: Huguenot) .Hinduism (priest name: Acharya) .Buddhism (priest name: Bhikkhu) .Shintoism (priest name: Kannushi) .Taoism (priest name: Daoshi) .Unknown, presumed African, religion (priest name: Seer) .Unknown, presumed african religion ( priest name: diviner) .Unknown, presumed Asian, religion (priest name: Kami)

Beta Random Maps
.Alaska .Acre .Bahia .More Coming soon .Note that this may not be entirely correct, as the method used to obtain this information is looking at the creation date at the top of the map script and guessing what version the creation date puts it in.

Gamma Random Maps
.Araucana .Gran Chacau .Gallopagos .Seratano .Coin foxes added to Alaska .Many non-WotTA custom maps .More Coming soon .Note that this may not be entirely correct, as the method used to obtain this information is looking at the creation date at the top of the map script and guessing what version the creation date puts it in.

Delta Random Maps
.Gallopagos redone with new turtle model .new desert map with sand dunes shown in screen shots on the Facebook page, presumably African .Congo - the map goes dark again after you are outside of LOS of the area as shown in screen shots on the Facebook page .Dallol (Northern Ethiopia) .Agreste (Northeastern Brazil) .likely an Outback map as shown in the bush ranger screen shots on the Facebook page .likely a South African map as shown in the Zulu game play video on YouTube on Tahattus's YouTube channel .likely a Greek map as shown in the Greek game play video on YouTube on HoopThrower's YouTube channel .other unknown maps

Team Members
.Tahattus: former team leader, now in a reduced role while he is in residency in medical school, he handles social media .Hoop Thrower: former co team leader, now team leader, all coding, and civ concept design including research .Christos: textures and civ concept design including research .Alex Julio: textures and civ concept design including research .Musketeer925: random map scripting, AI scripting, trigger scripting, and advanced tech coding .arcalion: 3D modeling, not an active member any more .DayOfTheNinja: random map scripting, textures, advanced tech codingand civ concept design including research, a ghost member who rarely appears .Sufjanfan: random map scripting, not an active member any more

Help From Other Mods
.Peugout407 (Knights and Barbarians mod): textures .AoE_Fan (Knights and Barbarians mod): random map scripting .Alexastor (Napoleonic Era mod): 3D modeling