Marsh

Marsh is a Random Map in Age of Mythology. It represents a peat bog, with an odd choice of fauna.

Overview
''A dangerous swamp surrounded by grassy hills. The center is full of huntable animals and relics. - Map description.''

As a map, the Marsh is fairly open, having lower-than-average trees and almost no elevation, but also plentiful wildlife. It is an excellent map for offensive Major Gods, thanks to these open spaces. Rushing is highly recommended on this map, but still, Turtling can be practised on some parts of the map, thanks to the water ponds and small streams that appear around the map. These technically replace hills for this map, as a more navigable obstacle, especially as they lack Fish.

The wetlands of the map are rich in huntables and Gold Mines, and also feature a great deal of Settlements.

Environment
The outskirts of this map feature mixed Oak and Pine forests, with some Deer and stray Pigs. As the player approaches the wetlands, especially towards the center, the map features willow-like trees and occasionally, fog rising through the ground.

While humid and rich in life, there are not many trees, compared to other lush maps, such as Alfheim.

Most of the ground is muddy and wet, and many European animals live to these lands, including Aurochs, Boars and Pigs. Also, a great deal of African fauna wander around, including Water Buffalos, Crowned Cranes and Crocodiles.

Trivia

 * While it is claimed that the Marsh trees are cypresses, in reality they resemble willows. Instead, cypresses are found as a decor in the Greek Military Academy and the Archery Range.
 * The combination of animals native to the Marsh is extremelly unusual; Aurochs didn't live in Africa, while Crowned Cranes live exclusively to Africa. This makes it very hard to pinpoint the location(s), to which the Marsh is set in.