Talk:Bombard Tower/@comment-190.236.197.85-20170103164645

The projectile speed of these towers and cannon galleons is such nonsense, all cannon units and buildings should have equal projectile speeds, a PS similar to the Bombard Cannons is quite acceptable and far more realistic IMO. If the current velocity is done for balancing purposes, maybe they could try decreasing the RoF or damage to units a bit, but their projectiles SHOULD move faster, its ridiculous that, even up to this patch, no one has fixed this.

I reckon, it would make micromanaging your approaching units a bit more trivky, but still quite doable.