Church

"Trains healers and provides colony improvements and unique improvements."

- In-game description

The Church is a building in Age of Empires III where European colonies train their healing units such as Priests or Missionaries, and also Spies. It is also a source of many unique upgrades either provided by the player's civilization or unlocked in their Home City and shipped to the New World.

The Ottomans and Asian civilizations cannot build Churches, but have replacements that fulfil the role of the Church. The Ottomans construct the Mosque, and the Asians have the Monastery. Native American civilizations lack a Church-like building entirely.

Units
Healer units will only heal idle units (those not moving or attacking) and can be garrisoned.

Units with an asterisk (*) are added in The WarChiefs. The Surgeon requires the Master Surgeon Home City Card to be trained at the Church.

Spanish
The Missionary replaces the Priest for the Spanish.

Improvements
Each civilization has a card available with a level 10 Home City that enables Church improvements unique to the civilization (see Home City Cards).

It should be noted that improvements that ships special units with a unique name (e.g. Dutch Waardgelders) will cause that respective unit to change its name (Stradiots are renamed to Waardgelders).

Further statistics
As the Church can only be built by the European civilization except the Ottomans, only improvements available to them (including native improvements) are listed here.

Home City Cards
As the Church is exclusive to European civilizations except Ottomans, only other civilizations' TEAM cards that affects them are listed here. {| class="wikitable collapsible collapsed" style="width:100%;" ! sab="1148" | Click for a list of Home City Cards related to the Church Green : TEAM Shipment that is sent to each player in a team
 * - sab="1147"
 * - sab="1149"
 * sab="1150" |

Europeans

 * The Master Surgeons card is not available to British and Spanish.

Germans

 * style="text-align: center;" |10
 * }

Portuguese

 * style="text-align: center;" |10
 * }

Russians

 * style="text-align: center;" |10
 * }

Spanish

 * style="text-align: center;" |10
 * }
 * }

History
"Churches are places of worship for Christian colonists. Settlers in the New World built churches to provide a place for worship as well as for community events. Religion drove exploration and colonization as people like the Pilgrims left their homes, fleeing persecution, to find religious freedoms in the New World."