Champion

The Champion is an upgraded unit of Two-Handed Swordsman. A strong unit that is primarily used en mass. The Champion is the first infantry unit that provides its own protection of 1/0 Armour. They have bonus against buildings and Elite Eagle Warriors. Best in use with Rams.

Game Description
"Stronger than a Two-Handed Swordsman, cheap and easy to create"

Tactics
Champions are not obtained easily without significant costs. You must build a Barracks, upgrade to the Imperial Age, upgrade the Militia line at the Barracks and then create your army. Once you reach this point though, the same price you would have paid for a weak Militia now applies to the powerful Champion - they are relatively inexpensive to field and good for fast creation. With additional armor for melee combat and against ranged, coupled with an attack rarely superceded by other infantry, the Champion is a good unit when complimented with other units (such as cavalry for tracking down ranged units, or siege for removing buildings faster) or in waves of units if the player has a massive replenishing stockpile of food and gold. The typical infantry short comings do exist though: somewhat slow, and only modest in hitpoints and armor, Champions are still vulnerable to ranged attack, superior heavy cavalry, and siege weaponry.