Talk:Hand Cannoneer/@comment-36569273-20180818073724/@comment-27274076-20180819080227

Skirmishers not only win on a cost basis. They can come out winning on a number basis, too. They have superior range and accuracy and the damage output is comparable. The HC needs 4 hits to kill a Skirm which needs 5 hits to score a kill itself. Also mind the faster attack of the Skirm. Overall, the better micromanagement should win a battle in these two unit's case as the HCs will always try to get close and Skirms will want (need) some distance.