Chinese (Age of Mythology)

The Chinese are a culture added to Age of Mythology in the Tale of the Dragon expansion.

Major Gods

 * FuXiIcon.png Fu Xi
 * NuWaIcon.png Nü Wa
 * ShennongIcon.png Shennong

Classical Age Gods

 * HuangDiIcon.png Huang Di
 * SunWukongIcon.png Sun Wukong
 * ChangEIcon.png Chang'e

Heroic Age Gods

 * DaboGongIcon.png Dabo Gong
 * ZhongKuiIcon.png Zhong Kui
 * HeBoIcon.png He Bo

Mythic Age Gods

 * ChongliIcon.png Chongli
 * AoKuangIcon.png Ao Kuang
 * XiWangmuIcon.png Xi Wangmu

Economic

 * Peasant
 * Yak Caravan
 * Fishing Ship
 * Transport Ship

Human Soldiers / Military Ships

 * Halberdier (Spearman, good vs Cavalry)
 * Mounted Archer (Horse Archer, bonus vs Cavalry)
 * Scout Cavalry (Cavalry akin to the Hippikon and Age of Empires 2's Light Cavalry)
 * Cataphract (Heavy Cavalry, bonus vs. Infantry)
 * Chu Ko Nu (Crossbowmen that can fire volleys of 4 arrows)
 * Fire Lance (A siege infantry unit like the Destroyer, but uses a ranged attack)
 * War Chariot (Cavalry, bonus vs Archers)
 * General (Heavy Cavalry, can boost other units' attack like Arkantos.)
 * Sitting Tiger (Long-range siege weapon)
 * Junk (Arrow ship)
 * Fire Ship
 * Siege Junk (Siege ship)

Heroes

 * Monk (Priest Unit, can convert units)
 * Immortal (Multi-range hero, can train two per age for a maximum of eight)

Myth Units

 * Terracotta Warrior (Classical Age infantry)
 * Monkey King (Classical Age melee unit)
 * Qilin (Classical Age unit immune to most special powers, heals allied units on death.)
 * Jiangshi (Heroic Age unit that drains life)
 * War Salamander (Heroic Age amphibious unit)
 * Pixiu (Heroic Age unit that generates gold while in combat)
 * Vermilion Bird (Mythic Age unit unit that can causes firestorms)
 * Azure Dragon (Mythic Age amphibious dragon with a "flamethrowing" attack)
 * Dragon Turtle (Mythic Age naval unit with a "flamethrowing" attack)
 * White Tiger (Mythic Age unit with a leap attack)
 * Titan (Pangu)

Buildings

 * Town Center
 * Storage Pit (Combination of Granary and Storehouse)
 * House
 * Armory
 * Temple
 * Dock
 * Farm
 * Wall
 * Garden (Chinese building capable of generating Food, Wood, Gold or Favor.)
 * War Academy (Trains Chu Ko Nu and Halberdier)
 * Stable (Trains Mounted Archers, Scout Cavalry and Cataphracts)
 * Castle (Fortress-type building, trains General and the two siege weapons)

Titan
The Chinese Titan is Pangu.

Starting Conditions
The Chinese start with 2 Scout Cavalry and 4 Peasants.

God Powers

 * Year of the Goat (Fu Xi)
 * Recreation (Nü Wa)
 * Timber Harvest (Shennong)
 * Call to Arms (Huangdi)
 * Great Journey (Sun Wukong)
 * Barrage (Chang'e)
 * Uproot (Zhong Hui)
 * Geyser (He Bo)
 * Imperial Examination (Dabo Gong)
 * Inferno (Chongli)
 * Great Flood (Ao Kuang)
 * Earth Dragon (Xi Wangmu)

Language (Middle Chinese)

 * 有什麼吩咐？ - Yóu shěn mē fēn fù? ("Your orders?")
 * 什麼事？- Shěn mē shì ("What is it?")
 * 准备好了 - Zhŭn bèi hăo le (Ready)
 * 是的 - Shì de. ("Yes")
 * 好的 - Hăo de ("Okay")
 * 出发 - Chū fā ("I'm going")
 * 遵命 - Zūn mìng ("Understood")
 * 工匠 - Gōng jiàng ("Builder")
 * 农夫 - Nóng fū ("Farmer")
 * 礦工 - Kuàng gōng ("Supply work")
 * 猎人 - Liè rén ("Hunter")
 * 修理工 - Xiūlǐgōng ("Repairer")
 * 採集工 - Cǎi jí gōng ("Farming work")
 * 樵夫 - Qiáo fū ("Farming work")
 * 採集工 - Cǎi jí gōng ("Felling trees work")
 * 作戰! - Zuòzhàn ("Fight!")
 * 准备就绪. - Zhŭn bèi jiù xù.. ("Move out when ready")
 * 攻击！ - Gōng jī! ("Attack!")
 * 开战！- Kāi zhàn! ("Start fighting!")
 * 請下命令 - Qǐng xià mìnglìng ("Please Command")

AI Player Names

 * Anyang
 * Beijing
 * Chengdu
 * Kaifeng
 * Luoyang
 * Nanjing
 * Puyang
 * Xi'an
 * Xing
 * Yangcheng
 * Yin
 * Zongzhou

Trivia

 * The Chinese are mostly based on the Han Dynasty of China. However, the mass use of Cataphracts, Chu Ko Nu and Halberdiers (instead of the more accurate Qiang Spearman) are references to the later Jin, Liang and Tang Dynasties.
 * Some Chinese Units have quirks not seen before:
 * Some units turn the countering system upside down: Cavalry are strong against infantry (Although this was present in the Greek Cataphract in the scenario editor), and [Mounted] Archers are good against cavalry.
 * The Scout Cavalry is the first and only Human unit to have an attack bonus vs. villagers, and nothing else.
 * The War Salamander and Azure Dragon are the first and only amphibious units (i.e. they can move over land and water).
 * The Chinese re-use a few removed concepts from the development stages of Age of Mythology . Some of these concepts include the Inferno, Geyser and Uproot (known originally as Bramble) god powers, Chariots, Cataphracts, and "Priests" being able to convert soldiers.
 * The Chinese are the only civilization to lack a myth unit with an instant kill special attack.
 * Counting the Shang, the Chinese are the only culture to appear in all four titles of the Age of Empires Series, including their respective expansion packs.

[[Category:Chine