User blog:Dark Paladin X/Dark Paladin X Civ Crafting Corner: The Tibetans

The Tibetans were a group of people located around the Tibetan Plateau. They are a East/Central Asian civilization that primarily focuses on cavalry archers and monks.

Civilization Bonuses

 * Cavalry Archers slowly regenerate health (1 HP for every 3 seconds)
 * Monks and monastery techs cost food instead of gold.
 * Stable units +2 pierce armor at Castle Age, +10 HP at Imperial Age.
 * Can build Stupas at Castle Age (monastery required)

Unique Units
Dharmapala (a light cavalry with 100% immunity against conversion that are strong vs. unique units and monks. Can also heal nearby allies). Imperial Cavalry Archer (unique unit upgrade for Heavy Cavalry Archers)

Unique Building
Stupa (grants an aura that slowly regenerate health for nearby allied units and grants them bonus armor and pierce armor within it's range).

Unique Techs
Om Mani Padme Hum (Monks regenerate faith after successful conversion), Om Ah Hum Vajra Guru Padma Siddhi Hum (Monks have more range and health. If a converted unit dies due to Heresy, a Dharmapala spawns at the converted unit's place).

Unique Unit: Dharmapala
The Dharmapala is a unique light cavalry unit for the '''Tibetans. '''The Dharmapala deals bonus damage against unique units and monks. Their attack bonus versus monks, combined with their total immunity against conversion, makes them an ideal unit to counter enemy Monk rushes while protecting your Monks at the same time. Having a relatively high movement speed and reasonable pierce armor. They are also good at taking down siege weapons and archers thanks to their reasonable pierce armor and high movement speed, but they are more ideally used to counter enemy Monk rushes.

In addition to being a light cavalry unit, Dharmapalas also function as a support unit that heals nearby injured allies. They a bit slower than a Monk (1 HP per 0.6 seconds as opposed to 1 HP per 0.4 seconds), but heals definitely faster than a Missionary. That being said, if you want to use Dharmapalas as healers, it is recommended that you set them to No Attack or Stand Ground stance. Otherwise, if they are set to Aggressive or Defensive stance, the Dharmapalas will priortize in attacking enemy units rather than healing injured units.

In terms of cost efficiency, they are expensive in terms of food. In fact, 180 Food for the Tibetans can easily yield the player a light cavalry and a monk, as opposed to a single 180 Food unit. The biggest advantage of the Dharmapala, however, is it's flexibility as an offensive and support unit. The player can use the Dharmapalas as an offensive unit to take down enemy unique units, foot archers, or siege weapons while they can also be used as a healer. Combined with their Imperial Cavalry Archers, the Dharmapala is a formidable light cavalry unit in the frontlines. The Dharmapala is one of the few unique units that is a trash unit (other being the Magyar Huszar with Mercenaries upgrade) and is the only unique unit where it's upgrade cost does not cost any gold.

With Om Ah Hum Vajra Guru Padma Siddhi Hum tech researched, any enemy unit that dies due to Heresy will have a Dharmapala will spawn in it's place, thus compensating the Tibetan player should a unit is denied conversion due to Heresy.