Talk:Cataphract (Age of Empires II)/@comment-37.4.251.66-20170602095444

" Civilizations that lack  Plate Mail Armor  (like the  Goths ), however, struggle even more against Cataphracts, since they have one less armor and die with the second hit already. That means, in one-on-one combat, a fully upgraded Cataphract survives with 129/150 hit points left."

How does that make any sense?

Even if I use the most dumbed down math, the Cataphract does no more than 24 damage against an halberdier, which means it needs atleast 3 hits to kill a halberdier; with and without max armor (max for melee of a halberdier is 3; 2 for goths - which factors our as 22 and 21 respectively; at 60 hitpoints that doesn't make a difference, for how many hits it takes: "-6" health, "-9" and "-12" health are all 100% dead).

3*1.73 (rof for cataphract) = 5.19

5.19 / 3.05 (rof Halberdier) = 1.7

therefore the halberdier should get two hits "out", no? (which would leave the cataphract with 150 - (2*(10+32-16-5)) = 150 - 2*21 = 108 HP)- as rate of fire applies for "in between" hits, not for first strike; for the latter only frame-delay would be of concern, which there is none for infantry units!

Either way it is incorrect, that the halberdier of the goths dies "with the second hit", unless there is some super secret bonus-stat that I am missing...

- can't try it out in editor atm.