Talk:Relic (Age of Mythology)/@comment-68.33.40.104-20190731191314

I'd love to see someone make a mod where all the benefits of the relics are scaled up 10x. Like, 30 relic monkeys instead of 3, +100% HP to chariot archers instead of +10%, etc. It would make gaining relics in the early game more important and also be sufficient incentive to conduct hit-and-run raids later specifically to steal relics. It would also mean that no two games would be alike, since you never know what kind of relics you'll get. Would work best for free-for-alls so that people can team up against whoever gets the really good relics.