Egyptians (Age of Empires)

''Were you looking for the Age of Mythology variant? See Egyptian Civilization''.

The Egyptians are present in Age of Empires' North African Campaign and control the lands of Egypt near the Nile River. They are one of the best civilizations to play in Age of Empires and The Rise of Rome expansion.

Economy
The Egyptians are a good civilization to play because they are very useful during the last two Ages, the Bronze and Iron Age.Their economy is stable since their Villagers can collect and gather Gold 20% faster. However, to some players, this bonus is deemed useless since they do not rely as much on gold compared to other civilizations and they also lack the coinage upgrade which increases productivity of gold mines by 25%.

Military
Egyptian Chariots and the Chariot Archers are the strongest of any civilization because they have +33 % hitpoints. The only infantry they have is the Short Swordsmen which lacks an armor piercing ability. The Slingers can be upgraded through most Iron Age upgrades, but no Siegecraft and no extra shielding. The only siege weapon they can build are the Stone Throwers, and their Academy is nothing special either, with the usual Hoplite. However, the Egyptians make this up by their ability to train stronger chariots. The Egyptians can train almost all archery units in the Archery Range, and has access to all armor technologies. The Egyptian Navy is not that useful, but it can still be able to hold off most, if not all enemy invasions.The Egyptians are able to craft some of the best towers, and fortifications in game. In religion the Egyptians have Priests who have a long +3 range and all of the Temple technologies are available.

Technology Tree
Below are the units that the Egyptians can get, listed in alphabetical order.

Age of Empires units

 * Axeman
 * Bowman
 * Catapult Trireme
 * Chariot
 * Chariot Archer
 * Clubman
 * Composite Bowman
 * Elephant Archer
 * Fishing Boat
 * Fishing Ship
 * Heavy Transport
 * Hoplite
 * Improved Bowman
 * Juggernaut
 * Light Transport
 * Merchant Ship
 * Priest
 * Scout
 * Scout Ship
 * Short Swordsman
 * Trade Boat
 * Villager
 * War Elephant
 * War Galley

Additional Rise of Rome units

 * Camel Rider
 * Scythe Chariot
 * Slinger