Talk:Age of Mythology/@comment-30831233-20170322173101/@comment-31614236-20170413072744

A bit late but I'd like to point out that Norse Huscarls esp. are using chainmail armor in their visuals making them appear somewhat viking instead of ancient.

Regarding civilizations I'd like to hope more for AoM2 instead of this version, or at least an Expansion building on TT and not EE since the chinese are too messed up for me, graphically and game-design-wise. I'd like the focus to be ancient so I'm very glad we did not get Romans for they are too modern. Also some argue Greeks & Egyptians are already more modern than they should be going into Alexander the Great and Ptolomean achievements.

From other Age Of Titles you had some learning about history included into the game, thus I'd like them to paint a consistent game regarding some ancient period. You dont want to mess up Medieval and Stoneage civilizations for the purpose of teaching something.

I know like China vs. Greece was never a war, but it's one step closer to accuracy.. X_X

For the age of Troy the era of 1500 bc seems right: http://www.timemaps.com/history/world-1500bc Though I'd like about 1900 BC when Indus and Minoan cultures disappear (so that they may remain included) which also allows for speculation about how that happened (a god power destroying them, a war we fight ingame being a reason for their collapse). It is a bit early for greece though, "mycenaean palatial states" might transform from kingdoms to democracies with aging up ingame.

For common technologies maybe some of the older civilizations included are not allowed to reach the final age others can go to, making them strong in early game but fall when others reach the last age and get the line-, eco- and armory-updates from that age. The transitions into farming and trading are represented nicely within the games mechanics, other aspects of the ages might be just aswell. Like the dominance of city states.

> Europe has Minoa & Mycene of which Minoa starts of more dominant, while Mycene is allowed to transform into the latest age. It can be one civ on which you decide by going into the second age if you want to play it Minoan or Mycenian.

> Sumer might transform into Babylon with reaching the latest age, making the transition maybe harsh and problematic. Thus you win with playing sumer or you'll have to take your time to fully transit before being strong as Babylon.

> Instead of Norse I'd like Indo-European Horse Nomads or sth, Scythians are too late sadly but some kind of Amazons would be interesting.. like you could go into a nordic or amazon culture by advancing, trying to represent the nomadic horsemen of the times.

... Egyptian shall remain ofc., Indus is not allowed the last age, Shang for Asia .. dunno about Hittite, Mitanni & Elam(?), South American Pyramids, Meso American Farmers.. Americas and Oceania. Well. I'll need to read more into the times since I'm still a noob on ancient history. o.x