Talk:Age of Empires II: The Conquerors/@comment-138.229.23.102-20170709032140

Here are my thoughts about a possible new mod for The Conquerors. I think this game lacks Asian civilizations and I'm somewhat unsatisfied by the new Southeast Asians civs in the Rise of Rajas. In my mod there would be many new Asian civs added. Each civ now receives two unique units and there would also be a regional specific unit.

New civs in my mod

Tanguts

Monk and Camel civ

Castle Unique Unit: Shenbigong, a crossbowman with more pierce and melee armor than a regular one, slow-moving and deals bonus damage against cavalry

Barracks Unique Unit: War Mastiff, a Tibetan war dog that deals bonus damage against infantry, looks like wolf but has much more HP and is affected by infantry armor upgrades

Southern Chinese

Infantry and Gunpowder civ

Castle Unique Unit: Zhanmadao, a slow-moving heavy infantry wielding the legendary Chinese horse-chopping polearm Zhanmadao, has bonus attacks against cavalry units

Barracks Unique Unit: Zhijiabing, a firelancer with high pierce armor, good against siege units and buildings. It spits out flames just like a fire ship and has the same range and attack as the fire ship, can be viewed as a fire ship on land

Khmer

Archer civ

Castle Unique Unit: Ballista Elephant, basically a scorpion mounted on the back of an elephant, deals bonus damage against infantry

Archery Range Unique Unit: Jungle Skirmisher, a fast moving skirmisher with a speed similar to that of the Eagle Warrior and a large line of sight. However, it has the same range and attack as a regular skirmisher

Siamese (an old name for the Thai peoples)

Monk and Siege civ

Castle Unique Unit: Siege Elephant, similar to the Siege Elephant in AOE3, an elephant with a small cannon mounted on its back. Deals bonus damage against buildings and siege units. However, its range is gonna be much shorter than a regular bombard cannon

Barracks Unique Unit: Twin Swordsman, not to be confused with the Double-Handed Swordsman, this unit actually wields two swords, one in each hand. It deals bonus damage against regular swordsman and also against Samurais

Annamese (an old name for the Vietnamese)

Archer and Navy civ

Castle Unique Unit: Elephant Archer, similar to the one in Forgotten Empires

Dock Unique Unit: Mong Dong, a light and fast warship with high pierce armor that shoots out musket balls similar to the Hand Cannoneers or the Conquistadors, deals bonus damage against infantry and against war galleys, can be viewed as a Hand Cannoneer on water

Malays

Navy civ

Castle Unique Unit: Blowgunner, a fast moving ranged infantry that only occupies half a population slot, very cheap and easily amassed. Deals bonus damage against infantry and skirmishers

Dock Unique Unit: Perahu, a fast moving sailship with a small cannon mounted on board, cheaper than regular Cannon Galleys, but has lower HP and lower range

Polynesians

Infantry and Navy civ

Castle Unique Unit: Ula, Polynesian warrior armed with a throwing club, has a high attack deals bonus damage against infantry and siege units, however it only has 50% accuracy

Barracks Regional Specific Unit: Maori warrior, similar to the Eagle Warrior in almost all aspects except being slightly slower and has a higher HP and attack. This is to compensate for their lack of cavalry

Dock Unique Unit: Pahi, a fast moving war canoe that shoots out javelins, deals bonus damage against archers, fishing boats and war galleys, can be viewed as a skirmisher on water