Talk:Hunted/@comment-27263122-20171117214413


 * tsk* Really bugged map. Hero died, yet the thing continued... Knights really pack a punch here. Enemy didn't throw pikemen at me, so the knights took out their light cavs, archers, and skirmishers with ease. They sent 3-4 rams at a time, which was annoying. Gbeto is a nice unit too. Ranged melee that makes the throwing axemen look like wusses. Get a nice army and the arson tech and they'll swarm and take out buildings easily.

Stone is tough to get since you only had the one depot. Instead, focus on wood/food in the beginning and spam pikes/light cavs to resist the enemy. If you do get enough stone, either wall and tower or wall and castle. I personally like castles for the Gbeto, but I can understand towers (cheaper and with the right tech/garrisons they're almost better than castles...). Lots of gold around. One depot to the right, one to the left, one to the far left, one a bit lower with some enemy units guarding them, and the last is a bit south-east of that depot for the final batch.

North has large batches of trees. Other than the few villagers you're using for defenses, throw the rest up there and build a good economy. Hunt the wild animals there, then lumberjack a nice clearing. Once you hit the castle age, build another TC there and then start your army after you have a good econ going. End with an army of either Knights or Gbeto and you can quickly break through the base and take the enemy out.