Talk:Chinese (Age of Empires II)/@comment-162.222.82.165-20181105152919

Here are my thoughts about a possible mod based on the original Age of Conquerors version of AOE2. It has a few new civs added, and every civ in this mod gets two unique units (with the exception of Iroquois and Polynesians, since they have no cavalry).

Aztecs

Jaguar Warrior and Atlatl Skirmisher

Britons

Longbowman and Heavy Axeman

Byzantines

Cataphract and Ballista

Celts

Woad Raider and Hobelar

Chinese

Chu Ko Nu and Iron Flail

Franks

Throwing Axeman and Elite Paladin (unique upgrade)

Goths

Huskarl and Legionnaire

Huns

Tarkan and Tree Ram

Iroquois (new civ, no cavalry)

Tomahawk, Mantlet, Native Archer (Castle Age upgrade of archer), and Iroquois Warrior (same stats as the Eagle Warrior, but different outfit)

Japanese

Samurai and Ashigaru

Khmer (new civ)

Ballista Elephant and Jungle Skirmisher

Korean (already has two unique units)

Malays (new civ)

Kris Warrior (armed with a kris curved sword and a rattan shield) and Perahu (fast cannon galley, but shorter range compared to the normal one)

Mongols

Mangudai and Whirlwind Catapult

Polynesians (new civ, no cavalry)

Ula (Throwing Club), Pahi (a large and swift war canoe that launches javelins), and Maori Warrior (same stats as the Eagle Warrior, but different outfit)

Saracens

Mameluke and Camel Archer

South Chinese (new civ)

Zhanmadao and Bamboo Firelancer

Spanish (already has two unique units)

Tanguts (new civ)

Camel Slinger and Shenbi Crossbowman

Thais (new civ)

Palace Guard (with twin swords) and Siege Elephant

Turks

Janissary and Abus

Vietnamese (new civ)

Elephant Archer and Mong Dong (warship that launches round pellets, basically a hand-cannoneer on water)

Vikings (already has two unique units)

In total this mod would have 23 civs to play from, a little less than the new DLC version (which has 31 civs), but more diversity and more fun to play with.